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DirectWrite
DirectWrite is a text layout and glyph rendering API by Microsoft. It was designed to replace GDI/GDI+ and Uniscribe for screen-oriented rendering and was first shipped with Windows 7 and Windows Server 2008 R2, as well as Windows Vista and Windows Server 2008 (with Platform Update installed). DirectWrite is hardware-accelerated (using the GPU) when running on top of Direct2D, but can also use the CPU to render on any target, including a GDI bitmap. Features * Comprehensive support for Unicode, with over 20 scripts providing layout and rendering of every language supported in Windows. DirectWrite supports measuring, drawing, and hit-testing of multi-format text. Supported Unicode features include BIDI, line breaking, surrogates, UVS, language-guided script itemization, number substitution, and glyph shaping. * Sub-pixel ClearType text rendering with bi-directional antialiasing which can interoperate with GDI/GDI+, Direct2D/ Direct3D and any application-specific tec ...
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Direct2D
Direct2D is a 2D vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed). Direct2D takes advantage of hardware acceleration via the graphics processing unit ( GPU) found in compatible graphics cards within personal computer, tablet, smartphone and modern graphical device. It offers high visual quality and fast rendering performance while maintaining full interoperability with classic Win32 graphics APIs such as GDI/GDI+ and modern graphics APIs such as Direct3D. Overview Direct2D is a native code API based on C++ that can be called by managed code and uses a "lightweight COM" approach just like Direct3D, with minimal amount of abstraction. However, unlike WPF and similarly to GDI/GDI+, Direct2D is an "immediate mode" rendering API with simple BeginDraw/Draw/EndDraw calls; Direct2D has no c ...
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ClearType
ClearType is Microsoft's implementation of subpixel rendering technology in rendering text in a font system. ClearType attempts to improve the appearance of text on certain types of computer display screens by sacrificing color fidelity for additional intensity variation. This trade-off is asserted to work well on LCD flat panel monitors. ClearType was first announced at the November 1998 COMDEX exhibition. The technology was first introduced in software in January 2000 as an always-on feature of Microsoft Reader, which was released to the public in August 2000. ClearType was significantly changed with the introduction of DirectWrite in Windows 7. With the increasing availability of HiDPI displays after 2012, subpixel rendering has become less necessary. Background Computer displays where the positions of individual pixels are permanently fixed such as most modern flat panel displays can show saw-tooth edges when displaying small, high-contrast graphic elements, such as te ...
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