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Associative Array
In computer science, an associative array, key-value store, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with ''finite'' domain. It supports 'lookup', 'remove', and 'insert' operations. The dictionary problem is the classic problem of designing efficient data structures that implement associative arrays. The two major solutions to the dictionary problem are hash tables and search trees..Dietzfelbinger, M., Karlin, A., Mehlhorn, K., Meyer auf der Heide, F., Rohnert, H., and Tarjan, R. E. 1994"Dynamic Perfect Hashing: Upper and Lower Bounds". SIAM J. Comput. 23, 4 (Aug. 1994), 738-761. http://portal.acm.org/citation.cfm?id=182370 It is sometimes also possible to solve the problem using directly addressed arrays, binary search trees, or other more specialized structures. Many programmin ...
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
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Software Design Pattern
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. A design pattern is not a rigid structure to be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of problem that can be deployed in many different situations. Design patterns can be viewed as formalized best practices that the programmer may use to solve common problems when designing a software application or system. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects that are involved. Patterns that imply mutable state may be unsuited for functional programming languages. Some patterns can be rendered unnecessary in languages that have built-in support for solving the problem they are trying to solve, and object-oriented patterns are no ...
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Linked List
In computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory. Instead, each element points to the next. It is a data structure consisting of a collection of nodes which together represent a sequence. In its most basic form, each node contains data, and a reference (in other words, a ''link'') to the next node in the sequence. This structure allows for efficient insertion or removal of elements from any position in the sequence during iteration. More complex variants add additional links, allowing more efficient insertion or removal of nodes at arbitrary positions. A drawback of linked lists is that data access time is linear in respect to the number of nodes in the list. Because nodes are serially linked, accessing any node requires that the prior node be accessed beforehand (which introduces difficulties in pipelining). Faster access, such as random access, is not feasible. Arrays have better cache ...
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Association List
In computer programming and particularly in Lisp, an association list, often referred to as an alist, is a linked list in which each list element (or node) comprises a key and a value. The association list is said to ''associate'' the value with the key. In order to find the value associated with a given key, a sequential search is used: each element of the list is searched in turn, starting at the head, until the key is found. Associative lists provide a simple way of implementing an associative array, but are efficient only when the number of keys is very small. Operation An associative array is an abstract data type that can be used to maintain a collection of key–value pairs and look up the value associated with a given key. The association list provides a simple way of implementing this data type. To test whether a key is associated with a value in a given association list, search the list starting at its first node and continuing either until a node containing the ...
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JSON
JSON (JavaScript Object Notation, pronounced or ) is an open standard file format and electronic data interchange, data interchange format that uses Human-readable medium and data, human-readable text to store and transmit data objects consisting of name–value pairs and array data type, arrays (or other serialization, serializable values). It is a commonly used data format with diverse uses in electronic data interchange, including that of web applications with server (computing), servers. JSON is a Language-independent specification, language-independent data format. It was derived from JavaScript, but many modern programming languages include code to generate and parse JSON-format data. JSON filenames use the extension .json. Douglas Crockford originally specified the JSON format in the early 2000s. Transcript: He and Chip Morningstar sent the first JSON message in April 2001. Naming and pronunciation The 2017 international standard (ECMA-404 and ISO/IEC 21778:2017) ...
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Python (programming Language)
Python is a high-level programming language, high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is type system#DYNAMIC, dynamically type-checked and garbage collection (computer science), garbage-collected. It supports multiple programming paradigms, including structured programming, structured (particularly procedural programming, procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC (programming language), ABC programming language, and he first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000. Python 3.0, released in 2008, was a major revision not completely backward-compatible with earlier versions. Python 2.7.18, released in 2020, was the last release of ...
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Bidirectional Map
In computer science, a bidirectional map is an associative data structure in which the (key, value) pairs form a one-to-one correspondence. Thus the binary relation is functional in each direction: each value can also be mapped to a unique key. A pair (a, b) thus provides a unique coupling between a and b so that b can be found when a is used as a key and a can be found when b is used as a key. Mathematically, a bidirectional map can be defined a bijection f: X \to Y between two different sets of keys X and Y of equal cardinality The thumb is the first digit of the hand, next to the index finger. When a person is standing in the medical anatomical position (where the palm is facing to the front), the thumb is the outermost digit. The Medical Latin English noun for thum ..., thus constituting an injective and surjective function: \begin & \forall x, x' \in X, f(x) = f(x') \Rightarrow x = x' \\ & \forall y \in Y, \exists x \in X : y=f(x) \end \Rightarrow \exists f^(x) ...
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Multimap
In computer science, a multimap (sometimes also multihash, multidict or multidictionary) is a generalization of a map or associative array abstract data type in which more than one value may be associated with and returned for a given key. Both map and multimap are particular cases of containers (for example, see C++ Standard Template Library containers). Often the multimap is implemented as a map with lists or sets as the map values. Examples * In a student enrollment system, where students may be enrolled in multiple classes simultaneously, there might be an association for each enrollment of a student in a course, where the key is the student ID and the value is the course ID. If a student is enrolled in three courses, there will be three associations containing the same key. * The index of a book may report any number of references for a given index term, and thus may be coded as a multimap from index terms to any number of reference locations or pages. * Querystrings may ...
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Iterator
In computer programming, an iterator is an object that progressively provides access to each item of a collection, in order. A collection may provide multiple iterators via its interface that provide items in different orders, such as forwards and backwards. An iterator is often implemented in terms of the structure underlying a collection implementation and is often tightly coupled to the collection to enable the operational semantics of the iterator. An iterator is behaviorally similar to a database cursor. Iterators date to the CLU programming language in 1974. Pattern An iterator provides access to an element of a collection (''element access'') and can change its internal state to provide access to the next element (''element traversal''). It also provides for creation and initialization to a first element and indicates whether all elements have been traversed. In some programming contexts, an iterator provides additional functionality. An iterator allows a consu ...
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Exception Handling
In computing and computer programming, exception handling is the process of responding to the occurrence of ''exceptions'' – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an exception breaks the normal flow of execution and executes a pre-registered ''exception handler''; the details of how this is done depend on whether it is a hardware or software exception and how the software exception is implemented. Exceptions are defined by different layers of a computer system, and the typical layers are CPU-defined interrupts, operating system (OS)-defined signals, programming language-defined exceptions. Each layer requires different ways of exception handling although they may be interrelated, e.g. a CPU interrupt could be turned into an OS signal. Some exceptions, especially hardware ones, may be handled so gracefully that execution can resume where it was interrupted. Definition The definition of an excep ...
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Flynn's Taxonomy
Flynn's taxonomy is a classification of computer architectures, proposed by Michael J. Flynn in 1966 and extended in 1972. The classification system has stuck, and it has been used as a tool in the design of modern processors and their functionalities. Since the rise of multiprocessing central processing units (CPUs), a multiprogramming context has evolved as an extension of the classification system. Vector processing, covered by Duncan's taxonomy, is missing from Flynn's work because the Cray-1 was released in 1977: Flynn's second paper was published in 1972. Classifications The four initial classifications defined by Flynn are based upon the number of concurrent instruction (or control) streams and data streams available in the architecture. Flynn defined three additional sub-categories of SIMD in 1972. Single instruction stream, single data stream (SISD) A sequential computer which exploits no parallelism in either the instruction or data streams. Single control unit (CU) fet ...
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Associative Property
In mathematics, the associative property is a property of some binary operations that rearranging the parentheses in an expression will not change the result. In propositional logic, associativity is a Validity (logic), valid rule of replacement for well-formed formula, expressions in Formal proof, logical proofs. Within an expression containing two or more occurrences in a row of the same associative operator, the order in which the Operation (mathematics), operations are performed does not matter as long as the sequence of the operands is not changed. That is (after rewriting the expression with parentheses and in infix notation if necessary), rearranging the parentheses in such an expression will not change its value. Consider the following equations: \begin (2 + 3) + 4 &= 2 + (3 + 4) = 9 \,\\ 2 \times (3 \times 4) &= (2 \times 3) \times 4 = 24 . \end Even though the parentheses were rearranged on each line, the values of the expressions were not altered. Since this holds ...
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