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''The 3-D Battles of WorldRunner'' (shortened to ''3-D WorldRunner'' on the North American box art), originally released in Japan as , is a 1987 third-person
rail shooter Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 '' Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no di ...
platform Platform may refer to: Arts * Platform, an arts centre at The Bridge, Easterhouse, Glasgow * ''Platform'' (1993 film), a 1993 Bollywood action film * ''Platform'' (2000 film), a 2000 film by Jia Zhangke * '' The Platform'' (2019 film) * Pla ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed and published by
Square In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
for the
Family Computer Disk System The commonly shortened to the Famicom Disk System, is a peripheral for Nintendo's Nintendo Entertainment System, Family Computer (Famicom) home video game console, released in Japan on February 21, 1986. The system uses proprietary floppy disk ...
. It was later ported to cartridge format and published by Acclaim for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
. For its time, the game was technically advanced; the game's
three-dimensional In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (''coordinates'') are required to determine the position (geometry), position of a point (geometry), poi ...
scrolling effect is very similar to the linescroll effects used by ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the ra ...
'' and many
racing game Racing games are a video game genre in which the player participates in a motor racing, racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more re ...
s of the day as well as the forward-scrolling effect of
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's 1985 third-person rail shooter ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but techni ...
''.(February 1999). "Hironobu Sakaguchi: The Man Behind the Fantasies". ''
Next Generation Magazine ''Next Generation'' was a US video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared content with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was ...
'', vol 50.
''3-D WorldRunner'' was an early forward-scrolling
pseudo-3D 2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in ...
third-person platform-action game where players were free to move in any forward-scrolling direction and had to leap over obstacles and chasms. It was also notable for being one of the first stereoscopic 3-D games. ''WorldRunner'' was designed by
Hironobu Sakaguchi is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the ''Fi ...
and
Nasir Gebelli Nasir Gebelli (, also Nasser Gebelli, born 1957) is an Iranian-American programmer and video game designer usually credited in his games as simply Nasir. He became known in the early 1980s for programming action games for Apple II, such as '' ...
, with music composed by
Nobuo Uematsu is a Japanese composer and keyboardist best known for his contributions to the ''Final Fantasy'' video game series by Square Enix. A self-taught musician, he began playing the piano at the age of twelve, with English singer-songwriter Elton Joh ...
. All were later core members of the team behind the ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
''
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
series.


Gameplay

''WorldRunner'' features many sprite-based elements that are typical of a forward-scrolling
rail shooter Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 '' Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no di ...
game, where the player focuses on destroying or dodging onscreen enemies against a scrolling background. ''3-D WorldRunner'' incorporates a distinct third-person view, where the camera angle is positioned behind the main character. As Jack, players make their way through eight worlds, battling hostile alien creatures such as blob monsters and leaping over bottomless
canyon A canyon (; archaic British English spelling: ''cañon''), gorge or chasm, is a deep cleft between escarpments or cliffs resulting from weathering and the erosive activity of a river over geologic time scales. Rivers have a natural tendency t ...
s. Each world is divided into different quadrants, and the player must pass through each quadrant before the time counter on the bottom of the game screen reaches zero. In each quadrant, the player can find pillar-like columns that house
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s, objects that are beneficial or add extra abilities to the game character such as temporary invincibility or laser missiles. At the end of each world's last quadrant is a serpentine creature which must be defeated to advance. A status bar at the bottom of the screen displays the player's score, the time counter, the world number, the world quadrant, the number of bonus stars (items that increase the player's score count) collected by the player, and the number of lives remaining. Because the game is set against a constantly scrolling screen, Jack's movement cannot be stopped, but the player can speed up or slow down Jack's pace. The player is also allowed a degree of limited horizontal movement. When fighting Serpentbeasts at the end of each world, the player is capable of moving Jack freely in all directions. Jack's basic actions consist of jumping, used to dodge canyons and enemies, and firing collectible missiles of various types to destroy enemies. Part of the appeal and selling point of ''WorldRunner'' was its "3D mode". It was the first of three games by Square to feature such an option. To enter or exit 3D mode, players would press the select button. When the 3D mode is enabled, the game uses computer image processing techniques to combine images from two slightly different viewpoints into a single image in a process known as
anaglyph 3D Anaglyph 3D is the Stereoscopy, stereoscopic 3D effect achieved by means of encoding each eye's image using filters of different (usually Complementary colors, chromatically opposite) colors, typically red and cyan. Anaglyph 3D images contain ...
. While North American copies of the game included a pair of 3D glasses for players to view the effect, such glasses were sold separately from Japanese copies.


Plot

Players assume the role of Jack the WorldRunner, a wild "space cowboy" on a mission to save various planets overrun by serpentine beasts. The game takes place in Solar System #517, which is being overrun by a race of aliens known as Serpentbeasts, who are led by the evil Grax. As WorldRunner, the player must battle through eight planets to find and destroy Grax with fireballs.


Development

In a 1999 interview with ''NextGeneration'' magazine, Sakaguchi admitted that he "liked ''Space Harrier''", but said that his main reason for the development of the game was that Square owner
Masafumi Miyamoto Masafumi Miyamoto (宮本 雅史, Miyamoto Masafumi, born 1957) is a Japanese investor and businessman, best known as the founder of the video game developer Square. Miyamoto graduated from Waseda University in 1983 and later joined his father's ...
wanted to demonstrate
Nasir Gebelli Nasir Gebelli (, also Nasser Gebelli, born 1957) is an Iranian-American programmer and video game designer usually credited in his games as simply Nasir. He became known in the early 1980s for programming action games for Apple II, such as '' ...
's 3D programming techniques for which he had been hired.


Reception

At the time of release, ''Cashbox'' magazine praised the games visual effects and the variety of enemies and obstacles. In retrospective reviews, the game had a mixed reception. ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' praises the surrealistic landscape and behind the character running capability, but noted that they were not capable of seeing the 3D effect even with the 3D glasses on. ''Retro Gamer'' criticized for being a seeming ripoff of
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but techni ...
'', noting that even the bosses of both games look similar. They did applaud the soundtrack and the bright visuals, comparing the color palette to ''
Fantasy Zone is a 1986 horizontally scrolling shooter video game developed and published by Sega for Arcade video game, arcades. It is the first game in the ''Fantasy Zone'' series. It was later ported to a wide variety of consoles, including the Master S ...
''. Vito Gesualdi of ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'' named it among the "five most notorious videogame ripoffs of all time" in 2013. Commercially, the game was met with modest success, selling roughly 500,000 copies worldwide. The sales of this game title and other titles from Square at this time were not enough for Square to stay in business, and the companies fortunes only turned around with the release of the first ''Final Fantasy''.


Sequel

is a Japan-only follow-up to the game released on December 7, 1987, developed by the same team who did the original, but as a regular cart instead of for the Disk System. ''JJ'' was one of the few games to utilize the
Famicom 3D System The , commonly known as the , is a stereoscopic video game accessory produced by Nintendo for its Family Computer (Famicom) console. It was released exclusively in Japan on October 21, 1987, at an MSRP of ¥6,000. The 3D System consists of a pa ...
, and was Square's last work before the inception of the popular ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' franchise. ''JJ'' is a sort of "dark version" of the original game; it moves at a much faster pace with increased difficulty, plus a more "sinister" art style and use of color. The soundtrack was again composed by
Nobuo Uematsu is a Japanese composer and keyboardist best known for his contributions to the ''Final Fantasy'' video game series by Square Enix. A self-taught musician, he began playing the piano at the age of twelve, with English singer-songwriter Elton Joh ...
, and each track was made to match the respective track from the first game.


See also

* ''
Space Harrier 3-D is a video game developed by Sega in 1988 for the Master System. It is a sequel to the original ''Space Harrier''. Plot ''Space Harrier 3-D'' is a game in which the Space Harrier must find the missing Euria who is heir to the throne which will e ...
''


Notes


References


External links

*
とびだせ大作戦 , SQUARE ENIX
*
ジェイ ジェイ , SQUARE ENIX
* {{DEFAULTSORT:3-D Battles of WorldRunner, the 1987 video games Acclaim Entertainment games Famicom Disk System games Nintendo Entertainment System games Platformers Science fiction video games Scrolling shooters Single-player video games Square (video game company) games Square Enix franchises Video games developed in Japan Video games scored by Nobuo Uematsu Video games with stereoscopic 3D graphics