Anna Williams (Tekken)
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Anna Williams (Tekken)
is a fictional character in the ''Tekken'' fighting game series, first appearing in ''Tekken'' in 1994. Anna is the narcissistic and arrogant younger sister of the quiet and serious Nina Williams, the personal bodyguard of Kazuya Mishima and second-in-command at G Corporation. She is also, although unbeknownst to her, the maternal aunt of boxing competitor Steve Fox. She is defined by her rivalry with her older sister Nina, a trait that has been around since the original ''Tekken'' game. Anna originally shared most of her moves with her older sister Nina, but has since gained a more idiosyncratic moveset. In the other ''Tekken'' media, including films, Anna usually appears in role of a minor villainess. The character was met with positive critical reception. Appearances In video games Anna Williams was the youngest daughter of an Irish father, Richard and British mother, Heather and was raised in Ireland together with her elder sister Nina. She and Nina were taught various ma ...
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Tekken
is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The main games in the series follow the events of the King of Iron Fist Tournament, hosted by the Mishima ''Zaibatsu'', where players control a plethora of characters to win the tournament and gain control of the company; the conflict between the Mishima family serves as the main focus of the series' plot, while players explore other characters' motivations in aiming to control the Zaibatsu. Gameplay focuses on hand-to-hand combat with an opponent, with the gameplay system including blocks, throws, escapes, and ground fighting. The series later introduced combos and special moves, with characters also able to stage break arenas. ''Tekken'' is noted as being one of the first fighting games at the time to use 3D animation. Japanese video game developer Namco began the ...
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Steve Fox (Tekken)
The following is a list of characters from the fighting game series ''Tekken''. Characters are chronologically listed in order of the game in which they debuted. Characters Players can choose from a diverse cast that hails from a variety of ethnic backgrounds and fighting styles. A few characters have supernatural origin, such as Devil and Ogre, while animal characters like Kuma the bear and Roger the kangaroo provide comic relief. In the story mode of the game, each character generally has their own personal reasons for entering the tournament and competing for the prize. Only one character have appeared as playable character in all eight main ''Tekken'' installments to date: Paul Phoenix. While King also appear in all the games, more than one entity has assumed the identity, as starting with ''Tekken 3'' his successor would replace the original. Five characters: Heihachi Mishima, Kazuya Mishima, Marshall Law, Nina Williams and Yoshimitsu would come close, having appear ...
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Tekken 6
is a fighting game developed and published by Bandai Namco Games. It is the sixth main and seventh installment in the ''Tekken'' franchise. It was released in arcades on November 26, 2007, as the first game running on the PlayStation 3-based System 357 arcade board. A year later, the game received an update, subtitled ''Bloodline Rebellion''. Both versions also saw a limited release in North America. A home version based on the update was released for the PlayStation 3 and Xbox 360 on October 27, 2009. This was the first time a main installment was produced for another console. It was ported for the PlayStation Portable on November 24, 2009. The game was produced by Katsuhiro Harada, who aimed to give the fights a strategic style while remaining faithful to the previous games in the series. While this version retains elements from the earlier games, ''Tekken 6'' introduces a new Rage system that increases the strength of the player characters when their health gets low. It ...
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Tekken 5
is a fighting game developed and published by Namco for the arcades in 2004, and for the PlayStation 2 in 2005. It is the fifth main and sixth installment, in the '' Tekken'' series, marking the tenth anniversary of the series. The game is set shortly after the ending of ''Tekken 4'' showing a new person taking over the '' zaibatsu'' special forces while a sidestory focuses on the protagonist Jin Kazama as he faces several enemies from the G Corporation. The game removes several major gameplay changes introduced in ''Tekken 4'', such as uneven stage terrain, in favor of a faster gameplay akin to the older games in the series. It is also the first game in the series to feature the ability to customize characters with accessories, clothing, and other aesthetic items purchased with in-game currency. There are up to 32 characters to choose from, including seven new fighters, as well as Jin's alter-ego Devil Jin. The home version includes a mode known as Devil Within, a variant of T ...
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Tekken 4
is a fighting video game developed and published by Namco as the fourth main and fifth installment in the ''Tekken'' series, following the release of the non-canon crossover titled '' Tekken Tag Tournament'' in 1999. It was released as an arcade game in 2001, and on the PlayStation 2 in 2002. Placing distinction on the plot in the console version, the tone of ''Tekken 4'' was noticeably darker than other installments of the series. The game also harbored many gameplay revisions, such as the series-unique ability for the player to move about before the round begins and the introduction of walled stages. There are up to twenty-three characters to choose from, including six newcomers. The game's story reveals that Kazuya has been revived following his death 20 years prior and enters the King of Iron Fist Tournament 4 to take back the Mishima Zaibatsu. Its sequel, ''Tekken 5'', was released in 2004. Gameplay ''Tekken 4'' introduced significant new gameplay changes from the previous ...
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Jin Kazama
is a fictional character of the ''Tekken'' fighting game series created by Bandai Namco Entertainment. He was introduced as the protagonist in the 1997 game ''Tekken 3'' and has been the central character of the series from that game onwards. Trained by his grandfather Heihachi Mishima, Jin wishes to avenge the apparent death of his mother Jun Kazama. However, Heihachi betrays Jin to awaken a genetic abnormality within his body known as the . He is also antagonized by his father, Kazuya Mishima, from whom he inherited the gene. While dealing with his relatives, Jin loses control of the Devil Gene, which causes his transformation into an alter ego named , first introduced as a non-playable character in ''Tekken 3'' and playable ever since ''Tekken 5''. Outside of the video games, Jin has appeared in the animated and live-action films adapted from the games and have also appeared as a playable character in several other game franchises. Initially conceptualized as an innocent ma ...
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Ogre (Tekken)
is a fictional character from the ''Tekken'' fighting game franchise by Bandai Namco Entertainment. He is introduced in '' Tekken 3'' as an Aztec fighting god who is the game's main villain and final boss. Ogre’s initial form is a green humanoid , with his grotesque evolved form is . Since his debut, Ogre has featured intermittently in the ''Tekken'' series with non-player roles in ''Tekken 4'' as cameo and ''Tekken 5'' in Devil Within Mode (only True Ogre), with several appearances in crossover games outside the ''Tekken'' franchise. He has received mostly positive critical reception for his design and characterization. Appearances ''Tekken'' series Ogre is believed to be a biological weapon abandoned on earth by an ancient alien race, while he is additionally worshipped by ancient Aztecs as the "God of Fighting". In '' Tekken 3'' (1997), Heihachi Mishima sends his personal army, the Tekken Force, to search a temple in central Mexico, but they are promptly obliterated by Og ...
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Tekken 3
is a fighting game, the third entry in the ''Tekken'' series. It was released to the arcades in 1997, before being ported for the PlayStation in 1998. The arcade version of the game was released in 2005 for the PlayStation 2 as part of ''Tekken 5''s Arcade History mode. The game was also re-released as part of Sony's PlayStation Classic. ''Tekken 3'' features a largely new cast of characters, including the debut of several now-staple characters such as Jin Kazama, Ling Xiaoyu, Bryan Fury, Eddy Gordo, and Hwoarang, with a total of twenty-three characters. The home version includes a new beat 'em up mode called Tekken Force, and the bonus Tekken Ball mode. The game was a major hit for both arcades and consoles, selling 35,000 arcade units and more than 8 million PlayStation copies worldwide, making ''Tekken 3'' the fifth best-selling PlayStation game. Since its release, ''Tekken 3'' has been lauded as a landmark title in the fighting game genre and is considered to be one ...
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Cryonics
Cryonics (from el, κρύος ''kryos'' meaning 'cold') is the low-temperature freezing (usually at ) and storage of human remains, with the speculative hope that resurrection may be possible in the future. Cryonics is regarded with skepticism within the mainstream scientific community. It is generally viewed as a pseudoscience, and its practice has been characterized as quackery. Cryonics procedures can begin only after the "patients" are clinically and legally dead. Cryonics procedures may begin within minutes of death, and use cryoprotectants to prevent ice formation during cryopreservation. It is, however, not possible for a corpse to be reanimated after undergoing vitrification, as this causes damage to the brain including its neural circuits. The first corpse to be frozen was that of James Bedford in 1967. As of 2014, about 250 dead bodies had been cryopreserved in the United States, and 1,500 people had made arrangements for cryopreservation of their corpses. Critics ...
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Ganryu (Tekken)
The following is a list of characters from the fighting game series ''Tekken''. Characters are chronologically listed in order of the game in which they debuted. Characters Players can choose from a diverse cast that hails from a variety of ethnic backgrounds and fighting styles. A few characters have supernatural origin, such as Devil and Ogre, while animal characters like Kuma the bear and Roger the kangaroo provide comic relief. In the story mode of the game, each character generally has their own personal reasons for entering the tournament and competing for the prize. Only one character have appeared as playable character in all eight main ''Tekken'' installments to date: Paul Phoenix. While King also appear in all the games, more than one entity has assumed the identity, as starting with ''Tekken 3'' his successor would replace the original. Five characters: Heihachi Mishima, Kazuya Mishima, Marshall Law, Nina Williams and Yoshimitsu would come close, having appeared ...
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Tekken 2
is a fighting game, the second entry in the '' Tekken'' series. It was released in arcades in 1995, and for the PlayStation in 1996. The original arcade version of the game was released in '' Tekken 5''s Arcade History mode for the PlayStation 2, in 2007 for the PlayStation 3 and PlayStation Portable via the PlayStation Network and in 2009 for Zeebo. There are 10+ playable ''Tekken Fighters'' in the game's arcade version and up to 25 on the roster in total, including eight new ones in the console version. The home version also introduced new, now-staple game modes to the series. ''Tekken 2'' was a critical as well as commercial success, becoming one of the best-selling PlayStation games with about 40,000 arcade units and PlayStation copies sold worldwide. It was followed by a sequel, '' Tekken 3'', in 1997. Gameplay The gameplay in ''Tekken 2'' is much like its predecessor with a few additions. It continues to use 2D backgrounds in its stages, an infinite playing field ...
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Sub-boss
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again ...
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