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FUIF
JPEG XL is a royalty-free raster-graphics file format that supports both lossy and lossless compression. It is designed to outperform existing raster formats and thus become their universal replacement. Name The name consists of ''JPEG'' (for the ''Joint Photographic Experts Group'', which is the committee which designed the format), ''X'' (part of the name of several JPEG standards since 2000: JPEG XT, JPEG XR, JPEG XS), and ''L'' (for long-term). The L was included because the authors' intention is for the format to replace the legacy JPEG and last as long too. Authors The main authors of the specification are Jyrki Alakuijala, Jon Sneyers, and Luca Versari. Other collaborators are Sami Boukortt, Alex Deymo, Moritz Firsching, Thomas Fischbacher, Eugene Kliuchnikov, Robert Obryk, Alexander Rhatushnyak, Zoltan Szabadka, Lode Vandevenne, and Jan Wassenberg. History In August 2017, JTC1 / SC29 / WG1 (JPEG) published a call for proposals for JPEG XL, the next generation image enco ...
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Free Lossless Image Format
Free Lossless Image Format (FLIF) is a lossless image format claiming to outperform PNG, lossless WebP, lossless BPG and lossless JPEG 2000 in terms of compression ratio on a variety of inputs. FLIF supports a form of progressive interlacing (a generalization of the Adam7 algorithm) with which any partial download (greater than couple hundred bytes) of an image file can be used as a lossy encoding of the entire image. Jon Sneyers, one of the developers of FLIF, since combined it with ideas from various lossy compression formats to create a successor called (FUIF), which itself was combined with Google's PIK format to create JPEG XL. As a consequence, FLIF is no longer being developed. History The format was initially announced publicly in September 2015, with the first alpha release occurring about a month later, in October 2015. The first stable version of FLIF was released in September 2016. Design For compression, FLIF uses MANIAC (Meta-Adaptive Near-zero In ...
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Joint Photographic Experts Group
The Joint Photographic Experts Group (JPEG) is the joint committee between ISO/ IEC JTC 1/ SC 29 and ITU-T Study Group 16 that created and maintains the JPEG, JPEG 2000, JPEG XR, JPEG XT, JPEG XS, JPEG XL, and related digital image standards. It also has the responsibility for maintenance of the JBIG and JBIG2 standards that were developed by the former Joint Bi-level Image Experts Group. Within ISO/IEC JTC 1, JPEG is Working Group 1 (WG 1) of Subcommittee 29 (SC 29) and has the formal title ''JPEG Coding of digital representations of images'', where it is one of eight working groups in SC 29. In the ITU-T (formerly called the CCITT), its work falls in the domain of the ITU-T Visual Coding Experts Group (VCEG), which is Question 6 of Study Group 16. JPEG has typically held meetings three or four times annually in North America, Asia and Europe (with meetings held virtually during the COVID-19 pandemic). The chairman of JPEG (termed its ''Convenor'' in ISO/IEC terminolo ...
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JPEG XS
JPEG XS (ISO/IEC 21122) is an interoperable, visually lossless, low-latency and lightweight image and video coding system used in professional applications. Applications of the standard include streaming high quality content for virtual reality, drones, autonomous vehicles using cameras, gaming, and broadcasting (SMPTE ST 2022 and ST 2110). In this respect, JPEG XS is unique, being the first ISO codec ever designed for this specific purpose. JPEG XS, built on core technology from both intoPIX and Fraunhofer IIS, is formally standardized as ISO/IEC 21122 by the Joint Photographic Experts Group with the first edition published in 2019. Although not official, the XS acronym was chosen to highlight the ''eXtra Small'' and ''eXtra Speed'' characteristics of the codec. Today, the JPEG committee is still actively working on further improvements to XS, with the second editionA. Descampe et al., "JPEG XS--A New Standard for Visually Lossless Low-Latency Lightweight Image Coding," in ...
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Wide Color Gamut
In color reproduction, including computer graphics and photography, the gamut, or color gamut , is a certain ''complete subset'' of colors. The most common usage refers to the subset of colors which can be accurately represented in a given circumstance, such as within a given color space or by a certain output device. Another sense, less frequently used but still correct, refers to the complete set of colors found within an image at a given time. In this context, digitizing a photograph, converting a digitized image to a different color space, or outputting it to a given medium using a certain output device generally alters its gamut, in the sense that some of the colors in the original are lost in the process. Introduction The term ''gamut'' was adopted from the field of music, where in middle age Latin "gamut" meant the entire range of musical notes of which musical melodies are composed; Shakespeare's use of the term in ''The Taming of the Shrew'' is sometimes attributed to ...
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Spot Color
In offset printing, a spot color or solid color is any color generated by an ink (pure or mixed) that is printed using a ''single run'', whereas a process color is produced by printing a series of dots of different colors. The widespread offset-printing process is composed of the four spot colors cyan, magenta, yellow, and key (black) commonly referred to as CMYK. More advanced processes involve the use of six spot colors ( hexachromatic process), which add orange and green to the process (termed CMYKOG). The two additional spot colors are added to compensate for the ineffective reproduction of faint tints using CMYK colors only. However, offset technicians around the world use the term ''spot color'' to mean any color generated by a non-standard offset ink; such as metallic, fluorescent, or custom hand-mixed inks. When making a multi-color print with a spot color process, every spot color needs its own lithographic film. All the areas of the same spot color are printed us ...
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CMYK
The CMYK color model (also known as process color, or four color) is a subtractive color model, based on the CMY color model, used in color printing, and is also used to describe the printing process itself. The abbreviation ''CMYK'' refers to the four ink plates used: cyan, magenta, yellow, and key (black). The CMYK model works by partially or entirely masking colors on a lighter, usually white, background. The ink reduces the light that would otherwise be reflected. Such a model is called ''subtractive'' because inks "subtract" the colors red, green and blue from white light. White light minus red leaves cyan, white light minus green leaves magenta, and white light minus blue leaves yellow. In additive color models, such as RGB, white is the "additive" combination of all primary colored lights, black is the absence of light. In the CMYK model, it is the opposite: white is the natural color of the paper or other background, black results from a full combination of c ...
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Layers (digital Image Editing)
Layers are used in digital image editing to separate different elements of an image. A layer can be compared to a transparency on which imaging effects or images are applied and placed over or under an image. Today they are an integral feature of image editor. Layers were first commercially available in Fauve Matisse (later Macromedia xRes), and then available in Adobe Photoshop 3.0, in 1994, but today a wide range of other programs, such as Photo-Paint, Paint Shop Pro, GIMP, Paint.NET, StylePix, and even batch processing tools also include this feature. In vector image editors that support animation, layers are used to further enable manipulation along a common timeline for the animation; in SVG images, the equivalent to layers are "groups". Layer types There are different kinds of layers, and not all of them exist in all programs. They represent a part of a picture, either as pixels or as modification instructions. They are stacked on top of each other, and depending o ...
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Digital Printing
Digital printing is a method of printing from a digital-based image directly to a variety of media. It usually refers to professional printing where small-run jobs from desktop publishing and other digital sources are printed using large-format and/or high-volume laser or inkjet printers. Digital printing has a higher cost per page than more traditional offset printing methods, but this price is usually offset by avoiding the cost of all the technical steps required to make printing plates. It also allows for on-demand printing, short turnaround time, and even a modification of the image (variable data) used for each impression. The savings in labor and the ever-increasing capability of digital presses means that digital printing is reaching the point where it can match or supersede offset printing technology's ability to produce larger print runs of several thousand sheets at a low price. Process The greatest difference between digital printing and analog methods, such as ...
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Image Editing
Image editing encompasses the processes of altering images, whether they are digital photographs, traditional photo-chemical photographs, or illustrations. Traditional analog image editing is known as photo retouching, using tools such as an airbrush to modify photographs or editing illustrations with any traditional art medium. Graphic software programs, which can be broadly grouped into vector graphics editors, raster graphics editors, and 3D modelers, are the primary tools with which a user may manipulate, enhance, and transform images. Many image editing programs are also used to render or create computer art from scratch. The term “image editing” usually refers only to the editing of 2D images, not 3D ones. Basics of image editing Raster images are stored in a computer in the form of a grid of picture elements, or pixels. These pixels contain the image's color and brightness information. Image editors can change the pixels to enhance the image in many ways. ...
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Alpha Compositing
In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. It is often useful to render picture elements (pixels) in separate passes or layers and then combine the resulting 2D images into a single, final image called the composite. Compositing is used extensively in film when combining computer-rendered image elements with live footage. Alpha blending is also used in 2D computer graphics to put rasterized foreground elements over a background. In order to combine the picture elements of the images correctly, it is necessary to keep an associated '' matte'' for each element in addition to its color. This matte layer contains the coverage information—the shape of the geometry being drawn—making it possible to distinguish between parts of the image where something was drawn and parts that are empty. Although the most basic operation of combining two images is ...
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JPEG 2000
JPEG 2000 (JP2) is an image compression standard and coding system. It was developed from 1997 to 2000 by a Joint Photographic Experts Group committee chaired by Touradj Ebrahimi (later the JPEG president), with the intention of superseding their original JPEG standard (created in 1992), which is based on a discrete cosine transform (DCT), with a newly designed, wavelet-based method. The standardized filename extension is .jp2 for ISO/ IEC 15444-1 conforming files and .jpx for the extended part-2 specifications, published as ISO/IEC 15444-2. The registered MIME types are defined in RFC 3745. For ISO/IEC 15444-1 it is image/jp2. JPEG 2000 code streams are regions of interest that offer several mechanisms to support spatial random access or region of interest access at varying degrees of granularity. It is possible to store different parts of the same picture using different quality. JPEG 2000 is a compression standard based on a discrete wavelet transform (DWT). The stand ...
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WebP
WebP is an image file format developed by Google intended as a replacement for JPEG, PNG, and GIF file formats. It supports both lossy and lossless compression, as well as animation and alpha transparency. Google announced the WebP format in September 2010, and released the first stable version of its supporting library in April 2018. History WebP was first announced by Google on 30 September in 2010 as a new open format for lossy compressed true-color graphics on the web, producing files that were smaller than JPEG files for comparable image quality. It was based on technology which Google had acquired with the purchase of On2 Technologies. As a derivative of the VP8 video format, it is a sister project to the WebM multimedia container format. WebP-related software is released under a BSD free software license. On 3 October 2011, Google added an "Extended File Format" allowing WebP support for animation, ICC profile, XMP and Exif metadata, and tiling (compositing ...
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