Visual Pinball is a
freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for t ...
and
source available
Source-available software is software released through a source code distribution model that includes arrangements where the source can be viewed, and in some cases modified, but without necessarily meeting the criteria to be called open-sourc ...
video game engine for
pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
tables and similar games such as
pachinko
is a mechanical game originating in Japan that is used as an arcade game, and much more frequently for gambling. Pachinko fills a niche in Japanese gambling comparable to that of the slot machine in the West as a form of low-stakes, low- ...
machines. The software is composed of an
editor
Editing is the process of selecting and preparing written, photographic, visual, audible, or cinematic material used by a person or an entity to convey a message or information. The editing process can involve correction, condensation, ...
and the
simulator
A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the ...
part itself. It runs on
Microsoft Windows. The program is also able to operate with Visual PinMAME, an
emulator
In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use peri ...
for
ROM images from real pinball machines.
A huge variety of user-created Visual Pinball tables are available on the internet. Players can choose between faithful recreations of existing pinball machines with or without ROM emulation and original pinball simulations based on licensed themes or completely self-designed tables. Visual Pinball's scripting capabilities can also be used to create pinball-like games (such as pitch-and-bat baseball, pinball bingo,
bowling
Bowling is a target sport and recreational activity in which a player rolls a ball toward pins (in pin bowling) or another target (in target bowling). The term ''bowling'' usually refers to pin bowling (most commonly ten-pin bowling), thoug ...
,
cue sports
Cue sports are a wide variety of games of skill played with a cue, which is used to strike billiard balls and thereby cause them to move around a cloth-covered table bounded by elastic bumpers known as .
There are three major subdivisions ...
, and
pachinko
is a mechanical game originating in Japan that is used as an arcade game, and much more frequently for gambling. Pachinko fills a niche in Japanese gambling comparable to that of the slot machine in the West as a form of low-stakes, low- ...
).
Visual Pinball can be used to play the simulations on a common desktop
PC and
monitor, but also allows for cabinet support, including different monitors and
TVs TVS may refer to:
Mathematics
* Topological vector space
Television
* Television Sydney, TV channel in Sydney, Australia
* Television South, ITV franchise holder in the South of England between 1982 and 1992
* TVS Television Network, US dis ...
(to display the playfield and backbox similar to a real pinball machine, including the option to use
3D television
3D television (3DTV) is television that conveys depth perception to the viewer by employing techniques such as stereoscopic display, multi-view display, 2D-plus-depth, or any other form of 3D display. Most modern 3D television sets use an a ...
s), giving the illusion of playing real pinball. Newer versions also added touch controls, making it possible to play on
tablet computer
A tablet computer, commonly shortened to tablet, is a mobile device, typically with a mobile operating system and touchscreen display processing circuitry, and a rechargeable battery in a single, thin and flat package. Tablets, being comput ...
s and
smartphone
A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, whic ...
s.
In February 2010, the
source code
In computing, source code, or simply code, is any collection of code, with or without comment (computer programming), comments, written using a human-readable programming language, usually as plain text. The source code of a Computer program, p ...
of Visual Pinball was released under a license that allows free use for non-commercial purposes.
[Visual Pinball](_blank)
at GitHub
GitHub, Inc. () is an Internet hosting service for software development and version control using Git. It provides the distributed version control of Git plus access control, bug tracking, software feature requests, task management, co ...
Design
Every Visual Pinball table includes two main parts: the "physical" playfield design and the
script
Script may refer to:
Writing systems
* Script, a distinctive writing system, based on a repertoire of specific elements or symbols, or that repertoire
* Script (styles of handwriting)
** Script typeface, a typeface with characteristics of ha ...
which controls the table gameplay directly, or establishes the wiring of the emulation (through Visual PinMAME) to the simulated table components, such as lamps, switches and the flippers. The editor uses Microsoft
VBScript
VBScript (''"Microsoft Visual Basic Scripting Edition"'') is an Active Scripting language developed by Microsoft that is modeled on Visual Basic. It allows Microsoft Windows system administrators to generate powerful tools for managing computers ...
for user programming. The program itself is written in
C++ with the
Active Template Library for making
ActiveX
ActiveX is a deprecated software framework created by Microsoft that adapts its earlier Component Object Model (COM) and Object Linking and Embedding (OLE) technologies for content downloaded from a network, particularly from the World Wide Web. ...
controls.
[Visual Pinball: Build Your Own Pinball Machine](_blank)
from DigitalPostProduction.com Visual Pinball is based on
DirectX
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direc ...
and thus can run on
Windows 98
Windows 98 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of Microsoft Windows operating systems. The second operating system in the 9x line, it is the successor to Windows 95, and was released ...
(or newer), although its newest incarnations require at least
Windows XP
Windows XP is a major release of Microsoft's Windows NT operating system. It was release to manufacturing, released to manufacturing on August 24, 2001, and later to retail on October 25, 2001. It is a direct upgrade to its predecessors, Wind ...
due to modern Microsoft
compiler
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that ...
s abandoning older
OS versions.
History
Visual Pinball was first released to the public on December 19, 2000, by programmer Randy Davis.
In 2005, David R. Foley purchased the rights from Davis for modification of the suite for a full-sized pinball cabinet based on the Visual Pinball software.
[UltraCade Licenses Visual Pinball](_blank)
from RetroBlast.com Chicago Gaming purchased rights for licensed tables from
Williams Electronics. The Visual PinMAME team and the Visual Pinball development community also joined in the effort to produce improvements to the suite product and a few tables. This project, known as
UltraPin, was acquired by
Global VR following the acquisition of certain assets
UltraCade,
[Global VR to Purchase UltraCade Technologies](_blank)
from a web archive and was discontinued in 2008.
In 2008, NanoTech Entertainment acquired the rights from Davis for the use & distribution of the engine for inclusion with its ''Pinball Wizard PC Controller''. NanoTech also released version 9 of the engine back to the community, featuring many updates that had been developed between 2005 and 2008. Version 9 of Visual Pinball includes some major improvements, but no full backward compatibility, therefore some older tables still need version 8 to run properly.
In 2010, the
source code
In computing, source code, or simply code, is any collection of code, with or without comment (computer programming), comments, written using a human-readable programming language, usually as plain text. The source code of a Computer program, p ...
of Visual Pinball 9.0.7 was released under a
license
A license (or licence) is an official permission or permit to do, use, or own something (as well as the document of that permission or permit).
A license is granted by a party (licensor) to another party (licensee) as an element of an agreeme ...
that allows free use for non-commercial purposes like the original
MAME license.
Davis and NanoTech are no longer involved in development since (at least) version 9.0.8. Since then development is solely driven by various
open-source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized sof ...
contributors.
Visual Pinball X (referred to as VPX) was released on December 24, 2015, again breaking
backward compatibility
Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially ...
with version 9 (as tables can only be loaded, but not played directly without changes). However, it carried significant graphical improvements, as well as improvements to the program's physics engine. Current efforts include the VPVR branch which adds support for dynamic virtual camera movement, including
Virtual reality headset
A virtual reality headset (or VR headset) is a head-mounted device that provides virtual reality for the wearer. VR headsets are widely used with VR video games but they are also used in other applications, including simulators and trainers. VR ...
support.
Visual PinMAME
The simulation of most modern pinball machines (especially those made after 1992, using large portions of
DMD DMD may refer to:
Science and medicine
* Dimethyldioxirane, an organic molecule
* Doctor of Dental Medicine, an academic degree for the profession of Dentistry
* Duchenne muscular dystrophy, a neurodegenerative disease
* Dysmyelogenic leukod ...
animations and digital sound samples) require the Visual PinMAME (sometimes referred to as VPinMAME or VPM) program in order to behave as close to the physical machine as possible. VPinMAME adds to Visual Pinball's system requirements and, like other emulators, uses image files of the actual ROMs from the physical pinball machines, executing them as simulations of the embedded CPUs, sound chips, and displays from the real life machines.
Visual PinMAME is a program (a
COM class) that was designed to work in combination with Visual Pinball (or nowadays any other program that can make use of the COM class, e.g. ''
Unit3D Pinball'' ) to allow for
3D renderings of actual
pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
table designs. Specifically, Visual PinMAME is responsible for
emulating CPUs and the connected
ROMs used in modern pinball tables, as opposed to tables with solid-state
electronics
The field of electronics is a branch of physics and electrical engineering that deals with the emission, behaviour and effects of electrons using electronic devices. Electronics uses active devices to control electron flow by amplification ...
/electro-mechanical mechanisms that contain no ROMs or advanced
ICs in their hardware design. Visual PinMAME displays the
LEDs or
DMD DMD may refer to:
Science and medicine
* Dimethyldioxirane, an organic molecule
* Doctor of Dental Medicine, an academic degree for the profession of Dentistry
* Duchenne muscular dystrophy, a neurodegenerative disease
* Dysmyelogenic leukod ...
of the machines in a separate window and also delivers emulation of the integrated sound chips. In order for Visual PinMAME to work properly with a rendered pinball table, it requires that specific table's ROM images.
Visual PinMAME was written by a team of programmers including Steve Ellenoff, Tom Haukap, Martin Adrian, and Gerrit Volkenborn, and had its first public release March 30, 2001 with version 0.99 beta. The underlying PinMAME core, that drives all emulation components and is also responsible for the rendering and output of LEDs, the DMD and playback of the emulated sound and music, was already started in April, 1999. The program is named after the original
MAME
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. Its intention is to preserv ...
program for emulating
arcade games and is based on some parts of the MAME core .7X. In the beginning the project started as WPCMAMECOM (and its underlying core as WPCMAME, based on the
WPC and MAME acronyms). Visual PinMAME is written in the
C++ programming language, whereas PinMAME is still based on
C.
On August 1, 2008, the full source code of PinMAME 2.0 was made available to the public.
Since then, development continues with the help of various open source contributors.
See also
* ''
Microsoft Pinball Arcade
''Microsoft Pinball Arcade'' is a pinball video game from Microsoft. It was released on December 15, 1998 for Microsoft Windows and in 2001 for the Game Boy Color. The game is a collection of seven real pinball tables licensed by Gottlieb. These ...
''
* ''
The Pinball Arcade
''The Pinball Arcade'' is a pinball video game developed by FarSight Studios. The game is a simulated collection of real pinball tables licensed by Gottlieb, Alvin G. and Company, and Stern Pinball, a company which also owns the rights of machi ...
''
* ''
Stern Pinball Arcade
''Stern Pinball Arcade'' is a pinball simulation video game developed by FarSight Studios and a spin-off of their earlier title ''The Pinball Arcade''. This game includes recreations of pinball machines manufactured or licensed by Stern Pinball I ...
''
* ''
Future Pinball''
* ''
Pinball FX 3''
* ''
Pinball Construction Set''
*
List of open source games
References
External links
*
*
* {{MobyGames, id=/visual-pinball
Arcade video game emulators
Pinball video games
Windows-only freeware
Video game level editors
Freeware games
Video game engines
Video games with stereoscopic 3D graphics
Video games with available source code
Windows games
Proprietary video game console emulators