PowerPC Emulators
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PowerPC Emulators
PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple–IBM–Motorola alliance, known as AIM. PowerPC, as an evolving instruction set, has been named Power ISA since 2006, while the old name lives on as a trademark for some implementations of Power Architecture–based processors. Originally intended for personal computers, the architecture is well known for being used by Apple's desktop and laptop lines from 1994 until 2006, and in several videogame consoles including Microsoft's Xbox 360, Sony's PlayStation 3, and Nintendo's GameCube, Wii, and Wii U. PowerPC was also used for the Curiosity and Perseverance rovers on Mars and a variety of satellites. It has since become a niche architecture for personal computers, particularly with AmigaOS 4 implementations, but remains popular for embedded syst ...
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AIM Alliance
The AIM alliance, also known as the PowerPC alliance, was formed on October 2, 1991, between Apple Inc., Apple, IBM, and Motorola. Its goal was to create an industry-wide open-standard computing platform based on the IBM POWER architecture, POWER instruction set architecture. It was intended to solve legacy problems, future-proof the industry, and compete with Microsoft's monopoly and the Wintel duopoly. The alliance yielded the launch of Taligent, Kaleida Labs, the PowerPC CPU family, the Common Hardware Reference Platform (CHRP) hardware platform standard, and Apple's Power Macintosh computer line. History Development From the 1980s into the 1990s, the computer industry was moving from a model of just individual personal computers toward an interconnected world, where no single company could afford to be vertically isolated anymore. ''Infinite Loop (book), Infinite Loop'' says "most people at Apple knew the company would have to enter into ventures with some of its erstwhile e ...
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Power Architecture
Power ISA is a reduced instruction set computer (RISC) instruction set architecture (ISA) currently developed by the OpenPOWER Foundation, led by IBM. It was originally developed by IBM and the now-defunct Power.org industry group. Power ISA is an evolution of the PowerPC ISA, created by the mergers of the core PowerPC ISA and the optional Book E for embedded applications. The merger of these two components in 2006 was led by Power.org founders IBM and Freescale Semiconductor. Prior to version 3.0, the ISA is divided into several categories. Processors implement a set of these categories as required for their task. Different classes of processors are required to implement certain categories, for example a server-class processor includes the categories: ''Base'', ''Server'', ''Floating-Point'', ''64-Bit'', etc. All processors implement the Base category. Power ISA is a RISC load/store architecture. It has multiple sets of registers: * ''32'' × 32-bit or 64-bit general-pu ...
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IBM POWER Architecture
IBM POWER is a reduced instruction set computer (RISC) instruction set architecture (ISA) developed by IBM. The name is an acronym for ''Performance Optimization With Enhanced RISC''. The ISA is used as base for high end microprocessors from IBM during the 1990s and were used in many of IBM's servers, minicomputers, workstations, and supercomputers. These processors are called POWER1 (RIOS-1, RIOS.9, RSC, RAD6000) and POWER2 (POWER2, POWER2+ and P2SC). The ISA evolved into the PowerPC instruction set architecture and was deprecated in 1998 when IBM introduced the POWER3 processor that was mainly a 32/64-bit PowerPC processor but included the IBM POWER architecture for backwards compatibility. The original IBM POWER architecture was then abandoned. PowerPC evolved into the third Power ISA in 2006. IBM continues to develop PowerPC microprocessor cores for use in their application-specific integrated circuit (ASIC) offerings. Many high volume applications embed PowerPC cores ...
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Common Hardware Reference Platform
Common Hardware Reference Platform (CHRP) is a standard system architecture for PowerPC-based computer systems published jointly by IBM and Apple in 1995. Like its predecessor PReP, it was conceptualized as a design to allow various operating systems to run on an industry standard hardware platform, and specified the use of Open Firmware and RTAS for machine abstraction purposes. History Unlike PReP, CHRP incorporated elements of the Power Macintosh architecture and was intended to support the classic Mac OS and NetWare, in addition to the four operating systems that had been ported to PReP at the time (Windows NT, OS/2, Solaris, and AIX). CHRP did not receive industry-wide adoption, however. The only systems to ship with actual CHRP hardware are certain members of IBM's RS/6000 series running AIX, and small amount of Motorola PowerStack workstations. Mac OS 8 contains support for CHRP and New World Power Macintosh computers are partially based on CHRP and PReP. Pow ...
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PReP
PowerPC Reference Platform (PReP) was a standard system architecture for PowerPC-based computer systems (as well as a reference implementation) developed at the same time as the PowerPC processor architecture. Published by IBM in 1994, it allowed hardware vendors to build a machine that could run various operating systems, including Windows NT, OS/2, Solaris, Taligent and AIX. One of the stated goals of the PReP specification was to leverage standard PC hardware. Apple, wishing to seamlessly transition its Macintosh computers to PowerPC, found this to be particularly problematic. As it appeared no one was particularly happy with PReP, a new standard, the Common Hardware Reference Platform (CHRP), was developed and published in late 1995, incorporating the elements of both PReP and the Power Macintosh architecture. Key to CHRP was the requirement for Open Firmware (also required in PReP-compliant systems delivered after June 1, 1995), which gave vendors greatly improved suppo ...
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Embedded System
An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is embedded as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use. , it was estimated that ninety-eight percent of all microprocessors manufactured were used in embedded systems. Modern embedded systems are often based on microcontrollers (i.e. microprocessors with integrated memory and peripheral interfaces), but ordinary microprocessors (using external chips for memory and peripheral interface circuits) are also common, especially in more complex systems. In either case, the processor(s) us ...
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AmigaOS 4
AmigaOS 4 (abbreviated as OS4 or AOS4) is a line of Amiga operating systems which runs on PowerPC microprocessors. It is mainly based on AmigaOS 3.1 source code developed by Commodore International, Commodore, and partially on version 3.9 developed by Haage & Partner. "The Final Update" (for OS version 4.0) was released on 24 December 2006 (originally released in April 2004) after five years of development by the Belgian company Hyperion Entertainment under license from Amiga, Inc. for AmigaOne registered users.http://www.hyperion-entertainment.biz/8080/news/2007-01-01 History During the five years of development, purchasers of AmigaOne machines could download pre-release versions of AmigaOS 4.0 from Hyperion's repository as long as these were made available. On 20 December 2006, Amiga, Inc. terminated the contract with Hyperion Entertainment to produce or sell AmigaOS 4. Nevertheless, AmigaOS 4.0 was released commercially for Amigas with PowerUP (accelerator), PowerUP acceler ...
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Perseverance (rover)
''Perseverance'' is a car-sized Mars rover designed to explore the Jezero (crater), Jezero crater on Mars as part of NASA's Mars 2020 mission. It was manufactured by the Jet Propulsion Laboratory and launched on July 30, 2020, at 11:50 Coordinated Universal Time, UTC. Confirmation that the rover successfully landed on Mars was received on February 18, 2021, at 20:55 UTC. As of , ''Perseverance'' has been active on Mars for Sol (day on Mars), sols ( days, Earth days, or ) since its landing. Following the rover's arrival, NASA named the landing site Octavia E. Butler Landing. ''Perseverance'' has a similar design to its predecessor rover, ''Curiosity (rover), Curiosity'', although it was moderately upgraded. It carries seven primary payload instruments, nineteen cameras, and two microphones. The rover also carried the mini-helicopter ''Ingenuity (helicopter), Ingenuity'' to Mars, an experimental technology testbed that made the first powered aircraft flight on another plane ...
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Curiosity (rover)
''Curiosity'' is a car-sized Mars rover Space exploration, exploring Gale (crater), Gale crater and Mount Sharp on Mars as part of NASA's Mars Science Laboratory (MSL) mission. ''Curiosity'' was launched from Cape Canaveral Space Force Station, Cape Canaveral (CCAFS) on November 26, 2011, at 15:02:00 Coordinated Universal Time, UTC and landed on Aeolis Palus inside Gale crater on Mars on August 6, 2012, 05:17:57 UTC. The Bradbury Landing site was less than from the center of the rover's touchdown target after a journey. Mission #Goals and objectives, goals include an investigation of the Martian climate of Mars, climate and geology of Mars, geology, an assessment of whether the selected field site inside Gale has ever offered environmental science, environmental conditions favorable for Life on Mars, microbial life (including investigation of the Water on Mars, role of water), and planetary habitability studies in preparation for Human mission to Mars, human exploration. In ...
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, a D-pad, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U is backward compatible with Wii software and accessories. Games can support any combination of the GamePad, Wii U Pro Controller, Wii Remote, Nunchuk, Balance Board, or Classic Controller. Online functionality centered around the Nintendo Network platform and Miiverse, an integrated social networking service which allowed users to share content in game-specific communities. Critical response to ...
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GameCube
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the successor to the Nintendo 64. As a Sixth generation of video game consoles, sixth-generation console, the GameCube primarily competed with Sony Interactive Entertainment, Sony's PlayStation 2, Sega's Dreamcast and Microsoft's Xbox (console), Xbox. Nintendo began developing the GameCube in 1998 after entering a partnership with ArtX to design a graphics processing unit. The console was formally announced under the codename "Dolphin" the following year, and was released in 2001 as the GameCube. It is Nintendo's first console to use Nintendo optical discs, its own optical discs instead of ROM cartridges, supplemented by writable GameCube accessories#Memory cards, memory cards for saved games. Unlike its competitors, it is solely focused on gami ...
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on November 11, 2006, in Japan, followed by November 17 in North America and March 23, 2007, in Europe and Australasia. It competed primarily with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The PlayStation 3 was built around the custom-designed Cell Broadband Engine processor, co-developed with IBM and Toshiba. SCE president Ken Kutaragi envisioned the console as a supercomputer for the living room, capable of handling complex multimedia tasks. It was the first console to use the Blu-ray disc as its primary storage medium, the first to be equipped with an HDMI port, and the first capable of outputting games in 1080p (Full HD) resolution. It also launched alongside the PlayStation Network ...
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