''Street Fighter II: Champion Edition'', released as (stylized as ''Street Fighter '' with a
prime symbol
The prime symbol , double prime symbol , triple prime symbol , and quadruple prime symbol are used to designate units and for other purposes in mathematics, science, linguistics and music.
Although the characters differ little in appearance fr ...
) in Japan, is a 1992
fighting game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
developed and published by
Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
for
arcades. It is the first of several updated versions of ''
Street Fighter II
is a 1991 fighting game developed and published by Capcom for arcade game, arcades. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter (video game), Street Fighter''. Designed by Yoshiki O ...
'', and part of the ''
Street Fighter
is a Media mix, Japanese media franchise centered on a series of fighting games developed and published by Capcom. Street Fighter 1, The first game in the series was released in 1987, followed by List of Street Fighter video games, six other ma ...
'' series. The main changes are the addition of the four grand masters (the final four computer-controlled opponents in the
single-player mode
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addi ...
) as playable characters and mirror matches. The fighting techniques of the eight main characters from the original game were further balanced for competitive play.
''Champion Edition'' was followed several months later by ''
Street Fighter II: Hyper Fighting''.
Gameplay
''Champion Edition'' feature the following changes from the original ''
World Warrior'' iteration of ''Street Fighter II''.
In addition to the standard eight fighters, the four Grand Masters (
Balrog
Balrogs () are a species of powerful demonic monsters in J. R. R. Tolkien's Middle-earth. One first appeared in print in his high-fantasy novel ''The Lord of the Rings'', where the Company of the Ring encounter a Balrog known as Durin's Bane in ...
,
Vega
Vega is the brightest star in the northern constellation of Lyra. It has the Bayer designation α Lyrae, which is Latinised to Alpha Lyrae and abbreviated Alpha Lyr or α Lyr. This star is relatively close at only from the Sun, and ...
,
Sagat, and
M. Bison), the final set of opponents that the player face when fighting against the CPU, are now playable fighters and can be used when either, fighting the CPU or against another human player. The Grand Masters in ''Champion Edition'' are considerably toned down from the CPU-only iterations from ''World Warrior'' but remain relatively strong compared to the original eight. The Grand Masters have a standard ending sequence after completing the single player mode which shows portraits of all four characters (with the character used by the player to clear the game on top), overlaid with scrolling text specific to the character while sinister-sounding music plays.
''Champion Edition'' is also the first game in the series to feature mirror matches - the ability to match-up any character against a clone version of themselves. To distinguish each player, one character will be assigned their standard palette, while the opponent will be wearing an alternate color scheme (e.g. a red dress for Chun-Li, blue skin for Blanka) and have a blue name tag under their life bar. As a result, the single player mode now has the player facing against all 12 fighters, with the additional match being a mirror match. The player can also pick each character's standard or alternate scheme on their own volition, which is determined by which button is used when selecting the character at the player select screen.
The techniques for the original eight were refined to adjust the game's overall balance, with Ryu's and Ken's fighting styles being further differentiated from each other starting with this entry.
Graphical changes include different color palettes for the backgrounds of each fighter's stages, redrawn character portraits and revised ending visuals for some of the characters. There is new background music for the staff roll sequence.
Releases
PC Engine
The PC Engine version was published by NEC Home Electronics, developed by Capcom, and released exclusively in Japan on June 12, 1993. Unlike the
Super NES
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
version of ''The World Warrior'', it includes the barrel-breaking bonus stage and numerous sound clips. This version was released on a 20-Megabit HuCard, and with optional controllers with more buttons. This version was released on Virtual Console on November 16, 2009.
Genesis/Mega Drive
The
Genesis/Mega Drive version, titled ''Street Fighter II': Special Champion Edition'' and released as (stylized as ''Street Fighter Plus'') in Japan, was released on September 27, 1993 in North America, September 28, 1993 in Japan, and October 29, 1993 in Europe. It is the first of two ''Street Fighter II'' versions for the console and is in a 24 megabit cartridge. A six-button control pad was made primarily for it.
This version was originally intended to be a standalone port of ''Champion Edition'', similar to the PC Engine version. The Genesis/Mega Drive version was announced in March 1993 and was originally intended for release around July 1993. However, the game's release was later delayed to September 1993 because the two prototypes in early 1993 did not satisfy the Capcom executives. Following the announcement of ''
Street Fighter II Turbo'' for the SNES, Sega had ordered its version to be delayed so that Capcom could add all of the extra content from the ''Turbo'' version as well, resulting in the title change.
''Street Fighter II: Special Champion Edition'' was released as a plug and play system in 2005 as part of the "Play TV Legends" series by Radica. It also includes the Genesis version of ''
Ghouls 'n Ghosts
''Ghouls 'n Ghosts'', known as in Japan, is a 1988 platform video game developed and published by Capcom for arcades. It is the sequel to '' Ghosts 'n Goblins'' and the second game in the '' Ghosts 'n Goblins'' series.
It was a commercial suc ...
''.
X68000
On November 26, 1993, Capcom released an
X68000
The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan.
The initial model has a 10 Megahertz, MHz Motorola 68000 Central processing unit, CPU, 1 Megabytes, MB of Random Access Memory, ...
port of ''Champion Edition'' exclusively in Japan, which consisted of four floppy disks. The port is almost identical to the arcade version, with identical graphics and almost identical soundtrack. The game includes a joystick adapter for the Super Famicom and Mega Drive versions of Capcom's CPS Fighter joystick controller. On an X68030 with multiple PCM (
pulse-code modulation
Pulse-code modulation (PCM) is a method used to digitally represent analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM stream, the amplitud ...
) drivers installed, the music and voice quality can match that of the arcade version's
ADPCM
Adaptive differential pulse-code modulation (ADPCM) is a variant of differential pulse-code modulation (DPCM) that varies the size of the quantization step, to allow further reduction of the required data bandwidth for a given signal-to-noise rati ...
sound system.
Other releases
''
Street Fighter II Turbo
''Street Fighter II: Hyper Fighting'', marketed as ''Turbo Street Fighter II Champion Edition'' in the United States and released as in Japan, is a 1992 fighting game developed and published by Capcom for Arcade video game, arcades. It is the t ...
'' for the SNES, while based on the succeeding game in the series, allows players to choose between ''Champion Edition'' rules (Normal mode) and ''Hyper Fighting'' rules (Turbo mode).
The arcade version is included in ''Street Fighter Collection 2'' (''Capcom Generation 5'') for the
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
and
Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
, as well as ''
Capcom Classics Collection Vol. 1'' for the
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
and
Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
and ''Capcom Classics Collection: Reloaded'' for
PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
. In 2011, ''Street Fighter II': Champion Edition'' was included alongside ''Street Fighter II'' and ''Street Fighter II Turbo'' as part of the ''Street Fighter II Collection'' for
iOS
Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
devices.
Arcade1Up
Arcade1Up is a computer hardware production company that specializes in the production of working 3/4 scale arcade cabinets that play arcade video games using modern components and emulation.
History
Arcade1Up was established as a subsidiary of Ta ...
later released a home arcade cabinet featuring ''Street Fighter II': Champion Edition'', ''
Super Street Fighter II: The New Challengers'' and ''
Super Street Fighter II Turbo
''Super Street Fighter II Turbo'', released in Japan as is a 1994 fighting game developed and published by Capcom for arcades. It is the fifth installment in the '' Street Fighter II'' sub-series of ''Street Fighter'' games, following '' ...
''.
Reception
Arcade
In Japan alone, 140,000 ''Street Fighter II Dash'' arcade hardware units were sold at () each, earning ¥22.4 billion ($182 million) in hardware sales revenue
(equivalent to $ in ). In the United States, between 20,000 and 25,000 ''Champion Edition'' arcade units were sold, similar to ''Street Fighter II: The World Warrior''. This totals about 160,000165,000 ''Champion Edition'' arcade units sold in Japan and the United States.
In Japan, ''Game Machine'' listed ''Street Fighter II Dash'' in its May 15, 1992 issue as the most successful
table arcade cabinet
An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
of the month, outperforming games such as ''
Sonic Wings'' (''Aero Fighters''). ''Street Fighter II Dash'' went on to become the second highest-grossing arcade game of 1992, just below ''The World Warrior''.
[alternate url]
/ref> ''Dash'' was also the fourth highest-grossing arcade game of 1993 in Japan.[alternate url]
/ref>
In the United States, ''Champion Edition'' drew a high amount of orders upon its debut in March 1992. It was number one on ''RePlay''s May 1992 coin-op
A currency detector or currency validator is a device that determines whether notes or coins are genuine or counterfeit. These devices are used in a wide range of automated machines, such as retail kiosks, supermarket self checkout machines, ar ...
earnings chart for upright arcade cabinets, and remained at the top of the charts through summer up until September 1992. ''Champion Edition'' was also the top-grossing overall video game on the ''Play Meter
''Play Meter'' (initially ''Coin Industry Play Meter'') was an American trade magazine focusing on the coin-op amusement arcade industry, including jukebox and arcade game machines. It was founded in December 1974 by publisher and editor Ralph C ...
'' arcade charts in June 1992, and remained the top-grossing video game on the ''Play Meter'' arcade charts through September 1992. It went on to be the highest-grossing dedicated arcade game of 1992 in the United States, according to ''RePlay'' and the Amusement & Music Operators Association (AMOA). Later on ''RePlay''s charts, ''Champion Edition'' was No. 4 on the upright cabinet charts in April and May 1993. It was one of the top five highest-grossing conversion kits of 1993.
In the United Kingdom, the game was also a major hit, like the original ''Street Fighter II''. In Australia, where the game cost AU$6,000 or per unit, the launch of ''Champion Edition'' drew large crowds queuing up outside arcades to play the game. On Australia's ''Timezone'' monthly arcade charts published in the June 1992 issue of ''Leisure Line'' magazine, ''Street Fighter II: Champion Edition'' was the top-grossing arcade conversion In video gaming parlance, a conversion is the production of a game on one computer or console that was originally written for another system. Over the years, video game conversion has taken form in a number of different ways, both in their style and ...
kit.
''Street Fighter II': Champion Edition''s worldwide arcade earnings exceeded $2.3 billion in gross revenue (equivalent to $ in ). This makes it one of the top three highest-grossing arcade games of all time, after ''Pac-Man
''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
'' (1980) and ''Space Invaders
is a 1978 shoot 'em up video game developed and published by Taito for Arcade video game, arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. ''Space Invaders'' was the first fixed s ...
'' (1978).
Accolades
Upon its North American debut at the American Coin Machine Exposition (ACME) in March 1993, it was declared the "game of the show" by ''RePlay'' and ''Play Meter
''Play Meter'' (initially ''Coin Industry Play Meter'') was an American trade magazine focusing on the coin-op amusement arcade industry, including jukebox and arcade game machines. It was founded in December 1974 by publisher and editor Ralph C ...
'' magazines.
''Street Fighter II Dash'' was awarded Best Game of 1992 in the Sixth Annual Grand Prize , as published in the February 1993 issue of ''Gamest
was a Japanese video game magazine that specialized in covering arcade games. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. Following the bankruptcy of publisher Shinseisha, many editors would move to A ...
'' , winning once again in the category of Best Action Game. ''Dash'' placed 3 in Best VGM (video game music), No. 6 in Best Graphics, No. 5 in Best Direction. The ''Street Fighter II Image Album'' was the No. 1 Best Album in the same issue, with the Drama CD version of ''Street Fighter II'' tied for No. 7 with the soundtrack for ''Star Blade''. The List of Best Characters was not dominated by ''Street Fighter II'' characters this time, with the only character at the Top Ten being Chun-Li at No. 3.
''Special Champion Edition''
The Sega Mega Drive/Genesis version, ''Street Fighter II': Special Champion Edition'', yielded sales of 1.665 million cartridges. This version was below Capcom's sales expectations, due in part to competition from the original ''Mortal Kombat
''Mortal Kombat'' is an American media franchise centered on a series of fighting game, fighting video games originally developed by Midway Games in 1992.
The original ''Mortal Kombat (1992 video game), Mortal Kombat'' arcade game spawned Lis ...
'' (1992). This version was nevertheless a best-seller in Japan, the UK, and US.[Official American sales chart, February 1994, published in ]Mega (magazine)
''Mega'' was a British monthly magazine that covered the Mega Drive video game console. During its time as one of the main Mega Drive publications, ''Mega'' covered the "golden age" of the Sega Mega Drive from 1992 to 1995. The magazine went thro ...
issue 17
The Mega Drive version, ''Special Champion Edition'', received positive reviews. In November 1993, ''Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' magazine's Reader Cross Review gave ''II' Plus'' a 10 out of 10.[読者 クロスレビュー: ストリートファイターII ダッシュプラス. Weekly Famicom Tsūshin. No. 257. Pg.40. 12–19 November 1993.] It received 10 out of 10 for both graphics and addiction from '' Mega'', who described it as "a candidate for best game ever and without a doubt the best beat-'em-up of all time" and gave it an overall 92% score.[''Mega'' magazine review, 1993] ''MegaTech
''MegaTech'' (sometimes styled with the katakana メガテケ) was a publication from EMAP aimed specifically at the Sega Mega Drive gaming market. The magazine was started in 1991. The launch editorial consisted of a small team including Pa ...
'' scored it 95%, and commented "the greatest coin-op hits the Megadrive in perfect form".[''MegaTech'' magazine review, December 2010] ''Edge
Edge or EDGE may refer to:
Technology Computing
* Edge computing, a network load-balancing system
* Edge device, an entry point to a computer network
* Adobe Edge, a graphical development application
* Microsoft Edge, a web browser developed by ...
'' gave the PC Engine version of ''Champion Edition'' a score of 8 out of 10.
Notes
References
Further reading
*
External links
*
{{Authority control
1992 video games
2D fighting games
Arcade video games
Capcom Power System Changer games
CP System games
Fighting games
Multiplayer and single-player video games
Nintendo Classics games
Street Fighter II: Special Champion Edition
Street Fighter games
TurboGrafx-16 games
Video game sequels
Video games developed in Japan
Virtual Console games
X68000 games