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GeForce Now
GeForce Now (stylized as GeForce NOW) is the brand used by Nvidia for its cloud gaming service. The Nvidia Shield version of GeForce Now, formerly known as Nvidia Grid, launched in beta in 2013, with Nvidia officially unveiling its name on September 30, 2015. The subscription service provided users with unlimited access to a library of games hosted on Nvidia servers for the life of the subscription, being delivered to subscribers through streaming video. Certain titles were also available via a "Buy & Play" model. This version was discontinued in 2019, and transitioned to a new version of the service that enabled Shield users to play their own games. In January 2017, Nvidia unveiled GeForce Now clients for Windows and Macintosh computers, available in North America and Europe as a free beta. GeForce NOW lets users access a virtual computer, where they can install their existing games from existing digital distribution platforms, and play them remotely. As with the original Shi ...
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Cloud Gaming
Cloud gaming, sometimes called gaming on demand or gaming-as-a-service or game streaming, is a type of online gaming that runs video games on remote servers and streams them directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game runs locally on a user's video game console, personal computer, or mobile device. Background Cloud gaming platforms operate in a similar manner to remote desktops and video on demand services; games are stored and executed remotely on a provider's dedicated hardware, and streamed as video to a player's device via client software. The client software handles the player's inputs, which are sent back to the server and executed in-game. Some cloud gaming services are based on access to a virtualized Windows environment, allowing users to download and install games and software as they normally would on a local computer. Cloud gaming can be advantageous as i ...
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Cloud Gaming
Cloud gaming, sometimes called gaming on demand or gaming-as-a-service or game streaming, is a type of online gaming that runs video games on remote servers and streams them directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game runs locally on a user's video game console, personal computer, or mobile device. Background Cloud gaming platforms operate in a similar manner to remote desktops and video on demand services; games are stored and executed remotely on a provider's dedicated hardware, and streamed as video to a player's device via client software. The client software handles the player's inputs, which are sent back to the server and executed in-game. Some cloud gaming services are based on access to a virtualized Windows environment, allowing users to download and install games and software as they normally would on a local computer. Cloud gaming can be advantageous as i ...
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Nvidia
Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to early-mid 2000s. Though unofficial, second letter capitalization of NVIDIA, i.e. nVidia, may be found within enthusiast communities and publications. ( ) is an American multinational technology company incorporated in Delaware and based in Santa Clara, California. It is a software and fabless company which designs graphics processing units (GPUs), application programming interface (APIs) for data science and high-performance computing as well as system on a chip units (SoCs) for the mobile computing and automotive market. Nvidia is a global leader in artificial intelligence hardware and software. Its professional line of GPUs are used in workstations for applications in such fields as architecture, engineering and construction, ...
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Cyberpunk 2077
''Cyberpunk 2077'' is a 2020 action role-playing video game developed by CD Projekt Red and published by CD Projekt. Set in Night City, an open world set in the ''Cyberpunk'' universe, players assume the role of a customisable mercenary known as V, who can acquire skills in hacking and machinery with options for melee and ranged combat. The main story follows V's struggle as he deals with a mysterious cybernetic implant that threatens to overwrite his body with the personality and memories of a deceased celebrity only perceived by V; the two must work together if there is any hope to separate the two and save V's life. The game's development began following the release of '' The Witcher 3: Wild Hunt – Blood and Wine'' (2016). The game was developed by a team of around 500 people using the REDengine 4 game engine. CD Projekt launched a new division in Wrocław, Poland, and partnered with Digital Scapes, Nvidia, QLOC, and Jali Research to aid the production. ''Cyberpunk'' ...
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Fortnite
''Fortnite'' is an online video game developed by Epic Games and released in 2017. It is available in three distinct game mode versions that otherwise share the same general gameplay and game engine: ''Fortnite Battle Royale'', a free-to-play battle royale game in which up to 100 players fight to be the last person standing; '' Fortnite: Save the World'', a cooperative hybrid tower defense-shooter and survival game in which up to four players fight off zombie-like creatures and defend objects with traps and fortifications they can build; and '' Fortnite Creative'', in which players are given complete freedom to create worlds and battle arenas. ''Save the World'' and ''Battle Royale'' were released in 2017 as early access titles, while ''Creative'' was released on December 6, 2018. While the ''Save the World'' and ''Creative'' versions have been successful for Epic Games, ''Fortnite Battle Royale'' in particular became an overwhelming success and a cultural phenomenon, d ...
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Warner Bros
Warner Bros. Entertainment Inc. (commonly known as Warner Bros. or abbreviated as WB) is an American film and entertainment studio headquartered at the Warner Bros. Studios complex in Burbank, California, and a subsidiary of Warner Bros. Discovery. Founded in 1923 by four brothers, Harry, Albert, Sam, and Jack Warner, the company established itself as a leader in the American film industry before diversifying into animation, television, and video games and is one of the "Big Five" major American film studios, as well as a member of the Motion Picture Association (MPA). The company is known for its film studio division the Warner Bros. Pictures Group, which includes Warner Bros. Pictures, New Line Cinema, the Warner Animation Group, Castle Rock Entertainment, and DC Studios. Among its other assets, stands the television production company Warner Bros. Television Studios. Bugs Bunny, a cartoon character created by Tex Avery, Ben Hardaway, Chuck Jones, Bob Givens and Robe ...
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Sega
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega wa ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and roundtables by industry professionals on game-related topics covering programming, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, attracted about 125 developers. Early conference directors included Brenda Laurel, Tim Brengle, Sara Reeder, Dave Menconi, Jeff Johannigman, ...
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Adaptive Bitrate Streaming
Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP. Today's adaptive streaming technologies are almost exclusively based on HTTP and designed to work efficiently over large distributed HTTP networks such as the Internet. It works by detecting a user's bandwidth and CPU capacity in real time, adjusting the quality of the media stream accordingly. It requires the use of an encoder which encodes a single source media (video or audio) at multiple bit rates. The player clientDASH at ITEC, VLC Plugin, DASHEncoder and Dataset
by C. Mueller, S. Lederer, C. Timmerer
switches between streaming the different encodings depending on available resources.
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720p
720p (1280×720 px; also called HD ready, standard HD or just HD) is a progressive HDTV signal format with 720 horizontal lines/1280 columns and an aspect ratio (AR) of 16:9, normally known as widescreen HDTV (1.78:1). All major HDTV broadcasting standards (such as SMPTE 292M) include a 720p format, which has a resolution of 1280×720; however, there are other formats, including HDV Playback and AVCHD for camcorders, that use 720p images with the standard HDTV resolution. The frame rate is standards-dependent, and for conventional broadcasting appears in 50 progressive frames per second in former PAL/SECAM countries (Europe, Australia, others), and 59.94 frames per second in former NTSC countries ( North America, Japan, Brazil, others). The number ''720'' stands for the 720 horizontal scan lines of image display resolution (also known as 720 pixels of vertical resolution). The ''p'' stands for progressive scan, i.e. non-interlaced. When broadcast at 60 frames per second ...
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Frames Per Second
A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent. Frame and FRAME may also refer to: Physical objects In building construction *Framing (construction), a building term known as light frame construction * Framer, a carpenter who assembles major structural elements in constructing a building * A-frame, a basic structure designed to bear a load in a lightweight economical manner ** A-frame house, a house following the same principle * Door frame or window frame, fixed structures to which the hinges of doors or windows are attached *Frame and panel, a method of woodworking *Space frame, a method of construction using lightweight or light materials *Timber framing, a method of building for creating framed structures of heavy timber or willow wood In vehicles * Frame (aircraft), structural rings in an aircraft fuselage * Frame (nautical), the skeleton of a boat *Bicycle frame, the ...
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4K Resolution
4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 38402160 (4K UHD) is the dominant 4K standard, whereas the movie projection industry uses 40962160 (DCI 4K). The 4K television market share increased as prices fell dramatically during 2014 and 2015. 4K standards and terminology The term "4K" is generic and refers to any resolution with a horizontal pixel count of approximately 4,000. Several different 4K resolutions have been standardized by various organizations. The terms "4K" and "Ultra HD" are used more widely in marketing than "2160p". While typically referring to motion pictures, some digital camera vendors have used the term "4K photo" for still photographs, making it appear like an especially high resolution even though 3840×2160 pixels equal approximately 8.3 megapixels, which is not considered to be ...
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