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Every Party
is a party video game developed by Game Republic and published by Microsoft Game Studios. It was a Japanese launch title for the Xbox 360. Gameplay The game plays as a board game in which up to four players compete to be the first to reach a goal. Each board features multiple routes, with some being shorter and riskier, while others are longer but potentially more lucrative in terms of prizes. There are a number (30+) of different mini games which can be triggered during play, similar to the ''Mario Party'' series. Before play begins, players select a character and customize the character with a variety of items and accessories unlocked during previous sessions. When playing online via Xbox Live, this helps provide a unique appearance as compared to other players. Roulette wheels Movement is handled by spinning roulette wheels, although players actually collect the wheels themselves during the course of the game and pick which wheel to use each turn. There are 37 differe ...
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Game Republic
was an independent video game developer based in Tokyo, Japan. The company, which employed just under 300 individuals before its closure, was founded on July 1, 2003 by Yoshiki Okamoto after he departed from Japanese game developer and publisher Capcom. He began working at rival game developer and publisher Konami in the 1980s, and was responsible for such arcade games as ''Gyruss'' and ''Time Pilot''. He then moved to Capcom, where he worked on many franchises, such as ''1942'', ''Resident Evil'' and especially '' Street Fighter II''. While Game Republic was a completely independent developer able to produce titles for any publisher and/or platform they desire, during the company's early years it had enjoyed a close relationship with Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and pr ...
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Roulette
Roulette is a casino game named after the French word meaning ''little wheel'' which was likely developed from the Italian game Biribi''.'' In the game, a player may choose to place a bet on a single number, various groupings of numbers, the color red or black, whether the number is odd or even, or if the numbers are high (19–36) or low (1–18). To determine the winning number, a croupier spins a wheel in one direction, then spins a ball in the opposite direction around a tilted circular track running around the outer edge of the wheel. The ball eventually loses momentum, passes through an area of deflectors, and falls onto the wheel and into one of thirty-seven (single-zero, French or European style roulette) or thirty-eight (double-zero, American style roulette) or thirty-nine (triple-zero, "Sands Roulette") colored and numbered pockets on the wheel. The winnings are then paid to anyone who has placed a successful bet. History The first form of roulette was devised in ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest ele ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's '' Tennis For Two'' and 1972's '' Pong''), ...
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Microsoft Games
Xbox Game Studios (formerly Microsoft Games, Microsoft Game Studios and Microsoft Studios) is an American video game publisher that acts as a division of technology company Microsoft. The division was created in March 2000 and replaced Microsoft's internal Games Group. This is a list of games that were published by Microsoft through the Games Group and, later, through Xbox Game Studios. Video games References See also * List of backward-compatible games for Xbox One and Series X - Some Xbox 360 and original Xbox games may have been released on Xbox One and Xbox Series X/S via backwards compatibility. * List of Bethesda Softworks video games - Xbox Game Studios acquired ZeniMax Media/Bethesda Softworks and those subsidiaries games are published by Bethesda. {{DEFAULTSORT:Video games published by Microsoft Xbox Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher ...
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Game Republic Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. ...
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Digital Board Games
Digital usually refers to something using discrete digits, often binary digits. Technology and computing Hardware *Digital electronics, electronic circuits which operate using digital signals **Digital camera, which captures and stores digital images *** Digital versus film photography **Digital computer, a computer that handles information represented by discrete values **Digital recording, information recorded using a digital signal Socioeconomic phenomena * Digital culture, the anthropological dimension of the digital social changes *Digital divide, a form of economic and social inequality in access to or use of information and communication technologies *Digital economy, an economy based on computing and telecommunications resources Other uses in technology and computing *Digital data, discrete data, usually represented using binary numbers *Digital marketing, search engine & social media presence booster, usually represented using online visibility. *Digital media, media s ...
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2005 Video Games
2005 saw the release of many sequels and prequels in video games, such as '' Resident Evil 4'', '' Brothers in Arms: Road to Hill 30'', '' Devil May Cry 3: Dante's Awakening'', '' Mario Kart DS'', '' Mario & Luigi: Partners in Time'', '' Need for Speed: Most Wanted'', and '' Prince of Persia: The Two Thrones'', alongside prominent new releases including ''Brain Age'', ''F.E.A.R.'', ''Forza Motorsport'', ''God of War'', '' Guitar Hero'', '' Nintendogs'', ''Shadow of the Colossus'', and ''Sniper Elite''. The seventh generation of video game consoles also began with the launch of the Xbox 360 on November 22nd 2005 The year's best-selling video game worldwide was '' Gran Turismo 4'' for the PlayStation 2. The year's most critically acclaimed title was '' Resident Evil 4'' for the GameCube and PlayStation 2. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Trends In 2005, the total U.S. sales of video game hard ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Lo ...
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Chibi Maruko-chan
is a shōjo manga series written and illustrated by Momoko Sakura. The series depicts the simple, everyday life of Momoko Sakura, a young girl everyone calls ''Maruko'', and her family in suburban Japan in the year 1974. Maruko is a troublemaker, and every episode recounts Maruko's trouble and how she and her friends succeed in solving the situation. The series is set in the former of Irie District (入江町), Shimizu, now part of Shizuoka City, birthplace of its author. The first story under the title "Chibi Maruko-chan" was published in the August 1986 edition of the shōjo manga magazine ''Ribon''. Other semi-autobiographical stories by the author had appeared in ''Ribon'' and ''Ribon Original'' in 1984 and 1985, and were included in the first "Chibi Maruko-chan" tankōbon in 1987. The author first began writing and submitting strips in her final year of senior high school, although Shueisha (the publisher of ''Ribon'' and ''Ribon Original'') did not decide to run t ...
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Manga
Manga ( Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in the country. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ('' hentai'' and '' ecchi''), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books a ...
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