Action–domain–responder
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Action–domain–responder
Action–domain–responder (ADR) is a software architectural pattern that was proposed by Paul M. Jones as a refinement of Model–view–controller (MVC) that is better suited for web applications. ADR was devised to match the request-response flow of HTTP communications more closely than MVC, which was originally designed for desktop software applications. Similar to MVC, the pattern is divided into three parts. Components * The ''action'' takes HTTP requests (URLs and their methods) and uses that input to interact with the ''domain'', after which it passes the domain's output to one and only one ''responder''. * The ''domain'' can modify state, interacting with storage and/or manipulating data as needed. It contains the business logic. * The ''responder'' builds the entire HTTP response from the ''domain'''s output which is given to it by the ''action''. Comparison to MVC ADR should not be mistaken for a renaming of MVC; however, some similarities do exist. *The MVC ''mo ...
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Model–view–controller
Model–view–controller (MVC) is a software architectural pattern commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: * the model, the internal representations of information * the view, the interface that presents information to and accepts it from the user * the controller, the software linking the two. Traditionally used for desktop graphical user interfaces (GUIs), this pattern became popular for designing web applications. Popular programming languages have MVC frameworks that facilitate the implementation of the pattern. __TOC__ History One of the seminal insights in the early development of graphical user interfaces, MVC became one of the first approaches to describe and implement software constructs in terms of their responsibilities. Trygve Reenskaug created MVC while working on Smalltalk-79 as a visiting scientist at the Xerox Palo Alto Research Center (PARC) in the late 1970 ...
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Architectural Pattern
Software architecture pattern is a reusable, proven solution to a specific, recurring problem focused on architectural design challenges, which can be applied within various architectural styles. Examples Some examples of architectural patterns: * Publish–subscribe pattern * Message broker See also * List of software architecture styles and patterns * Process Driven Messaging Service * Enterprise architecture Enterprise architecture (EA) is a business function concerned with the structures and behaviours of a business, especially business roles and processes that create and use business data. The international definition according to the Federation of ... * Common layers in an information system logical architecture References Bibliography * * * {{Design Patterns patterns Software design patterns ...
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HTTP
HTTP (Hypertext Transfer Protocol) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. HTTP is the foundation of data communication for the World Wide Web, where hypertext documents include hyperlinks to other resources that the user can easily access, for example by a Computer mouse, mouse click or by tapping the screen in a web browser. Development of HTTP was initiated by Tim Berners-Lee at CERN in 1989 and summarized in a simple document describing the behavior of a client and a server using the first HTTP version, named 0.9. That version was subsequently developed, eventually becoming the public 1.0. Development of early HTTP Requests for Comments (RFCs) started a few years later in a coordinated effort by the Internet Engineering Task Force (IETF) and the World Wide Web Consortium (W3C), with work later moving to the IETF. HTTP/1 was finalized and fully documented (as version 1.0) in 1996 ...
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Laravel
Laravel is a open-source software, free and open-source PHP-based web framework for building web applications. It was created by Taylor Otwell and intended for the development of web applications following the model–view–controller (MVC) architectural pattern and based on Symfony. Some of the features of Laravel include modular Application-level package manager, packaging system with a dedicated dependency manager, different ways for accessing relational databases, utilities that aid in application deployment and maintenance, and its orientation toward syntactic sugar. The source code of Laravel is hosted on GitHub and licensed under the terms of the MIT License. History Taylor Otwell created Laravel as an attempt to provide a more advanced alternative to the CodeIgniter framework, which did not provide certain features such as built-in support for user authentication and authorization. Laravel's first beta release was made available on June 9, 2011, followed by the Larav ...
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Web Framework
A web framework (WF) or web application framework (WAF) is a software framework that is designed to support the development of web applications including web services, web resources, and web APIs. Web frameworks provide a standard way to build and deploy web applications on the World Wide Web. Web frameworks aim to automate the overhead associated with common activities performed in web development. For example, many web frameworks provide libraries for database access, templating frameworks, and session management, and they often promote code reuse. Although they often target development of dynamic web sites, they are also applicable to static websites. History As the design of the World Wide Web was not inherently dynamic, early hypertext consisted of hand-coded HTML text files that were published on web servers. Any modifications to published pages needed to be performed by the pages' author. In 1993, the Common Gateway Interface (CGI) standard was introduced for i ...
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Software Design Patterns
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. A design pattern is not a rigid structure to be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of problem that can be deployed in many different situations. Design patterns can be viewed as formalized best practices that the programmer may use to solve common problems when designing a software application or system. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects that are involved. Patterns that imply mutable state may be unsuited for functional programming languages. Some patterns can be rendered unnecessary in languages that have built-in support for solving the problem they are trying to solve, and object-oriented patterns are no ...
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