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''Vinci'' is a
board game A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the ...
designed by
Philippe Keyaerts Philippe Keyaerts is a Belgian designer of German-style board games. His two first published games are '' Vinci'' and '' Evo''. Those two games use the mechanism of allowing the players to spend victory points to improve the characteristics of th ...
. It resembles a diceless variant of ''
Risk In simple terms, risk is the possibility of something bad happening. Risk involves uncertainty about the effects/implications of an activity with respect to something that humans value (such as health, well-being, wealth, property or the environ ...
'' with variable special abilities and an original decline mechanic, and is also similar in some ways to ''
History of the World World history or history of the world usually refers to human history, the history of human beings that takes a human perspective. World history may also refer to: History and academics * World history (field), or global history, a field of histor ...
''. The game's name means "to be conquered" in
Latin Latin ( or ) is a classical language belonging to the Italic languages, Italic branch of the Indo-European languages. Latin was originally spoken by the Latins (Italic tribe), Latins in Latium (now known as Lazio), the lower Tiber area aroun ...
. In 2009, the game's mechanics were re-implemented with several changes and a fantasy-oriented theme as '' Small World'', also credited to Keyaerts, and published by
Days of Wonder Days of Wonder is a board game publisher founded in 2002 and owned by Asmodee Group since 2014. Days of Wonder distributes its games to 25 countries. It specializes in German-style board games and has branched out to include some online games ...
.


Game play

Each player begins the game by selecting one of several available
civilizations A civilization (also spelled civilisation in British English) is any complex society characterized by the development of the state, social stratification, urbanization, and symbolic systems of communication beyond signed or spoken languag ...
. Each civilization is defined by two tokens, each offering a special ability or special scoring opportunity. Each token also provides the civilization with a number of playing " pawns", to which an extra number is added based on the number of players in the game. The player then makes use of these pawns to capture territory. This is done in a diceless manner: to capture a territory, a player must place a particular number of pawns in it, based on the location of the territory, the number of defending pawns, and any special abilities of the player's civilization. If the player can place a sufficient number of pawns, the capture is guaranteed to succeed; if they cannot, the move is illegal. If enemy pawns are defeated in a captured territory, one of them is removed from the game entirely and the remainder are returned to the owning player to replace in their own territories. At the end of each turn, a player scores points based on the number of territories they own, with some civilization abilities providing bonuses. Since the number of pawns in a civilization is (usually) fixed, and can only go down as other civilizations capture territories, eventually a civilization will reach a maximum number of territories that it can support. At the beginning of any turn, the player owning that civilization can declare that it is going into ''decline''. This allows the player to select a new civilization and bring that onto the board while the pawns of the former civilization remain in place, no longer movable but continuing to gather points until their territories are captured. The game continues until a certain number of points is reached, whereupon the player with the highest score wins.


Reception

Kevin Wilson comments: "''Vinci'' is a tremendous light strategy game that captures the feel of conquering your way across Europe at the head of a marauding band of Gauls without having to deal with the minutiae of where to build your new aqueduct and how many archers to train this turn. It is highly recommended for gamers who enjoy titles such as ''Civilization'', but who simply don't have as much energy or free time as they once had to invest in them."


Reviews

*''
Pyramid A pyramid () is a structure whose visible surfaces are triangular in broad outline and converge toward the top, making the appearance roughly a pyramid in the geometric sense. The base of a pyramid can be of any polygon shape, such as trian ...
''


References


External links

* {{bgg, 60, ''Vinci'' Board games introduced in 1999 Eurogames (game publisher) games Jeux Descartes games