Computational Methods For Free Surface Flow
In physics, a free surface flow is the surface of a fluid flowing that is subjected to both zero perpendicular normal stress and parallel shear stress. This can be the boundary between two homogeneous fluids, like water in an open container and the air in the Earth's atmosphere that form a boundary at the open face of the container. Computation of free surfaces is complex because of the continuous change in the location of the boundary layer. Conventional methods of computation are insufficient for such analysis. Therefore, special methods are developed for the computation of free surface flows. Introduction Computation in flows with free and moving boundaries like the open-channel flow is a difficult task. The position of the boundary is known only at the initial time and its location at later times can be determined as using various methods like the Interface Tracking Method and the Interface Capturing Method. Boundary conditions Neglecting the phase change at the free ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Physics
Physics is the natural science that studies matter, its fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge which relates to the order of nature, or, in other words, to the regular succession of events." Physics is one of the most fundamental scientific disciplines, with its main goal being to understand how the universe behaves. "Physics is one of the most fundamental of the sciences. Scientists of all disciplines use the ideas of physics, including chemists who study the structure of molecules, paleontologists who try to reconstruct how dinosaurs walked, and climatologists who study how human activities affect the atmosphere and oceans. Physics is also the foundation of all engineering and technology. No engineer could design a flat-screen TV, an interplanetary spacecraft, or even a better mousetrap without first understanding the basic laws of physics ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Surface Tension
Surface tension is the tendency of liquid surfaces at rest to shrink into the minimum surface area possible. Surface tension is what allows objects with a higher density than water such as razor blades and insects (e.g. water striders) to float on a water surface without becoming even partly submerged. At liquid–air interfaces, surface tension results from the greater attraction of liquid molecules to each other (due to cohesion) than to the molecules in the air (due to adhesion). There are two primary mechanisms in play. One is an inward force on the surface molecules causing the liquid to contract. Second is a tangential force parallel to the surface of the liquid. This ''tangential'' force is generally referred to as the surface tension. The net effect is the liquid behaves as if its surface were covered with a stretched elastic membrane. But this analogy must not be taken too far as the tension in an elastic membrane is dependent on the amount of deformation of th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Volume Of Fluid Method
In computational fluid dynamics, the volume of fluid (VOF) method is a free-surface modelling technique, i.e. a numerical technique for tracking and locating the free surface (or fluid–fluid interface). It belongs to the class of Eulerian methods which are characterized by a mesh that is either stationary or is moving in a certain prescribed manner to accommodate the evolving shape of the interface. As such, VOF is an advection scheme—a numerical recipe that allows the programmer to track the shape and position of the interface, but it is not a standalone flow solving algorithm. The Navier–Stokes equations describing the motion of the flow have to be solved separately. The same applies for all other advection algorithms. History The volume of fluid method is based on earlier Marker-and-cell (MAC) methods. First accounts of what is now known as VOF have been given by Noh & Woodward in 1976, where fraction function C (see below) appeared, although the first publication in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Marker-and-cell Method
The marker-and-cell method is commonly used in computer graphics to discretize functions for fluid and other simulations. It was developed by Francis Harlow and his collaborators at the Los Alamos National Laboratory. See also *Immersed boundary method *Stokesian dynamics *Volume of fluid method *Level-set method Level-set methods (LSM) are a conceptual framework for using level sets as a tool for numerical analysis of surfaces and shapes. The advantage of the level-set model is that one can perform numerical computations involving curves and surfaces on a ... References External linksFluid flow for the rest of us an explanation of fluid simulation (including the MAC grid) Computational fluid dynamics {{fluiddynamics-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tayfun Tezduyar
Tayfun E. Tezduyar is a mechanical engineer. He is known for his studies on the techniques of stabilizing the finite element methods. Tezduyar obtained his master's degree and doctorate at the California Institute of Technology in 1978 and 1982, respectively. He was then a postdoctoral fellow at Stanford University prior to joining the University of Houston faculty in January 1983. Tezduyar assumed an associate professorship at the University of Minnesota in 1987, and was named a full professor in 1991. In 1997, Tezduyar was appointed Distinguished McKnight University Professor. He left Minnesota for the James F. Barbour Professorship in Mechanical Engineering at Rice University in 1998. Tezduyar was listed as an ISI highly cited researcher in 2016. Tezduyar chaired the Applied Mechanics Division of the American Society of Mechanical Engineers in 2011, and was awarded its Ted Belytschko Applied Mechanics Award in 2018. In 2019, he was awarded the Computational Mechanics Award by the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tridiagonal Matrix Algorithm
In numerical linear algebra, the tridiagonal matrix algorithm, also known as the Thomas algorithm (named after Llewellyn Thomas), is a simplified form of Gaussian elimination that can be used to solve tridiagonal systems of equations. A tridiagonal system for ''n'' unknowns may be written as :a_i x_ + b_i x_i + c_i x_ = d_i, where a_1 = 0 and c_n = 0. : \begin b_1 & c_1 & & & 0 \\ a_2 & b_2 & c_2 & & \\ & a_3 & b_3 & \ddots & \\ & & \ddots & \ddots & c_ \\ 0 & & & a_n & b_n \end \begin x_1 \\ x_2 \\ x_3 \\ \vdots \\ x_n \end = \begin d_1 \\ d_2 \\ d_3 \\ \vdots \\ d_n \end . For such systems, the solution can be obtained in O(n) operations instead of O(n^3) required by Gaussian elimination. A first sweep eliminates the a_i's, and then an (abbreviated) backward substitution produces the solution. Examples of such matrices commonly arise fr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Interpolation
In the mathematical field of numerical analysis, interpolation is a type of estimation, a method of constructing (finding) new data points based on the range of a discrete set of known data points. In engineering and science, one often has a number of data points, obtained by sampling or experimentation, which represent the values of a function for a limited number of values of the independent variable. It is often required to interpolate; that is, estimate the value of that function for an intermediate value of the independent variable. A closely related problem is the approximation of a complicated function by a simple function. Suppose the formula for some given function is known, but too complicated to evaluate efficiently. A few data points from the original function can be interpolated to produce a simpler function which is still fairly close to the original. The resulting gain in simplicity may outweigh the loss from interpolation error and give better performance ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm can be expressed within a finite amount of spac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Extrapolation
In mathematics, extrapolation is a type of estimation, beyond the original observation range, of the value of a variable on the basis of its relationship with another variable. It is similar to interpolation, which produces estimates between known observations, but extrapolation is subject to greater uncertainty and a higher risk of producing meaningless results. Extrapolation may also mean extension of a method, assuming similar methods will be applicable. Extrapolation may also apply to human experience to project, extend, or expand known experience into an area not known or previously experienced so as to arrive at a (usually conjectural) knowledge of the unknownExtrapolation entry at Merriam–Webster (e.g ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fluid Dynamics
In physics and engineering, fluid dynamics is a subdiscipline of fluid mechanics that describes the flow of fluids—liquids and gases. It has several subdisciplines, including '' aerodynamics'' (the study of air and other gases in motion) and hydrodynamics (the study of liquids in motion). Fluid dynamics has a wide range of applications, including calculating forces and moments on aircraft, determining the mass flow rate of petroleum through pipelines, predicting weather patterns, understanding nebulae in interstellar space and modelling fission weapon detonation. Fluid dynamics offers a systematic structure—which underlies these practical disciplines—that embraces empirical and semi-empirical laws derived from flow measurement and used to solve practical problems. The solution to a fluid dynamics problem typically involves the calculation of various properties of the fluid, such as flow velocity, pressure, density, and temperature, as functions of space a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kinematics
Kinematics is a subfield of physics, developed in classical mechanics, that describes the Motion (physics), motion of points, Physical object, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. Kinematics, as a field of study, is often referred to as the "geometry of motion" and is occasionally seen as a branch of mathematics. A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system. Then, using arguments from geometry, the position, velocity and acceleration of any unknown parts of the system can be determined. The study of how forces act on bodies falls within kinetics (physics), kinetics, not kinematics. For further details, see analytical dynamics. Kinematics is used in astrophysics to describe the motion of celestial bodies and collections of such bodies. In mechanical engin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sharp Interface Model
A phase-field model is a mathematical model for solving interfacial problems. It has mainly been applied to solidification dynamics, but it has also been applied to other situations such as viscous fingering, fracture mechanics, hydrogen embrittlement, and vesicle dynamics. The method substitutes boundary conditions at the interface by a partial differential equation for the evolution of an auxiliary field (the phase field) that takes the role of an order parameter. This phase field takes two distinct values (for instance +1 and −1) in each of the phases, with a smooth change between both values in the zone around the interface, which is then diffuse with a finite width. A discrete location of the interface may be defined as the collection of all points where the phase field takes a certain value (e.g., 0). A phase-field model is usually constructed in such a way that in the limit of an infinitesimal interface width (the so-called sharp interface limit) the correct interfacial ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |