ERPS
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ERPS
Ethernet Ring Protection Switching, or ERPS, is an effort at ITU-T under G.8032 Recommendation to provide sub-50ms protection and recovery switching for Ethernet traffic in a ring topology and at the same time ensuring that there are no loops formed at the Ethernet layer. G.8032v1 supported a single ring topology and G.8032v2 supports multiple rings/ladder topology. Overview ERPS specifies protection switching mechanisms and a protocol for Ethernet layer network (ETH) rings. Ethernet Rings can provide wide-area multipoint connectivity more economically due to their reduced number of links. The mechanisms and protocol defined in this Recommendation achieve highly reliable and stable protection; and never form loops, which would fatally affect network operation and service availability. Each Ethernet Ring Node is connected to adjacent Ethernet Ring Nodes participating in the same Ethernet Ring, using two independent links. A ring link is bounded by two adjacent Ethernet Ring Nodes, ...
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Ethernet Automatic Protection Switching
Ethernet Automatic Protection Switching (EAPS) is used to create a fault tolerant topology by configuring a primary and secondary path for each VLAN. Invented by Extreme Networks and submitted to IETF as RFC3619. The idea is to provide highly available Ethernet switched rings (commonly used in Metro Ethernet) to replace legacy TDM based transport protection fiber rings. Other implementations include Ethernet Protection Switching Ring (EPSR) by Allied Telesis which enhanced EAPS to provide full protected transport of IP Triple Play services (voice, video and internet traffic) for xDSL/FTTx deployments. EAPS/EPSR is the most widely deployed Ethernet protection switching solution deployed with major multi-vendor inter-operability support. The EAPS/EPSR are the basis of the ITU G.8032 Ethernet Protection recommendation. Operation A ring is formed by configuring a Domain. Each domain has a single "master node" and many "transit nodes". Each node will have a primary port and a seco ...
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ITU-T
The ITU Telecommunication Standardization Sector (ITU-T) is one of the three sectors (divisions or units) of the International Telecommunication Union (ITU). It is responsible for coordinating standards for telecommunications and Information Communication Technology such as X.509 for cybersecurity, Y.3172 and Y.3173 for machine learning, and H.264/MPEG-4 AVC for video compression, between its Member States, Private Sector Members, and Academia Members. The first meeting of the World Telecommunication Standardization Assembly (WTSA), the sector's governing conference, took place on 1 March of that year. ITU-T has a permanent secretariat called the Telecommunication Standardization Bureau (TSB), which is based at the ITU headquarters in Geneva, Switzerland. The current director of the TSB is Chaesub Lee (of South Korea), whose first 4-year term commenced on 1 January 2015, and whose second 4-year term commenced on 1 January 2019. Chaesub Lee succeeded Malcolm Johnson of the Uni ...
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Ethernet
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses coaxial cable as a shared medium, while the newer Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the latest , with rates up to under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer. Systems communicating over Ethern ...
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Ring Topology
A ring network is a network topology in which each node connects to exactly two other nodes, forming a single continuous pathway for signals through each node – a ring. Data travels from node to node, with each node along the way handling every packet. Rings can be unidirectional, with all traffic travelling either clockwise or anticlockwise around the ring, or bidirectional (as in SONET/SDH). Because a unidirectional ring topology provides only one pathway between any two nodes, unidirectional ring networks may be disrupted by the failure of a single link. A node failure or cable break might isolate every node attached to the ring. In response, some ring networks add a "counter-rotating ring" (C-Ring) to form a redundant topology: in the event of a break, data are wrapped back onto the complementary ring before reaching the end of the cable, maintaining a path to every node along the resulting C-Ring. Such "dual ring" networks include the ITU-T's PSTN telephony systems network ...
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Node (networking)
In telecommunications networks, a node (, ‘knot’) is either a redistribution point or a communication endpoint. The definition of a node depends on the network and protocol layer referred to. A physical network node is an electronic device that is attached to a network, and is capable of creating, receiving, or transmitting information over a communication channel. A passive distribution point such as a distribution frame or patch panel is consequently not a node. Computer networks In data communication, a physical network node may either be data communication equipment (DCE) such as a modem, hub, bridge or switch; or data terminal equipment (DTE) such as a digital telephone handset, a printer or a host computer. If the network in question is a local area network (LAN) or wide area network (WAN), every LAN or WAN node that participates on the data link layer must have a network address, typically one for each network interface controller it possesses. Examples a ...
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Packet (information Technology)
In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the '' payload''. Control information provides data for delivering the payload (e.g., source and destination network addresses, error detection codes, or sequencing information). Typically, control information is found in packet headers and trailers. In packet switching, the bandwidth of the transmission medium is shared between multiple communication sessions, in contrast to circuit switching, in which circuits are preallocated for the duration of one session and data is typically transmitted as a continuous bit stream. Terminology In the seven-layer OSI model of computer networking, ''packet'' strictly refers to a protocol data unit at layer 3, the network layer. A data unit at layer 2, the data link layer, is a '' frame''. In layer 4, the transport layer, th ...
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Protocol (computing)
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are t ...
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