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Cancelled Sega Saturn Games
The Sega Saturn was a video game console by Sega. While Sega found success in its Sega Genesis in the early 1990s, the failure of the Sega CD and 32X hardware add-ons left them in need of moving on to new hardware. Concerned about the impending releases of Sony's first PlayStation console and Nintendo's N64, Sega rushed the Saturn to market in regions across late 1994 and 1995. While the platform performed moderately well with sales and third party support across 1995, particularly in Japan, momentum slowed in 1996 between the release of the Nintendo 64 and the cancellation of ''Sonic X-treme'', the Saturn's only planned mainline ''Sonic'' game at the time. With momentum stalled, many games announced from 1996 onward, particularly from E3 1996, were eventually cancelled outright, released for PlayStation, Nintendo 64, and/or PC instead, or pushed back to launch on the Saturn's successor, the Dreamcast, which itself was rushed to market across 1998 and 1999. This list documents all ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the successful Sega Genesis, Genesis. The Saturn has a dual-Central processing unit, CPU architecture and eight processors. Its games are in CD-ROM format, including several Porting, ports of arcade games and original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D computer graphics, 3D Sega Model 1, Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Another video display processor was added in early 1994 to better compete with the 3D graphics of Sony Interactive Entertainment, Sony's forthcoming PlayStation (console), PlayStation. The Saturn was initially successful in Japan but not in the United States, where it was hindered by a surprise ...
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GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video game consoles, personal computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its headquarters in Oakland, California) with October 2011 being its last issue, after over 22 years of publication. ...
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Traveller's Tales
Traveller's Tales is a British video game developer and a subsidiary of TT Games. Traveller's Tales was founded in 1989 by Jon Burton and Andy Ingram. Initially a small company focused on its own games, it grew in profile through developing games with larger companies such as Sega and Disney Interactive Studios. In 2004, development on ''Lego Star Wars: The Video Game'' started with Giant Interactive Entertainment, the exclusive rights holder to Lego video games. Traveller's Tales bought the company in 2005, and the two merged to create TT Games, with Traveller's Tales becoming the new company's development arm. History Founding and work with Sega and Disney (1989–2007) Traveller's Tales started developing games with Psygnosis, which were most notable for creating 3D effects. Their first game was ''Leander (video game), Leander'', also known as ''The Legend of Galahad''. With Psygnosis they developed a video game adaption of ''Bram Stoker's Dracula (video game), Bram Stoker' ...
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Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ...
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Game Boy Color
The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT screen rather than monochrome monitor, monochrome, a Central processing unit, CPU that can operate twice as fast, and four times as much memory. It retains backward compatibility with games developed for its predecessor. The Game Boy Color is part of the fifth generation of video game consoles and primarily competed with the WonderSwan, Neo Geo Pocket, and Genesis Nomad. The handheld is slightly thicker, taller and has a smaller screen than its immediate predecessor, the Game Boy Pocket, but is significantly smaller than the original Game Boy. As with its predecessors, the Game Boy Color has a custom 8-bit processor made by Sharp Corporation, Sharp. The American and British English spelling differences#-our, -or, American English spelling of t ...
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Original PlayStation
The (codenamed PSX, abbreviated as PS, and retroactively PS1/PS one) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on December 3, 1994, followed by North America on September 9, 1995, Europe on September 29, 1995, and other regions following thereafter. As a fifth generation of video game consoles, fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create Super NES CD-ROM, a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D computer graphics, 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and incl ...
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A Bug's Life
''A Bug's Life'' (stylized in all lowercase) is a 1998 American animated comedy film directed by John Lasseter from a screenplay written by Andrew Stanton, Donald McEnery, and Bob Shaw, and a story conceived by Lasseter, Stanton, and Joe Ranft. Produced by Pixar Animation Studios for Walt Disney Pictures, the film stars the voices of Dave Foley, Kevin Spacey, Julia Louis-Dreyfus, and Hayden Panettiere. In the film, a misfit ant named Flik looks for "tough warriors" to save his ant colony from a protection racket run by a gang of Carolina grasshopper, grasshoppers. However, the "warriors" he brings back are a troupe of Circus Bugs. The film's plot was initially inspired by Aesop's fable ''The Ant and the Grasshopper''. Production on ''A Bug's Life'' began shortly after the release of ''Toy Story'' in 1995. The ants in the film were redesigned to be more appealing, and Pixar's animation unit employed technical innovations in computer animation. Randy Newman composed the music f ...
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A Bug's Life (video Game)
''A Bug's Life'' is a platform video game developed by Traveller's Tales and published by Sony Computer Entertainment for the PlayStation. Ports to Windows and Nintendo 64 and a separate version for the Game Boy Color were released after. It is based on the Disney/Pixar 1998 film of the same name, with changes made to the storyline. After completing levels the player can unlock clips from the film. The PlayStation version was released on the PlayStation Store for the PlayStation 3 and PlayStation Portable on July 27, 2010. Gameplay ''A Bug's Life'' is a platform game in which the player controls Flik throughout settings and a storyline based on the namesake film. The game is divided into five distinct "lands" consisting of three levels each.''A Bug's Life'' (Nintendo 64) instruction booklet, pp. 23–24 To complete a level, the player must either find an exit, complete a goal or defeat a boss character.''A Bug's Life'' (Nintendo 64) instruction booklet, p. 19 Flik's primary fo ...
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Sierra On-Line
Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, '' Mystery House''. It is known for its graphical adventure game series '' King's Quest'', '' Space Quest'', '' Police Quest'', '' Gabriel Knight'', '' Leisure Suit Larry'', and '' Quest for Glory'', and as the original publisher of Valve's ''Half-Life'' series. After seventeen years as an independent company, Sierra was acquired by CUC International in February 1996 to become part of CUC Software. However, CUC International was caught in an accounting scandal in 1998, and many of the original founders of Sierra including the Williamses left the company. Sierra remained as part of CUC Software as it was sold and renamed several times over the next few years. Sierra was formally disestablished as a compa ...
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Dynamix
Dynamix, Inc. was an American developer of video games from 1984 to 2001, best known for the flight simulator Red Baron (1990 video game), ''Red Baron'', the puzzle video game, puzzle game ''The Incredible Machine (video game), The Incredible Machine'', the ''Front Page Sports'' series, ''Betrayal at Krondor,'' and the online multiplayer game ''Tribes (video game), Tribes''. History The company was founded in Eugene, Oregon in 1984 by Jeff Tunnell and Damon Slye. Their first title, ''Stellar 7'', was released before company founding and was later Video game remake, remade with the Dynamix name on it. They made a number of games for the Commodore 64, among them Project Firestart, which was one of the most atmospheric titles for the C64. In the following years, Dynamix created a line of action games for Penguin Software and Electronic Arts, including one of the first games for the Amiga, ''Arcticfox''. Later titles were developed for Activision. After self-publishing their games for ...
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Sega Saturn Magazine
''Sega Saturn Magazine'' (originally known as ''Sega Magazine'') was a monthly magazine from the United Kingdom covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included playable games and game footage. In 1997, the magazine reported a readership of 30,140. The last issue, 37, was published in November 1998. History ''Sega Magazine'' was first published in 1994 and covered the Sega consoles available at the time, including the Master System, Mega Drive, Mega-CD, 32X and Game Gear. In November 1995, it was relaunched as ''Sega Saturn Magazine'' and coverage of other Sega consoles was gradually reduced. In addition to reviews, previews, and demo discs, the magazine included interviews with developers about topics such as the development libraries that Sega was providing them with, and would routinely cover topics of interest only to hardcore ...
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Pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with flippers before the ball is lost. Most pinball machines use one ball per turn, except during special multi-ball phases, and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Electronics and Stern P ...
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