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BATON Overlay
The BAlanced Tree Overlay Network (BATON) is a distributed tree structure for peer-to-peer (P2P) systems. Different from other overlays that use a distributed hash table (DHT), such as in the Chord system, BATON organizes peers in a distributed tree to support range search. In addition, BATON tries to keep the tree height-balanced, similar to the AVL tree. And hence, the search exact and range queries cost is bounded to O(\log N), such as the cost for an update operation (join/ leave). System model BATON is a binary tree. In each tree level, the node is named by its position in the tree. Each node in BATON keeps four kinds of links: # a link to its parent node (unless it is root) # links up to two-children nodes # a link to left and right adjacent node # links to select neighbor nodes maintained in a left routing table (LRT) and right routing table (RRT). Combining these, the routing table is created RT := \cup The level of any node is one greater than the level of its paren ...
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BATON Overlay
The BAlanced Tree Overlay Network (BATON) is a distributed tree structure for peer-to-peer (P2P) systems. Different from other overlays that use a distributed hash table (DHT), such as in the Chord system, BATON organizes peers in a distributed tree to support range search. In addition, BATON tries to keep the tree height-balanced, similar to the AVL tree. And hence, the search exact and range queries cost is bounded to O(\log N), such as the cost for an update operation (join/ leave). System model BATON is a binary tree. In each tree level, the node is named by its position in the tree. Each node in BATON keeps four kinds of links: # a link to its parent node (unless it is root) # links up to two-children nodes # a link to left and right adjacent node # links to select neighbor nodes maintained in a left routing table (LRT) and right routing table (RRT). Combining these, the routing table is created RT := \cup The level of any node is one greater than the level of its paren ...
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Peer-to-peer
Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network. They are said to form a peer-to-peer network of nodes. Peers make a portion of their resources, such as processing power, disk storage or network bandwidth, directly available to other network participants, without the need for central coordination by servers or stable hosts. Peers are both suppliers and consumers of resources, in contrast to the traditional client–server model in which the consumption and supply of resources are divided. While P2P systems had previously been used in many application domains, the architecture was popularized by the file sharing system Napster, originally released in 1999. The concept has inspired new structures and philosophies in many areas of human interaction. In such social contexts, peer-to-peer as a meme refers to the egalitarian ...
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Distributed Hash Table
A distributed hash table (DHT) is a distributed system that provides a lookup service similar to a hash table: key–value pairs are stored in a DHT, and any participating node can efficiently retrieve the value associated with a given key. The main advantage of a DHT is that nodes can be added or removed with minimum work around re-distributing keys. ''Keys'' are unique identifiers which map to particular ''values'', which in turn can be anything from addresses, to documents, to arbitrary data. Responsibility for maintaining the mapping from keys to values is distributed among the nodes, in such a way that a change in the set of participants causes a minimal amount of disruption. This allows a DHT to scale to extremely large numbers of nodes and to handle continual node arrivals, departures, and failures. DHTs form an infrastructure that can be used to build more complex services, such as anycast, cooperative web caching, distributed file systems, domain name services, inst ...
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Chord (peer-to-peer)
In computing, Chord is a protocol and algorithm for a peer-to-peer distributed hash table. A distributed hash table stores key-value pairs by assigning keys to different computers (known as "nodes"); a node will store the values for all the keys for which it is responsible. Chord specifies how keys are assigned to nodes, and how a node can discover the value for a given key by first locating the node responsible for that key. Chord is one of the four original distributed hash table protocols, along with CAN, Tapestry, and Pastry. It was introduced in 2001 by Ion Stoica, Robert Morris, David Karger, Frans Kaashoek, and Hari Balakrishnan, and was developed at MIT. The 2001 Chord paper won a ACM SIGCOMM Test of Time award in 2011. Subsequent research by Pamela Zave has shown that the original Chord algorithm (as specified in the 2001 SIGCOMM paper, the 2001 Technical report, the 2002 PODC paper, and the 2003 TON paper ) can mis-order the ring, produce several rings, an ...
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AVL Tree
In computer science, an AVL tree (named after inventors Adelson-Velsky and Landis) is a self-balancing binary search tree. It was the first such data structure to be invented. In an AVL tree, the heights of the two child subtrees of any node differ by at most one; if at any time they differ by more than one, rebalancing is done to restore this property. Lookup, insertion, and deletion all take time in both the average and worst cases, where n is the number of nodes in the tree prior to the operation. Insertions and deletions may require the tree to be rebalanced by one or more tree rotations. The AVL tree is named after its two Soviet inventors, Georgy Adelson-Velsky and Evgenii Landis, who published it in their 1962 paper "An algorithm for the organization of information". AVL trees are often compared with red–black trees because both support the same set of operations and take \text(\log n) time for the basic operations. For lookup-intensive applications, AVL trees ...
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BATON Tree Structure
Baton may refer to: Stick-like objects *Baton, a type of club *Baton (law enforcement) * Baston (weapon), a type of baton used in Arnis and Filipino Martial Arts *Baton charge, a coordinated tactic for dispersing crowds of people *Baton (conducting), a short thin stick used for directing a musical performance *Baton (military), a symbolic attribute of military or other office * Baton (running), an object transferred by runners in a relay race *Baton sinister, a mark of cadency in heraldry *Baton twirling, a light metal rod used for keeping time, twirling in competitions, etc. *Baton, a smaller version of a baguette *Baton, in stick juggling, the central stick, which is manipulated with the side-sticks (control sticks) *Baton, another word for a batonette, a culinary knife cut *Batons, in the keyboard of a carillon, the stick-like keys used to play the bells *Batons (suit), one of the four suits of playing card in the standard Latin deck *Suit of wands, Batons in the tarot card O ...
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Chord (peer-to-peer)
In computing, Chord is a protocol and algorithm for a peer-to-peer distributed hash table. A distributed hash table stores key-value pairs by assigning keys to different computers (known as "nodes"); a node will store the values for all the keys for which it is responsible. Chord specifies how keys are assigned to nodes, and how a node can discover the value for a given key by first locating the node responsible for that key. Chord is one of the four original distributed hash table protocols, along with CAN, Tapestry, and Pastry. It was introduced in 2001 by Ion Stoica, Robert Morris, David Karger, Frans Kaashoek, and Hari Balakrishnan, and was developed at MIT. The 2001 Chord paper won a ACM SIGCOMM Test of Time award in 2011. Subsequent research by Pamela Zave has shown that the original Chord algorithm (as specified in the 2001 SIGCOMM paper, the 2001 Technical report, the 2002 PODC paper, and the 2003 TON paper ) can mis-order the ring, produce several rings, an ...
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Chord (graph Theory)
In the mathematical area of graph theory, a chordal graph is one in which all cycles of four or more vertices have a ''chord'', which is an edge that is not part of the cycle but connects two vertices of the cycle. Equivalently, every induced cycle in the graph should have exactly three vertices. The chordal graphs may also be characterized as the graphs that have perfect elimination orderings, as the graphs in which each minimal separator is a clique, and as the intersection graphs of subtrees of a tree. They are sometimes also called rigid circuit graphs. or triangulated graphs.. Chordal graphs are a subset of the perfect graphs. They may be recognized in linear time, and several problems that are hard on other classes of graphs such as graph coloring may be solved in polynomial time when the input is chordal. The treewidth of an arbitrary graph may be characterized by the size of the cliques in the chordal graphs that contain it. Perfect elimination and efficient recognitio ...
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Content Addressable Network
The content-addressable network (CAN) is a distributed, decentralized P2P infrastructure that provides hash table functionality on an Internet-like scale. CAN was one of the original four distributed hash table proposals, introduced concurrently with Chord, Pastry, and Tapestry. Overview Like other distributed hash tables, CAN is designed to be scalable, fault tolerant, and self-organizing. The architectural design is a virtual multi-dimensional Cartesian coordinate space, a type of overlay network, on a multi- torus. This n-dimensional coordinate space is a virtual logical address, completely independent of the physical location and physical connectivity of the nodes. Points within the space are identified with coordinates. The entire coordinate space is dynamically partitioned among all the nodes in the system such that every node possesses at least one distinct zone within the overall space. Routing A CAN node maintains a routing table that holds the IP address and ...
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Pastry (DHT)
:''This article describes the Pastry Distributed Hash Table. For the food, see Pastry.'' Pastry is an overlay network and routing network for the implementation of a distributed hash table (DHT) similar to Chord (DHT), Chord. The attribute–value pair, key–value pairs are stored in a redundant peer-to-peer network of connected Internet hosts. The protocol is bootstrapping node, bootstrapped by supplying it with the IP address of a peer already in the network and from then on via the routing table which is dynamically built and repaired. It is claimed that because of its redundant and decentralized nature there is no single point of failure and any single node can leave the network at any time without warning and with little or no chance of data loss. The protocol is also capable of using a routing metric supplied by an outside program, such as Ping (networking utility), ping or traceroute, to determine the best routes to store in its routing table. Overview Although the distribut ...
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