Dante's Awakening
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''Devil May Cry 3: Dante's Awakening'' is a 2005
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
developed and published by
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
. The game is a prequel to the original ''
Devil May Cry is a science fantasy action-adventure game franchise created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante (Devil May Cry), Dante and his efforts to thwart various demon invas ...
'', featuring a younger
Dante Dante Alighieri (; most likely baptized Durante di Alighiero degli Alighieri; – September 14, 1321), widely known mononymously as Dante, was an Italian Italian poetry, poet, writer, and philosopher. His ''Divine Comedy'', originally called ...
. Set a decade before the events of the first ''Devil May Cry'' in an enchanted tower called the Temen-ni-gru, the story follows Dante as he attempts to stop his twin brother,
Vergil Publius Vergilius Maro (; 15 October 70 BC21 September 19 BC), usually called Virgil or Vergil ( ) in English, was an ancient Roman poet of the Augustan period. He composed three of the most famous poems in Latin literature: the ''Eclogues'' ...
, from opening a portal to the Demon World. The game introduces combat mechanics with an emphasis on combos and fast-paced action. The story is told primarily in
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s using the game's engine, with several
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full motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than Sprite (computer graphics), sprites, vector graphics, vectors, or 3D models) to display action in the game. While many games featur ...
s. ''Devil May Cry 3'' was released in February and March 2005 for the
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and ported to
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in June and October 2006. It received highly positive reviews from critics, who saw it as a return to form for the series and praised its combat, level design, music, and characters, although some criticized its high level of difficulty in the North American release. It was re‐released in 2006 as , featuring retooled difficulty levels, the addition of mid-mission checkpoints, "GOLD mode", and Vergil as a playable character. Combined sales of both versions were over 2.3 million. It has been cited as one of the
greatest video games ever made This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platfor ...
. A 2005
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
prequel to ''Devil May Cry 3''s storyline was published in Japan and later the United States.


Gameplay

The gameplay in ''Devil May Cry 3'' consists of levels, missions, in which players battle enemies, carry out platforming tasks and solve
puzzles A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different ...
to progress through the story. The player's performance in each mission is graded from D through C, B and A, with top marks of S and SS. Grades are based on time taken to complete a mission, the number of red orbs (currency obtained from defeated enemies) gathered, "stylish" combat, item usage and damage received. The games tracks stylish combat by an on-screen gauge, which is the performance of a series of attacks ("combos") while avoiding damage. The longer a player attacks without repetition and evades damage, the higher the score. The gauge registers "Dope" after a few attacks, progressing through "Crazy", "Blast", "Alright", "Sweet", "SShowtime" to peak at "SSStylish". If Dante receives damage, the style rating falls; if the gauge is "Crazy" or below, it will reset. ''Devil May Cry 3''s battle system allows a player to link attacks, with each weapon having a set number of attacks. Devil Trigger is a mechanic which enables the player's character to assume a demonic form. This alters the character's appearance, increases attack and defense, restores health and enables special attacks. This is a departure from the previous titles, where Dante draws power from weapons and items he procures throughout the game. The Devil Trigger state lasts as long as there is energy in the Devil Trigger gauge; the gauge rises by attacking or taunting enemies in normal mode, and falls when using the Devil Trigger transformation or other abilities using Devil Trigger power. The Devil Trigger mode is not available to Dante until one-third of the way through the game, while Vergil, playable in the special edition, has the ability at the outset. The other major difference from previous ''Devil May Cry'' games is ''Devil May Cry 3''s combat system, which allows a player to choose one of Dante's four combat styles; each style has a different focus and techniques. Dante can switch between all four equipped weapons (two guns, two melees) on the fly, allowing for far greater combat freedom and variety than in previous ''Devil May Cry'' games. Style selection is available at
checkpoints Checkpoint may refer to: Places * Border checkpoint, a place on the land border between two states where travellers and/or goods are inspected * Security checkpoint, erected and enforced within contiguous areas under military or paramilitary cont ...
and at the beginning of each level. The styles are "Trickster", for dodging and agility; "Swordmaster", with abilities for swords and other weapons; "Gunslinger", with firearms techniques; and "Royal Guard", which allows a player to repel attacks with a button press (storing energy for retaliation). Later in the game, two additional styles become unlocked: "Quicksilver", slowing enemies, while the character attacks at normal speed; and "
Doppelgänger A doppelgänger ( ), sometimes spelled doppelgaenger or doppelganger, is a ghostly double of a living person, especially one that haunts its own fleshly counterpart. In fiction and mythology, a doppelgänger is often portrayed as a ghostly or p ...
", which creates a shadow double who fights alongside Dante. A second player may control the shadow double by pressing "Start" on a second controller. A two-player mode, similar to the Doppelgänger style, is accessible while Dante and Vergil battle
Arkham Arkham () is a fictional city situated in Massachusetts, United States. An integral part of the Lovecraft Country setting created by H. P. Lovecraft, Arkham is featured in many of his stories and those of other Cthulhu Mythos writers. Arkham ...
. In the
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Vergil has another style, "Dark Slayer", which is similar to Trickster. The ''Devil May Cry 3: Special Edition'' version of the game makes some changes to the gameplay. Along with making Vergil a playable character, other changes included an additional
survival mode Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges. ...
called "Bloody Palace" (which originally appeared in the second game) with 9,999 levels; a Jester fight early in the game, with optional fights later; a "Turbo Mode", increasing game speed by 20 percent; an easier GOLD mode "continue" feature, allowing a player to revive a character or restart a lost fight, and rebalanced difficulty levels. Vergil's gameplay differed from Dante's; although Dante was weaker than Vergil in terms of skills and combos, he was easier to control. Because of the game's space limitations, not all of Vergil's moves were included in the special edition. Vergil has one style, "Dark Slayer" (similar to Dante's "Trickster" style), with evasive maneuvers which can be leveled-up twice like Dante's four styles. He has three weapons: a
katana A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the ''tachi'', it was used by samurai in feudal Japan and worn with the edge fa ...
known as Yamato, Beowulf gauntlets and
greave A greave (from the Old French ''greve'' "shin, shin armor") or jambeau is a piece of armor that protects the human leg, leg. Description The primary purpose of greaves is to protect the tibia from attack. The tibia, or shinbone, is very close to ...
s and the Force Edge
broadsword The basket-hilted sword is a sword type of the early modern era characterised by a basket-shaped guard that protects the hand. The basket hilt is a development of the quillons added to swords' crossguards since the Late Middle Ages. This varie ...
. Vergil has two ranges of attack: "Summoned Swords" (creating magical swords for a variety of effects) and "Judgment Cut" (creating spheres of force). The new boss is Jester, a character encountered several times in first-edition cutscenes but not fought. In ''Devil May Cry 3: Special Edition'', he is a boss who may be fought three times. The
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
version of ''Devil May Cry 3: Special Edition'' added the ability to switch between styles at any point during combat.


Plot

''Devil May Cry 3'' starts with Dante's yet-unnamed shop in the early 1990s. A mysterious man, Arkham, arrives with an invitation from Dante's brother Vergil in the form of a demonic attack. After Dante defeats a group of demons, a huge tower erupts from the ground nearby. Sensing that Vergil is on top of the structure, Dante interprets this as a challenge. He begins fighting more demons during his journey, some of which become his weapons once defeated. Dante is attacked by a woman on a motorcycle who turns out to be
Mary Mary may refer to: People * Mary (name), a female given name (includes a list of people with the name) Religion * New Testament people named Mary, overview article linking to many of those below * Mary, mother of Jesus, also called the Blesse ...
, Arkham's daughter, who wants revenge on her father for causing her mother's death. It is revealed that Arkham works for Vergil; they plan to take Dante's half of their mother's amulet and use its power on the tower to connect the human and demonic worlds. After a number of battles and an encounter with a being named Jester, Dante reaches the tower's summit and battles Vergil. Vergil defeats Dante by stabbing him with his sword, Rebellion, steals his amulet and leaves. Dante's blood releases a seal on Rebellion, causing Dante's dormant demonic powers to emerge, and he sets out in pursuit, only to be swallowed by
Leviathan Leviathan ( ; ; ) is a sea serpent demon noted in theology and mythology. It is referenced in several books of the Hebrew Bible, including Psalms, the Book of Job, the Book of Isaiah, and the pseudepigraphical Book of Enoch. Leviathan is of ...
, a giant whale-like demon. After escaping from the beast, Dante catches Vergil in a control room in the tower's basement, where Vergil cannot reactivate the tower. The brothers fight again, until they are interrupted by Mary and Jester. Jester reveals himself to be Arkham, who has manipulated them all to reactivate the tower in order to reach the demonic world. There he plans to steal the Force Edge, the dormant form of Sparda's sword with his power, using it to rule a demon-infested Earth.Arkham: He plucks the threads that make us dance, finger and toe! We surrender in joy to the lowest of the foul and rank; we submerge through darkness, rancid filth. Hour by hour, we move downward, ever closer to Hell, in a slow, steady gait. Now, let the world resonate! Sloth! Gluttony! Greed! Envy! Lust! Wrath! And pride! A bell of chaos that tolls human desires! After two thousand long years, the once sealed gate to the demonic world will open! Destruction! Carnage and Despair! Let your instincts drive you! Entrap this world in fear! As its very name Temen-ni-gru strikes terror into the heart of mankind. Then I will become the ultimate ruler of this wasteland engulfed with pandemonium. The demonic power that Sparda once imprisoned... will be mine! (''Devil May Cry 3'') Capcom, 2005 The tower transforms as the spell is broken; Arkham is carried to the summit, and Vergil disappears in the confusion. Dante battles his way back up the tower, fighting Mary for the right to pursue Arkham. He is victorious, and Mary lends him her most powerful weapon. Reaching the summit, Dante crosses to the demonic world and catches Arkham, who has by now assumed Sparda's demonic form. Overwhelmed by power, Arkham transforms into a blob-like creature and attacks Dante. During their fight, Vergil reappears, and the brothers work together to expel Arkham from the demonic world. Weakened, Arkham lands on the tower where Mary finds him. She renounces her name and calls herself Lady, a nickname given to her by Dante because she refused to tell him her name, before killing him. In the demonic world, Dante and Vergil fight for ownership of the Force Edge and the amulet halves. After Vergil's defeat, he remains as the portal closes, vanishing with his half of the amulet. Dante meets Lady outside the tower. They become friends and begin a partnership as demon-slayers; Dante ends up naming his shop "Devil May Cry". A scene after the credits shows Vergil in the demonic world, weak but determined, as he charges into battle against his father's old foe Mundus.


Development

After the mixed reception of ''Devil May Cry 2'', Capcom developed ''Devil May Cry 3'' in a similar manner to the series' more critically acclaimed first game ''Devil May Cry''; its gameplay elements, such as environment size and battle engine, were reexamined. Other aspects of ''Devil May Cry 2'', such as the toning-down of Dante's cockiness and the game's lack of difficulty, were brought back in line with ''Devil May Cry''. According to a pre-release interview with the game's producer, Tsuyoshi Tanaka, the focus of the game's design was a battle system which allowed a player to control weapons in new, "stylish" ways. This coincided with the design of a new type of in-game camera which kept the character in focus, avoiding disorientation in crowded battle scenes. ''Devil May Cry 2''s difficulty was reduced for greater acceptance in the Japanese market, but this move cost the game support elsewhere. To remedy this, the Japanese release of ''Devil May Cry 3'' had a lower degree of difficulty than the North American and European releases and Dante was a younger, more arrogant character than he was in the previous games. The game was officially announced in the June issue of PSM Magazine #85 and received a trailer at E3 on May 12th, 2004 with a playable demo stand available at the expo. The issue also contains an interview with Tsuyoshi Tanaka, in which he mentions that at that point the game has been in development for a little over a year, which indicates that the game had entered production shortly after ''Devil May Cry 2's'' release. ''Devil May Cry 3'' was slated to release in December, 2004, but got pushed back to February in Japan and March, 2005 in all other regions. Capcom promoted ''Devil May Cry 3''s release with a multi-million dollar television campaign and extensive advertising in video game magazines; both emphasized the game's plot and number of fighting styles. The company produced a second, "special" edition, released in North America on January 24, 2006. A Windows version, with minor graphics changes, was developed by SourceNext; it was released by
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
on June 28, 2006 in Europe and October 16, 2006 in North America. The Devil Trigger versions of Dante and Vergil were designed by
Kazuma Kaneko Kazuma Kaneko (金子 一馬, ''Kaneko Kazuma'', born September 20, 1964) is a Japanese video game artist and designer for Japanese video game company Atlus. Kaneko is best known for his work in the ''Megami Tensei'' series of video games, acti ...
from
Atlus is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
, who previously collaborated on '' Zone of the Enders: The 2nd Runner'', '' Shin Megami Tensei III: Nocturne'', and the ''
Persona A persona (plural personae or personas) is a strategic mask of identity in public, the public image of one's personality, the social role that one adopts, or simply a fictional Character (arts), character. It is also considered "an intermediary ...
'' series. The Capcom staff was impressed with Kaneko's work, and Ikeno felt that it was not difficult to model. In the original ''Devil May Cry,'' Vergil was said to have been killed by demons early on after his descent to the demonic world, leaving his soul under the control of Mundus: as such,
Bingo Morihashi is a Japanese novelist. He also contributed to writing the video game franchise ''Devil May Cry'', its television anime series, as well as two light novels based on it. Career Morihashi published his first series named ''Tokyo Shimatsumou'' w ...
wanted to create an alternate universe in which Vergil was alive. However, Hideki Kamiya gave Morihashi the freedom to retcon Vergil's backstory and make him a living teenager for the events of ''Devil May Cry 3''. One of the key themes of ''Devil May Cry 3'' is familial conflict, with Dante being in conflict with his brother
Vergil Publius Vergilius Maro (; 15 October 70 BC21 September 19 BC), usually called Virgil or Vergil ( ) in English, was an ancient Roman poet of the Augustan period. He composed three of the most famous poems in Latin literature: the ''Eclogues'' ...
. Itsuno said he did not like the idea of Lady killing Arkham, as he believed a child should never kill their parent. Morihashi wanted this scene in the final product, along with Dante defeating Vergil, as themes of the game. To balance this, Morihashi wrote a scene leading up to Arkham's death, where Lady said that Arkham was her responsibility. While the characters were designed by Daigo Ikeno for ''Devil May Cry 3'', the designs for Dante and Vergil's Devil Triggers were created by Kazuma Kaneko from Atlus. As there was currently no existing design for Vergil, except that of his possessed
alter ego An alter ego (Latin for "other I") means an alternate Self (psychology), self, which is believed to be distinct from a person's normal or true original Personality psychology, personality. Finding one's alter ego will require finding one's other ...
Nelo Angelo, Morihashi was put in charge of designing his appearance. Most of Capcom's staff believed Vergil was Morihashi's favorite character because he became appealing. Morihashi stated that the idea of Vergil wielding a Japanese sword, called a Yamato, existed in a previous design. Vergil does not wield guns in contrast to Dante; Morihashi said that making Vergil's characterization was challenging because, being the older twin brother, he was intended to be more likable than Dante. Jester was designed to contrast his human persona, Arkham, with Nara and Ikeno believing the clown's form worked well thanks due to how the twist that they are same person surprised gamers. His final form provided by Sparda's powers was designed to resemble previous villain Arius due to how inhuman he became after becoming a demon to the point of lacking a face.


Cast and narrative

Dante appears bare-chested underneath his coat, something that surprised the audience. This design was meant to fit his young personality as well as contrast Vergil's fully clothed look. Additionally, in contrast to Dante's longsword Rebellion and red clothing, Vergil was made to wield a Japanese katana and wear blue clothing. Ikeno stated that because Vergil and Dante are identical twins, they share a hairstyle in the opening of the game, which was intended to make new players confuse them. Vergil's clothing was meant to contrast with his brother's; similarly, Nelo Angelo's design was prominently blue while Dante's was red. The staff had problems with the creation of Vergil's outfit because of the way it moved in
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; they joked that Vergil should remove his coat whenever he starts fighting.
Reuben Langdon Reuben Christopher Langdon (born July 19, 1975) is an American stuntman and voice actor. He has provided the voice and motion capture for video game characters including Dante in the ''Devil May Cry'' series (starting from '' Devil May Cry 3: Da ...
provided the character's voice and
motion capture Motion capture (sometimes referred as mocap or mo-cap, for short) is the process of recording high-resolution motion (physics), movement of objects or people into a computer system. It is used in Military science, military, entertainment, sports ...
. Although he was directed in Dante's portrayal, Langdon was confused by staff suggestions and played his own version of the character. Langdon auditioned for the character four times before he was chosen. Although he played the first ''Devil May Cry'' game, he was not aware of the title's popularity. Before the release of ''Devil May Cry 3'', Langdon said that fans were angry with the new teenage Dante's look. After its release, however, he said that the fans had come to enjoy the character's new incarnation. Langdon enjoyed his work on the game, saying that it was, "one of the most difficult, frustrating and yet rewarding character of anyone I've ever played." He felt that he could enjoy the character even more in ''Devil May Cry 4''. When being cast to voice Vergil, Southworth was aware of the character's history and had a knowledge of samurai culture, which allowed him to give a good performance. According to the game's development staff, Southworth's knowledge about the samurai allowed him to fit well into Vergil's character in terms of voice and motion capture. When describing Vergil, Southworth stated that while he often appears to be calm, the audience would notice he shows signs of rage. Southworth found motion-capturing the action scenes challenging and said these were his favorite parts of his work for the game. Vergil's character was made playable in ''Devil May Cry 3: Special Edition'' due to extra time the team had after the making of the game. Capcom had to remove some of his moves due to space limitations. They tried keeping the moves he uses when being faced as a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
in Dante's campaign. His move set was made to reflect his calm personality that contrasts with Dante's brash confidence. When creating the characters, Vergil was made stronger than Dante, but harder to control because the player would have to learn more moves. Vergil became a popular character among the game's development team; Itsuno stated that he was also well-received in the United States because several characters from
Hollywood film The cinema of the United States, primarily associated with major film studios collectively referred to as Hollywood, has significantly influenced the global film industry since the early 20th century. Classical Hollywood cinema, a filmmakin ...
s wield a
katana A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the ''tachi'', it was used by samurai in feudal Japan and worn with the edge fa ...
.


Release

''Devil May Cry 3: Dante's Awakening'' was released in Japan on February 17, 2005 for the PlayStation 2. It was followed by releases in North America and elsewhere in the world in 2005. It was a commercial success, and sold 1.3 million copies. After ''Devil May Cry 3''s release Capcom introduced merchandise based on the game, including a
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
(written by Suguro Chayamachi and published by
Tokyopop Tokyopop (styled TOKYOPOP; formerly known as Mixx Entertainment) is an American distributor, licensor and publisher of anime, manga, manhwa and Western manga-style works. The German publishing division produces German translations of licens ...
in North America) and a Dante
action figure An action figure is a poseable character model figure made most commonly of plastic, and often based upon characters from a film, comic book, military, video game, television program, or sport; fictional or historical. These figures are usually ...
manufactured by
Revoltech is a Japanese company which manufactures figurines and garage kits. Its headquarters is in Kadoma, Osaka Prefecture. While the company mostly focuses on anime related characters, it recently has acquired other licenses, e.g. King Kong, and so ...
. A 2006
sourcebook A sourcebook is a collection of texts on a particular subject intended for use as an introduction to the subject. The selected texts are typically edited, laid out, and typeset in a uniform format before binding, and the result is often a hardcov ...
, ''Devil May Cry 3 Material Archive - Note of Naught'', featured previously unreleased production and
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,
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s and a UMD video disc for the PSP with trailers and videos ( region 2 only). A three-disc ''Devil May Cry 3''
soundtrack A soundtrack is a recorded audio signal accompanying and synchronised to the images of a book, drama, motion picture, radio program, television show, television program, or video game; colloquially, a commercially released soundtrack album of m ...
was released on March 31, 2005 (shortly after the game's release), produced by
Tetsuya Shibata is a Japanese video game music composer and sound director. He is credited for over twenty musical scores produced for Capcom's video game releases including the '' Monster Hunter'' and ''Devil May Cry'' series, as well those in the '' Darkstalke ...
and Kento Hasegawa with lyrics and vocals by Shawn McPherson.


''Special Edition''

At the 2005
Tokyo Game Show , commonly known as TGS, is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publication ...
, Capcom announced a special edition of ''Devil May Cry 3'' with gameplay changes and additional content. The special edition was released on January 24, 2006 as part of the PlayStation 2
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collection, and it was later confirmed that the PlayStation 2 version of the game would be released in Europe. ''Devil May Cry 3 Special Edition'' went on to sell 1 million units.


PC

On February 1, 2006,
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
announced that they would be releasing a
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
version of the game developed by SourceNext. The European PC version was the first one released on June 28, 2006, before the special edition PlayStation 2 version in that region. The Japanese version was released two days later, and the North American version on October 16.


''Devil May Cry HD Collection''

Together with ''Devil May Cry'' and ''Devil May Cry 2'', and ''Devil May Cry 3: Special Edition'' was re-released in the ''Devil May Cry HD Collection'' for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
on April 3, 2012. The HD collection was later released on PC,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
on March 13, 2018, with this iteration of ''Devil May Cry 3'' sporting extra improvements over the original PC release, including XInput controller support.


Nintendo Switch port

In 2020, Capcom rereleased the game for the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
. This edition is based on the ''Devil May Cry 3: Special Edition'' in the ''Devil May Cry HD Collection'', with additional features such as allowing Dante to switch among all weapons and styles, just like in ''Devil May Cry 4'' and ''Devil May Cry 5''. It also adds the option to have local co-op in Bloody Palace mode using Dante and Vergil. Matt Walker was in charge of aiding the developers of this port of the game, seeking new ideas that might fit into it.


Reception

The
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website
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gave the original PlayStation 2 release an 84 out of 100, and the ''Special Edition'' an 87 out of 100. It was included on ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' list of the top 50 games of 2005, and the special edition received a "Game of the Month" award. In 2010, ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' ranked it 18th on its list of the top 100 PlayStation 2 games, and a ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' retrospective that year rated it the 28th-best game for the PS2. Reviews typically praised the game for avoiding its predecessor's mistakes and for customization options, gameplay, combat engine and the musical score despite the contradicting plot lines and character arcs. The style-based combat engine was considered to produce fighting sequences superior to games such as ''
Ninja Gaiden is a media franchise based on action video games by Tecmo featuring the ninja Ryu Hayabusa as its protagonist. The series was originally known as in Japan. The word " gaiden" in the North American ''Ninja Gaiden'' title means "side story" in J ...
'' and '' Prince of Persia: The Two Thrones'', and the camera and controls were praised. ''Devil May Cry 3'' was included in the 2010 book, ''
1001 Video Games You Must Play Before You Die ''1001 Video Games You Must Play Before You Die'' is a video game reference book first published in October 2010. It consists of a list of video games released between 1970 and 2013, arranged chronologically by release date. Each entry in the list ...
''. The high level of difficulty of the North American version of the initial release was criticized in otherwise-positive reviews. Critics disagreed with Capcom's decision to make the Japanese version's "hard" mode the North American "normal" mode, and the European version of ''Devil May Cry 3'' had the same normal mode as the Japanese version, but maintained the yellow orb continue system of the North American version. The PC version was considered vastly inferior to the PlayStation 2 version due to the poor porting process. Issues included its
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
(thought rough and underpowered), its controls and the inability to
save the game A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardw ...
and exit, a feature of most PC games. Jeremy Dunham of
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
gave the PC version a score of 5.8 out of 10 (compared to the PS2 version's 9.6), citing its "awful performance" and "craptacular controls". In 2021, ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' listed the PC version as one of the worst PC ports. The special edition PlayStation 2 release ranked ninth on ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
''s 2006 "
Game of the Year Game of the Year (GotY) is an award given to a video game by various award events and media publications that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
" list; it was commended for recalibrating its difficulty, a survival mode known as "Bloody Palace" returning from the second game and making Vergil a playable character. Play as Vergil was cited for the character's difference from Dante, although the reuse of Dante's bosses and the lack of cutscenes was criticized.


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External links

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