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Burst Mode (computing)
Burst mode is a generic electronics term referring to any situation in which a device is transmitting data repeatedly without going through all the steps required to transmit each piece of data in a separate transaction. Advantages The main advantage of burst mode over single mode is that the burst mode typically increases the throughput of data transfer. Any bus transaction is typically handled by an arbiter, which decides when it should change the granted master and slaves. In case of burst mode, it is usually more efficient if you allow a master to complete a known length transfer sequence. The total delay in a data transaction can be typically written as a sum of initial access latency plus sequential access latency. :\ t_ = t_ + t_ Here the sequential latency is same in both single mode and burst mode, but the total initial latency is decreased in burst mode, since the initial delay (usually depends on FSM for the protocol) is caused only once in burst mode. Hence the tot ...
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Electronics
The field of electronics is a branch of physics and electrical engineering that deals with the emission, behaviour and effects of electrons using electronic devices. Electronics uses active devices to control electron flow by amplification and rectification, which distinguishes it from classical electrical engineering, which only uses passive effects such as resistance, capacitance and inductance to control electric current flow. Electronics has hugely influenced the development of modern society. The central driving force behind the entire electronics industry is the semiconductor industry sector, which has annual sales of over $481 billion as of 2018. The largest industry sector is e-commerce, which generated over $29 trillion in 2017. History and development Electronics has hugely influenced the development of modern society. The identification of the electron in 1897, along with the subsequent invention of the vacuum tube which could amplify and rectify small ...
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Conventional PCI
Peripheral Component Interconnect (PCI) is a local computer bus for attaching hardware devices in a computer and is part of the PCI Local Bus standard. The PCI bus supports the functions found on a processor bus but in a standardized format that is independent of any given processor's native bus. Devices connected to the PCI bus appear to a bus master to be connected directly to its own bus and are assigned addresses in the processor's address space. It is a parallel bus, synchronous to a single bus clock. Attached devices can take either the form of an integrated circuit fitted onto the motherboard (called a ''planar device'' in the PCI specification) or an expansion card that fits into a slot. The PCI Local Bus was first implemented in IBM PC compatibles, where it displaced the combination of several slow Industry Standard Architecture (ISA) slots and one fast VESA Local Bus (VLB) slot as the bus configuration. It has subsequently been adopted for other computer types. Ty ...
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Scatter/gather I/O
In computing, vectored I/O, also known as scatter/gather I/O, is a method of input and output by which a single procedure call sequentially reads data from multiple buffers and writes it to a single data stream, or reads data from a data stream and writes it to multiple buffers, as defined in a vector of buffers. ''Scatter/gather'' refers to the process of gathering data from, or scattering data into, the given set of buffers. Vectored I/O can operate synchronously or asynchronously. The main reasons for using vectored I/O are efficiency and convenience. Vectored I/O has several potential uses: * Atomicity: if the particular vectored I/O implementation supports atomicity, a process can write into or read from a set of buffers to or from a file without risk that another thread or process might perform I/O on the same file between the first process' reads or writes, thereby corrupting the file or compromising the integrity of the input * Concatenating output: an application that w ...
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SDRAM Burst Ordering
Synchronous dynamic random-access memory (synchronous dynamic RAM or SDRAM) is any DRAM where the operation of its external pin interface is coordinated by an externally supplied clock signal. DRAM integrated circuits (ICs) produced from the early 1970s to early 1990s used an ''asynchronous'' interface, in which input control signals have a direct effect on internal functions only delayed by the trip across its semiconductor pathways. SDRAM has a ''synchronous'' interface, whereby changes on control inputs are recognised after a rising edge of its clock input. In SDRAM families standardized by JEDEC, the clock signal controls the stepping of an internal finite-state machine that responds to incoming commands. These commands can be pipelined to improve performance, with previously started operations completing while new commands are received. The memory is divided into several equally sized but independent sections called ''banks'', allowing the device to operate on a memory acce ...
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Command Queue
In computer science, a command queue is a queue for enabling the delay of command execution, either in order of priority, on a first-in first-out basis, or in any order that serves the current purpose. Instead of waiting for each command to be executed before sending the next one, the program just puts all the commands in the queue and goes on doing other things while the queue is processed by the operating system. This delegation not only frees the program from handling the queue but also allows a more optimized execution in some situations. For instance, when handling multiple requests from several users, a network server's hard drive can reorder all the requests in its queue using, for instance, the elevator algorithm to minimize the mechanical movement. Examples * Native Command Queuing (NCQ) in Serial ATA (SATA) * Tagged Command Queuing (TCQ) in Parallel ATA and SCSI See also *Batch processing *Burst mode (computing) *Command pattern * Job queue *Job scheduler A j ...
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Asynchronous I/O
In computer science, asynchronous I/O (also non-sequential I/O) is a form of input/output processing that permits other processing to continue before the transmission has finished. A name used for asynchronous I/O in the Windows API is overlapped I/O. Input and output (I/O) operations on a computer can be extremely slow compared to the processing of data. An I/O device can incorporate mechanical devices that must physically move, such as a hard drive seeking a track to read or write; this is often orders of magnitude slower than the switching of electric current. For example, during a disk operation that takes ten milliseconds to perform, a processor that is clocked at one gigahertz could have performed ten million instruction-processing cycles. A simple approach to I/O would be to start the access and then wait for it to complete. But such an approach (called synchronous I/O, or blocking I/O) would block the progress of a program while the communication is in progress, leaving ...
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Advanced Technology Attachment
Parallel ATA (PATA), originally , also known as IDE, is a standard interface designed for IBM PC-compatible computers. It was first developed by Western Digital and Compaq in 1986 for compatible hard drives and CD or DVD drives. The connection is used for storage devices such as hard disk drives, floppy disk drives, and optical disc drives in computers. The standard is maintained by the X3/INCITS committee. It uses the underlying (ATA) and Packet Interface ( ATAPI) standards. The Parallel ATA standard is the result of a long history of incremental technical development, which began with the original AT Attachment interface, developed for use in early PC AT equipment. The ATA interface itself evolved in several stages from Western Digital's original Integrated Drive Electronics (IDE) interface. As a result, many near-synonyms for ATA/ATAPI and its previous incarnations are still in common informal use, in particular Extended IDE (EIDE) and Ultra ATA (UATA). After the intr ...
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SCSI
Small Computer System Interface (SCSI, ) is a set of standards for physically connecting and transferring data between computers and peripheral devices. The SCSI standards define commands, protocols, electrical, optical and logical interfaces. The SCSI standard defines command sets for specific peripheral device types; the presence of "unknown" as one of these types means that in theory it can be used as an interface to almost any device, but the standard is highly pragmatic and addressed toward commercial requirements. The initial Parallel SCSI was most commonly used for hard disk drives and tape drives, but it can connect a wide range of other devices, including scanners and CD drives, although not all controllers can handle all devices. The ancestral SCSI standard, X3.131-1986, generally referred to as SCSI-1, was published by the X3T9 technical committee of the American National Standards Institute (ANSI) in 1986. SCSI-2 was published in August 1990 as X3.T9.2/86-109 ...
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Hard Disk Drive
A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating platters coated with magnetic material. The platters are paired with magnetic heads, usually arranged on a moving actuator arm, which read and write data to the platter surfaces. Data is accessed in a random-access manner, meaning that individual blocks of data can be stored and retrieved in any order. HDDs are a type of non-volatile storage, retaining stored data when powered off. Modern HDDs are typically in the form of a small rectangular box. Introduced by IBM in 1956, HDDs were the dominant secondary storage device for general-purpose computers beginning in the early 1960s. HDDs maintained this position into the modern era of servers and personal computers, though personal computing devices produced in large volume, like cell phones and tablets, rely ...
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PCI Express
PCI Express (Peripheral Component Interconnect Express), officially abbreviated as PCIe or PCI-e, is a high-speed serial computer expansion bus standard, designed to replace the older PCI, PCI-X and AGP bus standards. It is the common motherboard interface for personal computers' graphics cards, hard disk drive host adapters, SSDs, Wi-Fi and Ethernet hardware connections. PCIe has numerous improvements over the older standards, including higher maximum system bus throughput, lower I/O pin count and smaller physical footprint, better performance scaling for bus devices, a more detailed error detection and reporting mechanism (Advanced Error Reporting, AER), and native hot-swap functionality. More recent revisions of the PCIe standard provide hardware support for I/O virtualization. The PCI Express electrical interface is measured by the number of simultaneous lanes. (A lane is a single send/receive line of data. The analogy is a highway with traffic in both direct ...
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Accelerated Graphics Port
Accelerated Graphics Port (AGP) is a parallel expansion card standard, designed for attaching a video card to a computer system to assist in the acceleration of 3D computer graphics. It was originally designed as a successor to PCI-type connections for video cards. Since 2004, AGP was progressively phased out in favor of PCI Express (PCIe), which is serial, as opposed to parallel; by mid-2008, PCI Express cards dominated the market and only a few AGP models were available, with GPU manufacturers and add-in board partners eventually dropping support for the interface in favor of PCI Express. Advantages over PCI AGP is a superset of the PCI standard, designed to overcome PCI's limitations in serving the requirements of the era's high-performance graphics cards. The primary advantage of AGP is that it doesn't share the PCI bus, providing a dedicated, point-to-point pathway between the expansion slot(s) and the motherboard chipset. The direct connection also allows for higher cl ...
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RDRAM
Rambus DRAM (RDRAM), and its successors Concurrent Rambus DRAM (CRDRAM) and Direct Rambus DRAM (DRDRAM), are types of synchronous dynamic random-access memory (SDRAM) developed by Rambus from the 1990s through to the early 2000s. The third-generation of Rambus DRAM, DRDRAM was replaced by XDR DRAM. Rambus DRAM was developed for high-bandwidth applications and was positioned by Rambus as replacement for various types of contemporary memories, such as SDRAM. DRDRAM was initially expected to become the standard in PC memory, especially after Intel agreed to license the Rambus technology for use with its future chipsets. Further, DRDRAM was expected to become a standard for graphics memory. However, RDRAM got embroiled in a standards war with an alternative technology—DDR SDRAM—and quickly lost out on grounds of price and, later, performance. By around 2003, DRDRAM was no longer supported in new personal computers. PC main memory The first PC motherboards with suppor ...
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