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Illusory Contours
Illusory contours or subjective contours are visual illusions that evoke the perception of an edge without a luminance or color change across that edge. Illusory brightness and depth ordering often accompany illusory contours. Friedrich Schumann is often credited with the discovery of illusory contours around the beginning of the 20th century, but they are present in art dating to the Middle Ages. Gaetano Kanizsa’s 1976 ''Scientific American'' paper marked the resurgence of interest in illusory contours for vision scientists. Common types of illusory contours Kanizsa figures Perhaps the most famous example of an illusory contour is the triangle configuration popularized by Gaetano Kanizsa. Kanizsa figures trigger the percept of an illusory contour by aligning circles with wedge-shaped portions removed in the visual field such that the edges form a shape. Although not explicitly part of the image, Kanizsa figures evoke the perception of a shape, defined by a sharp illusory con ...
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Visual Perception
Visual perception is the ability to detect light and use it to form an image of the surrounding Biophysical environment, environment. Photodetection without image formation is classified as ''light sensing''. In most vertebrates, visual perception can be enabled by photopic vision (daytime vision) or scotopic vision (night vision), with most vertebrates having both. Visual perception detects light (photons) in the visible spectrum reflected by objects in the environment or emitted by light sources. The light, visible range of light is defined by what is readily perceptible to humans, though the visual perception of non-humans often extends beyond the visual spectrum. The resulting perception is also known as vision, sight, or eyesight (adjectives ''visual'', ''optical'', and ''ocular'', respectively). The various physiological components involved in vision are referred to collectively as the visual system, and are the focus of much research in linguistics, psychology, cognitive s ...
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Receptive Field
The receptive field, or sensory space, is a delimited medium where some physiological stimuli can evoke a sensory neuronal response in specific organisms. Complexity of the receptive field ranges from the unidimensional chemical structure of odorants to the multidimensional spacetime of human visual field, through the bidimensional skin surface, being a receptive field for touch perception. Receptive fields can positively or negatively alter the membrane potential with or without affecting the rate of action potentials. A sensory space can be dependent of an animal's location. For a particular sound wave traveling in an appropriate transmission medium, by means of sound localization, an auditory space would amount to a reference system that continuously shifts as the animal moves (taking into consideration the space inside the ears as well). Conversely, receptive fields can be largely independent of the animal's location, as in the case of place cells. A sensory space can also ...
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Phantom Contour
A phantom contour is a type of Illusory contours, illusory contour. Most illusory contours are seen in still images, such as the :File:Kanizsa triangle.svg, Kanizsa triangle and the :File:Ehrenstein only.png, Ehrenstein illusion. A phantom contour, however, is perceived in the presence of moving or flickering images with contrast reversal.Kiely, P. M., Crewther, S. G., & Crewther, D. P. (2007). Threshold recognition of phantom-contour objects requires contrast velocity. Perception & Psychophysics, 69, 1035-1039. The rapid, continuous alternation between opposing, but correlated, adjacent images creates the perception of a contour that is not physically present in the still images. Quaid et al. have also authored a PhD thesis on the phantom contour illusion and its spatiotemporal limits (University of Waterloo) which maps out limits and proposes mechanisms for its perception centering around magnocellularly driven visual area MT (see also Quaid et al., 2005 on www.pubmed.com). Exam ...
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Negative Space
In art and design, negative space or negative volume is the empty space around and between the subject(s) of an image. In graphic design this is known as white space. Negative space may be most evident when the space around a subject, not the subject itself, forms an interesting or artistically relevant shape, and such space occasionally is used to artistic effect as the "real" subject of an image. Overview The use of negative space is a key element of artistic composition. The Japanese word " ma" is sometimes used for this concept, for example in garden design. In a composition, the positive space has the more visual weight while the surrounding space - that is less visually important is seen as the negative space. In a two-tone, black-and-white image, a subject is normally depicted in black and the space around it is left blank (white), thereby forming a silhouette of the subject. Reversing the tones so that the space around the subject is printed black and the subject it ...
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Gestalt Psychology
Gestalt psychology, gestaltism, or configurationism is a school of psychology and a theory of perception that emphasises the processing of entire patterns and configurations, and not merely individual components. It emerged in the early twentieth century in Austria and Germany as a rejection of basic principles of Wilhelm Wundt's and Edward Titchener's elementalist and structuralist psychology. Gestalt psychology is often associated with the adage, "The whole is greater than the sum of its parts". In Gestalt theory, information is perceived as wholes rather than disparate parts which are then processed summatively. As used in Gestalt psychology, the German word ''Gestalt'' ( , ; meaning "form") is interpreted as "pattern" or "configuration". It differs from Gestalt therapy, which is only peripherally linked to Gestalt psychology. Origin and history Max Wertheimer, Kurt Koffka, and Wolfgang Köhler founded Gestalt psychology in the early 20th century. The dominant view ...
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Filling-in
In vision, filling-in phenomena are those responsible for the completion of missing information across the physiological blind spot, and across natural and artificial scotomata. There is also evidence for similar mechanisms of completion in normal visual analysis. Classical demonstrations of perceptual filling-in involve filling in at the blind spot in monocular vision, and images stabilized on the retina either by means of special lenses, or under certain conditions of steady fixation. For example, naturally in monocular vision at the physiological blind spot, the percept is not a hole in the visual field, but the content is “filled-in” based on information from the surrounding visual field. When a textured stimulus is presented centered on but extending beyond the region of the blind spot, a continuous texture is perceived. This partially inferred percept is paradoxically considered more reliable than a percept based on external input. (Ehinger ''et al.'' 2017). A second ...
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Autostereogram
An autostereogram is a two-dimensional (2D) image that can create the optical illusion of a three-dimensional (3D) scene. Autostereograms use only one image to accomplish the effect while normal stereograms require two. The 3D scene in an autostereogram is often unrecognizable until it is viewed properly, unlike typical stereograms. Viewing any kind of stereogram properly may cause the viewer to experience vergence-accommodation conflict. The optical illusion of an autostereogram is one of depth perception and involves stereopsis: depth perception arising from the different perspective each eye has of a three-dimensional scene, called binocular parallax. Individuals with disordered binocular vision and who cannot perceive depth may require a wiggle stereogram to achieve a similar effect. The simplest type of autostereogram consists of a horizontally repeating pattern, with small changes throughout, that looks like wallpaper. When viewed with proper vergence, the repeating ...
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Amodal Perception
Amodal perception is the perception of the whole of a physical structure when only parts of it affect the sensory receptors. For example, a table will be perceived as a complete volumetric structure even if only part of it—the facing surface—projects to the retina; it is perceived as possessing internal volume and hidden rear surfaces despite the fact that only the near surfaces are exposed to view. Similarly, the world around us is perceived as a surrounding plenum, even though only part of it is in view at any time. Another much quoted example is that of the "dog behind a picket fence" in which a long narrow object (the dog) is partially occluded by fence-posts in front of it, but is nevertheless perceived as a single continuous object. Albert Bregman noted an auditory analogue of this phenomenon: when a melody is interrupted by bursts of white noise, it is nonetheless heard as a single melody continuing "behind" the bursts of noise. Formulation of the theory is credited to the ...
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Face Recognition
A facial recognition system is a technology potentially capable of matching a human face from a digital image or a Film frame, video frame against a database of faces. Such a system is typically employed to authenticate users through ID verification services, and works by pinpointing and measuring facial features from a given image. Development began on similar systems in the 1960s, beginning as a form of computer Application software, application. Since their inception, facial recognition systems have seen wider uses in recent times on smartphones and in other forms of technology, such as robotics. Because computerized facial recognition involves the measurement of a human's physiological characteristics, facial recognition systems are categorized as biometrics. Although the accuracy of facial recognition systems as a biometric technology is lower than iris recognition, fingerprint, fingerprint image acquisition, palm recognition or Speech recognition, voice recognition, it i ...
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Edge Detection
Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by Microsoft * Microsoft Edge Legacy, a discontinued web browser developed by Microsoft * EdgeHTML, the layout engine used in Microsoft Edge Legacy * ThinkPad Edge, a Lenovo laptop computer series marketed from 2010 * Silhouette edge, in computer graphics, a feature of a 3D body projected onto a 2D plane * Explicit data graph execution, a computer instruction set architecture Telecommunication(s) * EDGE (telecommunication), a 2G digital cellular communications technology * Edge Wireless, an American mobile phone provider * Motorola Edge series, a series of smartphones made by Motorola * Samsung Galaxy Note Edge, a phablet made by Samsung * Samsung Galaxy S7 Edge or Samsung Galaxy S6 Edge, smartphones made by Samsung * Ubuntu Edg ...
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