''Wizardry'' is a series of
role-playing video game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
s originally created by American publisher
Sir-Tech
Sir-Tech Software, Inc. was a video game developer and video game publisher, publisher based in the United States and Canada.
History
In fall 1979, Sirotech Software was founded by Norman Sirotek, Robert Sirotek and Robert Woodhead. Sirotech Soft ...
. The series was influential in the evolution of modern role-playing video games alongside ''
Ultima'' and ''
Might and Magic''. The original ''Wizardry'' was a significant influence on early console role-playing games such as ''
Shin Megami Tensei'', ''
Dragon Slayer'', ''
the Shining series'', ''
Fire Emblem
is a Video games in Japan, Japanese fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Nintendo Entertainment System in 1990, the series currently con ...
'', ''
Final Fantasy
is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' and ''
Dragon Quest''. Originally made for the
Apple II
Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed ...
, the games were later ported to other platforms. The last game in the original series by Sir-Tech was ''Wizardry 8'', released in 2001. There have since been various spin-off titles developed for the Japanese market.
Development
''Wizardry'' began as a simple
dungeon crawl by Andrew C. Greenberg and
Robert Woodhead. It was written when they were students at
Cornell University
Cornell University is a Private university, private Ivy League research university based in Ithaca, New York, United States. The university was co-founded by American philanthropist Ezra Cornell and historian and educator Andrew Dickson W ...
and published by
Sir-Tech
Sir-Tech Software, Inc. was a video game developer and video game publisher, publisher based in the United States and Canada.
History
In fall 1979, Sirotech Software was founded by Norman Sirotek, Robert Sirotek and Robert Woodhead. Sirotech Soft ...
. The game was influenced by earlier games from the
PLATO
Plato ( ; Greek language, Greek: , ; born BC, died 348/347 BC) was an ancient Greek philosopher of the Classical Greece, Classical period who is considered a foundational thinker in Western philosophy and an innovator of the writte ...
system, most notably ''Oubliette''.
The earliest installments of ''Wizardry'' were very successful, as they were the first graphically-rich incarnations of ''
Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
''-type gameplay for
home computer
Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
s. The release of the first version coincided with the first wave of Dungeons & Dragons' popularity in
North America
North America is a continent in the Northern Hemisphere, Northern and Western Hemisphere, Western hemispheres. North America is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South Ameri ...
.
The first five games in the series were written in Apple
Pascal, an implementation of
UCSD Pascal
UCSD Pascal is a Pascal programming language system that runs on the UCSD p-System, a portable, highly machine-independent operating system. UCSD Pascal was first released in 1977. It was developed at the University of California, San Diego (UC ...
. They were ported to many different platforms by writing UCSD Pascal implementations for the target machines (
Mac II cross-development).
David W. Bradley took over the series after the fourth installment, adding a new level of plot and complexity. In 1998, the rights were transferred to 1259190 Ontario Inc., and in 2006, to Aeria IPM. In 2008, Aeria IPM merged with
Gamepot, the developer of ''Wizardry Online''
and in 2017, Gamepot was shut down and absorbed into its parent company
GMO Internet.
Drecom announced they had acquired ''Wizardry'' from GMO Internet on October 29, 2020.
In May 2024, a 3D
remake
A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
of
Wizardry: Proving Grounds of the Mad Overlord with the same name as the original was released on modern platforms. Said remake was developed by
Digital Eclipse
Digital Eclipse Entertainment Partners Co. is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial Video game emulation, emulations of arcade games for ...
, who wasn't previously involved with the ''Wizardry series.''
Datamost
Datamost was an American computer book publisher and computer game company founded by David Gordon and based in Chatsworth, Los Angeles, Chatsworth, California. Datamost operated in the early 1980s producing games and other software mainly for th ...
released the menu-driven ''WizPlus'', a utility program that allowed users to make changes to both the characters and also to the playing environment of ''Wizardry''; Bob Reams reviewed the utility for ''
Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'', and said that "''WizPlus'' should be used with great caution or the spirit of adventuring will be diluted and, more importantly, you will not be able to continue with this exciting series".
Games
Main series
The original ''Wizardry'' series is composed of eight different titles. All of the titles were first released in North America, and then ported to Japanese computers. Some of the titles were also officially released in Europe. The first three games are a trilogy, with similar settings, plots, and gameplay mechanics. A second trilogy is formed by installments 6 through 8 – ''Bane of the Cosmic Forge'', ''Crusaders of the Dark Savant'' and ''Wizardry 8'' – with settings and gameplay mechanics that differed greatly from the first trilogy. The fourth game, ''The Return of Werdna'', was a significant departure from the rest of the series. In it, the player controls Werdna ("Andrew", one of the game's developers, spelled backwards), the evil wizard slain in the first game, and summons groups of monsters to aid him as he fights his way through the prison in which he had been held captive. Rather than monsters, the player faced typical adventuring parties, some of which were pulled from actual user disks sent to Sir-Tech for recovery. Further, the player had only a limited number of keystrokes to use to complete the game.
In Japan, the ''Wizardry'' series was translated by
ASCII Entertainment, and became very influential during the 1980s, even as its popularity at home declined.
When first introduced, the games suffered from the culture barrier compounded by low-quality translation. This meant that the game was taken seriously by players who overlooked the in-game jokes and parodies. For example, ''Blade Cusinart'' was introduced in early games as "a legendary sword made by the famous blacksmith, Cusinart " but its meaning was misinterpreted because
Cuisinart food processor
A food processor is a kitchen appliance used to facilitate repetitive tasks in the preparation of food. Today, the term almost always refers to an electric-motor-driven appliance, although there are some manual devices also referred to as "food ...
s were virtually unknown in Japan. However, this misconception appealed to early computer gamers who were looking for something different and made the ''Wizardry'' series popular. Conversely, the fourth game, ''The Return of Werdna'', was poorly received, as, lacking the knowledge of subcultures necessary to solving the game, Japanese players had no chance of figuring out some puzzles.
The eight main titles in the series are:
American spin-off game
In 1996, the series received the first (and, so far, only) spin-off developed in North America, titled ''Nemesis: The Wizardry Adventure''. Every other Wizardry spin-off has been developed in Japan.
''Nemesis'' is played as a solo adventure: one character only, with no supporting party or monsters. All players use the same character, without the ability to choose class or attributes. In addition, the game contains only 16 spells, compared to 50 in the first four adventures, and more in the subsequent ones. It is also the first ''Wizardry'' title where the player saw enemies in advance and thus could try to avoid them.
Japanese spin-off games
The popularity of ''Wizardry'' in Japan inspired several original sequels, spin-offs, and ports, with the series long outliving the American original. As of 2022, thirty-nine different spin-offs were released in Japan, with six of them being localized and released worldwide. The latest released in both Japanese and English in 2024.
Wizardry Gaiden
Wizardry Empire
All the games in this sub-series were developed by
Starfish SD.
Busin Wizardry
Wizardry XTH
Wizardry Renaissance
Standalone Japanese games
Japan-only mobile games
Due to the nature of the Japanese mobile system, English localisations of the following games are unlikely.
Reception
The original ''Wizardry'' game was a success, selling 24,000 copies by June 1982, just nine months after its release according to Softalk's sales surveys. In the June 1983 issue of ''
Electronic Games
''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz.
History
The h ...
'', ''Wizardry'' was described as "without a doubt, the most popular fantasy adventure game for the Apple II at the present time". While noting limitations such as the inability to divide the party, or the emphasis on combat over role-playing, the magazine stated that "no other game comes closer to providing the type of contest favored by most players of non-electronic role-playing games... one outstanding programming achievement, and an absolute 'must buy' for those fantasy gamers who own an Apple". In the May–June 1982, issue of ''
Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'', the reviewer praised ''Wizardry'' as setting a standard by which all fantasy role playing games should be compared to, and call it an all time classic. The series had sold over 1.5 million copies by 1987, 2 million by 1992, and over 5 million by 1996.
Spin-offs originally released in Japan received generally positive reviews in North America.
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
reviewed ''Wizardry: Tale of the Forsaken Land'' in 2002, and awarded it a score of 8.5 out of 10. In 2011, ''Wizardry: Labyrinth of Lost Souls'' was also reviewed by GameSpot and received a score of 7.5 out of 10. In Japan, readers of ''
Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' magazine considered the Famicom port of the original ''Wizardry I'' to be one of the 100 best games of all time.
The series was ranked as the 60th top game (collectively) by ''
Next Generation'' in 1996. They cited the huge dungeons with elaborate quests and tons of differing enemies. Fans of the series included
Robin Williams
Robin McLaurin Williams (July 21, 1951August 11, 2014) was an American actor and comedian known for his improvisational skills and the wide variety of characters he created on the spur of the moment and portrayed on film, in dramas and comedie ...
,
Harry Anderson, and the Crown Prince of
Bahrain
Bahrain, officially the Kingdom of Bahrain, is an island country in West Asia. Situated on the Persian Gulf, it comprises a small archipelago of 50 natural islands and an additional 33 artificial islands, centered on Bahrain Island, which mak ...
; the latter even called Sir-Tech on the phone.
Legacy
Innovation in gameplay
Together with the ''
Ultima'' series, ''Wizardry'' established the conventions of role-playing video games. The command-driven battle system with a still image of the monster being fought would be emulated in later games, such as ''The Bard's Tale'', ''
Dragon Slayer'', ''
Shining Force'', ''
Fire Emblem
is a Video games in Japan, Japanese fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Nintendo Entertainment System in 1990, the series currently con ...
'', ''
Dragon Quest'', and ''
Final Fantasy
is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
''. The party-based combat in ''Wizardry'' also inspired
Richard Garriott to include a similar party-based system in ''
Ultima III: Exodus''. Other
user interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine fro ...
elements were influential in Japanese role-playing games. The later ''Wizardry'' games implemented multiple endings, some of which were only accessible to people who imported characters from previous games.
''Wizardry'' features what would later be called
prestige classes. Aside from the traditional
character classes, such as
fighter, players could take more advanced ones that combined the abilities of multiple classes if they had the right attributes and alignment. In the early ''Wizardry'' games, some classes were inaccessible during
character creation
Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a characterization, direct characterization that is recorded on a charac ...
due to the high requirements; this meant the player needed to first gain levels and then change their class.
[ ''Wizardry VI'' allowed starting with any class if the player invested enough time during the random character attribute generation.
]
Influence on subsequent games
''Wizardry'' inspired many clones and served as a template for role-playing video games. Some notable series that trace their look and feel
In software design, the look and feel of a graphical user interface comprises aspects of its design, including elements such as colors, shapes, layout, and typefaces (the "look"), as well as the behavior of dynamic elements such as buttons, boxes ...
to ''Wizardry'' include 1985's '' The Bard's Tale'' and the '' Might and Magic'' series. The specific ''Wizardry'' formula, that of a turn based RPG taking place primarily in a dungeon via first person exploration, is referred to as a dungeon crawl.
''Wizardry'' is the major inspiration to the Nintendo DS
The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
title '' The Dark Spire''. While the game follows its own story and maps, much of the game uses the same game play mechanics, even going so far as including a "classic" mode that removes all of the game's graphics, replacing them with a wireframe environment, 8-bit-style sprites for monsters and characters, and chiptune music. The game's publisher, Atlus
is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'' ...
, also published another Wizardry spin-off, '' Wizardry: Tale of the Forsaken Land''.
While designing the popular Japanese role-playing game '' Dragon Quest'', Yuji Horii drew inspiration from the ''Wizardry'' series, 1986's ''Mugen no Shinzou'' ('' Heart of Phantasm''), and the '' Ultima'' series of games. Horii's obsession with ''Wizardry'' was manifested as an easter egg
Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian holiday of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are commonly used during the season of Eastertide (Easter season). The ...
in one of his earlier games, '' The Portopia Serial Murder Case'' in 1983. In a dungeon-crawling portion of that adventure game, a note on the wall reads "MONSTER SURPRISED YOU".
Wizardry's legacy continued in Japan after the parent company ended, with titles such as ''Wizardry Gaiden'', ''Wizardry Empire'', and ''Wizardry XTH'', being developed after the original games were released and generally keeping the same tropes, themes, and mechanics.
Notably ''Wizardry XTH: Academy of Frontier'' swapped the original's Gothic themes for a modern day military school setting, adding item crafting and party member compatibility to the Wizardry formula. Much like the original Wizardry, XTH spawned a direct storyline sequel, ''Wizardry XTH: Unlimited Students''. The second XTH game was used as the basis for and shared code with '' Class of Heroes'', which swapped the modern science fiction elements for a combination of High School, High Fantasy, and Anime aesthetics. Class of Heroes would go on to spawn several sequels and spinoffs itself.
Following the shutdown of Michaelsoft, the director of ''Wizardry XTH'', Motoya Ataka took a group of programmers he called "Team Muramasa" that had worked on ''Empire'' and ''XTH'' and went on to found Experience Inc., creating a series of PC games with Wizardry XTH's mechanics called '' Generation Xth''. These would later be ported to the PlayStation Vita
The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
, their ports localized as '' Operation Abyss'' and ''Operation Babel''. Experience would go on to create several other DRPGs using ''Wizardry''s mechanics as a starting point, including ''Students of the Round'', '' Stranger of Sword City'', and ''Demon Gaze
is a dungeon crawl video game developed by Kadokawa Games and Experience Inc. for the PlayStation Vita. Released in Japan on January 24, 2013, it was published in North America and Europe by NIS America in April 2014. The game takes place thousan ...
''.
Starfish, the development team behind ''Wizardry Empire'', would later go on to create '' Elminage'', a series of DRPGs that retained the original Gothic aesthetic (and difficulty) of the western ''Wizardry'' games. ''Elminage'' was notable for using the expanded "kemonojin" races from ''Wizardry Asterisk'', also by Starfish, as well as the summoner class from ''Wizardry: Summoner'' —these included "Were-Beast", "Dragonnewt", "Fairy", and "Devilkin" as well as expanded classes such as "Brawler" (a hand to hand melee specialist), "Alchemist" (a combination crafting class and spellcaster), and "Summoner" (a spellcasting class that can tame and summon monsters from the dungeon). These "expanded" Japanese Wizardry mechanics would be reused in future Elminage games as well as notably ''Class of Heroes''.
After cancellation of ''Wizardry: Stones of Arnhem'' in the mid 1990s, one of the developers, Cleveland Mark Blakemore, started work on the game '' Grimoire: Heralds of the Winged Exemplar'' which is heavily inspired by ''Wizardry''. It was eventually released in August 2017.
Wizardry Renaissance
In 2009, several Japanese publishers and development teams started a "Brand Revitalization plan", which they called the "Wizardry Renaissance". After Sir-Tech, the original ''Wizardry'' creator in the US, was dissolved, several semi-official games were created in Japan of varying quality and thematic elements. "Wizardry Renaissance" aimed to "rebuild" the brand by agreeing to a certain "worldview" and quality standards to these semi-official ''Wizardry'' games.
Wizardry Renaissance titles include:
* ''Wizardry Online'', a PC MMORPG, shut down in 2016.
* ''Wizardry: Torawareshi Tamashii no Meikyū'', a PlayStation 3, iOS, Vita, and PC RPG (localized in the West as '' Wizardry: Labyrinth of Lost Souls'').
* ''Wizardry: Seimei no Kusabi'', a Nintendo DS title.
* ''Wizardry: Bōkyaku no Isan'', a Nintendo DS title, which re-used elements from ''Seimei no Kusabi''.
* ''Wizardry Online Mobile'', a mobile phone MMORPG, shut down in 2011.
* ''Wizardry: Torawareshi Bōrei no Machi'', a PlayStation 3 RPG.
* ''Tōkyō Meikyū – Wizardry 0'', a social-networking card-battle RPG using the Mobage service on smartphones, shut down sometime in 2012.
* ''Wizardry: Senran no Matō'', a social-networking RPG for smartphones, shut down in 2015.
* ''Wizardry Schema'', an incremental game
An incremental game (also known as an idle game, clicker game, or tap game) is a video game genre centered on minimal gameplay, player interaction, where simple actions—such as clicking a button—generate in-game currency. Players use this cur ...
RPG for smartphones, shut down in 2017.
* ''Wizrogue: Labyrinth of Wizardry'', an isometric roguelike RPG with ''gacha'' game elements, originally shut down in 2015, it was re-launched in 2017 with the gacha elements removed.
These titles were released from late 2009 to 2016; the latest activity is the port of '' Wizardry: Labyrinth of Lost Souls'' to the PC in January 2020.
Related media
The popularity of ''Wizardry'' in Japan also inspired various light novel
A is a type of Genre fiction, popular literature novel from Japan usually classified as young adult fiction, generally targeting Adolescence, teens to Young adult, twenties or older. The definition is very vague, and wide-ranging.
The abbr ...
s, manga
are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
comics, Japanese pen-and-paper role-playing games, and an original video animation
, abbreviated as OVA and sometimes as OAV (original animation video), are Japanese animated films and special episodes of a series made specially for release in home video formats without prior showings on television or in theaters, though the ...
, produced by TMS Entertainment. A popular light novel series titled ''Sword Art Online
is a Japanese light novel series written by Reki Kawahara and illustrated by abec. The series takes place in the 2020s and focuses on protagonists Kazuto "Kirito" Kirigaya and Asuna Yuuki as they play through various virtual re ...
'' also had a character who stated that his inspiration came from this game. Most have been released only in Japan, but Goblin Slayer
(stylized as GOBLIN SLAYER! in Latin script) is a Japanese dark fantasy light novel series written by Kumo Kagyu and illustrated by Noboru Kannatsuki. A manga adaptation by Kōsuke Kurose is serialized in the ''Monthly Big Gangan' ...
is one such light novel series published in English by Yen Press.
References
Bibliography
*
External links
*Official series website: https://wizardry.info/en/
*
''Wizardry Archives''
- info about the ''Wizardry'' games
{{TMS Entertainment OVAs
Video game franchises
Fantasy video games
Video game franchises introduced in 1981
First-person party-based dungeon crawler video games
Video games developed in Japan