Cosmic Cop
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Cosmic Cop
''Cosmic Cop'' is a side-scrolling shoot 'em up arcade game produced by Irem in 1991. It is part of the popular ''R-Type'' video game series. Story Taking place concurrently with ''R-Type Delta'', ''Cosmic Cop'' sees the player as a member of the like-named private security organization tasked with hunting down autonomous vehicles driven berserk by the Bydo, dubbed "Mad Cars". Gameplay The player pilots an R-Type fighter, the R-11B ''Peace Maker''. As in most horizontal shooters the screen scrolls continuously to the right, but ''Cosmic Cop'' is unusual in that the scroll rate can be controlled by the player. The further right the player's craft is oriented onscreen, the faster the game scrolls. Gameplay progresses through five different "zones", each culminating with a boss. Significant bonus points are awarded for completing the zones quickly. The R-11B is armed with forward-firing guns, as well as a lock-on laser that automatically targets enemies, but whose energy depletes ...
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Irem
is a Japanese video game developer and Video game publisher, publisher and manufacturer of pachinkos. The company has its headquarters in Chiyoda, Tokyo, Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Software Engineering. It was established in 1997 by its parent company Nanao (now Eizo) for the purpose of taking over the development department of the original Irem Corporation, that had left the video game industry in 1994 to concentrate itself on the rental and sales of coin-op electronics. Irem Corporation was founded in 1974 as IPM and still exists today under the name of Apies. Irem is known internationally for three 1980s arcade games: ''Moon Patrol'' (1982; licensed to Williams Electronics in North America), the earliest beat 'em up, ''Kung-Fu Master (video game), Kung-Fu Master'' (1984), and the Shoot 'em up#Scrolling shooters, scrolling shooter ''R-Type'' (1987). Irem has been popular in Japan with games like ''Gekibo: Gekisha Boy'' for the Tur ...
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Video Games Set In The 22nd Century
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades b ...
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Video Games Scored By Takushi Hiyamuta
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ...
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Video Games Developed In Japan
Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the Golden age of arcade video games, golden age of video games and the country is home to many notable video game companies such as Nintendo, Sega, Bandai Namco Entertainment, Taito, Konami, Square Enix, Capcom, NEC, SNK, Koei Tecmo, Sony and formerly its branch Sony Interactive Entertainment, Sony Computer Entertainment. In 2022, Japan was the List of video games markets by country, third largest video game market in the world after the Video games in the United States, United States and Video games in China, China. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope (arcade game), Periscope'' was a major Video arcade, arcade hit in Japan, preceding several decades of succe ...
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Video Games About Police Officers
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades b ...
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Science Fiction Video Games
Science is a systematic discipline that builds and organises knowledge in the form of testable hypotheses and predictions about the universe. Modern science is typically divided into twoor threemajor branches: the natural sciences, which study the physical world, and the social sciences, which study individuals and societies. While referred to as the formal sciences, the study of logic, mathematics, and theoretical computer science are typically regarded as separate because they rely on deductive reasoning instead of the scientific method as their main methodology. Meanwhile, applied sciences are disciplines that use scientific knowledge for practical purposes, such as engineering and medicine. The history of science spans the majority of the historical record, with the earliest identifiable predecessors to modern science dating to the Bronze Age in Ancient Egypt, Egypt and Mesopotamia (). Their contributions to mathematics, astronomy, and medicine entered and shaped the Gree ...
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Arcade Video Games
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries '' Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and '' ...
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1991 Video Games
It was the final year of the Cold War, which had begun in 1947. During the year, the Soviet Union collapsed, leaving fifteen sovereign republics and the CIS in its place. In July 1991, India abandoned its policies of dirigism, license raj and autarky and began extensive liberalisation to its economy. This increased GDP but also increased income inequality over the next two decades. A UN-authorized coalition force from 34 nations fought against Iraq, which had invaded and annexed Kuwait in the previous year, 1990. The conflict would be called the Gulf War and would mark the beginning of a since-constant American military presence in the Middle East. The clash between Serbia and the other Yugoslav republics would lead into the beginning of the Yugoslav Wars, which ran through the rest of the decade. In the context of the apartheid, the year after the liberation of political prisoner Nelson Mandela, the Parliament of South Africa repeals the Population Registration Ac ...
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R-Type Tactics
, known in North America as ''R-Type Command'', is a turn-based strategy/tactical role-playing game released in 2007 in Japan, and 2008 in North America and Europe for PlayStation Portable. The main part of the game consists of two consecutive campaigns, in which the player controls first the forces of Earth, then the Bydo Empire. The gameplay is structured as a typical mission-based tactical role-playing game, but retains many of the specific traits of the ''R-Type'' series. The game also supports multiplayer combat via Wi-Fi. The game received mixed reviews from critics. A sequel, '' R-Type Tactics II: Operation Bitter Chocolate'', was released in 2009 exclusively in Japan. A remake of both games, ''R-Type Tactics I • II Cosmos'', is in development at Granzella. It's set to be released in 2024 for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S. Gameplay ''R-Type Tactics'' has 58 levels, through which the player navigates an army of R-Type space ...
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