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''Pillars of Eternity II: Deadfire'' is a 2018
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
developed by
Obsidian Entertainment Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California and part of Xbox Game Studios. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquh ...
and published by
Versus Evil Versus Evil LLC was an American video game publisher founded by former ZeniMax Online Studios marketing director Steve Escalante to focus on the independent video game market. Versus Evil was bought by another publisher, tinyBuild, in November 20 ...
. It is the sequel to 2015's ''
Pillars of Eternity ''Pillars of Eternity'' is a 2015 role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive for Windows, OS X, and Linux. The game is a spiritual successor to the ''Baldur's Gate (series), Baldur's Gate'' ...
'', and was released for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
Linux Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
,
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
in May 2018, and for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
in January 2020. A version for the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
was originally announced in 2018, but has been ultimately cancelled in February 2022 after multiple delays. The game was announced in January 2017 with a
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and Alternative Finance, alternative finance, to fund projects "withou ...
campaign on
Fig The fig is the edible fruit of ''Ficus carica'', a species of tree or shrub in the flowering plant family Moraceae, native to the Mediterranean region, together with western and southern Asia. It has been cultivated since ancient times and i ...
, where it reached its funding goal within a day.


Gameplay

''Pillars of Eternity II: Deadfire'' is a
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
that is played from an
isometric perspective Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and t ...
. Both returning and new companions are available, depending upon the choices made by the player, which play an optional story role within the game. ''Deadfire'' focuses on seafaring and island exploration via a ship. Crews can also be hired to look over them and assist in ship combat. Class based gameplay returns, with each class having at least four optional sub-classes with unique skills. A new feature in ''Deadfire'' compared to the original are sub-classes.


Plot

''Deadfire'' is a direct sequel to ''
Pillars of Eternity ''Pillars of Eternity'' is a 2015 role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive for Windows, OS X, and Linux. The game is a spiritual successor to the ''Baldur's Gate (series), Baldur's Gate'' ...
'', taking place in the world of Eora. As with the first game, the player assumes the role of a "Watcher", a character with the ability to look into other people's souls and read their memories, as well as the ones of their past lives. The story begins five years after the events of the first game. Eothas, the god of light and rebirth who was believed dead, awakens under the player's stronghold Caed Nua from the first game. Eothas' awakening is extremely violent, and he destroys Caed Nua, while he drains the souls of the people in the surrounding area. The Watcher similarly has a piece of their soul torn out during the attack, but manages to barely cling to life. In this near-dead state, they are contacted by Berath, the god of death, who offers to restore their soul in exchange for agreeing to become Berath's herald and take on the task of pursuing Eothas to discover what he is planning. The hunt for Eothas takes the Watcher (and their crew) via ship to the Deadfire Archipelago, where they must try to seek out answers—answers which could throw mortals and the gods themselves into chaos. The player's actions and decisions in the first game influence certain storyline elements of ''Deadfire''. Throughout the story, the Watcher meets four different factions all vying for control over the Deadfire area: the imperialistic Royal Deadfire Company, acting on behalf of the expansionist Rauatai empire; the more profit-oriented and mercantile Vailian Trading Company, acting on behalf of the Vailian Republics; the traditionalist Huana, a tribal alliance of natives seeking to uphold their people's independence; and the Príncipi sen Patrena, a federation of pirates seeking to establish a republic of their own. The Watcher can help or hinder these factions along the way. Through their pursuit of Eothas, the Watcher eventually discovers the god's true intentions: he aims to break the Wheel, the cycle of reincarnation that governs the souls of Eora and by extension feeds the gods with the energy they need to sustain themselves, hoping that in doing so he can break the other gods' control over all mortal beings, allowing them to be free to pursue their own destinies. To that end, he seeks the mythical lost city of Ukaizo, where the mechanism controlling the Wheel is housed. Though the other gods intervene several times in an attempt to stop Eothas, he is undeterred and continues towards his goal. By either swearing fealty to one of the factions and gaining their help or acting independently, the Watcher and their ship braves the stormy sea of Ondra's Mortar, which protects the city of Ukaizo, just as Eothas makes his final approach to the Wheel, and confronts him there. Eothas, though sympathetic to the Watcher, refuses to back down from his endeavor, explaining to the Watcher that destroying the Wheel would most likely kill him and the rest of the gods for good, but that his death will also give him the power to enact a great change upon all of Eora. Before destroying the Wheel, he returns the piece of the Watcher's soul he took from them, thereby freeing them from their debt to Berath, and asks for their advice on what that change should be. An epilogue then follows, detailing the effects the Watcher's choices had on their companions, the different factions, the Deadfire, and the world at large. In the end, the Watcher resolves to head home to the Dyrwood, uncertain of what the future now holds for both gods and mortals.


Development

The game was developed by
Obsidian Entertainment Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California and part of Xbox Game Studios. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquh ...
, creators of the original ''Pillars of Eternity'', and was published by
Versus Evil Versus Evil LLC was an American video game publisher founded by former ZeniMax Online Studios marketing director Steve Escalante to focus on the independent video game market. Versus Evil was bought by another publisher, tinyBuild, in November 20 ...
with partial funding by
Fig The fig is the edible fruit of ''Ficus carica'', a species of tree or shrub in the flowering plant family Moraceae, native to the Mediterranean region, together with western and southern Asia. It has been cultivated since ancient times and i ...
. In May 2016, Obsidian CEO
Feargus Urquhart Feargus Urquhart is a Scottish-American video game designer and CEO of Obsidian Entertainment. Career Urquhart is best known for his work at Interplay Entertainment, particularly as leader of Black Isle Studios, Interplay's internal role-p ...
announced that the game had entered production. Like its predecessor, Obsidian chose to launch a
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and Alternative Finance, alternative finance, to fund projects "withou ...
campaign on Fig to raise money for the development. The campaign launched on January 26, 2017, with a funding goal of million with 2.25 million open for equity. The funding goal was achieved in under 23 hours, and surpassed $4.4 million by the end of the campaign. The game was released for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
Linux Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
, and
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
on May 8, 2018, and was initially set to be released at a later date for
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. A
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
pack, ''Critical Role Pack'' was released for free alongside the game's launch, adding additional character voices and portraits from the first campaign of ''
Critical Role ''Critical Role'' is an American web series in which a group of professional voice actors play ''Dungeons & Dragons''. The show started streaming partway through the cast's first campaign in March 2015. Campaign one ended in October 2017 aft ...
''. In January 2019, an update for the game was released that added a
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
combat style. The sequel eventually launched for PlayStation 4 and Xbox One in January 2020, but the Nintendo Switch version was ultimately confirmed as cancelled by Versus Evil via their official
Discord Discord is an instant messaging and Voice over IP, VoIP social platform which allows communication through Voice over IP, voice calls, Videotelephony, video calls, text messaging, and digital media, media. Communication can be private or take ...
server in February 2022. This follows news from a year earlier when Versus Evil ceased releasing patches for the Switch version of '' Pillars of Eternity: Complete Edition'', despite unresolved issues. Versus Evil cited the Switch's system limitations. ''Pillars of Eternity'' design director
Josh Sawyer Joshua Eric Sawyer (born October 18, 1975), more commonly known and credited as Josh Sawyer, J.E. Sawyer, or JSawyer, is an American video game designer, known for his work on role-playing video games. Early life and education Sawyer grew up in ...
explained that if the team were to create a sequel, they would set it in a different location within the game's fictional world to ensure the setting felt new and interesting. Sawyer stated that one focus of ''Deadfire'' was to address criticisms raised over the abundance of filler combat encounters in the original game. The game's size is significantly larger than the original. In 2023, Sawyer felt that both ''Pillars of Eternity'' games were his most compromised works due to crowdfunding backers' demands for conservative game design instead of implementing his new ideas. He has also said that if he ever makes ''Pillars of Eternity 3'', he would prefer to make the combat turn-based instead of using the
real-time with pause Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done u ...
system.


Reception

''Pillars of Eternity II: Deadfire'' received "generally favorable" reviews from critics, according to
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Josh Sawyer said that the game's sales were "relatively low" compared to their expectations. ''Pillars of Eternity II: Deadfire'' was nominated for "Best Storytelling" and "PC Game of the Year" at the 2018
Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted ...
, for "Best Role-Playing Game" at
The Game Awards 2018 The Game Awards 2018 was an award show that honored the best video games of 2018. It was produced and hosted by Geoff Keighley, creator and producer of The Game Awards, and was held to an invited audience at the Microsoft Theater in Los Angeles ...
, for "Fan Favorite Role Playing Game" at the Gamers' Choice Awards, for " Role-Playing Game of the Year" at the 22nd Annual D.I.C.E. Awards, for "Outstanding Achievement in Videogame Writing" at the
Writers Guild of America Awards 2018 The 71st Writers Guild of America Awards honored the best in film, television, radio and video-game writing of 2018. Winners were announced on February 17, 2019, at the Beverly Hilton Hotel, Beverly Hills, California and the Edison Ballroom, New ...
, for " Outstanding Video Game" at the 30th GLAAD Media Awards, and for "Adventure Game" and "Best Writing" at the
2019 Webby Awards The 23rd annual Webby Awards were held at Cipriani Wall Street in New York City on May 13, 2019, and hosted by actress Jenny Slate. The Webby Awards have been dubbed the "internet's highest honor". The nominees were announced on April 2, 2019 and ...
.


References


External links

* {{Obsidian Entertainment 2018 video games Cancelled Nintendo Switch games Crowdfunded video games Fantasy video games Linux games MacOS games Obsidian Entertainment games Open-world video games PlayStation 4 games Role-playing video games Single-player video games Versus Evil games Video game sequels Video games about pirates Video games developed in the United States Video games directed by Josh Sawyer Video games with gender-selectable protagonists Video games with isometric graphics Windows games Xbox Cloud Gaming games Xbox One games Video games with multiple endings