In
computing
Computing is any goal-oriented activity requiring, benefiting from, or creating computer, computing machinery. It includes the study and experimentation of algorithmic processes, and the development of both computer hardware, hardware and softw ...
, a word is any
processor design's natural unit of data. A word is a fixed-sized
datum handled as a unit by the
instruction set or the hardware of the processor. The number of
bits or digits in a word (the ''word size'', ''word width'', or ''word length'') is an important characteristic of any specific processor design or
computer architecture.
The size of a word is reflected in many aspects of a computer's structure and operation; the majority of the
registers in a processor are usually word-sized and the largest datum that can be transferred to and from the
working memory in a single operation is a word in many (not all) architectures. The largest possible
address
An address is a collection of information, presented in a mostly fixed format, used to give the location of a building, apartment, or other structure or a plot of land, generally using border, political boundaries and street names as references, ...
size, used to designate a location in memory, is typically a hardware word (here, "hardware word" means the full-sized natural word of the processor, as opposed to any other definition used).
Documentation for older computers with fixed word size commonly states memory sizes in words rather than bytes or characters. The documentation sometimes uses
metric prefixes correctly, sometimes with rounding, e.g., ''65 kilowords'' (kW) meaning for 65536 words, and sometimes uses them incorrectly, with ''kilowords'' (kW) meaning 1024 words (2
10) and megawords (MW) meaning 1,048,576 words (2
20). With standardization on 8-bit bytes and byte addressability, stating memory sizes in bytes, kilobytes, and megabytes with powers of 1024 rather than 1000 has become the norm, although there is some use of the
IEC binary prefixes.
Several of the earliest computers (and a few modern as well) use
binary-coded decimal rather than plain
binary, typically having a word size of 10 or 12
decimal digits, and some early
decimal computers have no fixed word length at all. Early binary systems tended to use word lengths that were some multiple of 6-bits, with the 36-bit word being especially common on
mainframe computers. The introduction of
ASCII led to the move to systems with word lengths that were a multiple of 8-bits, with 16-bit machines being popular in the 1970s before the move to modern processors with 32 or 64 bits.
Special-purpose designs like
digital signal processors, may have any word length from 4 to 80 bits.
The size of a word can sometimes differ from the expected due to
backward compatibility with earlier computers. If multiple compatible variations or a family of processors share a common architecture and instruction set but differ in their word sizes, their documentation and software may become notationally complex to accommodate the difference (see
Size families below).
Uses of words
Depending on how a computer is organized, word-size units may be used for:
;Fixed-point numbers: Holders for
fixed point, usually
integer, numerical values may be available in one or in several different sizes, but one of the sizes available will almost always be the word. The other sizes, if any, are likely to be multiples or fractions of the word size. The smaller sizes are normally used only for efficient use of memory; when loaded into the processor, their values usually go into a larger, word sized holder.
;Floating-point numbers: Holders for
floating-point numerical values are typically either a word or a multiple of a word.
;Addresses: Holders for memory addresses must be of a size capable of expressing the needed range of values but not be excessively large, so often the size used is the word though it can also be a multiple or fraction of the word size.
;Registers:
Processor registers are designed with a size appropriate for the type of data they hold, e.g. integers, floating-point numbers, or addresses. Many computer architectures use
general-purpose registers that are capable of storing data in multiple representations.
;Memory–processor transfer: When the processor reads from the memory subsystem into a register or writes a register's value to memory, the amount of data transferred is often a word. Historically, this amount of bits which could be transferred in one cycle was also called a ''catena'' in some environments (such as the
Bull Gamma 60).
In simple memory subsystems, the word is transferred over the memory
data bus, which typically has a width of a word or half-word. In memory subsystems that use
caches, the word-sized transfer is the one between the processor and the first level of cache; at lower levels of the
memory hierarchy larger transfers (which are a multiple of the word size) are normally used.
;Unit of address resolution: In a given architecture, successive address values almost always designate successive units of memory; this unit is the unit of address resolution. In most computers, the unit is either a character (e.g. a byte) or a word. (A few computers have used bit resolution.) If the unit is a word, then a larger amount of memory can be accessed using an address of a given size at the cost of added complexity to access individual characters. On the other hand, if the unit is a byte, then individual characters can be addressed (i.e. selected during the memory operation).
;Instructions:
Machine instructions are normally the size of the architecture's word, such as in
RISC architectures, or a multiple of the "char" size that is a fraction of it. This is a natural choice since instructions and data usually share the same memory subsystem. In
Harvard architectures the word sizes of instructions and data need not be related, as instructions and data are stored in different memories; for example,
the processor in the 1ESS electronic telephone switch has 37-bit instructions and 23-bit data words.
Word size choice
When a computer architecture is designed, the choice of a word size is of substantial importance. There are design considerations which encourage particular bit-group sizes for particular uses (e.g. for addresses), and these considerations point to different sizes for different uses. However, considerations of economy in design strongly push for one size, or a very few sizes related by multiples or fractions (submultiples) to a primary size. That preferred size becomes the word size of the architecture.
Character size was in the past (pre-variable-sized
character encoding) one of the influences on unit of address resolution and the choice of word size. Before the mid-1960s, characters were most often stored in six bits; this allowed no more than 64 characters, so the alphabet was limited to upper case. Since it is efficient in time and space to have the word size be a multiple of the character size, word sizes in this period were usually multiples of 6 bits (in binary machines). A common choice then was the
36-bit word, which is also a good size for the numeric properties of a floating point format.
After the introduction of the
IBM System/360 design, which uses eight-bit characters and supports lower-case letters, the standard size of a character (or more accurately, a
byte) becomes eight bits. Word sizes thereafter are naturally multiples of eight bits, with 16, 32, and 64 bits being commonly used.
Variable-word architectures
Early machine designs included some that used what is often termed a ''variable word length''. In this type of organization, an operand has no fixed length. Depending on the machine and the instruction, the length might be denoted by a count field, by a delimiting character, or by an additional bit called, e.g., flag, or
word mark. Such machines often use
binary-coded decimal in 4-bit digits, or in 6-bit characters, for numbers. This class of machines includes the
IBM 702,
IBM 705,
IBM 7080,
IBM 7010,
UNIVAC 1050,
IBM 1401,
IBM 1620
The IBM 1620 was a model of scientific minicomputer produced by IBM. It was announced on October 21, 1959, and was then marketed as an inexpensive scientific computer. After a total production of about two thousand machines, it was withdrawn on N ...
, and
RCA 301.
Most of these machines work on one unit of memory at a time and since each instruction or datum is several units long, each instruction takes several cycles just to access memory. These machines are often quite slow because of this. For example, instruction fetches on an
IBM 1620 Model I take 8 cycles (160 μs) just to read the 12 digits of the instruction (the
Model II reduced this to 6 cycles, or 4 cycles if the instruction did not need both address fields). Instruction execution takes a variable number of cycles, depending on the size of the operands.
Word, bit and byte addressing
The memory model of an architecture is strongly influenced by the word size. In particular, the resolution of a memory address, that is, the smallest unit that can be designated by an address, has often been chosen to be the word. In this approach, the
word-addressable
In computer architecture, ''word addressing'' means that addresses of memory on a computer uniquely identify words of memory. It is usually used in contrast with byte addressing, where addresses uniquely identify bytes. Almost all modern compu ...
machine approach, address values which differ by one designate adjacent memory words. This is natural in machines which deal almost always in word (or multiple-word) units, and has the advantage of allowing instructions to use minimally sized fields to contain addresses, which can permit a smaller instruction size or a larger variety of instructions.
When byte processing is to be a significant part of the workload, it is usually more advantageous to use the
byte, rather than the word, as the unit of address resolution. Address values which differ by one designate adjacent bytes in memory. This allows an arbitrary character within a character string to be addressed straightforwardly. A word can still be addressed, but the address to be used requires a few more bits than the word-resolution alternative. The word size needs to be an integer multiple of the character size in this organization. This addressing approach was used in the IBM 360, and has been the most common approach in machines designed since then.
When the workload involves processing fields of different sizes, it can be advantageous to address to the bit. Machines with bit addressing may have some instructions that use a programmer-defined byte size and other instructions that operate on fixed data sizes. As an example, on the
IBM 7030[
] ("Stretch"), a floating point instruction can only address words while an integer arithmetic instruction can specify a field length of 1-64 bits, a byte size of 1-8 bits and an accumulator offset of 0-127 bits.
In a
byte-addressable
Byte addressing in hardware architectures supports accessing individual bytes. Computers with byte addressing are sometimes called byte machines, in contrast to ''word-addressable'' architectures, ''word machines'', that access data by word orie ...
machine with storage-to-storage (SS) instructions, there are typically move instructions to copy one or multiple bytes from one arbitrary location to another. In a byte-oriented (
byte-addressable
Byte addressing in hardware architectures supports accessing individual bytes. Computers with byte addressing are sometimes called byte machines, in contrast to ''word-addressable'' architectures, ''word machines'', that access data by word orie ...
) machine without SS instructions, moving a single byte from one arbitrary location to another is typically:
# LOAD the source byte
# STORE the result back in the target byte
Individual bytes can be accessed on a word-oriented machine in one of two ways. Bytes can be manipulated by a combination of shift and mask operations in registers. Moving a single byte from one arbitrary location to another may require the equivalent of the following:
# LOAD the word containing the source byte
#
SHIFT the source word to align the desired byte to the correct position in the target word
#
AND the source word with a mask to zero out all but the desired bits
# LOAD the word containing the target byte
# AND the target word with a mask to zero out the target byte
#
OR the registers containing the source and target words to insert the source byte
# STORE the result back in the target location
Alternatively many word-oriented machines implement byte operations with instructions using special ''byte pointers'' in registers or memory. For example, the
PDP-10
Digital Equipment Corporation (DEC)'s PDP-10, later marketed as the DECsystem-10, is a mainframe computer family manufactured beginning in 1966 and discontinued in 1983. 1970s models and beyond were marketed under the DECsystem-10 name, especi ...
byte pointer contained the size of the byte in bits (allowing different-sized bytes to be accessed), the bit position of the byte within the word, and the word address of the data. Instructions could automatically adjust the pointer to the next byte on, for example, load and deposit (store) operations.
Powers of two
Different amounts of memory are used to store data values with different degrees of precision. The commonly used sizes are usually a
power of two
A power of two is a number of the form where is an integer, that is, the result of exponentiation with number 2, two as the Base (exponentiation), base and integer as the exponent. In the fast-growing hierarchy, is exactly equal to f_1^ ...
multiple of the unit of address resolution (byte or word). Converting the index of an item in an array into the memory address offset of the item then requires only a
shift operation rather than a multiplication. In some cases this relationship can also avoid the use of division operations. As a result, most modern computer designs have word sizes (and other operand sizes) that are a power of two times the size of a byte.
Size families
As computer designs have grown more complex, the central importance of a single word size to an architecture has decreased. Although more capable hardware can use a wider variety of sizes of data, market forces exert pressure to maintain
backward compatibility while extending processor capability. As a result, what might have been the central word size in a fresh design has to coexist as an alternative size to the original word size in a backward compatible design. The original word size remains available in future designs, forming the basis of a size family.
In the mid-1970s,
DEC designed the
VAX to be a 32-bit successor of the 16-bit
PDP-11. They used ''word'' for a 16-bit quantity, while ''longword'' referred to a 32-bit quantity; this terminology is the same as the terminology used for the PDP-11. This was in contrast to earlier machines, where the natural unit of addressing memory would be called a ''word'', while a quantity that is one half a word would be called a ''halfword''. In fitting with this scheme, a VAX ''quadword'' is 64 bits. They continued this 16-bit word/32-bit longword/64-bit quadword terminology with the 64-bit
Alpha
Alpha (uppercase , lowercase ) is the first letter of the Greek alphabet. In the system of Greek numerals, it has a value of one. Alpha is derived from the Phoenician letter ''aleph'' , whose name comes from the West Semitic word for ' ...
.
Another example is the
x86
x86 (also known as 80x86 or the 8086 family) is a family of complex instruction set computer (CISC) instruction set architectures initially developed by Intel, based on the 8086 microprocessor and its 8-bit-external-bus variant, the 8088. Th ...
family, of which processors of three different word lengths (16-bit, later 32- and 64-bit) have been released, while ''word'' continues to designate a 16-bit quantity. As software is routinely
ported from one word-length to the next, some
APIs and documentation define or refer to an older (and thus shorter) word-length than the full word length on the CPU that software may be compiled for. Also, similar to how bytes are used for small numbers in many programs, a shorter word (16 or 32 bits) may be used in contexts where the range of a wider word is not needed (especially where this can save considerable stack space or cache memory space). For example, Microsoft's
Windows API
The Windows API, informally WinAPI, is the foundational application programming interface (API) that allows a computer program to access the features of the Microsoft Windows operating system in which the program is running. Programs can acces ...
maintains the
programming language
A programming language is a system of notation for writing computer programs.
Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually def ...
definition of ''WORD'' as 16 bits, despite the fact that the API may be used on a 32- or 64-bit x86 processor, where the standard word size would be 32 or 64 bits, respectively. Data structures containing such different sized words refer to them as:
* ''WORD'' (16 bits/2 bytes)
* ''DWORD'' (32 bits/4 bytes)
* ''QWORD'' (64 bits/8 bytes)
A similar phenomenon has developed in
Intel's x86
assembly language
In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence bet ...
– because of the support for various sizes (and backward compatibility) in the instruction set, some instruction mnemonics carry "d" or "q" identifiers denoting "double-", "quad-" or "double-quad-", which are in terms of the architecture's original 16-bit word size.
An example with a different word size is the
IBM System/360 family. In the
System/360 architecture,
System/370 architecture and
System/390 architecture, there are 8-bit ''byte''s, 16-bit ''halfword''s, 32-bit ''word''s and 64-bit ''doubleword''s. The
z/Architecture
z/Architecture, initially and briefly called ESA Modal Extensions (ESAME), is IBM's 64-bit complex instruction set computer (CISC) instruction set architecture, implemented by its mainframe computers. IBM introduced its first z/Architecture ...
, which is the 64-bit member of that architecture family, continues to refer to 16-bit ''halfword''s, 32-bit ''word''s, and 64-bit ''doubleword''s, and additionally features 128-bit ''quadword''s.
In general, new processors must use the same data word lengths and virtual address widths as an older processor to have
binary compatibility with that older processor.
Often carefully written source code – written with
source-code compatibility and
software portability
Software consists of computer programs that instruct the execution of a computer. Software also includes design documents and specifications.
The history of software is closely tied to the development of digital computers in the mid-20th ...
in mind – can be recompiled to run on a variety of processors, even ones with different data word lengths or different address widths or both.
Table of word sizes
See also
*
Notes
References
{{CPU technologies
Data types
Primitive types
Units of information