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A wearable computer, also known as a body-borne computer, is a computing device worn on the body.
/ref> The definition of 'wearable computer' may be narrow or broad, extending to
smartphone A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, whic ...
s or even ordinary
wristwatch A watch is a portable timepiece intended to be carried or worn by a person. It is designed to keep a consistent movement despite the motions caused by the person's activities. A wristwatch is designed to be worn around the wrist, attached ...
es. Wearables may be for general use, in which case they are just a particularly small example of
mobile computing Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage, which allows for the transmission of data, voice, and video. Mobile computing involves mobile communication, mobile hardware ...
. Alternatively, they may be for specialized purposes such as fitness trackers. They may incorporate special sensors such as
accelerometer An accelerometer is a tool that measures proper acceleration. Proper acceleration is the acceleration (the rate of change of velocity) of a body in its own instantaneous rest frame; this is different from coordinate acceleration, which is acce ...
s,
heart rate monitor A heart rate monitor (HRM) is a personal monitoring device that allows one to measure/display heart rate in real time or record the heart rate for later study. It is largely used to gather heart rate data while performing various types of phy ...
s, or on the more advanced side, electrocardiogram (ECG) and blood oxygen saturation (SpO2) monitors. Under the definition of wearable computers, we also include novel user interfaces such as Google Glass, an optical head-mounted display controlled by gestures. It may be that specialized wearables will evolve into general all-in-one devices, as happened with the convergence of PDAs and mobile phones into smartphones. Wearables are typically worn on the wrist (e.g. fitness trackers), hung from the neck (like a necklace), strapped to the arm or leg (smartphones when exercising), or on the head (as glasses or a helmet), though some have been located elsewhere (e.g. on a finger or in a shoe). Devices carried in a pocket or bag – such as
smartphone A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, whic ...
s and before them, pocket calculators and PDAs, may or may not be regarded as 'worn'. Wearable computers have various technical issues common to other
mobile computing Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage, which allows for the transmission of data, voice, and video. Mobile computing involves mobile communication, mobile hardware ...
, such as batteries, heat dissipation,
software architecture Software architecture is the fundamental structure of a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations. ...
s,
wireless Wireless communication (or just wireless, when the context allows) is the transfer of information between two or more points without the use of an electrical conductor, optical fiber or other continuous guided medium for the transfer. The mos ...
and personal area networks, and data management. Many wearable computers are active all the time, e.g. processing or recording data continuously.


Applications

Wearable computers are not only limited to computers such as fitness trackers that are worn on wrists; they also include wearables such as heart pacemakers and other prosthetics. They are used most often in research that focuses on behavioral modeling, health monitoring systems, IT and media development, where the person wearing the computer actually moves or is otherwise engaged with his or her surroundings. Wearable computers have been used for the following: * general-purpose computing (e.g.
smartphone A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, whic ...
s and
smartwatch A smartwatch is a wearable computer in the form of a watch; modern smartwatches provide a local touchscreen interface for daily use, while an associated smartphone app provides management and telemetry, such as long-term biomonitoring. While ...
es) * sensory integration, e.g. to help people see better or understand the world better (whether in task-specific applications like camera-based welding helmets or for everyday use like Google Glass * behavioral modeling *
health care Health care or healthcare is the improvement of health via the prevention, diagnosis, treatment, amelioration or cure of disease, illness, injury, and other physical and mental impairments in people. Health care is delivered by health ...
monitoring systems *
service management Service management in the manufacturing context, is integrated into supply chain management as the intersection between the actual sales and the customer point of view. The aim of high-performance service management is to optimize the service- ...
* electronic textiles and
fashion design Fashion design is the art of applying design, aesthetics, clothing construction and natural beauty to clothing and its accessories. It is influenced by culture and different trends, and has varied over time and place. "A fashion designer creates c ...
, e.g. Microsoft's 2011 prototype "The Printing Dress". Wearable computing is the subject of active research, especially the form-factor and location on the body, with areas of study including
user interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine f ...
design,
augmented reality Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory Modality (human–computer interaction), modalities, including visual, Hearing, auditory, hap ...
, and
pattern recognition Pattern recognition is the automated recognition of patterns and regularities in data. It has applications in statistical data analysis, signal processing, image analysis, information retrieval, bioinformatics, data compression, computer graphic ...
. The use of wearables for specific applications, for compensating
disabilities Disability is the experience of any condition that makes it more difficult for a person to do certain activities or have equitable access within a given society. Disabilities may be cognitive, developmental, intellectual, mental, physical, se ...
or supporting elderly people steadily increases.


Operating systems

The dominant operating systems for wearable computing are: * FreeRTOS is a real-time operating system
kernel Kernel may refer to: Computing * Kernel (operating system), the central component of most operating systems * Kernel (image processing), a matrix used for image convolution * Compute kernel, in GPGPU programming * Kernel method, in machine lea ...
for embedded devices; most of the Smartband that is currently available in the market is based on FreeRTOS, which include
Huawei Huawei Technologies Co., Ltd. ( ; ) is a Chinese multinational technology corporation headquartered in Shenzhen, Guangdong, China. It designs, develops, produces and sells telecommunications equipment, consumer electronics and various smart ...
/Honor,
Lenovo Lenovo Group Limited, often shortened to Lenovo ( , ), is a Chinese multinational technology company specializing in designing, manufacturing, and marketing consumer electronics, personal computers, software, business solutions, and related se ...
, realme, TCL and
Xiaomi Corporation (; ), commonly known as Xiaomi and registered as Xiaomi Inc., is a Chinese designer and manufacturer of consumer electronics and related software, home appliances, and household items. Behind Samsung, it is the second largest m ...
smartbands. * LiteOS is a lightweight open source real-time operating system which is part of Huawei's "1+2+1" Internet of Things solution. *
Tizen OS Tizen () is a Linux-based mobile operating system backed by the Linux Foundation, mainly developed and used primarily by Samsung Electronics. The project was originally conceived as an HTML5-based platform for mobile devices to succeed MeeGo. S ...
from
Samsung The Samsung Group (or simply Samsung) ( ko, 삼성 ) is a South Korean multinational manufacturing conglomerate headquartered in Samsung Town, Seoul, South Korea. It comprises numerous affiliated businesses, most of them united under the ...
(there was an announcement in May 2021 that Wear OS and Tizen OS will merge and will be called simply Wear.) *
watchOS watchOS is the operating system of the Apple Watch, developed by Apple Inc. It is based on iOS, the operating system used by the iPhone, and has many similar features. It was released on April 24, 2015, along with the Apple Watch, the only ...
watchOS is a proprietary mobile operating system developed by Apple Inc. to run on the
Apple Watch Apple Watch is a line of smartwatches produced by Apple Inc. It incorporates fitness tracking, health-oriented capabilities, and wireless telecommunication, and integrates with iOS and other Apple products and services. The Apple Watch was ...
. * Wear OS Wear OS (previously known as Android Wear) is a
smartwatch A smartwatch is a wearable computer in the form of a watch; modern smartwatches provide a local touchscreen interface for daily use, while an associated smartphone app provides management and telemetry, such as long-term biomonitoring. While ...
operating system developed by Google Inc.


History

Due to the varied definitions of ''wearable'' and ''computer'', the first wearable computer could be as early as the first abacus on a necklace, a 16th-century abacus ring, a
wristwatch A watch is a portable timepiece intended to be carried or worn by a person. It is designed to keep a consistent movement despite the motions caused by the person's activities. A wristwatch is designed to be worn around the wrist, attached ...
and 'finger-watch' owned by
Queen Elizabeth I Elizabeth I (7 September 153324 March 1603) was Queen of England and Ireland from 17 November 1558 until her death in 1603. Elizabeth was the last of the five House of Tudor monarchs and is sometimes referred to as the "Virgin Queen". Eli ...
of England, or the covert timing devices hidden in shoes to cheat at roulette by Thorp and Shannon in the 1960s and 1970s. However, a general-purpose computer is not merely a time-keeping or calculating device, but rather a user-programmable item for arbitrary complex
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
s, interfacing, and data management. By this definition, the wearable computer was invented by Steve Mann, in the late 1970s: The development of wearable items has taken several steps of miniaturization from discrete electronics over hybrid designs to fully integrated designs, where just one processor chip, a battery, and some interface conditioning items make the whole unit.


1500s

Queen Elizabeth I Elizabeth I (7 September 153324 March 1603) was Queen of England and Ireland from 17 November 1558 until her death in 1603. Elizabeth was the last of the five House of Tudor monarchs and is sometimes referred to as the "Virgin Queen". Eli ...
of
England England is a country that is part of the United Kingdom. It shares land borders with Wales to its west and Scotland to its north. The Irish Sea lies northwest and the Celtic Sea to the southwest. It is separated from continental Europe ...
received a watch from
Robert Dudley Robert Dudley is the name of: Surname * Robert Dudley (actor) (1869–1955), American dentist and film character actor *Robert Dudley (explorer) (1574–1649), illegitimate son of the 1st Earl of Leicester *Robert Charles Dudley (1826–1909) wate ...
in 1571, as a New Year present; it may have been worn on the forearm rather than the wrist. She also possessed a 'finger-watch' set in a ring, with an alarm that prodded her finger.


1600s

The
Qing dynasty The Qing dynasty ( ), officially the Great Qing,, was a Manchu-led imperial dynasty of China and the last orthodox dynasty in Chinese history. It emerged from the Later Jin dynasty founded by the Jianzhou Jurchens, a Tungusic-speak ...
saw the introduction of a fully functional
abacus The abacus (''plural'' abaci or abacuses), also called a counting frame, is a calculating tool which has been used since ancient times. It was used in the ancient Near East, Europe, China, and Russia, centuries before the adoption of the H ...
on a ring, which could be used while it was being worn.


1960s

In 1961, mathematicians
Edward O. Thorp Edward Oakley Thorp (born August 14, 1932) is an American mathematics professor, author, hedge fund manager, and blackjack researcher. He pioneered the modern applications of probability theory, including the harnessing of very small correlatio ...
and
Claude Shannon Claude Elwood Shannon (April 30, 1916 – February 24, 2001) was an American mathematician, electrical engineer, and cryptographer known as a "father of information theory". As a 21-year-old master's degree student at the Massachusetts In ...
built some computerized timing devices to help them win a game of
roulette Roulette is a casino game named after the French word meaning ''little wheel'' which was likely developed from the Italian game Biribi''.'' In the game, a player may choose to place a bet on a single number, various groupings of numbers, the ...
. One such timer was concealed in a shoe and another in a pack of cigarettes. Various versions of this apparatus were built in the 1960s and 1970s. Thorp refers to himself as the inventor of the first "wearable computer" In other variations, the system was a concealed cigarette-pack-sized
analog computer An analog computer or analogue computer is a type of computer that uses the continuous variation aspect of physical phenomena such as electrical, mechanical, or hydraulic quantities (''analog signals'') to model the problem being solved. ...
designed to predict the motion of roulette wheels. A data-taker would use microswitches hidden in his shoes to indicate the speed of the roulette wheel, and the computer would indicate an octant of the roulette wheel to bet on by sending musical tones via radio to a miniature speaker hidden in a collaborator's ear canal. The system was successfully tested in
Las Vegas Las Vegas (; Spanish language, Spanish for "The Meadows"), often known simply as Vegas, is the List of United States cities by population, 25th-most populous city in the United States, the most populous city in the U.S. state, state of Neva ...
in June 1961, but hardware issues with the speaker wires prevented it from being used beyond test runs.Raseana.k.a shigady, ''Beat the Dealer'', 2nd Edition, Vintage, New York, 1966. This was not a wearable computer because it could not be re-purposed during use; rather it was an example of task-specific hardware. This work was kept secret until it was first mentioned in Thorp's book ''Beat the Dealer'' (revised ed.) in 1966 and later published in detail in 1969.


1970s

Pocket calculators became mass-market devices in 1970, starting in Japan.
Programmable calculators Programmable calculators are calculators that can automatically carry out a sequence of operations under control of a stored program. Most are Turing complete, and, as such, are theoretically general-purpose computers. However, their user interf ...
followed in the late 1970s, being somewhat more general-purpose computers. The HP-01 algebraic calculator watch by Hewlett-Packard was released in 1977.Andre F. Marion, Edward A. Heinsen, Robert Chin, and Bennie E. Helmso, wrist instrument Opens New Dimension in Personal Informatio
"Wrist instrument opens new dimension in personal information"
Hewlett-Packard Journal, December 1977. See als

A camera-to-tactile vest for the blind, launched by C.C. Collins in 1977, converted images into a 1024-point, ten-inch square tactile grid on a vest.C.C. Collins, L.A. Scadden, and A.B. Alden, "Mobile Studies with a Tactile Imaging Device," ''Fourth Conference on Systems & Devices for the Disabled'', 1–3 June 1977, Seattle WA.


1980s

The 1980s saw the rise of more general-purpose wearable computers. In 1981, Steve Mann designed and built a backpack-mounted 6502-based wearable multimedia computer with text, graphics, and multimedia capability, as well as video capability (cameras and other photographic systems).
Mann Mann may refer to: Arts, entertainment and media * Mann (chess), a variant chess piece which moves as a king * ''Mann'' (film), a 1999 Bollywood motion picture * ''Mann'' (magazine), a Norwegian magazine * Mann Theatres, a theatre chain corp ...
went on to be an early and active researcher in the wearables field, especially known for his 1994 creation of the Wearable Wireless
Webcam A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in videotelephony, livestreaming and social media, and security. Webcams can be built-in computer hardware or periphera ...
, the first example of Lifelogging. Seiko Epson released the RC-20 Wrist Computer in 1984. It was an early
smartwatch A smartwatch is a wearable computer in the form of a watch; modern smartwatches provide a local touchscreen interface for daily use, while an associated smartphone app provides management and telemetry, such as long-term biomonitoring. While ...
, powered by a
computer on a chip A system on a chip or system-on-chip (SoC ; pl. ''SoCs'' ) is an integrated circuit that integrates most or all components of a computer or other Electronics, electronic system. These components almost always include a central processing unit ( ...
. In 1989, Reflection Technology marketed the Private Eye
head-mounted display A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet (see Helmet-mounted display for aviation applications), that has a small display optic in front of one ( monocular HMD) or each eye (binocular HMD). An ...
, which scans a vertical array of LEDs across the visual field using a vibrating mirror. This display gave rise to several hobbyist and research wearables, including Gerald "Chip" Maguire's IBM/
Columbia University Columbia University (also known as Columbia, and officially as Columbia University in the City of New York) is a private research university in New York City. Established in 1754 as King's College on the grounds of Trinity Church in Manha ...
Student Electronic Notebook,J. Peter Bade, G.Q. Maguire Jr., and David F. Bantz, The IBM/Columbia Student Electronic Notebook Project, IBM, T. J. Watson Research Lab., Yorktown Heights, NY, 29 June 1990. (The work was first shown at the
DARPA The Defense Advanced Research Projects Agency (DARPA) is a research and development agency of the United States Department of Defense responsible for the development of emerging technologies for use by the military. Originally known as the Ad ...
Workshop on Personal Computer Systems, Washington, D.C., 18 January 1990.)
Doug Platt's Hip-PC, and
Carnegie Mellon University Carnegie Mellon University (CMU) is a private research university in Pittsburgh, Pennsylvania. One of its predecessors was established in 1900 by Andrew Carnegie as the Carnegie Technical Schools; it became the Carnegie Institute of Technology ...
's VuMan 1 in 1991. The Student Electronic Notebook consisted of the Private Eye,
Toshiba , commonly known as Toshiba and stylized as TOSHIBA, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. Its diversified products and services include power, industrial and social infrastructure systems ...
diskless AIX notebook computers (prototypes), a stylus based input system and a virtual keyboard. It used
direct-sequence spread spectrum In telecommunications, direct-sequence spread spectrum (DSSS) is a spread-spectrum modulation technique primarily used to reduce overall signal interference. The direct-sequence modulation makes the transmitted signal wider in bandwidth than ...
radio links to provide all the usual TCP/IP based services, including NFS mounted file systems and X11, which all ran in the Andrew Project environment. The Hip-PC included an Agenda palmtop used as a
chording keyboard A keyset or chorded keyboard (also called a chorded keyset, ''chord keyboard'' or ''chording keyboard'') is a computer input device that allows the user to enter characters or commands formed by pressing several keys together, like playing a " c ...
attached to the belt and a 1.44 megabyte floppy drive. Later versions incorporated additional equipment from Park Engineering. The system debuted at "The Lap and Palmtop Expo" on 16 April 1991. VuMan 1 was developed as part of a Summer-term course at Carnegie Mellon's Engineering Design Research Center, and was intended for viewing house blueprints. Input was through a three-button unit worn on the belt, and output was through Reflection Tech's Private Eye. The
CPU A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, and ...
was an 8 MHz 80188 processor with 0.5 MB ROM.


1990s

In the 1990s PDAs became widely used, and in 1999 were combined with
mobile phone A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive telephone call, calls over a radio freq ...
s in Japan to produce the first mass-market
smartphone A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, whic ...
. In 1993, the Private Eye was used in
Thad Starner Thad Eugene Starner is a founder and director of the Contextual Computing Group at Georgia Tech's College of Computing, where he is a full professor. He is a pioneer of wearable computing as well as human-computer interaction, augmented envir ...
's wearable, based on
Doug Platt Doug is a male personal name (or, depending on which definition of "personal name" one uses, part of a personal name). It is sometimes a given name (or "first name"), but more often it is hypocorism (affectionate variation of a personal name) which ...
's system and built from a kit from Park Enterprises, a Private Eye display on loan from
Devon Sean McCullough Devon ( , historically known as Devonshire , ) is a ceremonial and non-metropolitan county in South West England. The most populous settlement in Devon is the city of Plymouth, followed by Devon's county town, the city of Exeter. Devon is ...
, and the Twiddler chording keyboard made by Handykey. Many iterations later this system became the MIT "Tin Lizzy" wearable computer design, and Starner went on to become one of the founders of MIT's wearable computing project. 1993 also saw
Columbia University Columbia University (also known as Columbia, and officially as Columbia University in the City of New York) is a private research university in New York City. Established in 1754 as King's College on the grounds of Trinity Church in Manha ...
's augmented-reality system known as KARMA (Knowledge-based Augmented Reality for Maintenance Assistance). Users would wear a Private Eye display over one eye, giving an overlay effect when the real world was viewed with both eyes open. KARMA would overlay wireframe schematics and maintenance instructions on top of whatever was being repaired. For example, graphical wireframes on top of a laser printer would explain how to change the paper tray. The system used sensors attached to objects in the physical world to determine their locations, and the entire system ran tethered from a desktop computer. In 1994, Edgar Matias and Mike Ruicci of the
University of Toronto The University of Toronto (UToronto or U of T) is a public research university in Toronto, Ontario, Canada, located on the grounds that surround Queen's Park. It was founded by royal charter in 1827 as King's College, the first institu ...
, debuted a "wrist computer." Their system presented an alternative approach to the emerging head-up display plus chord keyboard wearable. The system was built from a modified HP 95LX palmtop computer and a Half-QWERTY one-handed keyboard. With the keyboard and display modules strapped to the operator's forearms, text could be entered by bringing the wrists together and typing. The same technology was used by IBM researchers to create the half-keyboard "belt computer. Also in 1994, Mik Lamming and Mike Flynn at Xerox EuroPARC demonstrated the Forget-Me-Not, a wearable device that would record interactions with people and devices and store this information in a database for later query. It interacted via wireless transmitters in rooms and with equipment in the area to remember who was there, who was being talked to on the telephone, and what objects were in the room, allowing queries like "Who came by my office while I was on the phone to Mark?". As with the Toronto system, Forget-Me-Not was not based on a head-mounted display. Also in 1994,
DARPA The Defense Advanced Research Projects Agency (DARPA) is a research and development agency of the United States Department of Defense responsible for the development of emerging technologies for use by the military. Originally known as the Ad ...
started the Smart Modules Program to develop a modular, ''humionic'' approach to wearable and carryable computers, with the goal of producing a variety of products including computers, radios, navigation systems and human-computer interfaces that have both military and commercial use. In July 1996, DARPA went on to host the "Wearables in 2005" workshop, bringing together industrial, university, and military visionaries to work on the common theme of delivering computing to the individual.E.C. Urban, Kathleen Griggs, Dick Martin, Dan Siewiorek and Tom Blackadar
Proceedings of Wearables in 2005
, Arlington, VA, 18–19 July 1996.
A follow-up conference was hosted by
Boeing The Boeing Company () is an American multinational corporation that designs, manufactures, and sells airplanes, rotorcraft, rockets, satellites, telecommunications equipment, and missiles worldwide. The company also provides leasing and ...
in August 1996, where plans were finalized to create a new academic conference on wearable computing. In October 1997, Carnegie Mellon University, MIT, and
Georgia Tech The Georgia Institute of Technology, commonly referred to as Georgia Tech or, in the state of Georgia, as Tech or The Institute, is a public research university and institute of technology in Atlanta, Georgia. Established in 1885, it is part o ...
co-hosted the
IEEE The Institute of Electrical and Electronics Engineers (IEEE) is a 501(c)(3) professional association for electronic engineering and electrical engineering (and associated disciplines) with its corporate office in New York City and its operati ...
International Symposium on Wearables Computers (ISWC) in
Cambridge, Massachusetts Cambridge ( ) is a city in Middlesex County, Massachusetts, United States. As part of the Greater Boston, Boston metropolitan area, the cities population of the 2020 United States Census, 2020 U.S. census was 118,403, making it the fourth most ...
. The symposium was a full academic conference with published proceedings and papers ranging from sensors and new hardware to new applications for wearable computers, with 382 people registered for the event. In 1998, the Microelectronic and Computer Technology Corporation created the Wearable Electronics consortial program for industrial companies in the U.S. to rapidly develop wearable computers. The program preceded the MCC Heterogeneous Component Integration Study, an investigation of the technology, infrastructure, and business challenges surrounding the continued development and integration of micro-electro-mechanical systems (MEMS) with other system components. In 1998, Steve Mann invented and built the world's first smartwatch. It was featured on the cover of Linux Journal in 2000, and demonstrated at ISSCC 2000.


2000s

Dr. Bruce H. Thomas and Dr. Wayne Piekarski developed the Tinmith wearable computer system to support
augmented reality Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory Modality (human–computer interaction), modalities, including visual, Hearing, auditory, hap ...
. This work was first published internationally in 2000 at the ISWC conference. The work was carried out at the Wearable Computer Lab in the
University of South Australia The University of South Australia (UniSA) is a public research university in the Australian state of South Australia. It is a founding member of the Australian Technology Network of universities, and is the largest university in South Austral ...
. In 2002, as part of Kevin Warwick's
Project Cyborg Kevin Warwick (born 9 February 1954) is an English engineer and Deputy Vice-Chancellor (Research) at Coventry University. He is known for his studies on direct interfaces between computer systems and the human nervous system, and has also do ...
, Warwick's wife, Irena, wore a necklace which was electronically linked to Warwick's nervous system via an implanted electrode array. The color of the necklace changed between red and blue dependent on the signals on Warwick's nervous system. Also in 2002,
Xybernaut Xybernaut Corporation was a maker of wearable mobile computing hardware, software, and services. Its products included the Atigo tablet PC, Poma wearable computer, and the MA-V wearable computer. The company was headquartered in Fairfax, Virgin ...
released a wearable computer called the Xybernaut Poma Wearable PC, Poma for short. ''Poma'' stood for Personal Media Appliance. The project failed for a few reasons though the top reasons are that the equipment was expensive and clunky. The user would wear a head-mounted optical piece, a CPU that could be clipped onto clothing, and a mini keyboard that was attached to the user's arm.
GoPro GoPro, Inc. (marketed as GoPro and sometimes stylized as GoPRO) is an American technology company founded in 2002 by Nick Woodman. It manufactures action cameras and develops its own mobile apps and video-editing software. Founded as Woodman ...
released their first product, the GoPro HERO 35mm, which began a successful franchise of wearable cameras. The cameras can be worn atop the head or around the wrist and are shock and waterproof. GoPro cameras are used by many athletes and extreme sports enthusiasts, a trend that became very apparent during the early 2010s. In the late 2000s, various Chinese companies began producing mobile phones in the form of wristwatches, the descendants of which as of 2013 include the i5 and i6, which are GSM phones with 1.8-inch displays, and the ZGPAX s5
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
wristwatch phone.


2010s

Standardization with
IEEE The Institute of Electrical and Electronics Engineers (IEEE) is a 501(c)(3) professional association for electronic engineering and electrical engineering (and associated disciplines) with its corporate office in New York City and its operati ...
,
IETF The Internet Engineering Task Force (IETF) is a standards organization for the Internet and is responsible for the technical standards that make up the Internet protocol suite (TCP/IP). It has no formal membership roster or requirements and ...
, and several industry groups (e.g.
Bluetooth Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limit ...
) lead to more various interfacing under the WPAN (wireless personal area network). It also led the
WBAN WBAN (1340 AM broadcasting, AM) is a radio station broadcasting an adult contemporary format. Licensed to Veazie, Maine, United States, the station serves the Bangor area. The station is owned by Port Broadcasting, LLC, and features programmi ...
(Wireless body area network) to offer new classification of designs for interfacing and networking. The 6th-generation iPod Nano, released in September 2010, has a wristband attachment available to convert it into a wearable wristwatch computer. The development of wearable computing spread to encompass rehabilitation engineering, ambulatory intervention treatment, life guard systems, and defense wearable systems.
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
produced a wristwatch called Sony SmartWatch that must be paired with an Android phone. Once paired, it becomes an additional remote display and notification tool.
Fitbit Fitbit (stylized as fitbit) is an American consumer electronics and fitness company. It produces wireless-enabled wearable technology, physical fitness monitors and activity trackers such as smartwatches, pedometers and monitors for heart r ...
released several wearable fitness trackers and the Fitbit Surge, a full
smartwatch A smartwatch is a wearable computer in the form of a watch; modern smartwatches provide a local touchscreen interface for daily use, while an associated smartphone app provides management and telemetry, such as long-term biomonitoring. While ...
that is compatible with
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
and iOS. On 11 April 2012,
Pebble A pebble is a clast of rock with a particle size of based on the Udden-Wentworth scale of sedimentology. Pebbles are generally considered larger than granules ( in diameter) and smaller than cobbles ( in diameter). A rock made predomina ...
launched a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, K ...
campaign to raise $100,000 for their initial smartwatch model. The campaign ended on 18 May with $10,266,844, over 100 times the fundraising target. Pebble released several smartwatches, including the
Pebble Time Pebble Time is a discontinued smartwatch developed by Pebble Technology and assembled by Foxlink, released on 14 May 2015. This is the first Pebble to introduce a color e-paper display, as well as a microphone, a new charging cable and a new Peb ...
and the Pebble Round. Google Glass launched their optical head-mounted display (OHMD) to a test group of users in 2013, before it became available to the public on 15 May 2014. Google's mission was to produce a mass-market ubiquitous computer that displays information in a
smartphone A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, whic ...
-like hands-free format that can interact with the Internet via
natural language In neuropsychology, linguistics, and philosophy of language, a natural language or ordinary language is any language that has evolved naturally in humans through use and repetition without conscious planning or premeditation. Natural languag ...
voice commands. Google Glass received criticism over privacy and safety concerns. On 15 January 2015, Google announced that it would stop producing the Google Glass prototype but would continue to develop the product. According to Google, Project Glass was ready to "graduate" from Google X, the experimental phase of the project.
Thync Thync is a venture-backed startup that developed a non-invasive, neurostimulation technology that targets the autonomic nervous system. The company launched the first electronic wearable device to increase energy and lower stress in 2015. Its m ...
, a headset launched in 2014, is a wearable that stimulates the brain with mild electrical pulses, causing the wearer to feel energized or calm based on input into a phone app. The device is attached to the temple and to the back of the neck with an adhesive strip. Macrotellect launched two portable brainwave ( EEG) sensing devices, BrainLink Pro and BrainLink Lite in 2014, which allows families and meditation students to enhance the mental fitness and stress relief with 20+ brain fitness enhancement Apps on Apple and Android App Stores. In January 2015,
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California, Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the devel ...
announced the sub-miniature Intel Curie for wearable applications, based on its Intel Quark platform. As small as a button, it features a six-axis
accelerometer An accelerometer is a tool that measures proper acceleration. Proper acceleration is the acceleration (the rate of change of velocity) of a body in its own instantaneous rest frame; this is different from coordinate acceleration, which is acce ...
, a DSP sensor hub, a Bluetooth LE unit, and a battery charge controller. It was scheduled to ship in the second half of the year. On 24 April 2015,
Apple An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus '' Malus''. The tree originated in Central Asia, where its wild ances ...
released their take on the smartwatch, known as the Apple Watch. The Apple Watch features a touchscreen, many applications, and a heart-rate sensor. Some advanced VR headsets require the user to wear a desktop-sized computer as a backpack to enable them to move around freely.


Commercialization

The commercialization of general-purpose wearable computers, as led by companies such as
Xybernaut Xybernaut Corporation was a maker of wearable mobile computing hardware, software, and services. Its products included the Atigo tablet PC, Poma wearable computer, and the MA-V wearable computer. The company was headquartered in Fairfax, Virgin ...
, CDI and ViA, Inc. has thus far been met with limited success. Publicly traded Xybernaut tried forging alliances with companies such as IBM and
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
in order to make wearable computing widely available, and managed to get their equipment seen on such shows as
The X-Files ''The X-Files'' is an American science fiction on television, science fiction drama (film and television), drama television series created by Chris Carter (screenwriter), Chris Carter. The series revolves around Federal Bureau of Investigation ...
, but in 2005 their stock was delisted and the company filed for
Chapter 11 Chapter 11 of the United States Bankruptcy Code ( Title 11 of the United States Code) permits reorganization under the bankruptcy laws of the United States. Such reorganization, known as Chapter 11 bankruptcy, is available to every business, whet ...
bankruptcy protection amid financial scandal and federal investigation. Xybernaut emerged from bankruptcy protection in January, 2007. ViA, Inc. filed for bankruptcy in 2001 and subsequently ceased operations. In 1998,
Seiko , commonly known as Seiko ( , ), is a Japanese maker of watches, clocks, electronic devices, semiconductors, jewelry, and optical products. Founded in 1881 by Kintarō Hattori in Tokyo, Seiko introduced one of the first quartz watches and the ...
marketed the Ruputer, a computer in a (fairly large) wristwatch, to mediocre returns. In 2001, IBM developed and publicly displayed two prototypes for a wristwatch computer running
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which i ...
. The last message about them dates to 2004, saying the device would cost about $250, but it is still under development. In 2002,
Fossil, Inc. Fossil Group, Inc., is an American fashion designer and manufacturer founded in 1984 by Tom Kartsotis and based in Richardson, Texas. Their brands include Fossil, Relic, Michele Watch, Skagen Denmark, Misfit, WSI, and Zodiac Watches. Fossil ...
announced the Fossil Wrist PDA, which ran the
Palm OS Palm OS (also known as Garnet OS) was a mobile operating system initially developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. Palm OS was designed for ease of use with a touchscreen-based graphical user interface. It is provi ...
. Its release date was set for summer of 2003, but was delayed several times and was finally made available on 5 January 2005. Timex Datalink is another example of a practical wearable computer.
Hitachi () is a Japanese multinational corporation, multinational Conglomerate (company), conglomerate corporation headquartered in Chiyoda, Tokyo, Japan. It is the parent company of the Hitachi Group (''Hitachi Gurūpu'') and had formed part of the Ni ...
launched a wearable computer called Poma in 2002. Eurotech offers the
ZYPAD The ZYPAD is a PDA designed to be worn on a user's wrist like a bracer and offers interface port features similar to laptop computer. It was developed by Parvus, a military contractor, and Eurotech. It is arguable whether it qualifies as a watch ...
, a wrist-wearable touch screen computer with GPS,
Wi-Fi Wi-Fi () is a family of wireless network protocols, based on the IEEE 802.11 family of standards, which are commonly used for local area networking of devices and Internet access, allowing nearby digital devices to exchange data by radio w ...
and
Bluetooth Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limit ...
connectivity and which can run a number of custom applications. In 2013, a wearable computing device on the wrist to control body temperature was developed at MIT. Evidence of weak market acceptance was demonstrated when
Panasonic formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational conglomerate corporation, headquartered in Kadoma, Osaka. It was founded by Kōnosuke Matsushita in 1918 as a lightbulb ...
Computer Solutions Company's product failed. Panasonic has specialized in mobile computing with their Toughbook line since 1996 and has extensive market research into the field of portable, wearable computing products. In 2002, Panasonic introduced a wearable
brick computer A brick is a type of block used to build walls, pavements and other elements in masonry construction. Properly, the term ''brick'' denotes a block composed of dried clay, but is now also used informally to denote other chemically cured co ...
coupled with a handheld or a touchscreen worn on the arm. The "Brick" Computer is the CF-07 Toughbook, dual batteries, screen used same batteries as the base, 800 x 600 resolution, optional GPS and WWAN. Has one M-PCI slot and one PCMCIA slot for expansion. CPU used is a 600 MHz Pentium 3 factory under clocked to 300 MHz so it can stay cool passively as it has no fan. Micro DIM RAM is upgradeable. The screen can be used wirelessly on other computers. The brick would communicate wirelessly to the screen, and concurrently the brick would communicate wirelessly out to the internet or other networks. The wearable brick was quietly pulled from the market in 2005, while the screen evolved to a thin client touchscreen used with a handstrap. Google has announced that it has been working on a
head-mounted display A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet (see Helmet-mounted display for aviation applications), that has a small display optic in front of one ( monocular HMD) or each eye (binocular HMD). An ...
-based wearable "
augmented reality Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory Modality (human–computer interaction), modalities, including visual, Hearing, auditory, hap ...
" device called Google Glass. An early version of the device was available to the US public from April 2013 until January 2015. Despite ending sales of the device through their Explorer Program, Google has stated that they plan to continue developing the technology. LG and iriver produce earbud wearables measuring heart rate and other biometrics, as well as various activity metrics. Greater response to commercialization has been found in creating devices with designated purposes rather than all-purpose. One example is the WSS1000. The WSS1000 is a wearable computer designed to make the work of inventory employees easier and more efficient. The device allows workers to scan the
barcode A barcode or bar code is a method of representing data in a visual, Machine-readable data, machine-readable form. Initially, barcodes represented data by varying the widths, spacings and sizes of parallel lines. These barcodes, now commonly refe ...
of items and immediately enter the information into the company system. This removed the need for carrying a clipboard, removed error and confusion from hand written notes, and allowed workers the freedom of both hands while working; the system improves accuracy as well as efficiency.


Popular culture

Many technologies for wearable computers derive their ideas from science fiction. There are many examples of ideas from popular movies that have become technologies or are technologies currently being developed. ;3D user interface :Devices that display usable, tactile interfaces that can be manipulated in front of the user. Examples include the glove-operated hologram computer featured at the Pre-Crime headquarters in the beginning of '' Minority Report'' and the computers used by the gate workers at Zion in ''The Matrix'' trilogy. ;Intelligent textiles or smartwear :Clothing that can relay and collect information. Examples include ''
Tron ''Tron'' (stylized as ''TRON'') is a 1982 American science fiction action-adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird. The film stars Jeff Bridges as Kevin Flynn, a computer programme ...
'' and its
sequel A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the sam ...
, and also many
sci-fi Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel univ ...
military films. ;Threat glasses :Scan others in vicinity and assess threat-to-self level. Examples include ''
Terminator 2 ''Terminator 2: Judgment Day'' is a 1991 American science-fiction action film directed by James Cameron, who co-wrote the script with William Wisher. Starring Arnold Schwarzenegger, Linda Hamilton, Robert Patrick, and Edward Furlong, it is t ...
'', 'Threep' Technology in ''Lock-In'', and '' Kill switch.'' ;Computerized contact lenses :Special contact lenses that are used to confirm one's identity. Used in '' Mission Impossible 4''. ;Combat suit armor :A wearable exoskeleton that provides protection to its wearer and is typically equipped with powerful weapons and a computer system. Examples include numerous
Iron Man Iron Man is a superhero appearing in American comic books published by Marvel Comics. The character was co-created by writer and editor Stan Lee, developed by scripter Larry Lieber, and designed by artists Don Heck and Jack Kirby. The charact ...
suits, the
Predator Predation is a biological interaction where one organism, the predator, kills and eats another organism, its prey. It is one of a family of common feeding behaviours that includes parasitism and micropredation (which usually do not kill ...
suit, along with Samus Aran's Power Suit and Fusion Suit in the '' Metroid'' video game series. ;Brain nano-bots to store memories in the cloud :Used in ''Total Recall''. ;Infrared headsets :Can help identify suspects and see through walls. Examples include Robocop's special eye system, as well as some more advanced visors that Samus Aran uses in the ''Metroid Prime'' trilogy. ;Wrist-worn computers :Provide various abilities and information, such as data about the wearer, a vicinity map, a flashlight, a communicator, a poison detector or an enemy-tracking device. Examples included are the Pip-Boy 3000 from the ''
Fallout Nuclear fallout is the residual radioactive material propelled into the upper atmosphere following a nuclear blast, so called because it "falls out" of the sky after the explosion and the shock wave has passed. It commonly refers to the radioa ...
'' games and Leela's Wrist Device from the '' Futurama'' TV sitcom. ;On-chest or smart necklace :This form-factor of wearable computer has been shown in many sci-fi movies, including ''
Prometheus In Greek mythology, Prometheus (; , , possibly meaning "forethought")Smith"Prometheus". is a Titan god of fire. Prometheus is best known for defying the gods by stealing fire from them and giving it to humanity in the form of technology, know ...
'' and ''
Iron Man Iron Man is a superhero appearing in American comic books published by Marvel Comics. The character was co-created by writer and editor Stan Lee, developed by scripter Larry Lieber, and designed by artists Don Heck and Jack Kirby. The charact ...
.''


Advancement with wearable technology over years

Technology has advanced with continuous change in wearable computers.
Wearable technologies Wearable technology is any technology that is designed to be used while worn. Common types of wearable technology include smartwatches and smartglasses. Wearable electronic devices are often close to or on the surface of the skin, where they dete ...
are increasingly used in healthcare. For instance, portable sensors are used as
medical device A medical device is any device intended to be used for medical purposes. Significant potential for hazards are inherent when using a device for medical purposes and thus medical devices must be proved safe and effective with reasonable assur ...
s which helps patients with diabetes to help them keep track of exercise related data. A number of people think wearable technology as a new trend; however, companies have been trying to develop or design wearable technologies for decades. The spotlight has more recently been focused on new types of technology which are more focused on improving efficiency in the wearer's life.


The main elements of wearable computers

* the display, which allows the user to see the work they do. * the computer, which allows the user to run an application or access the internet * the commands, which allows the user to control the machine.


Challenges with wearable computers

Wearable technology comes with many challenges, like data security, trust issues, and regulatory and ethical issues. After 2010, wearable technologies have been seen more as a technology focused mostly on fitness. They have been used with the potential to improve the operations of health and many other professions. With an increase in wearable devices, privacy and security issues can be very important, especially when it comes to health devices. Also, the FDA considers wearable devices as "general wellness products". In the US, wearable devices are not under any Federal laws, but regulatory law like Protected Health Information (PHI) is the subject to regulation which is handled by the Office for Civil Rights (OCR). The devices with sensors can create security issues as the companies have to be more alert to protect the public data. The issue with cybersecurity of these devices are the regulations are not that strict in the US. Likewise, the
National Institute of Standards and Technology The National Institute of Standards and Technology (NIST) is an agency of the United States Department of Commerce whose mission is to promote American innovation and industrial competitiveness. NIST's activities are organized into Outline of p ...
(NIST) has a code called NIST Cyber security Framework, but it is not mandatory. Consequently, the lack of specific regulations for wearable devices, specifically medical devices, increases the risk of threats and other vulnerabilities. For instance, Google Glass raised major privacy risks with wearable computer technology; Congress investigated the privacy risks related to consumers using Google Glass and how they use the data. The product can be used to track not only the users of the product but others around them, particularly without them being aware. Nonetheless, all the data captured with Google Glass was then stored on Google's cloud servers, giving them access to the data. They also raised questions regarding women's security as they allowed stalkers or harassers to take intrusive pictures of women's bodies by wearing the Glass without any fear of getting caught. Wearable technologies like smart glasses can also raise cultural and social issues. Although wearable technologies can make life easier and more enjoyable, some devices (e.g.: Bluetooth headphones) can make people more dependent on technology than on interaction with nearby humans. Society considers these technologies luxury accessories and there may be peer pressure within a group to own similar products. These products raise challenges of social and moral discipline. For instance, wearing a smart watch can be a way to fit in with standards in male-dominated fields, where femininity may be perceived as unprofessional. Despite the fact that the demand for this technology is increasing, one of the biggest challenges is the price. For example, as of November 2022, the price of an Apple Watch ranges from $249 to $1,749, which for a normal consumer can be prohibitively expensive.


Future innovations

Augmented reality allows a new generation of display. As opposed to virtual reality, the user does not exist in a virtual world, but information is superimposed on the real world. These displays can be easily portable, such as the Vufine+. Other are quite massive, like the Hololens 2. Some headsets are autonomous, such as the Oculus Quest 2 and others. In contrast to a computer, they are more like a terminal module.
Single-board computer A single-board computer (SBC) is a complete computer built on a single circuit board, with microprocessor(s), memory, input/output (I/O) and other features required of a functional computer. Single-board computers are commonly made as demonstrat ...
s (SBC) are improving in performance and becoming cheaper. Some boards are cheap such as the
Raspberry Pi Raspberry Pi () is a series of small single-board computers (SBCs) developed in the United Kingdom by the Raspberry Pi Foundation in association with Broadcom. The Raspberry Pi project originally leaned towards the promotion of teaching basic ...
Zero and Pi 4, while others are more expensive but more similar to a normal PC, like the Hackboard and
LattePanda The LattePanda is a Chinese single-board computer. It is conceptually similar to the Raspberry Pi, but is significantly more expensive and runs Intel processors instead of ARM. It is capable of running Windows 10 or Linux. The computer uses In ...
. One main domain of future research could be the method of control. Today computers are commonly controlled through the keyboard and the mouse, which could change in the future. For example, the words per minute rate on a keyboard could be statistically improved with a BEPO layout. Ergonomics could also change the results with split keyboards and minimalist keyboards (which use one key for more than one letter or symbol). The extreme could be the Plover and steno keyboard that allow the use of very few keys, pressing more than one at the same time for a letter. Furthermore, the pointer could be improved from a basic mouse to an accelerator pointer. The system of gesture controls is evolving from image control ( Leap Motion camera) to integrated capture (ex-prototype AI data glove from Zack Freedman.) For some people, the main idea could be to build computers integrated with the AR system which will be controlled with ergonomic controllers. It will make a universal machine that can be as portable as a mobile phone and as efficient as a computer, additionally with ergonomic controllers.


Military use

The wearable computer was introduced to the US Army in 1989 as a small computer that was meant to assist soldiers in battle. Since then, the concept has grown to include the Land Warrior program and proposal for future systems. The most extensive military program in the wearables arena is the
US Army The United States Army (USA) is the land service branch of the United States Armed Forces. It is one of the eight U.S. uniformed services, and is designated as the Army of the United States in the U.S. Constitution.Article II, section 2, c ...
's Land Warrior system, which will eventually be merged into the
Future Force Warrior Future Force Warrior was a United States military advanced technology demonstration project that was part of the Future Combat Systems project. The FFW project sought to create a lightweight, fully integrated infantryman combat system. It was on ...
system. There are also researches for increasing the reliability of terrestrial navigation. F-INSAS is an Indian military project, designed largely with wearable computing.


See also

*
Activity tracker An activity tracker, also known as a fitness tracker, is a device or application for monitoring and tracking fitness-related metrics such as distance walked or run, calorie consumption, and in some cases heartbeat. It is a type of wearable com ...
*
Apple Watch Apple Watch is a line of smartwatches produced by Apple Inc. It incorporates fitness tracking, health-oriented capabilities, and wireless telecommunication, and integrates with iOS and other Apple products and services. The Apple Watch was ...
*
Artificial neural membrane Artificial neural membrane (ANM) refers to a new class of functional structure developed through research adaptive and evolutionary neural networks and programmable materials. The greatest interest in ANM structures surround their potential as op ...
(Smartskin) *
Augmented reality Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory Modality (human–computer interaction), modalities, including visual, Hearing, auditory, hap ...
* Active tag * Calculator watch * Computer-mediated reality * eHealth * EyeTap * E-textiles * FrogPad *
Futuristic clothing Retrofuturism (adjective ''retrofuturistic'' or ''retrofuture'') is a movement in the creative arts showing the influence of depictions of the future produced in an earlier era. If futurism is sometimes called a "science" bent on anticipatin ...
* Glove One * Google Glass *
Golden-i The Golden-i platform consists of multiple mobile wireless wearable headset computers operated by voice commands and head movements. It was developed at Kopin Corporation by a team led by Jeffrey Jacobsen, chief Golden-i architect and senior ddviso ...
* GPS watch *
Head-mounted display A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet (see Helmet-mounted display for aviation applications), that has a small display optic in front of one ( monocular HMD) or each eye (binocular HMD). An ...
* Head-up display *
Heart rate monitor A heart rate monitor (HRM) is a personal monitoring device that allows one to measure/display heart rate in real time or record the heart rate for later study. It is largely used to gather heart rate data while performing various types of phy ...
*
Internet of Things The Internet of things (IoT) describes physical objects (or groups of such objects) with sensors, processing ability, software and other technologies that connect and exchange data with other devices and systems over the Internet or other com ...
* Lifelog * Open-source computing hardware * Identity tag *
Mobile phone A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive telephone call, calls over a radio freq ...
* Mobile interaction * Optical head-mounted display * OQO *
Personal digital assistant A personal digital assistant (PDA), also known as a handheld PC, is a variety mobile device which functions as a personal information manager. PDAs have been mostly displaced by the widespread adoption of highly capable smartphones, in part ...
* Pocket computer * Skully (helmet) *
Smartphone A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, whic ...
* Smartglasses *
Smartwatch A smartwatch is a wearable computer in the form of a watch; modern smartwatches provide a local touchscreen interface for daily use, while an associated smartphone app provides management and telemetry, such as long-term biomonitoring. While ...
* Staff locators * Tablet PC * Virtual retinal display * Wireless ambulatory ECG


References


External links

*Peer-reviewe
encyclopedia chapter on Wearable Computing
by Steve Mann
A brief history of wearable computingIEEE International Symposium on Wearable Computers (Academic Conference)
* {{DEFAULTSORT:Wearable Computer Ambient intelligence Fashion accessories Human–computer interaction Internet of things Japanese inventions Laptops Mobile computers Personal digital assistants Smartwatches Ubiquitous computing Wearable devices