Cell Switching
In computer networking, cell relay refers to a method of statistically multiplexing small fixed-length packets, called "cells", to transport data between computers or kinds of network equipment. It is a reliable, connection-oriented packet switched data communications protocol. Transmission Rates Cell relay transmission rates usually are between 56 kbit/s and several gigabits per second. ATM, a particularly popular form of cell relay, is most commonly used for home DSL connections, which often runs between 128 kbit/s and 1.544 Mbit/s ( DS1), and for high-speed backbone connections (OC-3 and faster). Cell relay protocols have neither flow control nor error correction capability, are information-content independent, and correspond only to layers one and two of the OSI Reference Model. Cell relay can be used for delay- and jitter-sensitive traffic such as voice and video. How Cell Relay Works Cell relay systems break variable-length user packets into groups of fixed-len ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Network
A computer network is a collection of communicating computers and other devices, such as printers and smart phones. In order to communicate, the computers and devices must be connected by wired media like copper cables, optical fibers, or by wireless communication. The devices may be connected in a variety of network topologies. In order to communicate over the network, computers use agreed-on rules, called communication protocols, over whatever medium is used. The computer network can include personal computers, Server (computing), servers, networking hardware, or other specialized or general-purpose Host (network), hosts. They are identified by network addresses and may have hostnames. Hostnames serve as memorable labels for the nodes and are rarely changed after initial assignment. Network addresses serve for locating and identifying the nodes by communication protocols such as the Internet Protocol. Computer networks may be classified by many criteria, including the tr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Flow Control (data)
In data communications, flow control is the process of managing the rate of data transmission between two nodes to prevent a fast sender from overwhelming a slow receiver. Flow control should be distinguished from congestion control, which is used for controlling the flow of data when congestion has actually occurred. Flow control mechanisms can be classified by whether or not the receiving node sends feedback to the sending node. Flow control is important because it is possible for a sending computer to transmit information at a faster rate than the destination computer can receive and process it. This can happen if the receiving computers have a heavy traffic load in comparison to the sending computer, or if the receiving computer has less processing power than the sending computer. Stop-and-wait Stop-and-wait flow control is the simplest form of flow control. In this method the message is broken into multiple frames, and the receiver indicates its readiness to receive a fra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Network Protocols
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any variation of a physical quantity. The protocol defines the rules, syntax, semantics, and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses predetermined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are to communicat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multiplexing
In telecommunications and computer networking, multiplexing (sometimes contracted to muxing) is a method by which multiple analog or digital signals are combined into one signal over a shared medium. The aim is to share a scarce resource—a physical transmission medium. For example, in telecommunications, several telephone calls may be carried using one wire. Multiplexing originated in telegraphy in the 1870s, and is now widely applied in communications. In telephony, George Owen Squier is credited with the development of telephone carrier multiplexing in 1910. The multiplexed signal is transmitted over a communication channel such as a cable. The multiplexing divides the capacity of the communication channel into several logical channels, one for each message signal or data stream to be transferred. A reverse process, known as demultiplexing, extracts the original channels on the receiver end. A device that performs the multiplexing is called a multiplexer (MUX), and a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SMDS
Switched Multi-megabit Data Service (SMDS) was a connectionless service used to connect LANs, MANs and WANs to exchange data, in early 1990s. In Europe, the service was known as Connectionless Broadband Data Service (CBDS). SMDS was specified by Bellcore, and was based on the IEEE 802.6 metropolitan area network (MAN) standard, as implemented by Bellcore, and used cell relay transport, Distributed Queue Dual Bus layer-2 switching arbitrator, and standard SONET or G.703 as access interfaces. It is a switching service that provides data transmission in the range between 1.544 Mbit/s (T1 or DS1) to 45 Mbit/s (T3 or DS3). SMDS was developed by Bellcore as an interim service until Asynchronous Transfer Mode matured. SMDS was notable for its initial introduction of the 53-byte cell and cell switching approaches, as well as the method of inserting 53-byte cells onto G.703 and SONET. In the mid-1990s, SMDS was replaced, largely by Frame Relay Frame Relay (FR) is a standardi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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IEEE 802
IEEE 802 is a family of Institute of Electrical and Electronics Engineers (IEEE) standards for local area networks (LANs), personal area networks (PANs), and metropolitan area networks (MANs). The IEEE 802 LAN/MAN Standards Committee (LMSC) maintains these standards. The IEEE 802 family of standards has had twenty-four members, numbered 802.1 through 802.24, with a working group of the LMSC devoted to each. However, not all of these working groups are currently active. The IEEE 802 standards are restricted to computer networks carrying variable-size packets, unlike cell relay networks, for example, in which data is transmitted in short, uniformly sized units called cells. Isochronous signal networks, in which data is transmitted as a steady stream of octet (computing), octets, or groups of octets, at regular time intervals, are also outside the scope of the IEEE 802 standards. The number 802 has no significance: it was simply the next number in the sequence that the IEEE used fo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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B-ISDN
In the 1980s, the telecommunications industry expected that digital services would follow much the same pattern as voice services did on the public switched telephone network, and conceived an end-to-end circuit switched service, known as Broadband Integrated Services Digital Network (B-ISDN). History Before B-ISDN, the original ISDN attempted to substitute the analog telephone system with a digital system which was appropriate for both voice and non-voice traffic. Obtaining worldwide agreement on the basic rate interface standard was expected to lead to a large user demand for ISDN equipment, hence leading to mass production and inexpensive ISDN chips. However, the standardization process took years while computer network technology moved rapidly. Once the ISDN standard was finally agreed upon and products were available, it was already obsolete. For home use the largest demand for new services was video and voice transfer, but the ISDN basic rate lacks the necessary channel capa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fast Packet Switching
In telecommunications, fast packet switching is a variant of packet switching In telecommunications, packet switching is a method of grouping Data (computing), data into short messages in fixed format, i.e. ''network packet, packets,'' that are transmitted over a digital Telecommunications network, network. Packets consi ... that increases the throughput by eliminating overhead associated with flow control and error correction functions, which are either offloaded to upper layer networking protocols or removed altogether. ATM and Frame Relay are two major implementations of fast packet switching. References * Packets (information technology) Frame Relay {{telecomm-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Statistical Time Division Multiplexing
Statistical multiplexing is a type of digital communication link sharing, sometimes abbreviated as STDM. It is very similar to dynamic bandwidth allocation (DBA). In statistical multiplexing, a communication channel is divided into an arbitrary number of variable bitrate digital channels or data streams. The link sharing is adapted to the instantaneous traffic demands of the data streams that are transferred over each channel. This is an alternative to creating a fixed sharing of a link, such as in general time division multiplexing (TDM) and frequency division multiplexing (FDM). When performed correctly, statistical multiplexing can provide a link utilization improvement, called the ''statistical multiplexing gain''. Statistical multiplexing is facilitated through packet mode or packet-oriented communication, which among others is utilized in Packet switching, packet switched computer networks. Each stream (computing), stream is divided into Network packet, packets that normally a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Networking Hardware
Networking hardware, also known as network equipment or computer networking devices, are electronic devices that are required for communication and interaction between devices on a computer network. Specifically, they mediate data transmission in a computer network.IEEE 802.3-2012 Clause 9.1 Units which are the last receiver or generate data are called hosts, end systems or data terminal equipment. Range Networking devices include a broad range of equipment classified as core network components that interconnect other network components, hybrid components that can be found in the core or border of a network, and hardware or software components that typically sit on the connection point of different networks. One of the most common types of networking hardware today is a copper-based Ethernet adapter, which is a standard inclusion on most modern computer systems. Wireless networking has become increasingly popular, especially for portable and handheld devices. Other networking ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Frame (telecommunications)
A frame is a digital data transmission unit in computer networking and telecommunications. In packet switched systems, a frame is a simple container for a single network packet. In other telecommunications systems, a frame is a repeating structure supporting time-division multiplexing. A frame typically includes frame synchronization features consisting of a sequence of bits or symbols that indicate to the receiver the beginning and end of the payload data within the stream of symbols or bits it receives. If a receiver is connected to the system during frame transmission, it ignores the data until it detects a new frame synchronization sequence. Packet switching In the OSI model of computer networking, a frame is the protocol data unit at the data link layer. Frames are the result of the final layer of encapsulation before the data is transmitted over the physical layer. A frame is "the unit of transmission in a link layer protocol, and consists of a link layer header followed b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |