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DMERT
Multi-Environment Real-Time (MERT), later renamed UNIX Real-Time (UNIX-RT), is a hybrid time-sharing and real-time operating system developed in the 1970s at Bell Labs for use in embedded minicomputers (especially PDP-11s). A version named Duplex Multi Environment Real Time (DMERT) was the operating system for the AT&T 3B20D telephone switching minicomputer, designed for high availability; DMERT was later renamed Unix RTR (Real-Time Reliable). A ''generalization'' of Bell Labs' time-sharing operating system Unix, MERT featured a redesigned, modular kernel that was able to run Unix programs and privileged real-time computing processes. These processes' data structures were isolated from other processes with message passing being the preferred form of interprocess communication (IPC), although shared memory was also implemented. MERT also had a custom file system with special support for large, contiguous, statically sized files, as used in real-time database applications. The ...
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3B Series Computers
The 3B series computers are a line of minicomputers produced from the late 1970s by AT&T Computer Systems' Western Electric subsidiary for use with the company's UNIX operating system. The line primarily consists of the models 3B20, 3B5, 3B15, 3B2, and 3B4000. The series is notable for controlling a series of electronic switching systems for telecommunication, for general computing purposes, and for serving as the historical software porting base for commercial UNIX. History The first 3B was installed in Fresno, California at Pacific Bell. Within two years, several hundred were in place throughout the Bell System. Some of the units came with "small, slow hard disks". The general purpose family of 3B computer systems includes the 3B2, 3B5, 3B15, 3B20S, and 3B4000. They run the AT&T UNIX operating system and are named after the successful 3B20D. In 1984, after regulatory constraints were lifted, AT&T introduced the 3B20D, 3B20S, 3B5, and 3B2 to the general computer market, a mov ...
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3B20D
The 3B series computers are a line of minicomputers produced from the late 1970s by AT&T Computer Systems' Western Electric subsidiary for use with the company's UNIX operating system. The line primarily consists of the models 3B20, 3B5, 3B15, 3B2, and 3B4000. The series is notable for controlling a series of electronic switching systems for telecommunication, for general computing purposes, and for serving as the historical software porting base for commercial UNIX. History The first 3B was installed in Fresno, California at Pacific Bell. Within two years, several hundred were in place throughout the Bell System. Some of the units came with "small, slow hard disks". The general purpose family of 3B computer systems includes the 3B2, 3B5, 3B15, 3B20S, and 3B4000. They run the AT&T UNIX operating system and are named after the successful 3B20D. In 1984, after regulatory constraints were lifted, AT&T introduced the 3B20D, 3B20S, 3B5, and 3B2 to the general computer market, a mov ...
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3B21D
The 3B series computers are a line of minicomputers produced from the late 1970s by AT&T Computer Systems' Western Electric subsidiary for use with the company's UNIX operating system. The line primarily consists of the models 3B20, 3B5, 3B15, 3B2, and 3B4000. The series is notable for controlling a series of electronic switching systems for telecommunication, for general computing purposes, and for serving as the historical software porting base for commercial UNIX. History The first 3B was installed in Fresno, California at Pacific Bell. Within two years, several hundred were in place throughout the Bell System. Some of the units came with "small, slow hard disks". The general purpose family of 3B computer systems includes the 3B2, 3B5, 3B15, 3B20S, and 3B4000. They run the AT&T UNIX operating system and are named after the successful 3B20D. In 1984, after regulatory constraints were lifted, AT&T introduced the 3B20D, 3B20S, 3B5, and 3B2 to the general computer market, a mov ...
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Bell Labs
Nokia Bell Labs, originally named Bell Telephone Laboratories (1925–1984), then AT&T Bell Laboratories (1984–1996) and Bell Labs Innovations (1996–2007), is an American industrial Research and development, research and scientific development S.A. (corporation), company owned by multinational company Nokia. With headquarters located in Murray Hill, New Jersey, Murray Hill, New Jersey, the company operates several laboratories in the United States and around the world. Researchers working at Bell Laboratories are credited with the development of radio astronomy, the transistor, the laser, the photovoltaic cell, the charge-coupled device (CCD), information theory, the Unix operating system, and the programming languages B (programming language), B, C (programming language), C, C++, S (programming language), S, SNOBOL, AWK, AMPL, and others. Nine Nobel Prizes have been awarded for work completed at Bell Laboratories. Bell Labs had its origin in the complex corporate organizat ...
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Shared Memory
In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them or avoid redundant copies. Shared memory is an efficient means of passing data between programs. Depending on context, programs may run on a single processor or on multiple separate processors. Using memory for communication inside a single program, e.g. among its multiple threads, is also referred to as shared memory. In hardware In computer hardware, ''shared memory'' refers to a (typically large) block of random access memory (RAM) that can be accessed by several different central processing units (CPUs) in a multiprocessor computer system. Shared memory systems may use: * uniform memory access (UMA): all the processors share the physical memory uniformly; * non-uniform memory access (NUMA): memory access time depends on the memory location relative to a processor; * cache-only memory architecture (COMA): the local memo ...
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Kernel (operating System)
The kernel is a computer program at the core of a computer's operating system and generally has complete control over everything in the system. It is the portion of the operating system code that is always resident in memory and facilitates interactions between hardware and software components. A full kernel controls all hardware resources (e.g. I/O, memory, cryptography) via device drivers, arbitrates conflicts between processes concerning such resources, and optimizes the utilization of common resources e.g. CPU & cache usage, file systems, and network sockets. On most systems, the kernel is one of the first programs loaded on startup (after the bootloader). It handles the rest of startup as well as memory, peripherals, and input/output (I/O) requests from software, translating them into data-processing instructions for the central processing unit. The critical code of the kernel is usually loaded into a separate area of memory, which is protected from access by applicatio ...
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Real-time Computing
Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". Ben-Ari, Mordechai; "Principles of Concurrent and Distributed Programming", ch. 16, Prentice Hall, 1990, , page 164 Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually ''guarantee'' a response within any timeframe, although ''typical'' or ''expected'' response times may be given. Real-time processing ''fails'' if not completed within a specified deadline relative to an event; deadlines must always be met, regardless of system load. A real-time system has been described as one which "controls an environment by receiving data, processing them, and returning the results sufficiently qui ...
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Message Passing
In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code. Message passing differs from conventional programming where a process, subroutine, or function is directly invoked by name. Message passing is key to some models of concurrency and object-oriented programming. Message passing is ubiquitous in modern computer software. It is used as a way for the objects that make up a program to work with each other and as a means for objects and systems running on different computers (e.g., the Internet) to interact. Message passing may be implemented by various mechanisms, including channels. Overview Message passing is a technique for invoking behavior (i.e., running a program) on a computer. In contrast to the traditional technique of ...
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Interprocess Communication
In computer science, inter-process communication or interprocess communication (IPC) refers specifically to the mechanisms an operating system provides to allow the processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing. IPC is very important to the design process for microkernels and nanokernels, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely. An IPC mechanism is either synchronous or asynchronous. Synchro ...
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Database
In computing, a database is an organized collection of data stored and accessed electronically. Small databases can be stored on a file system, while large databases are hosted on computer clusters or cloud storage. The design of databases spans formal techniques and practical considerations, including data modeling, efficient data representation and storage, query languages, security and privacy of sensitive data, and distributed computing issues, including supporting concurrent access and fault tolerance. A database management system (DBMS) is the software that interacts with end users, applications, and the database itself to capture and analyze the data. The DBMS software additionally encompasses the core facilities provided to administer the database. The sum total of the database, the DBMS and the associated applications can be referred to as a database system. Often the term "database" is also used loosely to refer to any of the DBMS, the database system or an app ...
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File System
In computing, file system or filesystem (often abbreviated to fs) is a method and data structure that the operating system uses to control how data is stored and retrieved. Without a file system, data placed in a storage medium would be one large body of data with no way to tell where one piece of data stopped and the next began, or where any piece of data was located when it was time to retrieve it. By separating the data into pieces and giving each piece a name, the data are easily isolated and identified. Taking its name from the way a paper-based data management system is named, each group of data is called a " file". The structure and logic rules used to manage the groups of data and their names is called a "file system." There are many kinds of file systems, each with unique structure and logic, properties of speed, flexibility, security, size and more. Some file systems have been designed to be used for specific applications. For example, the ISO 9660 file system is desig ...
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IEEE
The Institute of Electrical and Electronics Engineers (IEEE) is a 501(c)(3) professional association for electronic engineering and electrical engineering (and associated disciplines) with its corporate office in New York City and its operations center in Piscataway, New Jersey. The mission of the IEEE is ''advancing technology for the benefit of humanity''. The IEEE was formed from the amalgamation of the American Institute of Electrical Engineers and the Institute of Radio Engineers in 1963. Due to its expansion of scope into so many related fields, it is simply referred to by the letters I-E-E-E (pronounced I-triple-E), except on legal business documents. , it is the world's largest association of technical professionals with more than 423,000 members in over 160 countries around the world. Its objectives are the educational and technical advancement of electrical and electronic engineering, telecommunications, computer engineering and similar disciplines. History Or ...
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