A Windows accelerator, or generically a GUI accelerator, was a type of
graphics processing unit
A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal ...
for
personal computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
s with additional acceleration features like
2D line-drawing,
blitter
A blitter is a circuit, sometimes as a coprocessor or a logic block on a microprocessor, dedicated to the rapid movement and modification of data within a computer's memory. A blitter can copy large quantities of data from one memory area to a ...
,
clipping, font caching, hardware cursor support, color expansion,
linear addressing, and pattern, polygon and area fills. This functionality was marketed for
accelerating
In mechanics, acceleration is the rate of change of the velocity of an object with respect to time. Acceleration is one of several components of kinematics, the study of motion. Accelerations are vector quantities (in that they have magnit ...
programs that used
graphical user interface
A graphical user interface, or GUI, is a form of user interface that allows user (computing), users to human–computer interaction, interact with electronic devices through Graphics, graphical icon (computing), icons and visual indicators such ...
s (GUIs), namely
Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. Windows accelerators have been superseded by multipurpose
GPUs, which include acceleration for
3D graphics
3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of perfor ...
.
Most "Windows accelerator" video cards were 2D-capable fixed-function processors that received 2D drawing commands and pixel data sent from the
CPU
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary processor in a given computer. Its electronic circuitry executes instructions of a computer program, such as arithmetic, log ...
, resulting in faster window drawing. The reduced burden on the CPU, combined with the smaller
data stream
In connection-oriented communication, a data stream is the transmission of a sequence of digitally encoded signals to convey information. Typically, the transmitted symbols are grouped into a series of packets.
Data streaming has become u ...
needed for the required instructions, resulted in improved performance compared to "dumb" frame-buffer only based video cards.
In the high-end professional market, at prices in the thousands of dollars, there were also coprocessor based video chipsets like the
Texas Instrument TMS34020 available, which allowed offloading of some of the processing from the CPU to the coprocessor's
videocard.
To make use of these accelerator or coprocessor based video cards, driver software for the specific video chipset was necessary.
See also
*
SVGA
Super VGA (SVGA) or Extended VGA is a broad term that covers a wide range of computer display standards that extended IBM's Video Graphics Array, VGA specification.
When used as shorthand for a resolution, as VGA and XGA often are, SVGA refers to ...
*
VESA Local Bus
The VESA Local Bus (usually abbreviated to VL-Bus or VLB) is a short-lived expansion bus introduced during the i486 generation of x86 IBM-compatible personal computers. Created by VESA (Video Electronics Standards Association), the VESA Local Bu ...
*
Windows 3.1x
Windows 3.1 is a major release of Microsoft Windows. It was released to manufacturing on April 6, 1992, as a successor to Windows 3.0. Like its predecessors, the Windows 3.1 series run as a shell on top of MS-DOS; it was the last Windows 16 ...
References
Graphics processing units
{{Windows-stub