Big Boss (Metal Gear)
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Big Boss (Metal Gear)
is a video game character from the ''Metal Gear'' video game series created by Hideo Kojima and developed and published by Konami. He was first introduced in the 1987 ''Metal Gear'' game as the commanding officer and father of the main character, Solid Snake, later revealing himself as a terrorist leading a faction known as Outer Heaven. He is later featured in the prequel games, starting with '' Metal Gear Solid 3: Snake Eater'' as a younger version of the character named , an American Special Forces Operator and decorated war hero. Political manipulations cause him to be disillusioned when facing his own mentor, The Boss, and he gradually develops his own private mercenary company. The creation of Naked Snake was made in an attempt to distance him from Solid Snake, despite both being physically similar through their characterizations. He has been voiced by Akio Ōtsuka in Japanese and David Hayter in English in these games. Critical reception to Big Boss has been pos ...
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Ground Zeroes
''Metal Gear Solid V: Ground Zeroes'' is a 2014 action-adventure stealth video game developed by Kojima Productions and published by Konami. It is the eighth game in the ''Metal Gear'' series directed, written and designed by Hideo Kojima, and serves as a prologue to '' Metal Gear Solid V: The Phantom Pain'', released the following year. Set in 1975, a few months after the events of '' Metal Gear Solid: Peace Walker'', the story follows Snake as he infiltrates an American black site in Cuba called Camp Omega, attempting to rescue Cipher agent Paz Ortega Andrade and former Sandinista child soldier Ricardo "Chico" Valenciano Libre. ''Ground Zeroes'' offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions in any order they chose. The game was originally developed as a mission for ''The Phantom Pain'' but an extended development time resulted in Kojima splitting the specif ...
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Retroactive Continuity
Retroactive continuity, or retcon for short, is a literary device in which established diegetic facts in the plot of a fictional work (those established through the narrative itself) are adjusted, ignored, supplemented, or contradicted by a subsequently published work which recontextualizes or breaks continuity with the former. There are various motivations for applying retroactive continuity, including: * To accommodate desired aspects of sequels or derivative works which would otherwise be ruled out. * To respond to negative fan reception of previous stories. * To correct and overcome errors or problems identified in the prior work since its publication. * To change or clarify how the prior work should be interpreted. * To match reality, when assumptions or projections of the future are later proven wrong. Retcons are used by authors to increase their creative freedom, on the assumption that the changes are unimportant to the audience compared to the new story which can be tol ...
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Metal Gear (weapon)
are the mecha in the Metal Gear, ''Metal Gear'' series. In the series, a Metal Gear is a bipedal nuclear weapons-equipped tank. The Metal Gears are typically autonomous nuclear launch platforms which the player must destroy to save the world and complete the game. Often, confronting the latest Metal Gear model is one of the final challenges of each game. Concept and creation Hideo Kojima said that the idea of the "Metal Gear" weapon, a nuclear-capable walking tank, was conceived in response to the nuclear warfare, nuclear war hysteria during the 1980s that resulted from the Cold War as the U.S. military had no mobile land-based nuclear weapons delivery system at the time. In video games The Metal Gear weapon has been consistently described as an all-terrain, nuclear-equipped, walking battle tank capable of launching a nuclear warhead from anywhere on the planet. In the original ''Metal Gear (video game), Metal Gear'', the List of characters in the Metal Gear series#Outer Hea ...
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