Baldanders
Baldanders or Soon-Different is a creature of Germanic literary myth that features protean properties. Origin Baldanders (Soonchanged, Soon-Different) is a character in the novel ''Simplicius Simplicissimus'' by Grimmelshausen, appearing in its ''Continuatio'' (1669) or Sixth Book. The character was appropriated from Hans Sachs's poem ''Baldanderst'' dated to 31 July 1534. Hans Sachs probably derived his "Baldanderst" from Proteus, the shapeshifter of classical Greco-Roman mythology. The hero of the story meets Baldanders when he stumbles upon a stone statue of an ancient Germanic hero, dressed in a Roman soldier's outfit with a large Swabian codpiece (i.e., , or "flap of the breeches") (, literally "Swabian bib".). Baldanders claims to have met Sachs in July 1534, teaching the writer the secret art of conversing with inanimate objects. The protagonist begs to learn the art, and Baldanders offers to teach it, and administers a test in the form of a riddle consisting of a jumble ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Book Of The New Sun
''The Book of the New Sun'' (1980–1983) is a four volume, science fantasy novel written by the American author Gene Wolfe. It inaugurated the "Solar Cycle" that Wolfe continued by setting other works in the same universe (''The Urth of the New Sun'', ''The Book of the Long Sun'' series, and ''The Book of the Short Sun'' series). Gene Wolfe had originally intended the story to be a 40,000-word novella called "The Feast of Saint Catherine", meant to be published in one of the ''Orbit (anthology series), Orbit'' anthologies, but during the writing, it continued to grow. Despite being published with a year between each book, all four books were written and completed during his free time without anyone's knowledge when he was still an editor of ''Plant Engineering'', allowing him to write at his own pace and take his time. The tetralogy chronicles the journey of Severian, a journeyman torturer who is disgraced and forced to wander. It is a first-person narrative, ostensibly transl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Curse (video Game)
is a 1989 video game developed by Micronet for the Mega Drive video game console. It is a horizontally scrolling shooter with five levels. Although an American release was planned, it was never officially released outside Japan. Plot The story takes place in an alien solar system and focuses on the history of its two inhabited planets: Parceria and Seneca. For many years, the people of these planets lived in harmony together with the seemingly more advanced Parcerians continually visiting the Senecans. However, something happened on Parceria: something caused the Parcerians to shut off all forms of communication, visitation and activity with Seneca. Over time, Parceria's environment died out, leaving only a planet-wide barren terrain. Hundreds of years have now passed and the current generation of Senecans see Parceria as nothing but a dead husk with the concept of life and companionship on it being mere, long forgotten legends. One day, an enormous attack force flies from P ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Germanic Peoples
The Germanic peoples were historical groups of people that once occupied Central Europe and Scandinavia during antiquity and into the early Middle Ages. Since the 19th century, they have traditionally been defined by the use of ancient and early medieval Germanic languages and are thus equated at least approximately with Germanic-speaking peoples, although different academic disciplines have their own definitions of what makes someone or something "Germanic". The Romans named the area belonging to North-Central Europe in which Germanic peoples lived ''Germania'', stretching East to West between the Vistula and Rhine rivers and north to south from Southern Scandinavia to the upper Danube. In discussions of the Roman period, the Germanic peoples are sometimes referred to as ''Germani'' or ancient Germans, although many scholars consider the second term problematic since it suggests identity with present-day Germans. The very concept of "Germanic peoples" has become the subject ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ushio And Tora
is a Japanese manga series written and illustrated by Kazuhiro Fujita. It was serialized in Shogakukan's ''shōnen'' manga magazine '' Weekly Shōnen Sunday'' from January 1990 to October 1996, with its chapters collected in thirty-three ''tankōbon'' volumes. The series follows the adventures of a boy named Ushio Aotsuki, the son of a temple keeper, who after having reluctantly released the imprisoned powerful tiger-like monster, Tora, the two begin a journey together, fighting against supernatural beings threatening the world. An eleven-episode (including an additional episode) original video animation (OVA) adaptation, produced by Toho and animated by Pastel, was released from September 1992 to October 1993. The series was later adapted into a thirty-nine episode anime television series by MAPPA and Studio VOLN, which aired from July 2015 to June 2016. In North America, the OVA was licensed by ADV Films in 1998, and re-released in 2003, while the anime television seri ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kazuhiro Fujita
is a Japanese manga artist. He graduated from Nihon University. He made his professional manga debut in ''Weekly Shōnen Sunday'' in 1989. He is most famous for the manga ''Ushio & Tora'', for which he won Shogakukan Manga Award for shōnen in 1992 and the Seiun Award#Best Comic of the Year, Seiun Award in 1997, and the long-running ''Karakuri Circus''. Influences Fujita stated that he wanted to become a manga artist after reading Rumiko Takahashi's . He also named Yōsuke Takahashi, and Daijiro Morohoshi as influences. Works * , 1990–1996, 33 volumes, Shogakukan's ''Weekly Shōnen Sunday'' * , 1995 (collection of short stories published in ''Weekly Shōnen Sunday'' and ''Shōnen Sunday S, Shōnen Sunday Zōkan'' from 1988 to 1994) * 1997–2006, 43 volumes, Shogakukan's ''Weekly Shōnen Sunday'' * , 2004 (collection of short stories published in ''Weekly Shōnen Sunday'' and ''Weekly Young Sunday'' from 1996 to 2003) * , 2006–2007, one volume, Shogakukan's ''Big Comic Spir ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Culdcept
is a series of turn-based strategy video games developed by OmiyaSoft. It revolves around virtual board game-like gameplay in which the player traverses a map and uses magical, tablet-like "cards" to defeat their opponents by forcing them to land on specific spaces and pay a toll, similar to ''Monopoly''. The player gains cards in the manner of a collectible card game. In the game's lore, people who are able to manipulate these cards, fragments of Culdcept, an eponymous all-powerful book of creation, are known as Cepters. The first game in the series, ''Culdcept'', was released in 1997 on the Sega Saturn. Games Culdcept ''Culdcept'''s initial release was Japan-only on the Sega Saturn in 1997, and later, an upgraded port, ''Culdcept Expansion'', was released on the PlayStation in 1999. This saw a re-release as ''Culdcept Expansion Plus'' in 2000. It was again ported to the Nintendo DS in 2008 as ''Culdcept DS''. Culdcept Second ''Culdcept Second'', the sequel to Cu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Final Fantasy XIII
is a role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for the Microsoft Windows operating system. Released in Japan in December 2009 and international in March 2010, it is the thirteenth title in the mainline ''Final Fantasy'' series. The game includes fast-paced combat, a new system for the series for determining which abilities are developed for the characters called "Crystarium", and a customizable "Paradigm" system to control which abilities are used by the characters. ''Final Fantasy XIII'' includes elements from the previous games in the series, such as summoned monsters, chocobos, and airships. The game takes place in the fictional floating world of Cocoon, whose government, the Sanctum, is ordering a purge of civilians who have supposedly come into contact with Pulse, the much-feared world below. The former soldier Lightning begins her fight against the government in order to save her sister who has bee ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Puyo Puyo Fever 2
is a video game developed by Sonic Team and published by Sega. The game was released as a sequel to the previous title, '' Puyo Pop Fever''. The gameplay remains relatively unchanged, but several new modes are introduced. The game features nine different plots, each one pertaining to its three protagonists. ''Puyo Puyo Fever 2'' was released exclusively in Japan for the PlayStation 2 and PlayStation Portable in November 2005, and later for the Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ... the following month. Gameplay Unlike ''Puyo Pop Fever'', which uses a simple menu, ''Puyo Puyo Fever 2'' uses a map system to let the player navigate the game's menus. The map system is also reused in the nine courses to show the supposed path of the player's character. Several ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Ghost Club
The Ghost Club is a paranormal investigation and research organization, founded in London in 1862. It is believed to be the oldest such organization in the world, though its history has not been continuous. The club still investigates mainly ghosts and hauntings. History 1862 establishment The club has its roots in Cambridge in 1855, where fellows at Trinity College began to discuss ghosts and psychic phenomena.Peter Underwood (1978) "Dictionary of the Supernatural", Harrap Ltd., London, , p. 144 Launched officially in London in 1862, it counted Charles Dickens among its members. One of the club's earliest investigations was of the Davenport brothers and their "spirit cabinet" hoax, the club challenging the Davenports' claim of contacting the dead. The group continued to undertake practical investigations of spiritualist phenomena, a topic then in vogue, meeting to discuss ghostly subjects. The Ghost Club dissolved in the 1870s following the death of Dickens. 1882 revit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Trickster
In mythology and the study of folklore and religion, a trickster is a character in a story (god, goddess, spirit, human or anthropomorphisation) who exhibits a great degree of intellect or secret knowledge and uses it to play tricks or otherwise disobey normal rules and defy conventional behavior. Mythology Tricksters, as archetypal characters, appear in the myths of many different cultures. Lewis Hyde describes the trickster as a "boundary-crosser".Hyde, Lewis. ''Trickster Makes This World: Mischief, Myth, and Art''. New York: Farrar, Straus and Giroux, 1998. The trickster crosses and often breaks both physical and societal rules: Tricksters "violate principles of social and natural order, playfully disrupting normal life and then re-establishing it on a new basis." Often, this bending or breaking of rules takes the form of tricks or thievery. Tricksters can be cunning or foolish or both. The trickster openly questions, disrupts or mocks authority. Many cultures have tales ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |