Hartmann Neuron
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Hartmann Neuron
The Hartmann Neuron was an electronic musical instrument designed and built by industry designer Axel Hartmann of the German company Hartmann Music in the years 2001–2005. The Neuron synthesizer used an Artificial Neural Network to create a digital computer model from sampled sounds, implementing a new synthesis technology which was developed by Stephan Bernsee at Prosoniq. This computer model could then be used to resynthesize a new sound, giving the player control over "musical" aspects such as instrument body size, material and other acoustic properties. This parametric approach is very different from the more mathematical approaches of other synthesizers. The Hartmann Neuron VS, a Mac/Windows compatible VST software version of the instrument, was released in 2005. Critique Even though the instrument was awarded numerous prizes for innovation it was difficult to operate due to its limited display capabilities, which made adjusting the tonal qualities of a sound a tedious tr ...
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Hartmann Music
Prosoniq Products Software was a German software developer of audio and music tools, mostly known for their sonicWORX, OrangeVocoder, TimeFactory and Hartmann Neuron synthesizer products. It also licensed proprietary technologies in the audio/music DSP sector to software manufacturers including Emagic, Steinberg, Digidesign, TwelveTone Systems, Merging, DAVID, AutoDesk/Discreet and others. Headquartered in Karlsruhe, Germany, Prosoniq pioneered the use of artificial neural networks for commercial audio processing. Company history Prosoniq was founded in 1990 by Stephan Sprenger (later married as Stephan Bernsee). It began as a privately held company involved in artificial neural network software development for medical applications. Stephan Bernsee, being a music enthusiast and an avid keyboard player, became interested in the application of artificial neural network processing to sound manipulation. He created an automatic audio morphing software for the ATARI 1040ST whic ...
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Hans Zimmer
Hans Florian Zimmer (; born 12 September 1957) is a German film score composer and music producer. He has won two Oscars and four Grammys, and has been nominated for two Emmys and a Tony. Zimmer was also named on the list of Top 100 Living Geniuses, published by ''The Daily Telegraph''. His works are notable for integrating electronic music sounds with traditional orchestral arrangements. Since the 1980s, Zimmer has composed music for over 150 films. His works include ''The Lion King'' (for which he won the Academy Award for Best Original Score in 1995), ''Gladiator'', '' The Last Samurai'', the ''Pirates of the Caribbean'' series, ''The Dark Knight'' trilogy, '' Inception'', '' Interstellar'' and ''Dunkirk''. He won a second Academy Award for ''Dune'' in 2022. Zimmer spent the early part of his career in the United Kingdom before moving to the United States. He is the head of the film music division at DreamWorks Pictures and DreamWorks Animation studios and works with ot ...
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Resonance
Resonance describes the phenomenon of increased amplitude that occurs when the frequency of an applied Periodic function, periodic force (or a Fourier analysis, Fourier component of it) is equal or close to a natural frequency of the system on which it acts. When an Oscillation, oscillating force is applied at a resonant frequency of a dynamic system, the system will oscillate at a higher Amplitude, amplitude than when the same force is applied at other, non-resonant frequencies. Frequencies at which the response amplitude is a relative maximum are also known as resonant frequencies or resonance frequencies of the system. Small periodic forces that are near a resonant frequency of the system have the ability to produce large amplitude oscillations in the system due to the storage of vibrational energy. Resonance phenomena occur with all types of vibrations or waves: there is mechanical resonance, orbital resonance, acoustic resonance, Electromagnetic radiation, electromagnet ...
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Cutoff Frequency
In physics and electrical engineering, a cutoff frequency, corner frequency, or break frequency is a boundary in a system's frequency response at which energy flowing through the system begins to be reduced ( attenuated or reflected) rather than passing through. Typically in electronic systems such as filters and communication channels, cutoff frequency applies to an edge in a lowpass, highpass, bandpass, or band-stop characteristic – a frequency characterizing a boundary between a passband and a stopband. It is sometimes taken to be the point in the filter response where a transition band and passband meet, for example, as defined by a half-power point (a frequency for which the output of the circuit is −3  dB of the nominal passband value). Alternatively, a stopband corner frequency may be specified as a point where a transition band and a stopband meet: a frequency for which the attenuation is larger than the required stopband attenuation, which for example m ...
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Digital Filter
In signal processing, a digital filter is a system that performs mathematical operations on a sampled, discrete-time signal to reduce or enhance certain aspects of that signal. This is in contrast to the other major type of electronic filter, the analog filter, which is typically an electronic circuit operating on continuous-time analog signals. A digital filter system usually consists of an analog-to-digital converter (ADC) to sample the input signal, followed by a microprocessor and some peripheral components such as memory to store data and filter coefficients etc. Program Instructions (software) running on the microprocessor implement the digital filter by performing the necessary mathematical operations on the numbers received from the ADC. In some high performance applications, an FPGA or ASIC is used instead of a general purpose microprocessor, or a specialized digital signal processor (DSP) with specific paralleled architecture for expediting operations such as filter ...
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Reverb
Reverberation (also known as reverb), in acoustics, is a persistence of sound, after a sound is produced. Reverberation is created when a sound or signal is reflected causing numerous reflections to build up and then decay as the sound is absorbed by the surfaces of objects in the space – which could include furniture, people, and air. This is most noticeable when the sound source stops but the reflections continue, their amplitude decreasing, until zero is reached. Reverberation is frequency dependent: the length of the decay, or reverberation time, receives special consideration in the architectural design of spaces which need to have specific reverberation times to achieve optimum performance for their intended activity. In comparison to a distinct echo, that is detectable at a minimum of 50 to 100  ms after the previous sound, reverberation is the occurrence of reflections that arrive in a sequence of less than approximately 50 ms. As time passes, the amplitude of ...
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Ring Modulation
In electronics, ring modulation is a signal processing function, an implementation of frequency mixing, in which two signals are combined to yield an output signal. One signal, called the carrier, is typically a sine wave or another simple waveform; the other signal is typically more complicated and is called the input or the modulator signal. A ring modulator is an electronic device for ring modulation. A ring modulator may be used in music synthesizers and as an effects unit. The name derives from the fact that the analog circuit of diodes originally used to implement this technique takes the shape of a ring: a diode ring. The circuit is similar to a bridge rectifier, except that instead of the diodes facing left or right, they face clockwise or counterclockwise. Ring modulation is quite similar to amplitude modulation, with the difference that in the latter the modulator is shifted to be positive before being multiplied with the carrier, while in the former the unshi ...
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Distortion
In signal processing, distortion is the alteration of the original shape (or other characteristic) of a signal. In communications and electronics it means the alteration of the waveform of an information-bearing signal, such as an audio signal representing sound or a video signal representing images, in an electronic device or communication channel. Distortion is usually unwanted, and so engineers strive to eliminate or minimize it. In some situations, however, distortion may be desirable. For example, in noise reduction systems like the Dolby system, an audio signal is deliberately distorted in ways that emphasize aspects of the signal that are subject to electrical noise, then it is symmetrically "undistorted" after passing through a noisy communication channel, reducing the noise in the received signal. Distortion is also used as a musical effect, particularly with electric guitars. The addition of noise or other outside signals ( hum, interference) is not considere ...
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Modulation
In electronics and telecommunications, modulation is the process of varying one or more properties of a periodic waveform, called the '' carrier signal'', with a separate signal called the ''modulation signal'' that typically contains information to be transmitted. For example, the modulation signal might be an audio signal representing sound from a microphone, a video signal representing moving images from a video camera, or a digital signal representing a sequence of binary digits, a bitstream from a computer. The carrier is higher in frequency than the modulation signal. In radio communication the modulated carrier is transmitted through space as a radio wave to a radio receiver. Another purpose is to transmit multiple channels of information through a single communication medium, using frequency-division multiplexing (FDM). For example in cable television which uses FDM, many carrier signals, each modulated with a different television channel, are transported through a ...
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Delay (audio Effect)
Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio. The delayed signal may be played back multiple times, or fed back into the recording, to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds. Delay effects can be created using tape loops, an approach developed in the 1940s and 1950s and used by artists including Elvis Presley and Buddy Holly. Analog effects units were introduced in the 1970s; digital effects pedals in 1984; and audio plug-in software in the 2000s. History The first delay effects were achieved using tape loops improvised on reel-to-reel audio tape recording systems. By shortening or lengthening the loop of tape and a ...
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Equalization (audio)
Equalization, or simply EQ, in sound recording and reproduction is the process of adjusting the volume of different frequency bands within an audio signal. The circuit or equipment used to achieve this is called an equalizer. Most hi-fi equipment uses relatively simple filters to make bass and treble adjustments. Graphic and parametric equalizers have much more flexibility in tailoring the frequency content of an audio signal. Broadcast and recording studios use sophisticated equalizers capable of much more detailed adjustments, such as eliminating unwanted sounds or making certain instruments or voices more prominent. Since equalizers "adjust the amplitude of audio signals at particular frequencies" they are, "in other words, frequency-specific volume knobs." Equalizers are used in recording studios, radio studios and production control rooms, and live sound reinforcement and in instrument amplifiers, such as guitar amplifiers, to correct or adjust the response of mic ...
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Musical Mode
In music theory, the term mode or ''modus'' is used in a number of distinct senses, depending on context. Its most common use may be described as a type of musical scale coupled with a set of characteristic melodic and harmonic behaviors. It is applied to major and minor keys as well as the seven diatonic modes (including the former as Ionian and Aeolian) which are defined by their starting note or tonic. (Olivier Messiaen's modes of limited transposition are strictly a scale type.) Related to the diatonic modes are the eight church modes or Gregorian modes, in which authentic and plagal forms of scales are distinguished by ambitus and tenor or reciting tone. Although both diatonic and gregorian modes borrow terminology from ancient Greece, the Greek ''tonoi'' do not otherwise resemble their mediaeval/modern counterparts. In the Middle Ages the term modus was used to describe both intervals and rhythm. Modal rhythm was an essential feature of the modal notation syst ...
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