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Bejeweled (video Game)
''Bejeweled'' is a 2000 match-three video game developed and published by PopCap Games. ''Bejeweled'' involves lining up three or more multi-colored gems to clear them from the game board. The game was inspired by a similar browser game, titled ''Colors Game''. Originally released in 2000 under the title ''Diamond Mine'' as a browser game on the team's official website, ''Bejeweled'' was licensed to be hosted on MSN Games under its current name. PopCap released a retail version titled ''Bejeweled Deluxe'' in May 2001. ''Bejeweled'' has since been ported to many platforms, particularly mobile devices. The game has been commercially successful, having sold over 10 million copies and been downloaded more than 150 million times. It is credited with popularizing match-three video games and launching the casual games industry, which grew to be worth $3 billion within a decade. The game was followed by a commercially successful series of sequels and spin-offs. Gameplay ''Bejew ...
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Match-three Video Game
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games.Juul (2009) p. 100 The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in puzzle games from the 1980s such as ''Tetris'', '' Chain Shot!'' (''SameGame'') and '' Puzznic''. Tile-matching games were made popular in the 2000s, in the form of casual games distributed or played over the Internet, notably the ''Bejeweled'' series of games. They have remained popular since, with the game ''Candy Crush Saga'' becoming the most-played game on Facebook in 2013. Tile-matching games cover a broad range of design elements, mechanics and gameplay experiences. They inc ...
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Pogo
Pogo, PoGo or POGO may refer to: Arts, entertainment and media Gaming * Philippine Offshore Gaming Operator, any Philippines-based online gambling service * Pogo.com, a website featuring free online games Music * "Pogo", a song by Digitalism * Pogo cello, a folk percussion instrument * Pogo Pops, a pop rock band Other arts, entertainment and media * ''Pogo'' (comic strip), by Walt Kelly, and its title character * Pogo (dance), a dance style * Pogo Plane, an airplane in ''The Fantastic Four'' comics * Pogo (TV channel), an Indian satellite and cable television channel * Phinneus Pogo, a sapient chimpanzee in the comic and TV series ''The Umbrella Academy'' Organizations * Anarchist Pogo Party of Germany * Partnership for Observation of the Global Oceans * Philippine Offshore Gaming Operator * Project on Government Oversight, US anti-corruption organization * Pogo Structures, a French boat building company People * Ellison Pogo (1947–2013), Archbishop of Melanesia * ...
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Blue Rodeo
Blue Rodeo is a Canadian rock band formed in 1984 in Toronto, Ontario. They have released 16 full-length studio albums, four live recordings, one greatest hits album, and two video/DVDs, along with multiple solo albums, side projects, and collaborations. History High school friends Jim Cuddy and Greg Keelor began playing music professionally together after completing university. They put together several bands without commercial success in the late 1970s, releasing a single as Hi-Fi's in 1980. Cuddy and Keelor moved to New York City in the early 1980s to further their music careers. There, they met keyboardist and fellow Canadian Bob Wiseman, who, at that time, was working as a producer. Upon returning to Toronto in the summer of 1984, the trio decided to form a band. The name "Blue Rodeo" had already been chosen for the new group when they met former David Wilcox drummer Cleave Anderson and asked him to join. Anderson, in turn, recommended his former bandmate in The Sharks, ...
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Match-three
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games.Juul (2009) p. 100 The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in puzzle games from the 1980s such as ''Tetris'', '' Chain Shot!'' (''SameGame'') and '' Puzznic''. Tile-matching games were made popular in the 2000s, in the form of casual games distributed or played over the Internet, notably the ''Bejeweled'' series of games. They have remained popular since, with the game ''Candy Crush Saga'' becoming the most-played game on Facebook in 2013. Tile-matching games cover a broad range of design elements, mechanics and gameplay experiences. They inc ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''GameSpot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady, and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ...
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Erotic Video Games
Sexual content has been found in video games since the early days of the industry, and games featuring sexual content can be found on most platforms and can be of any video game genre. The inclusion of sex in games has been subject to varying levels of controversy over the decades, sometimes resulting in calls for increased regulation and legislation dealing directly with adult content. In Western gaming, the promise of sexual content in games is commonly used as a marketing tool, but many highly sexualized games do not feature any explicitly adult content. Though some games do use sex acts or nudity as a narrative device, in-game reward, or a gameplay element, purely pornographic games are uncommon. However, the Japanese pornographic eroge subgenre is popular worldwide. First appearing in the 1980s, these games vary significantly in narrative complexity as well as the level of interactivity, taking forms ranging from the visual novel to virtual reality experiences. History ...
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John Vechey, Brian Fiete, And Jason Kapalka At The Bejeweled Twist Launch, 2008
John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Testament Works * Gospel of John, a title often shortened to John * First Epistle of John, often shortened to 1 John * Second Epistle of John, often shortened to 2 John * Third Epistle of John, often shortened to 3 John People * John the Baptist (died ), regarded as a prophet and the forerunner of Jesus Christ * John the Apostle (died ), one of the twelve apostles of Jesus Christ * John the Evangelist, assigned author of the Fourth Gospel, once identified with the Apostle * John of Patmos, also known as John the Divine or John the Revelator, the author of the Book of Revelation, once identified with the Apostle * John the Presbyter, a figure either identified with or distinguished from the Apostle, the Evangelist and John of Patmos Other people with the given name Religious figures * John, father of Andrew the Apostle and Saint Peter * Pope John (disambigu ...
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JAMDAT
EA Mobile Inc. is an American video game developer, video game development studio of the video game publisher, publisher Electronic Arts (EA) for mobile platforms. The studio's primary business is producing games for mobile phones. It has also produced other entertainment-related software such as ringtone applications, as well as games for other platforms such as personal digital assistant, PDAs and personal computers. EA Mobile produces games in a wide variety of genres, such as fighting games, puzzle games, and sports titles. Their most well-known products to date include ''The Sims'', ''Need For Speed (series), Need for Speed'', and ''FIFA (video game series), FIFA'' as well as a mobile conversion of the widely known puzzle game ''Bejeweled (video game), Bejeweled'', a conversion for Pocket PC of the PC game ''Worms World Party'' and their NFL, NBA, and MLB -branded games, in addition to holding the license for the mobile versions of ''Tetris'' and various ''Monopoly (game), ...
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Casual Games
A casual game is a video game targeted at a mass market audience, as opposed to a Hardcore gamer, hardcore game, which is targeted at Gamer#Dedication spectrum, hobbyist gamers. Casual games may exhibit any type of gameplay and genre. They generally involve simpler rules, shorter sessions, and require less learned skill. They do not expect familiarity with a standard set of mechanics, controls, and trope (cinema), tropes. Countless casual games have been developed and published, alongside hardcore games, across the history of video games. A concerted effort to capitalize on casual games grew in the 1990s and 2000s, as many developers and publishers branded themselves as casual game companies, publishing games especially for PCs, web browsers, and smartphones. Overview Most casual games have: *Fun, simple gameplay that is easy to understand *Simple user interface, operated with a mobile phone Pointing device gesture, tap-and-swipe interface or a one-button mouse interface *Sh ...
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Mobile Devices
A mobile device or handheld device is a computer small enough to hold and operate in hand. Mobile devices are typically battery-powered and possess a flat-panel display and one or more built-in input devices, such as a touchscreen or keypad. Modern mobile devices often emphasize wireless networking, to both the Internet and to other devices in their vicinity, such as headsets or in-car entertainment systems, via Wi-Fi, Bluetooth, cellular networks, or near-field communication. Characteristics Device mobility can be viewed in the context of several qualities: * Physical dimensions and weight * Whether the device is mobile or some kind of host to which it is attached is mobile * What kind of host devices it can be bound with * How devices communicate with a host * When mobility occurs Strictly speaking, many so-called mobile devices are not mobile. It is the host that is mobile, i.e., a mobile human host carries a non-mobile smartphone device. An example of a true mobile computing ...
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