Exalted
''Exalted'' is a high fantasy tabletop role-playing game originally published by White Wolf Publishing in July 2001. The game is currently in its third edition. It was originally created by Robert Hatch, Justin Achilli and Stephan Wieck, and was inspired by world mythologies and anime. Influences The setting is strongly influenced by Tanith Lee's '' Tales from the Flat Earth'', Michael Moorcock's '' Hawkmoon'', Lord Dunsany's '' The Gods of Pegana'' and Yoshiaki Kawajiri's '' Ninja Scroll''. Other influences include Glen Cook's '' The Black Company''; Sean Stewart ''Resurrection Man'', ''The Night Watch'', and ''Galveston''; Homer's ''Odyssey'', the Bible, and Wu Cheng'en's ''Journey to the West''. System The game uses ten-sided dice and a variation of the Storyteller System to arbitrate the action, and, as with many other RPGs, requires little beyond the rulebooks themselves, dice, pencil, and paper. The Exalted version of the rules were derived from the trilogy of Wh ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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White Wolf Publishing
White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant (game publisher), Lion RampantA Brief History of Game #10: Lion Rampant: 1987-1990 RPGnet (Retrieved 14 June 2007) and ''White Wolf Magazine'' (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Robert Hatch (game Designer)
Robert Hatch is a game designer and writer who developed key role-playing game releases for White Wolf Publishing from 1993 to 2001. He is known primarily for three games he co-created: the science fiction game ''Trinity (role-playing game), Trinity'', the super-hero game ''Aberrant (role-playing game), Aberrant'' (1999), and the epic fantasy RPG ''Exalted'' (2001). Career Hatch began his career with White Wolf writing "splatbooks" such as ''The Book of Chantries'' (1993) for ''Mage: The Ascension'' and ''Clanbook Nosferatu'' (1994) for ''Vampire: The Masquerade''. He was also a co-author of the well-received second edition of ''Werewolf: The Apocalypse'' (1994) and of the boundary-pushing ''Charnel Houses of Europe: The Shoah'' (1997) for ''Wraith: the Oblivion''. Hatch came to prominence with his major contribution to ''Kindred of the East'' (1998), a "flatsplat" (handsome hardcover supplement) pioneering the thematic annual releases White Wolf would continue over the next few y ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Storytelling System
The ''Storytelling System'' is a role-playing game system created by White Wolf, Inc. for the Chronicles of Darkness (formerly known as the New World of Darkness), a game world with several tabletop role-playing games tied in. The Storytelling System is largely based on the Storyteller System, the rule set used for White Wolf's older game setting, the World of Darkness (for a time known as ''old'' or ''classic'' World of Darkness). History While on the road to Gen Con '90, Mark Rein-Hagen came upon the idea of a new game design that would become '' Vampire: The Masquerade''. Tom Dowd, co-designer for ''Shadowrun'', worked with Rein-Hagen to adapt the core mechanics from his previous game success to use d10 instead of d6 for calculating probability. Over the next few years, several games were published under this rule set. The World of Darkness games exclusively used this ruleset, as did '' Street Fighter: The Storytelling Game'' (1995), ''Trinity'' (1997), and ''Exalted'' (200 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Storyteller System
The ''Storytelling System'' is a role-playing game system created by White Wolf, Inc. for the Chronicles of Darkness (formerly known as the New World of Darkness), a game world with several tabletop role-playing games tied in. The Storytelling System is largely based on the Storyteller System, the rule set used for White Wolf's older game setting, the World of Darkness (for a time known as ''old'' or ''classic'' World of Darkness). History While on the road to Gen Con '90, Mark Rein-Hagen came upon the idea of a new game design that would become '' Vampire: The Masquerade''. Tom Dowd, co-designer for ''Shadowrun'', worked with Rein-Hagen to adapt the core mechanics from his previous game success to use d10 instead of d6 for calculating probability. Over the next few years, several games were published under this rule set. The World of Darkness games exclusively used this ruleset, as did '' Street Fighter: The Storytelling Game'' (1995), ''Trinity'' (1997), and ''Exalted'' (20 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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John Chambers (role-playing Writer)
John Chambers is a game designer who has worked primarily on role-playing games. Career John Chambers was the line editor for ''Exalted'' who contributed the plan for the second edition of the game line through 2009. Chambers edited the manual for the 2000 video game '' Vampire: The Masquerade – Redemption''. Credits Editor *''Aberrant: Church of Michael Archangel'' (2000) *''Caste Book: Zenith'' (2002) *''Creature Collection'' (2000) *''The Dragon-Blooded'' (2002) *''Time of Tumult'' (2002) Author *''Mage: The Ascension'' (revised edition, 2000) *''Dead Magic II: Secrets and Survivors'' (2003) *''Orpheus In Greek mythology, Orpheus (; , classical pronunciation: ) was a Thracians, Thracian bard, legendary musician and prophet. He was also a renowned Ancient Greek poetry, poet and, according to legend, travelled with Jason and the Argonauts in se ...'' (2003) References {{DEFAULTSORT:Chambers, John Living people White Wolf game designers Year of birth missing (livin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Justin Achilli
Justin Achilli is best known as an author and developer for White Wolf, Inc. Career Justin Achilli began working at White Wolf Publishing, White Wolf in 1995. Achilli has contributed as an author for numerous ''Vampire: The Masquerade'' and ''Vampire: The Requiem'' titles, and acted as the developer for the launch of ''Vampire: The Requiem''.(February 2005). "Newsnotes: Publishers", ''DNA Publications, Chronicle'' 27 (2): 6–17. Achilli has also contributed to ''Werewolf: The Apocalypse, Werewolf'', ''Mage: The Ascension, Mage'', ''Promethean: The Created, Promethean'', ''Changeling: The Dreaming, Changeling'', ''Ravenloft'', and other titles. He was promoted to Editing & Development Manager at White Wolf in 2005. He has worked on over 100 ''Vampire'' titles. Achilli co-designed the ''Exalted'' role-playing game with Steve Wieck and Robert Hatch (game designer), Robert Hatch, and the game was published in 2001; author Shannon Appelcline noted that the game "was both well-received ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stephan Wieck
Steve Wieck (also credited as Stephan Wieck) is best known as one of the founders of the publishing company White Wolf, Inc. He is also one of the original writers of ''Mage: The Ascension''. Wieck is a co-founder of DriveThruRPG which later merged with RPGNow to become OneBookShelf. Wieck is currently the CEO of OneBookShelf. Career White Wolf Steve Wieck and his brother Stewart Wieck had their first published work in 1986 as the adventure ''The Secret in the Swamp'' for ''Villains & Vigilantes'' from FGU. Later that same year, while they were still in high school, the brothers began self-publishing their own magazine, ''Arcanum''; Stewart soon retitled the magazine as '' White Wolf'', publishing the first issue in August 1986. The Wiecks were fans of Elric, and named their magazine after him. Stephan Wieck wrote the ''Shadowrun'' adventure ''Queen Euphoria'' (1990). The Wiecks had befriended the company Lion Rampant, and when that company encountered financial trouble, Whi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dice
A die (: dice, sometimes also used as ) is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have other polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are specifically designed or modified to favor some results over others, for cheating or entertainment purposes. History Dice have been used since before recorded history, and their origin is uncertain. It is hypoth ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Trinity (role-playing Game)
''Trinity Continuum: Æon'' is a science fiction role-playing game previously published by White Wolf Game Studio in 1997 (and later by the ArtHaus imprint) under the name Trinity. The current game is owned and published by Onyx Path Publishing. History White Wolf had a hole in their 1997 publishing schedule, so CEO Steve Wieck asked designer Andrew Bates to come up with new a role-playing game, and Bates was able to bring science-fiction game ''ÆON'' (1997) from idea to publication in only 10 months. ''ÆON'' was intended to start an entirely new trilogy of games, and while its game rules were a variant of the Storytelling System, ''ÆON'' was meant to appeal to more action-oriented players than the World of Darkness. ''ÆON'' ran into problems early in its development when Viacom filed a lawsuit alleging a violation of their trademark for the ''Aeon Flux'' television series; White Wolf stickered over the names on the first printing of ''ÆON'' with the new name of the game ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tabletop Role-playing Game
A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set role-playing game system, formal system of rules and guidelines, usually involving randomization (such as through dice). Within the rules, players have the freedom to improvisation, improvise, and their choices shape the direction and outcome of the game. Neither pen and paper nor a table are strictly necessary for a game to count as a TTRPG; rather, the terms ''pen-and-paper'' and ''tabletop'' are typically used to distinguish this format of RPG from role-playing video games or live action role-playing games. Online play of TTRPGs through videoconferencing has become common since the COVID-19 pandemic. Some common e ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Outer God
Cthulhu Mythos deities are a group of fictional deities created by American author H. P. Lovecraft (1890–1937), and later expanded by others in the shared universe, fictional universe known as the Cthulhu mythos. These entities are usually depicted as immensely powerful and utterly indifferent to humans. Humans can barely begin to comprehend them; however, some entities are worshipped by humans. These deities include the "Great Old Ones" and extraterrestrial life in fiction, extraterrestrials, such as the "Elder Things", with sporadic references to other miscellaneous deities (e.g. Nodens (Cthulhu Mythos), Nodens). The "Elder Gods" are a later creation of other prolific writers who expanded on Lovecraft's concepts, such as August Derleth, who was credited with formalizing the Cthulhu Mythos. Most of these deities were Lovecraft's original creations, but he also adapted words or concepts from earlier writers such as Ambrose Bierce, and later writers in turn used Lovecraft's conc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Greek Primordial Deities
In Greek mythology, the primordial deities are the first generation of Deity, gods and goddesses. These deities represented the fundamental forces and physical foundations of the world and were generally not actively worshipped, as they, for the most part, were not given human characteristics; they were instead personifications of places or Abstraction, abstract concepts. Hesiod, in his ''Theogony'', considers the first beings (after Chaos (cosmogony)#Greco-Roman tradition, Chaos) to be Erebus, Gaia, Tartarus, Eros and Nyx. Gaia and Uranus (mythology), Uranus, whose severed genitals created the goddess Aphrodite from sea foam, in turn gave birth to the Titan (mythology), Titans, and the Cyclopes. The Titans Cronus and Rhea (mythology), Rhea then gave birth to the generation of the Twelve Olympians, Olympians: Zeus, Poseidon, Hades, Hestia, Hera and Demeter. They Titanomachy, overthrow the Titans, with the Zeus#Ascension to power, reign of Zeus marking the end of the period of warf ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |