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Cherry Ames
Cherry Ames is the central character in a series of 27 mystery novels with hospital settings published by Grosset & Dunlap between 1943 and 1968. Helen Wells (1910-1986) wrote volumes #1-7 and 17-27, and Julie Campbell Tatham (1908-1999), the creator of Trixie Belden, wrote volumes #8-16. Wells also created the Vicki Barr series. During World War II, the series encouraged girls to become nurses as a way to aid the war effort. ''Cherry Ames'' original editions are prized by collectors and fans. The series generated a few spin-off items, including a Parker Brothers board game; some titles have been reprinted. Character The series stars a job-hopping, mystery-solving nurse in the Nancy Drew mold, named Cherry Ames. Cherry (short for Charity) hails from Hilton, Illinois (based on Wells' hometown of Danville, Illinois), and was steered into nursing by Dr. Joseph Fortune, an old family friend. Cherry's training at the Spencer Hospital School of Nursing is chronicled in the firs ...
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Helen Wells
Helen Wells (1910–1986) was the author of nurse Cherry Ames Cherry Ames is the central character in a series of 27 mystery novels with hospital settings published by Grosset & Dunlap between 1943 and 1968. Helen Wells (1910-1986) wrote volumes #1-7 and 17-27, and Julie Campbell Tatham (1908-1999), the cr ... books, a series for young teens. She wrote volumes #1–7 and #17–27. She was also the author of the first four Vicki Barr books and possibly the last Vicki Barr book. External links * * The Cherry Ames page
1910 births 1986 deaths
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and di ...
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Fictional Amateur Detectives
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and conte ...
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Books Featuring Nurses
A book is a medium for recording information in the form of writing or images, typically composed of many pages (made of papyrus, parchment, vellum, or paper) bound together and protected by a cover. The technical term for this physical arrangement is '' codex'' (plural, ''codices''). In the history of hand-held physical supports for extended written compositions or records, the codex replaces its predecessor, the scroll. A single sheet in a codex is a leaf and each side of a leaf is a page. As an intellectual object, a book is prototypically a composition of such great length that it takes a considerable investment of time to compose and still considered as an investment of time to read. In a restricted sense, a book is a self-sufficient section or part of a longer composition, a usage reflecting that, in antiquity, long works had to be written on several scrolls and each scroll had to be identified by the book it contained. Each part of Aristotle's ''Physics'' is called a ...
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