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BatterUP
BatterUP is a "24-inch foam-covered plastic" baseball bat-shaped controller manufactured for the personal computer, Sega Genesis, and the Super Nintendo Entertainment System by Sports Sciences Inc. Compatible Super NES games *'' Cal Ripken Jr. Baseball'', 1992 Mindscape *'' ESPN Baseball Tonight'', 1994 Sony Imagesoft *''Hardball III'', 1994 Accolade *''Ken Griffey Jr. Presents Major League Baseball'', 1994 Nintendo *'' Ken Griffey, Jr.'s Winning Run'', 1996 Nintendo *'' MLBPA Baseball'', 1994 EA Sports *'' Sports Illustrated: Championship Football & Baseball'', 1993 Malibu Games *'' Tecmo Super Baseball'', 1994 Tecmo *'' Super Batter Up'', 1993 Namco Compatible Sega Genesis games *'' Sports Talk Baseball'', 1992 Sega *'' World Series Baseball'', 1994 Sega *''Hardball III'', 1993 Accolade *'' Hardball '94'', 1994 Accolade *'' RBI Baseball '93'', 1993 Tengen *'' RBI Baseball '94'', 1994 Tengen *'' Cal Ripken Jr. Baseball'', 1992 Mindscape *'' ESPN Baseball Tonight'', 1994 Sony Im ...
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BatterUp Controller
BatterUP is a "24-inch foam-covered plastic" baseball bat-shaped controller manufactured for the personal computer, Sega Genesis, and the Super Nintendo Entertainment System by Sports Sciences Inc. Compatible Super NES games *'' Cal Ripken Jr. Baseball'', 1992 Mindscape *'' ESPN Baseball Tonight'', 1994 Sony Imagesoft *''Hardball III'', 1994 Accolade *''Ken Griffey Jr. Presents Major League Baseball'', 1994 Nintendo *'' Ken Griffey, Jr.'s Winning Run'', 1996 Nintendo *'' MLBPA Baseball'', 1994 EA Sports *'' Sports Illustrated: Championship Football & Baseball'', 1993 Malibu Games *'' Tecmo Super Baseball'', 1994 Tecmo *'' Super Batter Up'', 1993 Namco Compatible Sega Genesis games *'' Sports Talk Baseball'', 1992 Sega *'' World Series Baseball'', 1994 Sega *''Hardball III'', 1993 Accolade *'' Hardball '94'', 1994 Accolade *'' RBI Baseball '93'', 1993 Tengen *'' RBI Baseball '94'', 1994 Tengen *'' Cal Ripken Jr. Baseball'', 1992 Mindscape *'' ESPN Baseball Tonight'', 1994 Sony Im ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into ...
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Super Scope
The Super Scope, known as the Nintendo Scope in Europe and Australia, is a first party light gun peripheral for the Super Nintendo Entertainment System. The successor to the NES Zapper, the Super Scope was released in North America and the PAL region in 1992, followed by a limited release in Japan in 1993 due to a lack of consumer demand. The peripheral consists of two devices: the wireless light gun itself, called the Transmitter, and a Receiver that connects to the second controller port of the Super NES console. The Transmitter has two action buttons, a pause button, a power switch and is powered by six AA batteries. Design The Transmitter is a bazooka-shaped device, just under 2 feet long. Located about midway on top of the barrel are two buttons, the purple "Fire" button (colored orange in Japanese and European models) and the gray "Pause" button, and a switch used to turn the Super Scope off or select regular or turbo fire. In the middle on either side are two clips f ...
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Super Nintendo Entertainment System Accessories
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the n ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Hardball '94
''HardBall IV'' is a video game developed by MindSpan and published by Accolade for the Sega Genesis as ''HardBall '94'' and later for DOS. Gameplay ''HardBall IV'' is a baseball game featuring Super VGA graphics. Release A port of ''HardBall IV'' for the Atari Jaguar was in development by High Voltage Software High Voltage Software, Inc. (HVS) is an American video game developer based in Hoffman Estates, Illinois. Founded in April 1993 by Kerry J. Ganofsky, the company is best known for developing ''Lego Racers'' (1999), '' Hunter: The Reckoning'' ..., but it was never released. Reception '' Next Generation'' reviewed the PC version of the game, rating it four stars out of five, and stated that "you've got a top-notch simulation of America's favorite sport." Notes References External links ''HardBall IV''at GameFAQs ''HardBall IV''at MobyGames 1994 video games Accolade (company) games Baseball video games Cancelled Atari Jaguar games DOS games Har ...
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Nintendo Controllers
The following is a list of video game controllers created for Nintendo consoles. Color TV Game 15 The Color TV Game 15 system was Nintendo's first system which had controllers. These controllers came in the form of two paddles connected to the console with cables. The controls on these paddles consisted of a simple dial in order to control the on-screen paddles in the system's built in game library. Nintendo Entertainment System The Nintendo Entertainment System controller is an oblong brick-like design with a simple four button layout. It consists of two round buttons labeled "A" and "B", a "START" button, and a "SELECT" button. Additionally, the controllers utilized the cross-shaped joypad, designed to replace bulkier joysticks used in earlier gaming consoles’ controllers. The NES controller could also be unplugged as the NES featured two custom 7-pin ports on the front of the console. Super Nintendo Entertainment System The controller used for the SNES introduces tw ...
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Wii Remote
The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing which is used for the console, using accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk, which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include the Classic Controller, Wii Zapper, and the Wii Wheel, which has originally been used for the racing game, '' Mario Kart Wii''. The controller was revealed at both E3 2005 and E3 2006 and the Tokyo Game Show on September 14, 2005, with the name "Wii Remote" announced April 27, 2006. It received much attention due to its unique features, not su ...
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Personal Computer
A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. Primarily in the late 1970s and 1980s, the term home computer was also used. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with the machines. While personal computer users may develop their own applications, usually these systems run commercial software, free-of-charge software (" freeware"), which is most often proprietary, or free and open-source software, which is provided in "ready-to-run", or binary, form. Software for personal computers is typically developed and distributed independently from the hardware or operating system ...
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Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typically hosts presentations of new products and technologies in the consumer electronics industry. History The first CES was held in June 1967 in New York City. It was a spinoff from the Chicago Music Show, which, until then, had served as the main event for exhibiting consumer electronics. The event had 17,500 attenders and over 100 exhibitors; the kickoff speaker was Motorola chairman Bob Galvin. From 1978 to 1994, CES was held twice each year: once in January in Las Vegas known for ''Winter Consumer Electronics Show (WCES)'' and once in June in Chicago, known as ''Summer Consumer Electronics Show (SCES)''. The winter show was successfully held in Las Vegas in 1995 as planned. However, since the summer Chicago shows were beginning ...
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Popular Science
''Popular Science'' (also known as ''PopSci'') is an American digital magazine carrying popular science content, which refers to articles for the general reader on science and technology subjects. ''Popular Science'' has won over 58 awards, including the American Society of Magazine Editors awards for its journalistic excellence in 2003 (for General Excellence), 2004 (for Best Magazine Section), and 2019 (for Single-Topic Issue). With roots beginning in 1872, ''Popular Science'' has been translated into over 30 languages and is distributed to at least 45 countries. Early history ''The Popular Science Monthly'', as the publication was originally called, was founded in May 1872 by Edward L. Youmans to disseminate scientific knowledge to the educated layman. Youmans had previously worked as an editor for the weekly ''Appleton's Journal'' and persuaded them to publish his new journal. Early issues were mostly reprints of English periodicals. The journal became an outlet for writings ...
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Tony La Russa Baseball
''Tony La Russa Baseball'' is a baseball computer and video game console sports game series (1991-1997), designed by Don Daglow, Michael Breen, Mark Buchignani, David Bunnett and Hudson Piehl and developed by Stormfront Studios. The game appeared on Commodore 64, PC, and Sega Genesis, and different versions were published by Electronic Arts, SSI and Stormfront Studios. The artificial intelligence for the computer manager was provided by Tony La Russa, then manager of the Oakland Athletics and later the St. Louis Cardinals. The game was one of the best-selling baseball franchises of the 1990s. The game was based on the baseball simulation methods Daglow evolved through the ''Baseball'' mainframe computer game (1971) (the first computer baseball game ever written), '' Intellivision World Series Baseball'' (1983) and '' Earl Weaver Baseball'' (1987). ''TLB'' refined many of the simulation elements of ''Earl Weaver Baseball'', and introduced a few "firsts" of its own: * Use ...
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