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''We Happy Few'' is an
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
video game developed by
Compulsion Games Compulsion Games Inc. is a Canadian video game developer and a studio of Xbox Game Studios based in Montreal. Established in 2009 by ex-Arkane Studios developer Guillaume Provost, the studio developed the 2013 puzzle-platform game ''Contrast (v ...
and published by
Gearbox Publishing Gearbox Software, L.L.C is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the found ...
. In 2016, an
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
version was released for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, with the full game seeing wide release for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
, Windows, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
in August 2018. Played from a
first-person perspective A first-person narrative (also known as a first-person perspective, voice, point of view, etc.) is a mode of storytelling in which a storyteller recounts events from that storyteller's own personal point of view, using first-person grammar suc ...
, the game combines role-playing, survival, and light
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
elements. Taking place within the
retro-futuristic Retrofuturism (adjective ''retrofuturistic'' or ''retrofuture'') is a movement in the creative arts showing the influence of depictions of the future produced in an earlier era. If futurism is sometimes called a "science" bent on anticipat ...
version of the mid-1960s, following an alternative version of
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
, players take control over one of three characters, each of whom seek to complete a personal task while escaping the fictional city of Wellington Wells – a crumbling
dystopia A dystopia (lit. "bad place") is an imagined world or society in which people lead wretched, dehumanized, fearful lives. It is an imagined place (possibly state) in which everything is unpleasant or bad, typically a totalitarian or environmen ...
on the verge of
societal collapse Societal collapse (also known as civilizational collapse or systems collapse) is the fall of a complex human society characterized by the loss of cultural identity and of social complexity as an Complex adaptive system, adaptive system, the downf ...
, due to the overuse of a
hallucinogen Hallucinogens, also known as psychedelics, entheogens, or historically as psychotomimetics, are a large and diverse class of psychoactive drugs that can produce altered states of consciousness characterized by major alterations in thought, mo ...
ic drug that keeps its inhabitants blissfully unaware about the truth of their world, while leaving them easily manipulated and lacking morals. The developers focused on creating a story with strong narratives, while underlining gameplay with a sense of paranoia, and designing in-game decisions that are of moral gray areas and weight, which influence and affect later parts of the game. Design of the game's setting was based on various elements of 1960s British culture, with the developer, Compulsion Games, seeking inspiration on dystopian societies from various influences in the media, such as ''
Brazil Brazil, officially the Federative Republic of Brazil, is the largest country in South America. It is the world's List of countries and dependencies by area, fifth-largest country by area and the List of countries and dependencies by population ...
'', ''
Nineteen Eighty-Four ''Nineteen Eighty-Four'' (also published as ''1984'') is a dystopian novel and cautionary tale by the English writer George Orwell. It was published on 8 June 1949 by Secker & Warburg as Orwell's ninth and final completed book. Thematically ...
'', ''
Animal Farm ''Animal Farm'' (originally ''Animal Farm: A Fairy Story'') is a satirical allegorical novella, in the form of a beast fable, by George Orwell, first published in England on 17 August 1945. It tells the story of a group of anthropomorphic far ...
'', ''
Fahrenheit 451 ''Fahrenheit 451'' is a 1953 Dystopian fiction, dystopian novel by American writer Ray Bradbury. It presents a future American society where books have been outlawed and "firemen" Book burning, burn any that are found. The novel follows in the ...
'', ''
Brave New World ''Brave New World'' is a dystopian novel by English author Aldous Huxley, written in 1931, and published in 1932. Largely set in a futuristic World State, whose citizens are environmentally engineered into an intelligence-based social hier ...
'', and heavily on the '' MaddAddam'' trilogy. Work on the game began with a
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
funding campaign in 2015, before the developers were acquired by
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
in 2018, supporting the developers to work on a version for the Xbox One. ''We Happy Few'' received mixed reviews from critics.


Gameplay

''We Happy Few'' is an action game played from the first-person perspective that includes elements of
stealth Stealth may refer to: Military *Stealth technology, technology used to conceal ships, aircraft, and missiles **Stealth aircraft, aircraft which use stealth technology ** Stealth ground vehicle, ground vehicles which use stealth technology ** Ste ...
and
survival game Survival games are a subgenre of action games which are often set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to survive as long as possible by finding the resources necessary t ...
s. Players control one of three characters in the game's three different acts, each having their own skills and abilities, and their own reasons for escaping the village of Wellington Wells. There is Arthur Hastings, a well-balanced character adept at running and blending in; Sally Boyle, adept at sneaking and crafting chemical concoctions; and Ollie Starkey, adept at combat and crafting powerful explosives. The game uses
procedural generation In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
to create the layouts of some parts of the game world at the start of each playthrough. Each Act presents the player with a main story goal, with a series of main quests to follow, but several optional side quests can also be completed to gain additional rewards. Completing objectives can earn the player-character rewards as well as skill points which the player can allocate among a skill tree to improve the character's attributes or give them new abilities, with each character having a special "Super-Duper" branch that improves their weaknesses and faults by strengthening them. Throughout the game, the player can collect melee weapons, items, food, and wealth. Items are used to craft various tools to help progress in the world, like lockpicks, or medication, like healing balms, and can usually be found through simple scavenging or foraging. Food is used to maintain nourishment or thirst; staying nourished improves certain character attributes, while being hungry or thirsty can negatively impact these attributes. The player also must make sure the character gets rest to maintain these attributes, as well as their fighting performance. The player can gain access to underground safe houses dubbed "Hatches" for recovery, as well as to fast travel between other unlocked safe houses. This is not automatic, however, as the player character must restore the hatch to working order to unlock the hatch fast travel. Wealth can be gained through looting phone boxes, crates, safes, or through bartering with various vendors, where you may also exchange your wealth for various items and delicacies. A core element of ''We Happy Few'' is Joy, an addictive hallucinogenic pill used by most of the citizens of Wellington Wells to make them forget the past and be happy. If the player opts to have their character use Joy, they will see the town in a colorful, joyful environment, and will be able to walk through the city without attracting undue attention from its citizens. This allows the player to pass through "Downer Detectors" without raising suspicion, but this does impair some of the character's abilities. As their Joy depletes, the town will revert to its dismal, war-torn state. While the player will have full control of their abilities, they will be seen as a "Downer", who are seen as the enemies of the modest villages in Wellington Wells due to their "rotten behaviors bringing everybody down". Whenever the player is caught, they must either fight off the citizens of the town as well as the Constable Police Force through combat, or use stealth to sneak around the town and hide from his pursuers; furthermore, the player-character will suffer withdrawal effects from coming off Joy, impacting their health and thirst, as well as highly raising the suspicion meter of their enemies. Should the player-character take too much damage from enemies or the environment, they will have to restart at a recent checkpoint. Optionally, the game allows the player to enable
permadeath Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
, requiring them to restart the game should the player-character die. The player must also account for their clothing, as if the player-character is caught wearing a torn suit, no matter if they take their Joy, they will be hunted down by the residents of the town. Some pieces of clothing allow you to conform in restricted areas, disarm traps in broad daylight without a fuss, or take honey from bees without being stung to death.


Arcade Mode

The 1.7 update included the "Arcade Mode," which added three new game modes: Survival, The Night Watch, and Sandbox. They can be accessed on the new tab on the main menu named Arcade. The player can save while in Survival and Sandbox (unless permadeath is on, in which case one cannot save), but not The Night Watch. Survival mode focuses more on the game's survival features and requires close attention to the chosen character's physical needs. The player spawns on one of several islands of different sizes (the player can choose from a small, medium or large island) with different layouts; the islands are a mix of the Garden District and Hamlyn Village. The player can choose one of the three characters from the campaign to play as they progress through the campaign. On each Island there are two notable locations (a black circle with an eye on it) which each contain either a bridge key-card or a boat capacitor, and they have to use the key cards to unlock the bridges to the other islands. The player's score depends on how long they survive and if they managed to escape by collecting the five boat capacitors located around the map and repairing a boat in the boat house. The player has to find safe houses on the island, but they cannot sleep in an occupied house (the occupants will awake immediately). They can also fast travel to any safe-house that they have located, from anywhere on the map (unless they are in combat). The player must explore others houses and buildings around the map to find food and water to avoid starving and dehydrating, which will end the game (if on permadeath mode; otherwise, they will respawn back at the last hatch they visited.) The Night Watch mode focuses on the game's combat features and instead of being a downer, the player plays as a Bobby named John Constable (or "Constable Constable" for short). The player spawns on a randomly generated island in the Village of Hamlyn, with no bridges leading off of the island. The mode is round-based, and to advance the rounds, the player must eliminate all enemies that spawn in until the rounds timer ends, in which the player can use a Bobby Popper to end the round. The player earns money (pounds) by eliminating enemies, consisting of Downers, "Headboys", Plaguies, and Wastrels. Witches can spawn, serving as mini-bosses and dealing the most damage out of any enemy, but also give major rewards when defeated. As well as spending their money on vending machines to gain better gear and items, players must spend their money on Joy, which they need to do regularly as their Joy Meter goes down. If the player character run out of Joy, the game ends. Joy starts at £20, but the price goes up every round. The player always takes Blackberry Flavour of Joy, a rarer version of the drug exclusively made for the Bobbies. As the player defeats enemies, their Rage Meter grows, with one slot of it being filled per elimination. Upon completely filling the meter, the player can activate Rage Mode, in which the player's stamina is unused and the Joy Meter is halted. In Sandbox Mode, the player can do whatever they want, there is no goal. The player can choose how they want the island to be by changing the height variation, layout, size, and the island composition. They also can choose their character out of the three from the campaign, what they spawn with, and NPC density. They can also choose if permadeath is on or off.


Plot


Setting

The game takes place in an alternate historical timeline, in which
Giuseppe Zangara Giuseppe Zangara (September 7, 1900 – March 20, 1933) was an Italian immigrant and naturalized United States citizen who attempted to assassinate the President-elect of the United States, Franklin D. Roosevelt, on February 15, 1933, 17 da ...
assassinates
Franklin D. Roosevelt Franklin Delano Roosevelt (January 30, 1882April 12, 1945), also known as FDR, was the 32nd president of the United States, serving from 1933 until his death in 1945. He is the longest-serving U.S. president, and the only one to have served ...
in 1933, allowing Senator
Huey Long Huey Pierce Long Jr. (August 30, 1893September 10, 1935), nicknamed "The Kingfish", was an American politician who served as the 40th governor of Louisiana from 1928 to 1932 and as a United States senator from 1932 until his assassination i ...
to become
President of the United States The president of the United States (POTUS) is the head of state and head of government of the United States. The president directs the Federal government of the United States#Executive branch, executive branch of the Federal government of t ...
. Under Long, it is implied that
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
did not attack
Pearl Harbor Pearl Harbor is an American lagoon harbor on the island of Oahu, Hawaii, west of Honolulu. It was often visited by the naval fleet of the United States, before it was acquired from the Hawaiian Kingdom by the U.S. with the signing of the Reci ...
, but if they did, it would not give the
United States The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ...
a reason to fight against
Germany Germany, officially the Federal Republic of Germany, is a country in Central Europe. It lies between the Baltic Sea and the North Sea to the north and the Alps to the south. Its sixteen States of Germany, constituent states have a total popu ...
, leaving the
United Kingdom The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Northwestern Europe, off the coast of European mainland, the continental mainland. It comprises England, Scotlan ...
to defend itself from the German forces alone. The
Battle of Britain The Battle of Britain () was a military campaign of the Second World War, in which the Royal Air Force (RAF) and the Fleet Air Arm (FAA) of the Royal Navy defended the United Kingdom (UK) against large-scale attacks by Nazi Germany's air force ...
was lost, allowing the Germans to invade and occupy the entire country. Most of the volunteer forces of the
Home Guard Home guard is a title given to various military organizations at various times, with the implication of an emergency or reserve force raised for local defense. The term "home guard" was first officially used in the American Civil War, starting ...
became complicit in helping the Germans, with only a few attempting to resist. At some point during the occupation, the population of the island town of Wellington Wells did what is initially only alluded to as a "Very Bad Thing" that caused the Germans to voluntarily leave their island, allowing the British citizens there to live free. However, the repercussions of the Very Bad Thing left the citizens with immense anguish and guilt over their actions, leading to the invention of a new hallucinogenic drug called "Joy", which suppresses all unhappy memories and leaves its user in a chemically-induced euphoria, while also brightening how they perceive their environment. However, its many adverse side effects include addiction, short-term memory loss, loss of appetite, nightmarish hallucinations, and being susceptible to manipulation. By the 1960s, Wellington Wells' isolation led to resounding advances in technology, including Tesla-styled weapons, portable power cells, and automated security systems. Its inhabitants—referred to as "Wellies"—wear white "Happy Face" masks, which were created to forcefully mold the wearer's cheekbones into a smile, resulting in the wearer permanently smiling. Joy is freely dispensed in pill form and is also laced into the city's water supply. To encourage the drug's consumption, the media is tightly controlled and centers on "Uncle" Jack Worthing, a friendly MC whose voice and image widely broadcasts government
propaganda Propaganda is communication that is primarily used to influence or persuade an audience to further an agenda, which may not be objective and may be selectively presenting facts to encourage a particular synthesis or perception, or using loaded l ...
over the city's televisions and radios. Some Wellies developed immunity to Joy—partly due to ingesting bad batches of the drug—and subsequently became depressed or insane from remembering the Very Bad Thing; these people were then driven out of Wellington Wells and came to be known as "Wastrels". Others who voluntarily refuse their Joy are known as "Downers" and seen as a threat; if caught, Downers are either force-fed Joy, are taken to a Joy Doctor to get a potentially lethal liquid injection of Joy, or are outright killed on the spot. As a result, Wellington Wells has become a
dystopian A dystopia (lit. "bad place") is an imagined world or society in which people lead wretched, dehumanized, fearful lives. It is an imagined place (possibly state) in which everything is unpleasant or bad, typically a totalitarian or environmenta ...
police state A police state describes a state whose government institutions exercise an extreme level of control over civil society and liberties. There is typically little or no distinction between the law and the exercise of political power by the exec ...
on the verge of collapse.


Story

The game features three different playable characters, each with their own story arcs that intersect throughout the game: Arthur's Story: Arthur Hastings (
Alex Wyndham Alex Wyndham (born 1 January 1981) is an English actor best known for his supporting roles as Gaius Maecenas on the second season of the HBO historical drama series ''Rome'' (2007) and Kevyn Tan on the first and second seasons of the Showtime ...
) works as a censor approving or redacting old news articles from Wellington Wells' Department of Archives, Printing, and Recycling. While working, he comes across a news clipping of him and his older brother Percy (Bradley Henderson) after
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
. At this point, Arthur can either take his Joy (which ends the game) or refuse it, wanting to remember Percy. If the latter choice is taken, Arthur attends an office party with his boss, Victoria Byng ( Katherine Kingsley), and watches in horror as Victoria and his co-workers consume a rat that they hallucinate to be a candy-filled
piñata A piñata (, ) is a container, often made of papier-mâché, pottery, or cloth, that is decorated, filled with candy, and then broken as part of a celebration. Piñatas are commonly associated with Mexico. The idea of breaking a container fill ...
. He is then called out as a Downer and chased by two police constables, ending up in the Garden District, now populated by Wastrels. Arthur resolves to escape Wellington Wells and find Percy. With the assistance of various characters, Arthur works his way through the districts uncovering certain truths along the way. It is eventually revealed that the "Very Bad Thing" was when the population of Wellington Wells turned over all children under the age of 13 years to the Germans in exchange for their freedom. Arthur discovers that the German tanks used to threaten the town into compliance were actually dummy tanks made of
papier-mâché file:JacmelMardiGras.jpg, upright=1.3, Mardi Gras papier-mâché masks, Haiti Papier-mâché ( , , - the French term "mâché" here means "crushed and ground") is a versatile craft technique with roots in ancient China, in which waste paper is s ...
, and that while the populace could have resisted, they did not out of fear. He also learns that Wellington Wells is slowly falling apart; the city's infrastructure is failing, an unspecified disease outbreak has occurred, and Joy is becoming less effective, with scientist Anton Verloc (
Michael Shaeffer Michael Shaeffer is an English television and stage actor. He is especially known for his role as "Longcross" in the BBC political-thriller television series ''Bodyguard'' (2018). He has also appeared in the television series ''Black Mirror'' ...
) researching a new version of Joy to permanently lobotomize the populace and keep them in a never-ending state of euphoria. Eventually, Arthur reaches a railway bridge leading out of Wellington Wells, and recalls that he swapped his identity card (which stated his age as 12) with Percy's (who had just turned 13) before the children of Wellington Wells boarded the fateful train to Germany, effectively sacrificing his brother to save himself. Sally's Story: The creator of a new brand of Joy, Sally Boyle (
Charlotte Hope Charlotte Hope (born 15 October 1991) is an English actress. She first achieved recognition for her recurring role as Myranda in the third to fifth seasons of the HBO fantasy series '' Game of Thrones'' (2013–2016). Hope gained further pro ...
), works as an experimental chemist in her laboratory after being kicked out of Haworth Labs by its director, Anton Verloc. The local police
constabulary Constabulary may have several definitions: *A civil, non-paramilitary (police) force consisting of police officers called constables. This is the usual definition in the United Kingdom, in which all county police forces once bore the title (and s ...
threaten Sally into supplying them with her Joy and are forced to scrounge the city for new ingredients to create a fresh batch. Sally is secretly a mother to the first baby born in Wellington Wells in fifteen years: Gwen, who Verloc fathered. When Gwen becomes sick with
measles Measles (probably from Middle Dutch or Middle High German ''masel(e)'', meaning "blemish, blood blister") is a highly contagious, Vaccine-preventable diseases, vaccine-preventable infectious disease caused by Measles morbillivirus, measles v ...
, Sally asks Arthur, her childhood friend, to find a bottle of
cod liver oil Cod liver oil is a dietary supplement derived from liver of Atlantic cod (''Gadus morhua''). As with most fish oils, it contains the omega-3 fatty acids eicosapentaenoic acid (EPA) and docosahexaenoic acid (DHA), and also vitamin A and vita ...
. Arthur, not knowing it is for Gwen, agrees in return for a Letter of Transit from General Robert Byng (
Stephen Boxer Stephen Boxer (born 19 May 1950) is an English actor who has appeared in films, on television and on stage. He is known for his role as Joe Fenton (Doctors), Joe Fenton on the BBC soap opera ''Doctors (2000 TV series), Doctors''. Career Stephen ...
), Sally's most prominent patron and on-and-off lover. Sally eventually remembers how her mother poisoned her family when she and her siblings were to be taken to Germany, leaving Sally as the sole survivor. Arthur delivers the oil and considers having Sally join his escape, but he changes his mind and leaves when she tells him about Gwen. Determined to flee Wellington Wells with Gwen, Sally plans to steal General Byng's personal
motorboat A motorboat or powerboat is a boat that is exclusively powered by an engine; faster examples may be called "speedboats". Some motorboats are fitted with inboard engines, others have an outboard motor installed on the rear, containing the inter ...
hidden near his military base. She convinces Dr. Helen Faraday (Samantha Lee) to create a new engine for the boat but fails to steal the key, getting knocked out by a sleeping dart trap. She awakens to find herself with General Byng in his safehouse; Byng intends to keep Sally imprisoned there until the problems in Wellington Wells are resolved while sending Gwen away to the mainland. Sally refuses, fights Byng, takes the key to the boat, and locks him inside the safehouse. Sally sneaks Gwen to the boat at night and rides it out of Wellington Wells. Ollie's Story: Ollie Starkey (Allan James Cooke) is a former
British Army The British Army is the principal Army, land warfare force of the United Kingdom. the British Army comprises 73,847 regular full-time personnel, 4,127 Brigade of Gurkhas, Gurkhas, 25,742 Army Reserve (United Kingdom), volunteer reserve perso ...
soldier, who lives as a recluse at his fortified hideout in the Garden District. His only company is a talking hallucination of his daughter, Margaret (Eloise Webb), killed years ago during the Very Bad Thing. After helping Arthur along his journey and having his hideout destroyed by Wastrels, he finds his former commander, General Byng. He informs him of the papier-mâché tanks Arthur had discovered. Byng reveals that he knew about the fake tanks but remained quiet to avoid a rebellion, which he doubts would have been successful. He also reveals that Ollie knew about the tanks as well, having served as Byng's
orderly In healthcare, an orderly (also known as a ward assistant, nurse assistant or healthcare assistant) is a hospital attendant whose job consists of assisting medical and nursing staff with various nursing and medical interventions. These duties a ...
at the time. Unable to remember, Ollie leaves to confront Byng's daughter, Victoria. Ollie captures her and withholds her Joy, forcing her to remember that she had helped the Germans during the Very Bad Thing. Both aware of the city's true history; Ollie informs her that the city's food has run out and implores her to help him reveal these truths to save the people. Victoria agrees, but when Ollie releases her, she attacks him and escapes. After finding the town's
executive committee A committee or commission is a body of one or more persons subordinate to a deliberative assembly or other form of organization. A committee may not itself be considered to be a form of assembly or a decision-making body. Usually, an assembly o ...
too addled on Joy to pay any mind to the tanks or the famine, Ollie decides to confront Uncle Jack (Julian Casey), Wellington Wells' friendly celebrity propagandist. Ollie infiltrates his broadcasting studio above City Hall but finds Jack is missing. He plays a tape of his final but unreleased broadcast, in which Jack suffers an emotional breakdown brought about by resurfacing memories of his daughter Margaret and despairs over the town's hopeless situation. Ollie finally realizes that his Margaret was actually ''Jack's'' daughter; Jack had tried to hide her from the Germans, but Ollie (who was their neighbor and hated Jack for being a collaborator) informed on them, and she was shot trying to flee. Overwhelmed with guilt, he eventually had Sally Boyle make him a potion a year ago to scramble his memories. Ollie broadcasts the unreleased tape to the city, awakening the population. He then bids farewell to Margaret and builds a
hot air balloon A hot air balloon is a lighter-than-air aircraft consisting of a bag, called an envelope, which contains heated air. Suspended beneath is a gondola or wicker basket (in some long-distance or high-altitude balloons, a capsule), which carri ...
that he rides out of Wellington Wells. Epilogue: After Sally and Ollie's chapters have been completed in the epilogue, the player can choose one of two endings: either Arthur departs Wellington Wells for the mainland and continues his search for Percy, or takes the memory-destroying drug Oblivion and rejoins the populace in their ignorance. If Arthur continues to the mainland, he encounters an impoverished young child complaining about the rainy weather, indicating other towns in England did not follow the path Wellington Wells did.


Downloadable content

The game's
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
(DLCs) are playable stories that follow some of the residents in Wellington Wells that occur before, during, or after the main survivors' journey. They Came From Below: The first DLC story which follows lovers Roger Bacon and James Maxwell, two houseboys who are in search of their superior Dr. Faraday (who created Wellington Wells' technology) in an underground facility populated with hostile
robot A robot is a machine—especially one Computer program, programmable by a computer—capable of carrying out a complex series of actions Automation, automatically. A robot can be guided by an external control device, or the robot control, co ...
s. The player, Roger, receives new items, such as a futuristic
raygun A raygun is a science-fiction directed-energy weapon usually with destructive effect.Jeff Prucher, '' Brave New Words: The Oxford Dictionary of Science Fiction,'' Oxford University Press, 2007, page 162 They have various names: ray gun, d ...
that can kill enemies or interact with special buttons, a mace (which is converted by the raygun) for combat, a
satellite A satellite or an artificial satellite is an object, typically a spacecraft, placed into orbit around a celestial body. They have a variety of uses, including communication relay, weather forecasting, navigation ( GPS), broadcasting, scient ...
device (which was shown in Arthur's story) capable of moving mechanisms or terrain, and a "ChronoBomb" which acts as a
stopwatch A stopwatch is a timepiece designed to measure the amount of time that elapses between its activation and deactivation. A large digital version of a stopwatch designed for viewing at a distance, as in a sports stadium, is called a stop clock ...
that can slow time to pass through fast objects or to avoid getting shot. The story starts with Roger returning home from a shopping trip to discover Dr. Faraday's laboratory in ruins, and arriving just in time to discover Faraday falling through a
portal Portal may refer to: Arts and entertainment Gaming * ''Portal'' (series), a series of video games developed by Valve ** ''Portal'' (video game), a 2007 video game, the first in the series ** '' Portal 2'', the 2011 sequel ** '' Portal Stori ...
in her laboratory. He quickly rouses James, who has been knocked unconscious, spurring the couple to attempt to find Dr. Faraday. After discovering a hatch located below the stairs to a hidden shelter, Roger and James discover a massive facility beneath Faraday's lab populated with hostile robots who speak in Faraday's voice. Roger make his way through the facility while James uses the blueprints to guide him via radio in an attempt to locate Faraday and stop the robot menace. Roger discovers clues about the robots' origins; they and the Motilene (the city's power source) are from
space Space is a three-dimensional continuum containing positions and directions. In classical physics, physical space is often conceived in three linear dimensions. Modern physicists usually consider it, with time, to be part of a boundless ...
, there are two different robot variants that each have their own language, and the robots are emotionally aware. He then meets a disassembled friendly robot named Watson who reveals that Dr. Faraday has been kidnapping and reprogramming the robots for
slavery Slavery is the ownership of a person as property, especially in regards to their labour. Slavery typically involves compulsory work, with the slave's location of work and residence dictated by the party that holds them in bondage. Enslavemen ...
because Wellington Wells is running out of food and no one farms anymore. Roger aims to both save Faraday and help the robots. James, however, still thinks Faraday is doing something for the good of mankind and is growing to no longer trust Roger. Roger destroys the reprogramming chamber, causing Faraday to see him as a threat, and decides to destroy the robots' portal. Roger tries to go to the portal chamber, but James stops him. Roger knocks him out and activates the security systems at the entrance to the portal. Faraday controls a Headmistress, a giant robotic supervisor, to stop his interference. James changes his mind and helps Roger defeat her. Watson and a few robots meet them to congratulate the two and bring Faraday back home to be "reprogrammed". Roger asks to come with them; Watson agrees but informs Roger that if he wants to return home, the portal will only open onto a different time. Roger can then choose to bring James with him or not. If he decides to bring James, the two men will share a kiss and walk together through the portal. If he decides to go without James, he will bid him farewell and say he hopes to see James again. Lightbearer: The second DLC story that follows Wellington Wells' local rock superstar, Nick Lightbearer (real name Norbert Pickles) who wakes one morning in his hotel room hallucinating about a talking rat with the voice of his ex-manager Virgil; his clothes are soaked in blood and he is unable to recall the events that led to his situation. In this DLC, Nick does not use weapons to fend off his fans (rabid Wellies and Wellettes who love him to the point of wanting a literal "piece of him"); instead, Nick dispatches them using music. Since there is no map available to guide him, he plays his guitar in front of the gilded full-body statues molded in his likeness to indicate his current destination. Nick wakes up in a hotel room covered in blood and being given advice by a rat claiming to be his ex-manager Virgil. Nick follows Virgil's advice and flees the hotel, returning to his old home which has been converted into a museum. After having a hallucinated battle with his ex-wife Petunia, Nick is instructed by Virgil to try and remember the events of last night. Nick realizes he wrote down a record of events in the form of lyrics, and plays them to his music to try and jog his memory. After experiencing a disturbing dream showing the real Virgil being murdered, Nick wakes up back in his hotel room as if nothing happened. He then heads down to the bar to try and make sense of everything, when he runs into Morrie Memento, a pianist he had fired from his band. Nick finds one of Morrie's songs familiar, and recovers his piano tuner in order to hear the full version. Morrie reveals he first heard the tune being hummed from the roof, leading Nick to investigate and finding the body of a music shop owner he had met last night. This triggers another vivid vision of the music shop owner being murdered, and Nick wakes back up in the hotel room, this time with a dead woman. Nick comes to believe he murdered Virgil and many other people, and suffers more vivid hallucinations where he is taunted by the infamous serial killer Foggy Jack, who reveals he is the one who murdered Virgil and many of Nick's fans. Nick defeats Foggy Jack and then performs a concert for his fans, promising to change his hedonistic lifestyle. We All Fall Down: The final DLC story is about Arthur's former supervisor, Victoria Byng, who is the daughter of General Robert Byng, a customer of Sally's. After escaping Ollie's custody, Victoria must deal with Joy withdrawal as well as the collapse of law and order in Wellington Wells. She is armed with a whip that she can use to both attack enemies and access higher levels to avoid danger. She also has a dart gun to silently dispatch enemies and disable security defences. After escaping from Ollie and stealing a whip, Victoria is able to return to town. However, with the effects of Joy having worn off, she can clearly see that the citizens of Wellington Wells are unknowingly suffering from famine and plague. She also begins seeing visions of her mother, who gives her advice on how to proceed. Victoria confronts her father, General Byng, about the town's problems, and he instructs her to start taking her Joy again and check in on Dr. Verloc at Haworth Labs, where he is working on a permanent replacement for Joy. However, her progress is halted by a strike by the lab workers, who demand that Sally be reinstated to her position in the lab. After helping suppress the strike, Victoria confronts Dr. Verloc. Realizing that Dr. Verloc has no permanent solution and is willing to let the populace die off to "sustainable" levels, Victoria resolves to cut off the town's Joy supply to wean them off the drug. In order to achieve these, she destroys both the pill allocator and water treatment plant responsible for distributing Joy throughout the town. She is arrested and thrown in jail, where she remembers how her mother was imprisoned in
India India, officially the Republic of India, is a country in South Asia. It is the List of countries and dependencies by area, seventh-largest country by area; the List of countries by population (United Nations), most populous country since ...
for supporting Indian independence from Britain. General Byng helps her escape, and informs her about his safe house where he has stockpiled supplies and an escape boat. Shocked at her father's cowardice and willingness to abandon the town to its fate, Victoria rejects his offer and resolves to save the town. In order to permanently stop all Joy production, she demolishes Haworth Labs, narrowly escaping its destruction. The combination of the destruction of the Joy supply and the broadcast of Uncle Jack's final recording sends all of Wellington Wells into complete anarchy as the enraged citizens slaughter each other. Victoria then comes across a group of survivors who blame her for the destruction of the town and decide to leave. Saddened that the people she has saved have come to hate her, Victoria wonders what to do next, and the vision of her mother suggests she return to India and find her real mother, who may still be alive.


Development

''We Happy Few'' is Compulsion Games' second game following its 2013 game '' Contrast''. The game, powered by
Unreal Engine 4 Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for Physically ...
, has tripled the development staff from ''Contrast''. Some inspiration for ''We Happy Few'' came at the end of ''Contrast''s development, as studio founder and producer Guillaume Provost had to struggle with the death of his father three weeks before ''Contrast'' shipped. During this time, he had reflected on his state of life, and came up with ideas for ''We Happy Few'' in his emotional distress, particularly the idea of a society fixated on drugs and masks. Provost presented this to his creative team, who saw the possibilities of expanding on this. Narrative director Alex Epstein considered the idea similar to '' Prozac Nation'', and where in current times, there is a prescription drug for every conceivable malady. The title of the game comes from the
St Crispin's Day Speech The St Crispin's Day speech is a part of William Shakespeare's history play '' Henry V'', Act IV Scene iii(3) 18–67. On the eve of the Battle of Agincourt, which fell on Saint Crispin's Day, Henry V urges his men, who were vastly outnumbered ...
from ''
Henry V Henry V may refer to: People * Henry V, Duke of Bavaria (died 1026) * Henry V, Holy Roman Emperor (1081/86–1125) * Henry V, Duke of Carinthia (died 1161) * Henry V, Count Palatine of the Rhine (–1227) * Henry V, Count of Luxembourg (1216–1281 ...
'': Narratively, the game's setting was established early: an isolated British town in the 1960s where there were no children, and everyone else wore masks and took drugs. From that point, they worked backwards to create the history of the town, tying it to events from World War II, and recognizing that characters would have their own sins of the past as well as those of the entire town. In developing the title, Compulsion Games wanted the player to feel
paranoia Paranoia is an instinct or thought process that is believed to be heavily influenced by anxiety, suspicion, or fear, often to the point of delusion and irrationality. Paranoid thinking typically includes persecutory beliefs, or beliefs of co ...
as they try to determine what actions they need to take in a moral gray area, and crafting "a simulation that provides an intelligent response and maintains
he player's He or HE may refer to: Language * He (letter), the fifth letter of the Semitic abjads * He (pronoun), a pronoun in Modern English * He (kana), one of the Japanese kana (へ in hiragana and ヘ in katakana) * Ge (Cyrillic), a Cyrillic letter cal ...
suspense of disbelief" based on how the player performs in the game. This in turn led to the use of light
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
elements such as permadeath and procedurally generated worlds. Permadeath was added to try to implore a sense of danger to the player knowing that any action could lead to the end of the game, while the random generation would create tension as the player would need to relearn the layout of the town each time. Provost likened the concept to the survival game '' Don't Starve'', though set in a 3D dystopian world. The procedural generation also fell out from Compulsion's previous experience in building ''Contrast'', in that they recognized that as a five-person studio, they lacked the man-power to develop a lot of high-quality content. They opted to use random generation of the town both to address this, as well as a difficult challenge that had not been done before in video games. Joy was considered as a
necessary evil A necessary evil is an evil that someone believes must be done or accepted because it is necessary to achieve a better outcome—especially because possible alternative courses of action or inaction are expected to be worse. It is the "lesser evi ...
for the player; by having their character take the drug, the player would enjoy short-term gains such as getting out of trouble and being able to explore without fear of attacks, but would have negative long-term effects once Joy wore out. Provost considered that with the permadeath mechanic, the player would need to put a great deal of consideration into using Joy as to preserve their current game knowing there will be consequences later.


Influences

While Compulsion Games are a Canadian studio based out of Montreal, many of them are fascinated by British television and film, which formed much of the influence on ''We Happy Few''. The 1960s British setting was found to be ideal for the game and concept; according to Compulsion's COO Sam Abbott, this was "a great period with lots of relentless optimism about the future, while also at the same time ignoring a lot of actual problems that existed in the society of the time". Dystopic fiction was a common influence. Provost stated that a primary influence was the 1985 dystopian film ''
Brazil Brazil, officially the Federative Republic of Brazil, is the largest country in South America. It is the world's List of countries and dependencies by area, fifth-largest country by area and the List of countries and dependencies by population ...
''. Other influential works include ''
The Prisoner ''The Prisoner'' is a British television series created by Patrick McGoohan. McGoohan portrays Number Six (The Prisoner), Number Six, an unnamed British intelligence agent who is abducted and imprisoned in a The Village (The Prisoner), mysteri ...
'', ''
A Clockwork Orange ''A Clockwork Orange'' may refer to: * ''A Clockwork Orange'' (novel), a 1962 novel by Anthony Burgess ** ''A Clockwork Orange'' (film), a 1971 film directed by Stanley Kubrick based on the novel *** ''A Clockwork Orange'' (soundtrack), the film ...
'', ''
Brave New World ''Brave New World'' is a dystopian novel by English author Aldous Huxley, written in 1931, and published in 1932. Largely set in a futuristic World State, whose citizens are environmentally engineered into an intelligence-based social hier ...
'', ''
V for Vendetta ''V for Vendetta'' is a British graphic novel written by Alan Moore and illustrated by David Lloyd (comics), David Lloyd (with additional art by Tony Weare). Initially published between 1982 and 1985 in black and white as an ongoing Serial (li ...
'' and ''
Doctor Who ''Doctor Who'' is a British science fiction television series broadcast by the BBC since 1963. The series, created by Sydney Newman, C. E. Webber and Donald Wilson (writer and producer), Donald Wilson, depicts the adventures of an extraterre ...
'', along with the humor of
Monty Python Monty Python, also known as the Pythons, were a British comedy troupe formed in 1969 consisting of Graham Chapman, John Cleese, Terry Gilliam, Eric Idle, Terry Jones and Michael Palin. The group came to prominence for the sketch comedy ser ...
and ''
Blowup ''Blowup'' (also styled ''Blow-Up'') is a 1966 Psychological thriller, psychological Mystery film, mystery film directed by Michelangelo Antonioni, co-written by Antonioni, Tonino Guerra and Edward Bond and produced by Carlo Ponti. It is Antoni ...
'' for the game's aesthetics. Some of the Compulsion team, including Provost, had been with
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. The studio has created the popular Dishonored (series), ''Dishonored'' series as well as developi ...
during a time where they were secretly developing an episode for the ''
Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay. Half-life, half life or halflife may also refer to: Film * Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang * ''Half Life: ...
'' series, also set in a dystopian world, which carried into ''We Happy Few''. Provost felt the belief of citizens that they were in a
utopia A utopia ( ) typically describes an imagined community or society that possesses highly desirable or near-perfect qualities for its members. It was coined by Sir Thomas More for his 1516 book ''Utopia (book), Utopia'', which describes a fictiona ...
and the darker reality "under the hood" formed the "basis" of dystopian fiction. The idea of the Wellies wearing masks was seen as flipping around the use of
Guy Fawkes Guy Fawkes (; 13 April 1570 – 31 January 1606), also known as Guido Fawkes while fighting for the Spanish, was a member of a group of provincial English Catholics involved in the failed Gunpowder Plot of 1605. He was born and educate ...
masks in ''V for Vendetta'', that instead of being a sign of resistance, they would be "a symbol of the psychological oppression", forcing their wearer to be smiling all the time, according to Provost. ''We Happy Few'' has been said by some to be a cross between video games series ''
BioShock ''BioShock'' is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 ...
'', ''
Fallout Nuclear fallout is residual radioactive material that is created by the reactions producing a nuclear explosion. It is initially present in the radioactive cloud created by the explosion, and "falls out" of the cloud as it is moved by the ...
'' and '' Don't Starve'', and novels ''
Brave New World ''Brave New World'' is a dystopian novel by English author Aldous Huxley, written in 1931, and published in 1932. Largely set in a futuristic World State, whose citizens are environmentally engineered into an intelligence-based social hier ...
'' and ''
Nineteen Eighty-Four ''Nineteen Eighty-Four'' (also published as ''1984'') is a dystopian novel and cautionary tale by the English writer George Orwell. It was published on 8 June 1949 by Secker & Warburg as Orwell's ninth and final completed book. Thematically ...
''. The main characters were also seen as amalgamations from these types of works: Arthur as a mix of Winston Smith from ''Nineteen Eighty-Four'' and Sam Lowry from ''Brazil'', while Uncle Jack is seen as a mix of
Jack Nicholson John Joseph Nicholson (born April 22, 1937) is an American retired actor and filmmaker. Nicholson is widely regarded as one of the greatest actors of the 20th century, often playing rebels fighting against the social structure. Over his five-de ...
's Joker from ''
Batman Batman is a superhero who appears in American comic books published by DC Comics. Batman was created by the artist Bob Kane and writer Bill Finger, and debuted in Detective Comics 27, the 27th issue of the comic book ''Detective Comics'' on M ...
'' and Lewis Prothero from ''V for Vendetta''. The developers commented on difficulties distinguishing the game from ''BioShock'' in the public eye, and though Provost said he was "flattered" by the comparison, he argued it was never a "prime influencer". Describing the meaning behind the story, Alex Epstein was quoted as saying "We Happy Few is inspired by, among other things, prescription drug culture — the idea that no one should have to be sad if they can pop a pill and fix it. It's also about Happy Facebook culture: no one shares their bad news because it would bring everyone down. As a culture, we no longer value sadness."


Announcement and development

''We Happy Few'' was revealed on 26 February 2015, and publicly debuted at
PAX East PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston, Philadelphia, and Melbourne. Previously, it was also held in San Anton ...
2015, allowing attendees to go hands-on with a very early version of the project. During June 2015, Compulsion Games ran a successful
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
campaign, raising of the target to fund the development of the game. About 2,000 of these supporters backed at levels to participate in the game's alpha-version testing alongside Compulsion's dedicated play-testing team of five, but Compulsion found this did not provide them enough feedback to know which way to take the narrative elements within the randomly generated world. Instead, Compulsion opted to open the game to an
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release Software release life cycle, developm ...
release in a playable state on various storefronts for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and on the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
Xbox Game Preview program starting on 26 July 2016 as to be able to gain much more feedback. Part of their choice to use early access was to provide transparency of what the game was actually to be, wanting to avoid the pitfalls that happened with ''
No Man's Sky ''No Man's Sky'' is an Action-adventure game, action-adventure survival game developed and published by Hello Games. It was released worldwide for the PlayStation 4 and Windows in August 2016, for Xbox One in July 2018, for the PlayStation 5 an ...
'' on its release in August 2016. Compulsion found many were anticipating a
AAA AAA, Triple A, or Triple-A is a three-letter initialism or abbreviation which may refer to: Arts, entertainment, and media Gaming * AAA (video game industry) - a category of high budget video games *'' TripleA'', an open source wargame Mu ...
gaming experience from their small team, and thus wanted to make sure players were clear on what their goals were for ''We Happy Few''. One issue faced during development in early access was managing the expectations of what ''We Happy Few'' was meant to be. The first trailers Compulsion released as well as the early access version, featuring a short narrative sequence introducing the playable character Arthur, created the impression that the game would be a first-person
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
with a linear narrative. These early versions of ''We Happy Few'' were frequently compared to ''
BioShock ''BioShock'' is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 ...
'', a first-person shooter with a strong narrative produced by
Irrational Games Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired t ...
on a triple-A budget, and well outside the class of game that Compulsion was seeking to make. Compulsion maintained it was aiming to produce a roguelike
survival game Survival games are a subgenre of action games which are often set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to survive as long as possible by finding the resources necessary t ...
with some light narrative elements, which was meant to be played repeatedly, with a complete playthrough taking only three to four hours. Compulsion was aware that early access had worked well for games that lacked a strong narrative, and thus focused the initial development within early access on the survival elements, planning to hold back on the narrative development until late in the process as they did not want to reveal the full story until late in development. Compulsion also found it difficult to convince players that story elements were coming for the game's final release. Compulsion learned that players from early access were much more interested in the game's narrative over the game's survival or roguelike mechanics. At one point, the studio tried to remove the survival elements leaving only the action-adventure gameplay, but felt this affected the balance and flavor of the title, since Wellington Wells was meant to be a society on the verge of collapse due to dwindling resources. Instead, they added in some of the basics of survival gameplay: instead of potentially killing the player character, factors like nourishment and rest will buff the character if satisfied or debuff them if not met, and the
permadeath Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
facet was taken out, made as an option for more hard-core players. Some issues arose from Compulsion's onboarding of new staff as the game grew. While the experience these new developers brought to the game ultimate improved it according to Provost, their initial contributions shifted the direction of the game and created instability in the development process. In retrospective, Provost stated that they likely would have dropped the procedurally generated elements once they had focused more on the narrative, as the combination of the two "doesn't make any sense". Compulsion also put more effort into creating narrative encounters with unique characters, and level spaces for these to occur within the procedurally generated world. Feedback from players were positive about the unique characters they had made to support the shorter form of the game, so Compulsion had to spend more time in creating backgrounds and stories for more unique characters, which took away from some other story aspects they wanted to tell. They also had little time to make new cinematics to help explain some of these backstories, and instead resorted to using audio recordings to help flesh out the characters. Narrative director Alex Epstein felt the added time to make the changes helped to make the game more cohesive, making it felt that the main story and the various procedurally generated side narratives were part of a wholly singular game rather than disparate pieces. Community manager Naila Hadjas stated that with these changes, they estimated the full game now was about 20 hours long, but still offering replayability through the procedural generation aspects, different playable characters and difficulty modes. In January 2018, the studio announced that while the game was now "content complete", they needed to polish the game further, and pushed back the game's release towards mid-2018. This move was also aimed to avoiding having to provide regular updates to early access purchasers, allowing them to finish the game without external pressure from fans. Alongside this, in response to complaints regarding the price change, disabled the ability to pre-order the game and offered full refunds to anyone that had bought the title earlier regardless of playtime.


Promotion and release

Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
has been a major supporter for Compulsion Games in backing ''We Happy Few'', leading to the game having its console debut on the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. Microsoft announced ''We Happy Few'' as part of their press conferences at
Gamescom Gamescom (stylized as ''gamescom'') is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Gamescom is the world's largest gaming event, with 370,000 visitors and 1,037 exhibitors from 56 ...
in August 2015,
Electronic Entertainment Expo 2016 The Electronic Entertainment Expo 2016 (E3 2016) was the 22nd E3, during which hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to attendees, primarily retailers and ...
. and Electronic Entertainment Expo 2018. This last presentation was accompanied by the news that
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
had acquired Compulsion Games as part of their in-house studios. In August 2017, Compulsion Games announced that they have partnered with
Gearbox Software Gearbox Software, L.L.C is an American video game developer, video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitch ...
for financial support to expand the game into a retail-length title, planned to release on 13 April 2018. Compulsion's Provost had known Gearbox's
Randy Pitchford Randall Steward Pitchford II (born April 21, 1971) is an American businessman. He co-founded the video game development studio Gearbox Software in 1999 and was president and CEO of the company until 2021, upon which he became CEO and president ...
prior to their release of ''Contrast'', and ''Contrast''s visual style had caught Pitchford's attention, but the studio lacked a publishing arm at the time. By E3 2016, where Microsoft presented ''We Happy Few'' as part of its press event, Gearbox operated its Gearbox Publishing division led by Steve Gibson. Gibson, also interested in what ''We Happy Few'' offered, invited Compulsion to their offices to discuss financing and publishing opportunities for the game. Gearbox's funding helped Compulsion expand their team four-fold and expand the scope and narrative of the game. With Gearbox's help, Compulsion was able to develop ''We Happy Few'' for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
, while Gearbox will publish retail versions for all platforms; Microsoft's acquisition of the studio did not impact this publishing deal. However, Compulsion also said that with this expanded title, the price of the game will be increased from $30 to $60, with those that backed the Kickstarter or purchased the early access versions getting the full game and some of the
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
that is planned for free. Compulsion plans to offer a season pass for additional content that will be developed after release, enabled by Gearbox's backing. Compulsion's community manager Nadia Hadjas said that neither Microsoft nor Gearbox provided oversight on the game, allowing Compulsion to develop the title based on their own goals and the community's feedback. In May 2018, the
Australian Classification Board The Australian Classification Board (ACB or CB) is an Australian Government of Australia, government Statute, statutory body responsible for the classification and censorship of films, television programmes, video games and publications for ex ...
had refused classification for ''We Happy Few'', identifying that gameplay mechanics around the use of Joy pills was problematic, which would prevent the game from being sold in Australia. The Board stated in their refusal that because "the game's drug-use mechanic making game progression less difficult constitutes an incentive or reward for drug-use and therefore, the game exceeds the R18+ classification that states, 'drug use related to incentives and rewards is not permitted'". Compulsion Games said that it was working with the Board to challenge their ruling and make the game appropriate to be rated, stating that they believe that the use of Joy was part of the game's themes, "It's a society that is forcing its citizens to take Joy, and the whole point of the game is to reject this programming and fight back", and compared this theme to that of
Aldous Huxley Aldous Leonard Huxley ( ; 26 July 1894 – 22 November 1963) was an English writer and philosopher. His bibliography spans nearly 50 books, including non-fiction novel, non-fiction works, as well as essays, narratives, and poems. Born into the ...
's ''
Brave New World ''Brave New World'' is a dystopian novel by English author Aldous Huxley, written in 1931, and published in 1932. Largely set in a futuristic World State, whose citizens are environmentally engineered into an intelligence-based social hier ...
'' and
Terry Gilliam Terrence Vance Gilliam ( ; born 22 November 1940) is an American-British filmmaker, comedian, collage film, collage animator, and actor. He gained stardom as a member of the Monty Python comedy troupe alongside John Cleese, Eric Idle, Michael Pa ...
's ''
Brazil Brazil, officially the Federative Republic of Brazil, is the largest country in South America. It is the world's List of countries and dependencies by area, fifth-largest country by area and the List of countries and dependencies by population ...
''. Compulsion Games said they were prepared to offer refunds even to Kickstarter backers from Australia should they be unable to achieve a rating. The Australian Ratings Board agreed to review their classification, offering interested parties to also reply in standing for reclassification of the game during the month of July 2018. On 3 July, the Board announced that they had reclassified ''We Happy Few'' with an R18+ rating, still warning consumers of its drug-use mechanic, but otherwise clearing the title to be sold within Australia. The full game was released for PlayStation 4, Windows, and Xbox One on 10 August 2018. On 27 November 2018,
Dark Horse Comics Dark Horse Comics is an American comic book, graphic novel, manga and Artist's book, art book publisher founded in Milwaukie, Oregon, by Mike Richardson in 1986. The company was created using funds earned from Richardson's chain of Portland, O ...
released a 192-page book titled ''The Art of We Happy Few.''


Reception

''We Happy Few'' received "mixed or average" reviews, according to
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. The audio was received positively, with the voice-acting being singled out for praise. Brittany Vincent of ''
Shacknews ''Shacknews'' is an American video game journalism website founded in 1996. It that publishes news articles, reviews, and cheat codes. History ''Shacknews'' was founded in 1996 by Steve Gibson. The website, originally named 'Quakeholio', was ...
'' elaborated that the characters' "stereotypical" accents along with the "peppy" music lent the game a "realistic lilt that make these weirdos even creepier". The performances for the three main characters were commended; Tyler Wilde of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' deemed the leads to be the game's great strength, describing them as "blending comedy and tragedy with calculated balance", and added that they spoke to themselves so naturally that Wilde nearly overlooked that they were "doing the videogame thing of saying everything out loud for no reason". Michael Huber of ''
Easy Allies ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
'' additionally cited the disconcerting effect of Uncle Jack's broadcasts. However, while Sam Spyrison of ''Hardcore Gamer'' agreed that the voice-acting was mostly solid, he felt that the dialogue was inconsistent, saying that it "ranges from original and enticing to disjointed and nonsensical". The music was appreciated, with Brian Shae of ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' and Caty McCarthy of ''
USgamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' singling out the use of distorted 1960s-style
rock and roll Rock and roll (often written as rock & roll, rock-n-roll, and rock 'n' roll) is a Genre (music), genre of popular music that evolved in the United States during the late 1940s and early 1950s. It Origins of rock and roll, originated from African ...
music as a contribution to the game's haunting atmosphere. James Stephanie Sterling called the game "a joyless broken disaster" and suggested that it should be recalled. Sterling, having performed some minor voice-over work for the game during its crowdfunding phase, stated their embarrassment "for having the loosest of loose associations" with the final game. ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' praised the addition of a playable protagonist who is a mother, although did also cite inconsistencies within the game.


Accolades


Film adaptation

In March 2017,
Gold Circle Films Gold Circle Films is an American independent film production company, mainly focusing on horror, comedy, and romance films founded in 2000 by former co-founder of Gateway Computer, Norman Waitt Jr. Titles released by Gold Circle include ''White ...
announced plans to adapt the game into a feature film in partnership with Compulsion Games and dj2 Entertainment.


References


External links

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