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Aces Of ANSI Art
Aces of ANSI Art (abbreviated as ) was the first group of artists specifically organized for the purposes of creating and distributing ANSI art. The group was founded and operated by two BBS enthusiasts from California, "Zyphril" and "Chips Ahoy", from 1989 through 1991. History The group was initially formed in 1989 during the BBS era, but soon after the group's founding, ANSI art groups took on a life of their own, growing increasingly popular and spawning what would come to be known as the "artscene." ANSI art, which initially began as a method for bulletin board sysops to draw users to their boards, but with the emergence of organized groups, the artscene became associated with "underground" culture, such as warez boards. In 1990, a schism occurred when a small but influential group of members left the group to form ACiD Productions. ACiD (ANSI Creators In Demand) grew to become the first ''international'' artscene group. Membership * Chips Ahoy (Founder) * Zyphril (Fou ...
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Governmental Organization
A government or state agency, sometimes an appointed commission, is a permanent or semi-permanent organization in the machinery of government that is responsible for the oversight and administration of specific functions, such as an administration. There is a notable variety of agency types. Although usage differs, a government agency is normally distinct both from a department or ministry, and other types of public body established by government. The functions of an agency are normally executive in character since different types of organizations (''such as commissions'') are most often constituted in an advisory role—this distinction is often blurred in practice however, it is not allowed. A government agency may be established by either a national government or a state government within a federal system. Agencies can be established by legislation or by executive powers. The autonomy, independence, and accountability of government agencies also vary widely. History Early exa ...
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Demoscene
The demoscene is an international computer art subculture focused on producing demos: self-contained, sometimes extremely small, computer programs that produce audiovisual presentations. The purpose of a demo is to show off programming, visual art, and musical skills. Demos and other demoscene productions (graphics, music, videos, games) are shared at festivals known as demoparties, voted on by those who attend and released online. The scene started with the home computer revolution of the early 1980s, and the subsequent advent of software cracking. Crackers altered the code of video games to remove copy protection, claiming credit by adding introduction screens of their own ("cracktros"). They soon started competing for the best visual presentation of these additions. Through the making of intros and stand-alone demos, a new community eventually evolved, independent of the gaming and software sharing scenes. Demoscene productions can be made with the latest consumer tech ...
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Artscene Groups
The computer art scene, or simply artscene, is the community interested and active in the creation of computer-based artwork. Early computer art The history of computer art predates the computer art scene for several decades, with the first experiments having taken place in the early 1950s. Devices like plotters and teletypewriters were commonly used instead of video display screens. The earliest precursors to ASCII art can be found in RTTY art, that is, pictures created by amateur radio enthusiasts with teleprinters using the Baudot code. In the early days of microcomputers, what could be shown on a typical video display screen was limited to plain and simple text, such as that found in the ASCII code set. In the early 1980s, users of IBM PC compatible computers began to experiment with ways of forming simple pictures and designs using only the 255 characters within the Extended ASCII character set, specifically known as code page 437, created by IBM. Modems and networking t ...
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1989 Establishments In The United States
File:1989 Events Collage.png, From left, clockwise: The Cypress structure collapses as a result of the 1989 Loma Prieta earthquake, killing motorists below; The proposal document for the World Wide Web is submitted; The Exxon Valdez oil tanker runs aground in Prince William Sound, Alaska, causing a large oil spill; The Fall of the Berlin Wall begins the downfall of Communism in Eastern Europe, and heralds German reunification; The United States invades Panama to depose Manuel Noriega; The Singing Revolution led to the independence of the Baltic states of Estonia, Latvia, and Lithuania from the Soviet Union; The stands of Hillsborough Stadium in Sheffield, Yorkshire, where the Hillsborough disaster occurred; Students demonstrate in Tiananmen Square, Beijing; many are killed by forces of the Chinese Communist Party., 300x300px, thumb rect 0 0 200 200 1989 Loma Prieta earthquake rect 200 0 400 200 World Wide Web rect 400 0 600 200 Exxon Valdez oil spill rect 0 200 300 400 1989 Tiananm ...
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Computer Art Scene
The computer art scene, or simply artscene, is the community interested and active in the creation of computer-based artwork. Early computer art The history of computer art predates the computer art scene for several decades, with the first experiments having taken place in the early 1950s. Devices like plotters and teletypewriters were commonly used instead of video display screens. The earliest precursors to ASCII art can be found in RTTY art, that is, pictures created by amateur radio enthusiasts with teleprinters using the Baudot code. In the early days of microcomputers, what could be shown on a typical video display screen was limited to plain and simple text, such as that found in the ASCII code set. In the early 1980s, users of IBM PC compatible computers began to experiment with ways of forming simple pictures and designs using only the 255 characters within the Extended ASCII character set, specifically known as code page 437, created by IBM. Modems and network ...
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Artpack
An artpack is an archive of computer artwork which is distributed in a compressed format such as ZIP or RAR. While most artpacks today contain either ANSI and ASCII art or ''hirez'' VGA, they may also include a combination of RIPscrip art, tracked or otherwise digital music, poetry and editorials, 3D computer animation and related software utilities. The first artpack ever was ''The Acquisition'', released by ACiD Productions ACiD Productions (ACiD) is a digital art group. Founded in 1990, the group originally specialized in ANSI artwork for BBSes. More recently, they have extended their reach into other graphical media and computer software development. During the B ... in the early 1990s. BBS: The Documentary, Episode 5: ARTSCENE. Artpacks were originally released on a monthly basis by competing groups in the artscene, naming their files accordingly, i.e. . Very few groups still carry on the tradition of monthly releases in this day, rather they opt to numbering their artp ...
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Textfiles
Textfiles may refer to: *Text file A text file (sometimes spelled textfile; an old alternative name is flatfile) is a kind of computer file that is structured as a sequence of lines of electronic text. A text file exists stored as data within a computer file system. In operat ...s, computer files of text * textfiles.com, an archive of text files {{disambiguation ...
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Wired News
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online magazine, online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Francisco, California, and has been in publication since March/April 1993. Several spin-offs have been launched, including ''Wired UK'', ''Wired Italia'', ''Wired Japan'', and ''Wired Germany''. From its beginning, the strongest influence on the magazine's editorial outlook came from founding editor and publisher Louis Rossetto. With founding creative director John Plunkett, Rossetto in 1991 assembled a 12-page prototype, nearly all of whose ideas were realized in the magazine's first several issues. In its earliest colophon (publishing), colophons, ''Wired'' credited Canadian media theorist Marshall McLuhan as its "patron saint". ''Wired'' went on to chronicle the evolution of digital technology and its impact on society. ' ...
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Kim Zetter
Kim Zetter is an American investigative journalist and author who has covered cybersecurity and national security since 1999. She has broken numerous stories over the years about NSA surveillance, WikiLeaks, and the hacker underground, including an award-winning series about the security problems with electronic voting machines. She has three times been voted one of the top ten security journalists in the U.S. by her journalism peers and security professionals. She is considered one of the world's experts on Stuxnet, a malicious computer worm used to sabotage Iran's nuclear program, and published a book on the topic called ''Countdown to Zero Day: Stuxnet and the Launch of the World's First Digital Weapon''. Biography She has written on a wide variety of subjects from the Kabbalah to dining out in San Francisco to Israel to cryptography and electronic voting, and her work has been published in newspapers and magazines all over the world, including the ''Los Angeles Times'', ''San ...
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The Documentary
''The Documentary'' is the debut studio album by American rapper the Game. It was released on January 18, 2005, by Aftermath Entertainment, G-Unit Records, The Black Wall Street Records and Interscope Records. The record serves as his major-label debut, preceded by his independently released debut '' Untold Story'' in 2004. In 2001, while the Game was in hospital recovering from a shooting, he decided to pursue a career in music. He released the mixtape, "Q.B. 2 Compton" under his then record label "Get Low Recordz" in 2002, which was later was discovered by Dr. Dre and led to him signing the Game to his label, Aftermath Entertainment. The album includes production from high-profile producers such as Dr. Dre, Kanye West, Scott Storch and Timbaland, among others, and guest appearances from 50 Cent, Eminem, Nate Dogg and Faith Evans, among others. This would be the Game's only album on Aftermath and G-Unit Records, as he left the label later in 2006 after a feud began between him an ...
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Software Art
Software art is a work of art where the creation of software, or concepts from software, play an important role; for example software applications which were created by artists and which were intended as artworks. As an artistic discipline software art has attained growing attention since the late 1990s. It is closely related to Internet art since it often relies on the Internet, most notably the World Wide Web, for dissemination and critical discussion of the works. Art festivals such as FILE Electronic Language International Festival (São Paulo), Transmediale (Berlin), Prix Ars Electronica (Linz) and readme (Moscow, Helsinki, Aarhus, and Dortmund) have devoted considerable attention to the medium and through this have helped to bring software art to a wider audience of theorists and academics. Selection of artists and works * Scott Draves is best known for creating the Electric Sheep in 1999, the Bomb visual-musical instrument in 1995, and the Fractal flame algorithm in 1992. ...
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Pixel Art
Pixel art () is a form of digital art drawn with graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers and arcade video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of pixels and colors available. The art form is still employed to this day by pixel artists and game studios, even though the technological limitations have since been surpassed. Most works of pixel art are also restrictive both in file size and the number of colors used in their color palette because of software limitations — in order to achieve a certain aesthetic or simply to reduce the perceived noise. Older forms of pixel art tend to employ smaller palettes, with some video games being made using just two colors (1-bit color depth). Because of these self-imposed limitations, pixel art presents strong similar ...
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