''Zuma'' is a 2003
tile-matching puzzle video game developed and published by
PopCap Games. It was released for a number of platforms, including
PDAs,
mobile phone
A mobile phone or cell phone is a portable telephone that allows users to make and receive calls over a radio frequency link while moving within a designated telephone service area, unlike fixed-location phones ( landline phones). This rad ...
s, and the
iPod
The iPod is a series of portable media players and multi-purpose mobile devices that were designed and marketed by Apple Inc. from 2001 to 2022. The iPod Classic#1st generation, first version was released on November 10, 2001, about mon ...
.
An enhanced version, called ''Zuma Deluxe'', was released for
Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Mac OS X
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
as well as an
Xbox Live Arcade
Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
download for the
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
and a
PlayStation Network download for the
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
. It is also included with the PlayStation 3 retail version of ''
Bejeweled 3'', along with ''
Feeding Frenzy 2''.
''Zuma'' received the 2004 "Game of the Year" award from
RealArcade.
Gameplay
The objective of ''Zuma'' is to eliminate all of the balls rolling around the screen along a given path (the path is clearly visible in each level except for the last one) with other balls before these balls reach the yellow skull structure, which will open to varying degrees as a warning of oncoming balls. The player can carry two balls at a time and can switch at any moment. As soon as one ball reaches the skull, the others follow, the stone frog idol spins around quickly and disappears and the player loses a life. To prevent the balls from reaching the skull, the player can eliminate the balls by firing a colored ball from the stone frog idol's mouth towards the chain of balls. When three or more of the same color come in contact, they explode, possibly triggering other explosions as part of a chain reaction. The chain of balls will continue to push forward until the player fills the yellow bar, which is when the balls will stop producing off-screen. The level is completed when the player eliminates all of the balls on the screen after the bar is filled.
There are bonuses for collecting coins for causing explosions through gaps of other balls, and chains for having a streak of always causing an explosion with each consecutive ball (coins and chain bonuses are a quick way to fill the bar). Time bonuses are also awarded if the player completes the level within ace timeranging from thirty seconds to four minutes depending on the level.
Four different types of power-ups appear in the balls, which can be activated by exploding the ball with the power-up. The backwards ball pushes the furthest-out chain (depending on if all of the balls are connected) backwards for a short length of time. The slow-down ball slows the speed of the chain of balls for a short length of time. The accuracy ball allows quicker shots and points an arrow at where the ball will be shot (this stays active for about the same amount of time as the slow-down ball, but the size of the balls must be considered). The explosion ball explodes all of the balls within a small radius of the ball at the spot and time of its explosion. If not exploded quickly, power-up balls will return to their regular state after some time.
Adventure mode
Each regular adventure begins with three lives (represented by frogs in the upper-left hand corner of the screen), with extra lives awarded for every 50,000 points. Shooting a coin with a ball, making multiple groups of balls explode with a single shot, earning chain bonuses, firing through gaps in the balls, or finishing a level within a certain period of time (called ace time) all give extra points.
The levels are organized into temples, and the initial temple consists of three "stages" of five levels (the fifth level in each stage is unique in having two tracks of balls instead of the usual one). No level in the first stage contains tunnels, and the first level of each stage has no tunnels.
Stages 1 to 3 have four colors of balls:
red,
blue
Blue is one of the three primary colours in the RYB color model, RYB colour model (traditional colour theory), as well as in the RGB color model, RGB (additive) colour model. It lies between Violet (color), violet and cyan on the optical spe ...
,
green
Green is the color between cyan and yellow on the visible spectrum. It is evoked by light which has a dominant wavelength of roughly 495570 nm. In subtractive color systems, used in painting and color printing, it is created by a com ...
, and
yellow
Yellow is the color between green and orange on the spectrum of light. It is evoked by light with a dominant wavelength of roughly 575585 nm. It is a primary color in subtractive color systems, used in painting or color printing. In t ...
, Stages 4 to 6 have five colors of balls, adding
purple, and from Stage 7 on,
white
White is the lightest color and is achromatic (having no chroma). It is the color of objects such as snow, chalk, and milk, and is the opposite of black. White objects fully (or almost fully) reflect and scatter all the visible wa ...
is added in the variety, making a total of six colors of balls. Levels are eventually added to stages: the second temple, which contains Stages 4 to 6, has six levels, while the third temple, which contains Stages 7 to 9, has seven levels. The fourth and final temple (which is hidden until a player unlocks Stage 10 for the first time) contains Stages 10 to 12, which also consists of seven levels each. Stages ten to twelve are practically the same as the preceding three stages, but the levels are considerably longer, with a total of 5,000 points required to completely fill the Zuma bar in each level. The balls also come out further at the start of the level, and the chain of balls moves along slightly faster.
If the player loses all of their lives, the game ends, and they must start again at the beginning of the last stage they reached, but if the player manages to complete all 12 stages, they are taken to the 13th and final stage, where it has only one level called "Space". This level is much longer than all previous levels (requiring 10,000 points to fill the Zuma bar), has less color-grouping among the balls, and has no visible path for the balls to follow. This particular level cannot be accessed without first completing Stage 12, because there is no associated temple for Stage 13. Upon beating this level, the player wins the game. All extra lives remaining at the end of a game each are worth 50,000 additional points to add on to the final score.
Gauntlet mode
''Zuma'' also offers the gauntlet mode, where the player can choose to play in a level they have already reached in adventure mode, and either practice to beat the level, or play in survival mode, where the difficulty in colors and speed of balls will gradually increase. The level classifications of the gauntlet mode, in order, are Rabbit, Eagle, Jaguar, and Sun God. The player is required to fill seven stages in practice mode or seven yellow bars in survival mode before advancing to the next level. Upon reaching Sun God, where the balls move in constant speed even when nearing the skull, the player can continue endlessly, since the level classification has no limit in both stages and bars.
Plagiarism controversy
The Japanese developer
Mitchell Corporation
Mitchell Corporation (株式会社ミッチェル) was a Japanese video game developer based in the Suginami ward of Tokyo. Roy Ozaki served as president, and Koichi Niida served as vice-president. Some employees were former Capcom and TAD Corpor ...
claims ''Zuma'' infringes on the intellectual property of their 1998 arcade game, ''
Puzz Loop
''Puzz Loop'' is an arcade tile-matching puzzle game developed by Mitchell Corporation and released in 1998 in Japan and North America and 1999 in Europe. It was later ported to the Game Boy Color, PlayStation and Samsung Nuon DVD players un ...
'', which was released as ''Ballistic'' outside Japan. Mitchell re-released the design in 2006 as the
Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
game ''
Magnetica
''Magnetica'' (known in Japanese as and in Europe as ''Actionloop'') is a puzzle video game developed by Mitchell Corporation and published by Nintendo for the Nintendo DS, released as part of the ''Touch! Generations'' series. It is based on Mi ...
''. PopCap asserted that ''Zuma'' was "not an exact clone", with PopCap founder Jason Kapalka saying he was "happy" with the idea of games being cloned by other developers, so long as the new version added to the gameplay of the game it had copied.
Reception
The editors of ''
Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' nominated ''Zuma'' for their 2003 "Puzzle Game of the Year" award, which ultimately went to ''
Bookworm''.
The editors of ''Computer Gaming World'' nominated ''Zuma Deluxe'' as their 2004 "Arcade Classic of the Year", but it lost to ''
Sid Meier's Pirates!''.
During the
7th Annual Interactive Achievement Awards, the
Academy of Interactive Arts & Sciences nominated ''Zuma Deluxe'' for "
Computer Downloadable Game of the Year".
Legacy
A sequel, ''
Zuma's Revenge!'', was launched on September 15, 2009, for Windows and Mac. ''Zuma Blitz'' went live on
Facebook
Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
on December 14, 2010, and was described by PopCap as "the social adaptation" providing players with "the first competitive and cooperative iteration of ''Zuma'' in the game's history".
See also
* ''
Luxor
Luxor is a city in Upper Egypt. Luxor had a population of 263,109 in 2020, with an area of approximately and is the capital of the Luxor Governorate. It is among the List of oldest continuously inhabited cities, oldest continuously inhabited c ...
''
* ''
Tumblebugs''
References
{{PopCap
2003 video games
Casual games
Electronic Arts franchises
Glu Mobile games
IOS games
IPod games
J2ME games
MacOS games
Oberon Media games
Original Xbox Live Arcade games
Palm OS games
PlayStation 2 games
PlayStation 3 games
PlayStation Network games
PlayStation Portable games
PopCap Games games
Single-player video games
Tile-matching video games
Video game clones
Video games developed in the United States
Video games involved in plagiarism controversies
Windows games
Windows Mobile Professional games
Xbox 360 Live Arcade games