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Delta (emulator)
Delta is a video game console emulator created by Riley Testut for iOS and iPadOS. It supports games for the Super Nintendo Entertainment System, Nintendo Entertainment System, Nintendo 64, Nintendo DS, Game Boy, Game Boy Color,and Game Boy Advance. A paid version of the emulator also supports Sega Genesis games. Development of Delta started prior to Testut entering university, with it being a successor to the earlier GBA4iOS application. Prior to the application's release on the App Store, iOS users had to download Delta via AltStore, Testut's app store for the iOS and iPadOS operating systems. Upon release onto the App Store in April 2024, the app reached the top of the App Store rankings for about two weeks. Background Riley Testut started developing GBA4iOS, the predecessor of Delta, during his senior year at Richardson High School along with his friend Paul Thorsen. It was a emulator of the Game Boy Advance for the iPhone. iOS users had to sideload the emulator via a lo ...
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Nintendo DS
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nintendo's console lineup, meant to complement the Game Bo ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Adobe Systems
Adobe Inc. ( ), originally called Adobe Systems Incorporated, is an American multinational computer software company incorporated in Delaware and headquartered in San Jose, California. It has historically specialized in software for the creation and publication of a wide range of content, including graphics, photography, illustration, animation, multimedia/video, motion pictures, and print. Its flagship products include Adobe Photoshop image editing software; Adobe Illustrator vector-based illustration software; Adobe Acrobat Reader and the Portable Document Format (PDF); and a host of tools primarily for audio-visual content creation, editing and publishing. Adobe offered a bundled solution of its products named Adobe Creative Suite, which evolved into a subscription software as a service (SaaS) offering named Adobe Creative Cloud. The company also expanded into digital marketing software and in 2021 was considered one of the top global leaders in Customer Experience ...
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Krispy Kreme
Krispy Kreme, Inc. (previously Krispy Kreme Doughnuts, Inc.) is an American multinational doughnut company and coffeehouse chain. Krispy Kreme was founded by Vernon Rudolph (1915–1973), who bought a yeast-raised recipe from a New Orleans chef, rented a building in 1937 in what is now historic Old Salem in Winston-Salem, North Carolina, and began selling to local grocery stores. Steady growth preceded an ambitious expansion as a public company in the period 2000 to 2016, which ultimately proved unprofitable. In 2016, the company returned to private ownership under JAB Holding Company, a private Luxembourg-based firm. In July 2021, Krispy Kreme became publicly traded again on the Nasdaq. History Early years In 1933, eighteen-year-old Vernon Rudolph, along with his brother Lewis Rudolph, began working for his uncle, Ishmael Armstrong, who owned a small general store in Paducah, Kentucky, that sold a wide variety of goods, including its very popular doughnuts. While th ...
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Pocket Gamer
''Pocket Gamer'' is a video game website that focuses on mobile, portable and handheld games. The site launched in 2005 and is published and owned by UK company Steel Media Ltd. The site covers all major portable and mobile gaming formats, including iPhone, iPod, iPad, MacBook, Pokémon GO Plus, Android, Nintendo Switch and others. It was one of the first to cover the iPhone gaming market. The publication also hands out awards for handheld games to recognize them in several categories. The British newspaper ''The Guardian'' at one time syndicated a list of recommended mobile games from ''Pocket Gamer'', especially the list of recommended games for each month. In the years since launch, Steel Media Ltd has created many brand spin-offs, including the industry-facing ''PocketGamer.biz'' site and a series of conferences called Pocket Gamer Connects. Its publisher Steel Media Ltd. was acquired by Enthusiast Gaming in 2019. History Launched in April 2005 with the subtitle 'play as ...
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Fast Company
''Fast Company'' is a monthly American business magazine published in print and online that focuses on technology, business, and design. It publishes six print issues per year. History ''Fast Company'' was launched in November 1995 by Alan Webber and Bill Taylor, two former ''Harvard Business Review'' editors, and publisher Mortimer Zuckerman. The publication's early competitors included '' Red Herring'', '' Business 2.0'' and ''The Industry Standard''. In 1997, ''Fast Company'' created an online social network, the "Company of Friends" which spawned a number of groups that began meeting. At one point the Company of Friends had over 40,000 members in 120 cities, although by 2003 that number had declined to 8,000. In 2000, Zuckerman sold ''Fast Company'' to Gruner + Jahr, majority owned by media giant Bertelsmann, for $550 million. Just as the sale was completed, the dot-com bubble burst, leading to significant losses and a decline in circulation. Webber and Taylor left t ...
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University Of Southern California
, mottoeng = "Let whoever earns the palm bear it" , religious_affiliation = Nonsectarian—historically Methodist , established = , accreditation = WSCUC , type = Private research university , academic_affiliations = , endowment = $8.12 billion (2021)As of June 30, 2021. , budget = $6.2 billion (2020–21) , president = Carol Folt , students = 49,318 (2021) , undergrad = 20,790 (2021) , postgrad = 28,528 (2021) , faculty = 4,706 (2021) , administrative_staff = 16,614 (2021) , city = , state = , country = United States , campus = Large City
University Park campus,

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Ars Technica
''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, science, technology policy, and video games. ''Ars Technica'' was privately owned until May 2008, when it was sold to Condé Nast Digital, the online division of Condé Nast Publications. Condé Nast purchased the site, along with two others, for $25 million and added it to the company's ''Wired'' Digital group, which also includes '' Wired'' and, formerly, Reddit. The staff mostly works from home and has offices in Boston, Chicago, London, New York City, and San Francisco. The operations of ''Ars Technica'' are funded primarily by advertising, and it has offered a paid subscription service since 2001. History Ken Fisher, who serves as the website's current editor-in-chief, and Jon Stokes created ''Ars Technica'' in 1998. Its purpose w ...
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Bitbucket
Bitbucket is a Git-based source code repository hosting service owned by Atlassian. Bitbucket offers both commercial plans and free accounts with an unlimited number of private repositories. Services Bitbucket Cloud Bitbucket Cloud (previously known as Bitbucket) is written in Python using the Django web framework. Bitbucket is mostly used for code and code review. Bitbucket supports the following features: * Pull requests with code review and comments * Bitbucket Pipelines, a continuous delivery service * Two-step verification and required two-step verification * IP whitelisting * Merge Checks * Code search (Alpha) * Git Large File Storage (LFS) * Documentation, including automatically rendered README files in a variety of Markdown-like file formats * Issue tracking * Wikis * Static sites hosted on Bitbucket Cloud: Static websites have the bitbucket.io domain in their URL * Add-ons and integrations * REST APIs to build third-party applications which can use any developmen ...
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End-of-life Product
An end-of-life product (EOL product) is a product at the end of the product lifecycle which prevents users from receiving updates, indicating that the product is at the end of its useful life (from the vendor's point of view). At this stage, a vendor stops the marketing, selling, or provisioning of parts, services, or software updates for the product. The vendor may simply intend to limit or end support for the product. In the specific case of product sales, a vendor may employ the more specific term "end-of-sale" ("EOS"). All users can continue to access discontinued products, but cannot receive security updates and technical support. The time-frame after the last production date depends on the product and relates to the expected product lifetime from a customer's point of view. Different lifetime examples include toys from fast food chains (weeks or months), mobile phones (3 years) and cars (10 years). Product support Product support during EOL varies by product. For hardw ...
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