Wonder Boy (video Game)
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is a 1986
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
developed by Escape (now known as
Westone Bit Entertainment was a video game developer founded in May 1986, based in Mukoujima, Sumida-ku, Tokyo. They were most famous for the '' Wonder Boy/Monster World'' series. Originally called , the company was renamed to Westone as the word Escape made them sound u ...
) and published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
. Originally designed for arcades, it was later ported to the
SG-1000 The is a home video game console manufactured by Sega. It was Sega's first entry into the home video game hardware business. Developed in response to a downturn in arcades starting in 1982, the SG-1000 was created on the advice of Hayao Nak ...
, Mark III/Master System and
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
s by Sega, and to the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
and
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
s by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
. The game is also known as for its
Sega Mark III is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
release in
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
and ''Revenge of Drancon'' for its
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
release in
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. A
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of the game, titled ''Wonder Boy Returns'', was developed by CFK and released on
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on October 12, 2016. ''Wonder Boy'' was rereleased in 2022 as part of ''Wonder Boy Collection'' for the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
and
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
which includes its versions on arcade, Master System, SG-1000 and Game Gear. It was the first in the long-running ''
Wonder Boy The series, also known as the series, is a franchise of video games published by Sega and developed by Westone Bit Entertainment (formerly Escape). Beginning with the original ''Wonder Boy (video game), Wonder Boy'' arcade game released in April ...
'' series of games and was followed up by five sequels, ''
Wonder Boy in Monster Land ''Wonder Boy in Monster Land'', known by its original arcade release as is a platform video game developed by Westone Bit Entertainment and released by Sega in Japanese arcade game, arcades in 1987 and for the Master System in 1988, with a numbe ...
'', '' Wonder Boy III: Monster Lair'', '' Wonder Boy III: The Dragon's Trap'', '' Wonder Boy in Monster World'' and '' Monster World IV''. The game was also adapted by
Hudson Soft was a Japanese video game company known for releasing numerous titles across video game consoles, home computers, and mobile phones. Headquartered in the Midtown Tower in Tokyo, it also maintained an office in the Hudson Building in Sapporo. F ...
as '' Adventure Island'', which spawned its own series of games.


Gameplay

The titular Wonder Boy is a tribal caveman-like boy whose girlfriend Tina has been captured by the dark King (known as Drancon in the Game Gear version). The player must guide the Wonder Boy through seven "areas", each consisting of four "rounds". Wonder Boy can arm himself with a stone
hatchet A hatchet (from the Old French language, Old French , a diminutive form of ''hache'', 'axe' of Germanic origin) is a Tool, single-handed striking tool with a sharp blade on one side used to cut and split wood, and a hammerhead on the other side ...
, which he can throw at oncoming foes, a
skateboard A skateboard is a type of sports equipment used for skateboarding. It is usually made of a specially designed 7–8-ply maple plywood deck and has polyurethane wheels attached to the underside by a pair of skateboarding trucks. The skateboard ...
with which he can rush through the levels and temporary protection by an
angel An angel is a spiritual (without a physical body), heavenly, or supernatural being, usually humanoid with bird-like wings, often depicted as a messenger or intermediary between God (the transcendent) and humanity (the profane) in variou ...
which allows him to destroy foes by simply running into them. All of the aforementioned
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s are obtained by breaking open eggs. These eggs can also contain unpleasant surprises – curses which cause him to lose vitality more quickly than usual, and poisonous mushrooms which reduce Wonder Boy's vitality in one go. The player must remain aware of the vitality meter, which constantly runs down at a steady pace and can only be refilled by collecting food throughout the level. There is also one doll to collect in each level, which doubles the bonus points awarded at the end of the level. If all 28 dolls are collected, then a bonus eighth area will be unlocked. At the end of every "area", Wonder Boy will encounter an incarnation of the chief antagonist as a
boss character In video games, a boss is a significantly powerful non-player character and computer-controlled enemy created as an opponent to players. A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stro ...
. Once defeated, the mighty lord's mask flies off and transforms into an item such as a tea cup or a piece of fruit, before subsequently making his escape. A two-player alternating mode is available where each player takes turn whenever the other one loses a life.


Plot

In the far past, a Boy is attacked by the Evil King. He manages to escape, but The King kidnaps his girlfriend, Tina. The Boy explores the island and avoids the Grim Reaper, who has set out under the command of The King to lead him to his doom. After questing for ages, The Boy confronts The King and saves Tina. After returning home, The Boy is heralded as a "Wonder Boy".


Arcade hardware

The game ran on Sega's proprietary
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hardware, based on a
Z80 The Zilog Z80 is an 8-bit microprocessor designed by Zilog that played an important role in the evolution of early personal computing. Launched in 1976, it was designed to be software-compatible with the Intel 8080, offering a compelling altern ...
processor running at 4 MHz. Audio was provided by two 2 MHz SN76496 chips with a 4 MHz Z80
co-processor A coprocessor is a computer processor used to supplement the functions of the primary processor (the CPU). Operations performed by the coprocessor may be floating-point arithmetic, graphics, signal processing, string processing, cryptography or ...
. The graphics were provided by a raster video unit at a resolution of 256 x 224. The game required a cabinet that provided a two-axis joystick and three input buttons – one to act as a start button, two as gameplay buttons.


Ports


SG-1000

The first home version of ''Wonder Boy'' was released exclusively in
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
for the
SG-1000 The is a home video game console manufactured by Sega. It was Sega's first entry into the home video game hardware business. Developed in response to a downturn in arcades starting in 1982, the SG-1000 was created on the advice of Hayao Nak ...
(Sega's first video game console) during the same year the arcade version was released. The game was released in a " My Card" format, which required the "Card Catcher" peripheral. Because of the severe hardware differences, the game was remade completely for the SG-1000 with an all new set of stages. Certain enemies, stages, and items were also omitted, such as the skateboard.


Master System and Game Gear

The version of ''Wonder Boy'' for the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
and
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
was a direct port of the arcade title, with some minor reductions to accommodate the more limited hardware. In Japan, the Sega Mark III version was entitled ''Super Wonder Boy'' to differentiate it from the previous port, although the overseas releases dropped the word "Super" from the title. The Game Gear port in the United States was entitled ''Revenge of Drancon''. The graphics were lifted straight from the arcade version, but the HUD was restricted to a simple vitality bar – the score and number of lives were displayed prior to starting the level. The sound was modified slightly to adapt it to the more limited audio hardware. The graphics were brighter. The controls were modified slightly to make it possible to only perform a high jump when the run button was pressed, whereas it was possible in the arcade version to perform one simply by being in motion when the jump button was pressed. However, the most important aspect that differentiated it from its arcade counterpart was the addition of "areas". ''Wonder Boy'' for the Master System and Game Gear had nine areas; this included all seven areas from the arcade original plus two new areas created specifically for this version. The new areas featured unique level designs different than the rest of the game. These two areas were dubbed as the fourth area and eighth area in the game. This resulted in a modification on the
numbering There are many different numbering schemes for assigning nominal numbers to entities. These generally require an agreed set of rules, or a central coordinator. The schemes can be considered to be examples of a primary key In the relational model ...
for the areas lifted from the arcade original (for example, what was the fourth area on the arcade version became the fifth area on the SMS/GG version). As with the arcade version, collecting all dolls in the game would reveal an extra "area" which, in this case, would be the tenth area.


Home computers

The license to produce the home computer versions of ''Wonder Boy'' was awarded to
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
, who produced versions of the game for the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
and
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
in 1987. The game was true in spirit to the original, although the levels beyond level 4 differed to allow for the necessary multi-load system. The first round of each area was always a forest, the second an ocean, the third a cave and the fourth a forest at nighttime (the C64 had round 1 at night time and round 4 during the day). This was not the case in the console and arcade versions, in which the areas provided more variation (although based on these same four themes). The Amstrad CPC version contained the graphics used in the C64 conversion, but the sound from the Spectrum conversion. Some Spectrum versions were afflicted with a bug that prevented the game from preloading all four levels in 128K mode – the fourth level's graphics would not load correctly, and it would be impossible for the player to move before the game crashed and the computer
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within around three seconds. As a result, 128K owners were forced to
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into 48K mode to run the game, and did not enjoy the benefit of having all levels preloaded as was designed. Under 48K mode, however, the 128K music still worked.


Mobile

In 2004, Sega released a pixel-perfect conversion of the game designed for mobile phones.


Wii Virtual Console

On March 31, 2008, ''Wonder Boy'' was made available for play on the Nintendo Wii Virtual Console in North America. Japan and Europe got the game a week later. The game is available for 500 Wii points, and is an emulation of the Sega Master System version.


Returns series

A high-definition remake of the game, titled ''Wonder Boy Returns'', was developed by CFK and released on
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
on October 12, 2016, later releasing on
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
on March 30, 2017. A limited run physical edition of the PS4 version was released by Strictly Limited Games on January 27, 2019. An enhanced version, ''Wonder Boy Returns Remix'', was released on
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
on May 23, 2019.


Modified ports

Escape had a licensing arrangement whereby it owned the rights to the game design, but Sega retained the Wonder Boy trademark. Because of this, Escape teamed up with
Hudson Soft was a Japanese video game company known for releasing numerous titles across video game consoles, home computers, and mobile phones. Headquartered in the Midtown Tower in Tokyo, it also maintained an office in the Hudson Building in Sapporo. F ...
to produce a conversion of the game for the
NES The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
, under a new license. To get around the licensing issue, Hudson Soft had the title changed which resulted into '' Adventure Island''. Although Hudson could have featured the generic boy from ''Wonder Boy'' as the main character of ''Adventure Island'', it inserted instead a caricature of
Takahashi Meijin , real name , is a former executive of Hudson Soft. Biography Joining Hudson Soft While Toshiyuki Takahashi worked at a supermarket, he decided to invest in a Sharp brand computer. Since the investment was substantial, Toshiyuki decided to le ...
(known as Master Higgins in English games). Since ''Adventure Island'' is based on the arcade version of ''Wonder Boy'', it does not contain any of the original levels found in the Master System or Game Gear ports. The bonus stage that was reserved for collecting all the dolls in ''Wonder Boy'' is integrated in this game as a regular area. In this arrangement, once again, Hudson Soft retained the rights to the character and name, allowing the company to continue to produce future games using the ''Adventure Island'' name and characters. These sequels are not based on the ''Wonder Boy'' sequels. Hudson released ''Champion Takahashi's Adventure Island'' for the
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
. This version featured Master Higgins as the main character but retained the music of ''Wonder Boy'', unlike the NES ''Adventure Island'' which had a completely different soundtrack. Escape repeated the same kind of task by converting Sega's 1991 beat 'em up arcade '' Riot City'', into Hudson Soft's 1992
TurboGrafx-CD The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
title '' Riot Zone''. Through its 2012 absorption of Hudson Soft,
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
currently owns the rights to the ''Adventure Island'' series.


Reception


Arcade

''Wonder Boy'' was a commercial success in arcades. In Japan, ''Game Machine'' listed ''Wonder Boy'' on their May 15, 1986 issue as being the fifth most-successful table arcade unit at the time. It became Japan's tenth highest-grossing table arcade game during the latter half of 1986. It appeared at number-two on Euromax's nationwide UK arcade chart in 1987, just below
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
's ''
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'' at number-one. The arcade game was critically acclaimed upon release. In ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'', the game was lauded by reviewer Clare Edgeley for the detailed, bright, colorful graphics and simple addictive gameplay, whilst some criticism was leveled towards the lack of variety. She also stated it reminds her of ''
Super Mario Bros. is a 1985 Platformer, platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game ''Mario Bros.'' and the first game in the ''Super Mario'' series. It was origi ...
'' though "not as complicated but just as playable." Writers now note that both games share a common ancestor in ''
Pac-Land is a 1984 platform video game developed and published by Namco for arcades. It was distributed in North America by Bally Midway, and in Europe by Atari Games. Controlling Pac-Man, the player must make it to the end of each stage to return a ...
''.
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.


Ports

The Sega Master System port received positive reviews from ''Computer Entertainer'' and ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
''. ''
Amstrad Action ''Amstrad Action'' is a discontinued monthly magazine, which was published in the United Kingdom. It is about home computers from the Amstrad CPC range and later the GX4000 console. It is the first magazine published by Chris Anderson (TED), Chri ...
'' awarded the Amstrad CPC version of the game ''68%'' on its original release in 1987, and ''62%'' on its re-release three years later. ''Computing With the Amstrad'' awarded the game ''88%'' on its original release. Reviewing the ZX Spectrum version, '' CRASH'' remained unconvinced, citing technical shortcomings, including poor character-based
scrolling In computer displays, filmmaking, television production, video games and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout ...
, considerable slowdown, and confusion induced by the
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display. On its re-release, while quoting the aforementioned problems, the reviewer was willing to overlook them, highlighting the quality of the sprites and the fun offered by the game, and offering it 69%. ''
Sinclair User The ''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was pub ...
'' was the most enthusiastic about the game, offering it ''8 out of 10'' on its original release, and ''72%'' on its re-release. ''
Your Sinclair ''Your Sinclair'', originally ''Your Spectrum'' or ''YS'', is a discontinued British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was commercially published between 1984 and 1993. History The magazine was la ...
'' offered ''7 out of 10'' on its original release and ''67%'' on its re-release.Your Sinclair Magazine, issue 54, p. 51 The C64 version shares the same graphics as the Amstrad CPC version; unlike the ZX Spectrum and Amstrad versions, however, the game featured smooth horizontal scrolling. CVG and
Your Commodore ''Your Commodore'' was a magazine for Commodore International, Commodore computers, including the Commodore 64, Amiga, and the Commodore Personal computer, PC range. It was published in the UK from October 1984 until late 1989 when the name was s ...
reviewed the game reasonably well on initial release, with Your Commodore remarking that it was an excellent arcade conversion but feeling it was lacking in originality, and CVG describing it as addictive, whilst Zzap were much more critical, rating the game 52% and criticising the poor sound and labelling the actual arcade game itself as 'ordinary'. IGN awarded the mobile version ''7.1 out of 10'', praising its accuracy to the arcade original.


Notes and references


Notes


References


External links


Official Sega minisite





Official Nintendo minisite
{{DEFAULTSORT:Wonder Boy (Video Game) 1986 video games Sega video games Sega System 1 games Arcade video games Arcade Archives games Master System games SG-1000 games Game Gear games Amstrad CPC games Commodore 64 games ZX Spectrum games Mobile games Wonder Boy (video game series) Sega arcade games Virtual Console games PlayStation 4 games PlayStation Network games Platformers Activision games Single-player video games Video games developed in Japan Westone Bit Entertainment games de:Wonder Boy fi:Wonder Boy