A͈L͈P͈H͈A͈B͈E͈T͈
''Alphabet'' (stylized as ''A͈L͈P͈H͈A͈B͈E͈T͈'') is a 2013 experimental video game that was developed by Keita Takahashi and Adam Saltsman. Saltsman has additionally described the game as a "massively single-player offline game", with it being sometimes presented as an installation piece. Gameplay The objective of the game is to guide increasing numbers of letters to the finish line – with one keyboard key corresponding to each letter. The player can tap a key to make the letter jump, or hold it to make it run. This task quickly becomes chaotic due to the large number of letters that need to be managed. In the 2016 arcade-style version, this reaches a maximum of ten letters, while the 2013 version features the full alphabet. Releases Announced in 2012, the game was originally developed and released as part of ''Experimental Game Pack 01'', a collection of games released to Kickstarter backers of LA Game Space in 2013. The game was first made playable to the public a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adam Saltsman
Adam Saltsman, also known as Adam Atomic, is an American indie video game designer best known for creating the endless runner ''Canabalt''. He is a founder of Semi Secret Software and Finji video game studios. Career Flixel (2008-11) Saltsman produced an open-source game development library for Adobe Flash called Flixel. Saltsman discussed the use of Flixel as a medium for new developers, and used it to develop ''Canabalt''. The video game development tool Stencyl makes use of the Flixel framework. ''Gravity Hook'' (2008) Saltsman developed the browser game ''Gravity Hook'' in August 2008, which is a vertically scrolling video game in which the player attempts to use a futuristic grappling hook to climb out of an underground, secret base in order to reach the surface. The game was remade into ''Gravity Hook HD'' for browser and iOS in 2010. ''Canabalt'' (2009) Saltsman developed the endless runner ''Canabalt'' in 2009, where an anonymous runner moves in one direction ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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LA Game Space
LA Game Space was a nonprofit organization focused on experimental game design, research and education. The crowdfunded project planned to open an exhibition space in Los Angeles, along with a research wing, a space for workshops and support for artists in residence. The organization exceeded its crowdfunding target in 2012, but closed down in 2018 having failed to open a physical venue. History Founding The project originated in November 2009, founded by Adam Robezzoli and Daniel Rehn. The organisation claimed that it spent three years planning and organizing collaborators and events. However, Eric Nakamura of Giant Robot indicated that he had only a single meeting with the group in 2011, after which his name was applied to promotional materials for the project. He was listed as an "advisory board" member without any further involvement. Kickstarter & experimental games The organisation launched a Kickstarter in 2012. In an interview with ''Forbes'', Rehn described the organis ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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2013 Video Games
Numerous video games were released in 2013. Many awards went to games such as '' Madden NFL 25'', '' NBA 2K14'', '' WWE 2K14'', '' NBA Live 14'', '' BioShock Infinite'', ''Grand Theft Auto V'', '' The Last of Us'', and '' The Legend of Zelda: A Link Between Worlds''. New video game consoles released in 2013 include the PlayStation 4 from Sony Computer Entertainment and the Xbox One from Microsoft. Top-rated games Major awards Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Highest-grossing games The following were 2013's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, digital purchases, subscriptions, microtransactions, free-to-play and pay-to-play) across all platforms (including mobile, PC and console platforms). Events Notable deaths * September 19 – Hiroshi Yamauchi, 85, Japanese businessman and third president of Nintendo (1949-2002) * Octobe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Keita Takahashi
is a Japanese game developer and artist. He is best known for creating the '' Katamari'' game franchise and working as director and lead designer on ''Katamari Damacy'' as well as its sequel, '' We Love Katamari''. The original game was a surprise hit and soon garnered a cult following. After leaving Namco, Takahashi co-founded the indie game studio Uvula in 2010 with his wife Asuka Sakai. Career Takahashi entered the Musashino Art University to study sculpting in 1995. After graduating he had lost interest in sculpting as a full-time career and pivoted to video games instead. He joined Namco approximately in 1999 and started working on multiple smaller projects as an artist for the video game publisher. While working at Namco, Takahashi was thinking of original game ideas, but unable to pitch them due to him being in the art department. He eventually joined the Namco Digital Hollywood Game Laboratory, a game design academy run by Namco. He recruited nearly a dozen of its stude ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Linux Games
Linux, Linux-based operating systems can be used for playing video games. Because few games natively support the Linux kernel, various software has been made to run Microsoft Windows, Windows games, software, and programs, such as Wine (software), Wine, Cedega (software), Cedega, DXVK, and Proton (software), Proton, and managers such as Lutris and PlayOnLinux. The Linux gaming community has a presence on the internet with users who attempt to run games that are not officially supported on Linux. History Linux gaming started largely as an extension of the already present Unix :Unix games, gaming scene, which dates back to that History of Unix#1960s, system's conception in 1969 with the game ''Space Travel (video game), Space Travel'' and the History of Unix#1970s, first edition in 1971, with both systems sharing many similar titles. These games were mostly either arcade and parlour type games or text adventures using libraries like Curses (programming library), curses. A not ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Windows Games
This is an index of Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ... games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games * List of cancelled Windows games {{Index footer Windows Windows ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Indie Games
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large Video game publisher, game publisher, in contrast to most AAA (video game industry), "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur and hobbyist programming that grew with the introduction of the personal computer and the simple BASIC computer language in the 1970s and 1980s. So-called bedroom coders, particularly in the United Kingdom and other parts of Europe, made their ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MacOS Games
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. Within the market of Desktop computer, desktop and laptop computers, it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of all Linux distributions, including ChromeOS and SteamOS. , the most recent release of macOS is MacOS Sequoia, macOS 15 Sequoia, the 21st major version of macOS. Mac OS X succeeded classic Mac OS, the primary Mac operating systems, Macintosh operating system from 1984 to 2001. Its underlying architecture came from NeXT's NeXTSTEP, as a result of NeXT#1997–2006: Acquisition by Apple, Apple's acquisition of NeXT, which also brought Steve Jobs back to Apple. The first desktop version, Mac OS X 10.0, was released on March 24, 2001. Mac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Art Games
An art game (or arthouse game) is a work of interactive new media digital software art as well as a member of the "art game" subgenre of the serious video game. The term "art game" was first used academically in 2002 and it has come to be understood as describing a video game designed to emphasize art or whose structure is intended to produce some kind of reaction in its audience. Art games are ''interactive''Holmes, Tiffany. Arcade Classics Span Art? Current Trends in the Art Game Genre''. Melbourne DAC 2003. 2003. (usually ''competitive'' against the computer, self, or other players)Cannon, Rebecca. "Introduction to Artistic Computer Game Modification". Plaything Conference 2003 (Sydney, Australia). October 2003. and the result of ''artistic intent'' by the party offering the piece for consideration.Stalker, Phillipa Jane. Gaming In Art: A Case Study Of Two Examples Of The Artistic Appropriation Of Computer Games And The Mapping Of Historical Trajectories Of 'Art Games' Ve ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Paste (magazine)
''Paste'' is an American monthly music and entertainment digital magazine, headquartered in Atlanta, Georgia, with studios in Atlanta and Manhattan, and owned by Paste Media Group. The magazine began as a website in 1998. It ran as a print publication from 2002 to 2010 before converting to online-only. History The magazine was founded as a quarterly in July 2002 and was owned by Josh Jackson, Nick Purdy, and Tim Regan-Porter. In October 2007, the magazine tried the "Radiohead" experiment, offering new and current subscribers the ability to pay what they wanted for a one-year subscription to ''Paste''. The subscriber base increased by 28,000, but ''Paste'' president Tim Regan-Porter noted the model was not sustainable; he hoped the new subscribers would renew the following year at the current rates and the increase in web traffic would attract additional subscribers and advertisers. Amidst an economic downturn, ''Paste'' began to suffer from lagging ad revenue, as did other m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Telfair Museums
Telfair Museums, in the historic district of Savannah, Georgia, was the first public art museum in the Southern United States. Founded through the bequest of Mary Telfair (1791–1875), a prominent local citizen, and operated by the Georgia Historical Society until 1920, the museum opened in 1886 in the Telfair family's renovated Regency style mansion, known as the Telfair Academy. The museum currently contains a collection of over 4,500 American and European paintings, sculptures, and works on paper, housed in three buildings: the 1818 Telfair Academy (formerly the Telfair family home); the 1816 Owens-Thomas House & Slave Quarters, which are both National Historic Landmarks designed by British architect William Jay in the early nineteenth century; and the contemporary Jepson Center for the Arts, designed by Moshe Safdie and completed in 2006. Buildings Each of the museum's three buildings houses a collection corresponding to the era in which it was built. Telfair Academ ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Internet Archive
The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including websites, Application software, software applications, music, audiovisual, and print materials. The Archive also advocates a Information wants to be free, free and open Internet. Its mission is committing to provide "universal access to all knowledge". The Internet Archive allows the public to upload and download digital material to its data cluster, but the bulk of its data is collected automatically by its web crawlers, which work to preserve as much of the public web as possible. Its web archiving, web archive, the Wayback Machine, contains hundreds of billions of web captures. The Archive also oversees numerous Internet Archive#Book collections, book digitization projects, collectively one of the world's largest book digitization efforts. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |