Video Game History Foundation
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The Video Game History Foundation is a
non-profit foundation A foundation (also referred to as a charitable foundation) is a type of nonprofit organization or charitable trust that usually provides funding and support to other charitable organizations through grants, while also potentially participating d ...
founded by
Frank Cifaldi Frank Cifaldi (born May 22, 1982) is a video game preservationist, historian, and developer. Cifaldi founded ''Lost Levels'', a website that collected information about unreleased video games, in 2003. This began his career in the video game ...
. The primary aim of the foundation is the
archival An archive is an accumulation of historical records or materials, in any medium, or the physical facility in which they are located. Archives contain primary source documents that have accumulated over the course of an individual or organ ...
,
preservation Preservation may refer to: Heritage and conservation * Preservation (library and archival science), activities aimed at prolonging the life of a record while making as few changes as possible * ''Preservation'' (magazine), published by the Nat ...
, and dissemination of historical media related to
video games A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
.


History

In a talk given at the 2016
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
, Cifaldi expressed concern over the state of video game preservation. Noting that a significant amount of
feature films A feature film or feature-length film (often abbreviated to feature), also called a theatrical film, is a film ( motion picture, "movie" or simply “picture”) with a running time long enough to be considered the principal or sole presentation ...
produced before 1950 are now irrecoverably lost, Cifaldi found himself wondering if the early history of video games would ultimately suffer the same fate. In highlighting the disparity between ''modern'' film preservation and game preservation, Cifaldi lamented that the games industry was doing "a pretty terrible job of maintaining tslegacy". He said that
The Film Foundation The Film Foundation is a US-based non-profit organization dedicated to film preservation and the exhibition of restored and classic cinema. It was founded by director Martin Scorsese and several other leading filmmakers in 1990. The foundation r ...
, a non-profit organization dedicated to the preservation of film, was a major inspiration for the VGHF. Prior to the founding of the VGHF, several members of its founding board had collaborated with and donated to the
Library of Congress The Library of Congress (LOC) is a research library in Washington, D.C., serving as the library and research service for the United States Congress and the ''de facto'' national library of the United States. It also administers Copyright law o ...
, the
Smithsonian American Art Museum The Smithsonian American Art Museum (SAAM; formerly the National Museum of American Art) is a museum in Washington, D.C., part of the Smithsonian Institution. Together with its branch museum, the Renwick Gallery, SAAM holds one of the world's lar ...
, the National Videogame Museum, and the
Strong National Museum of Play The Strong National Museum of Play (also known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and initially based on the personal collection of Rochester native Mar ...
. The foundation launched in February 2017, an event which was marked by a collaborative
livestream Livestreaming, live-streaming, or live streaming is the streaming media, streaming of video or Digital audio, audio in real-time communication, real time or near real time. While often referred to simply as ''streaming'', the real-time nature ...
between the VGHF and video game news outlet
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
. In October 2023, Kelsey Lewin stepped down from the role of co-director, leaving the organization.


Activities

Per the Video Game History Foundation's mission statement, the foundation's primary goal is to catalog,
digitize Digitization is the process of converting information into a digital (i.e. computer-readable) format.Collins Dictionary. (n.d.). Definition of 'digitize'. Retrieved December 15, 2021, from https://www.collinsdictionary.com/dictionary/english/ ...
( rip), and preserve the history of video games. The media preserved by the foundation covers a broad spectrum; in addition to video games, the foundation also archives
source code In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only ...
, design documents,
press kit A press kit, often referred to as a media kit in business environments, is a pre-packaged set of promotional materials that provide information about a person, company, organization or cause and which is distributed to members of the Mass media, ...
s, posters, video tapes, newspapers, and photographs. Particular attention is given to preserving the promotional
ephemera Ephemera are items which were not originally designed to be retained or preserved, but have been collected or retained. The word is etymologically derived from the Greek ephēmeros 'lasting only a day'. The word is both plural and singular. On ...
produced during a game's release window, which may not necessarily be preserved as thoroughly as the games themselves. Cifaldi has characterized this ephemera as being immensely valuable to historians, commenting; "I think that the greatest discoveries we're going to find are on materials that people don't know are important." The foundation seeks to aid and facilitate video game museums and archives by donating collected material after its preservation. Artifacts in the foundation's possession are often transitory, and are donated to a permanent home after their digitization and archival. A "digital library" of the VGHF's began shortly after founding, a task which Cifaldi estimated would take several years given the size and scope of the project. As an intermediary solution, the foundation periodically selects assets from their "backend library" to upload and publish online. Early access to the digital library was made available to the public in January 2025. The VGHF has also contracted with Wata Games which manages the evaluation and rating of sealed games for video game collectors prior to sale or auction. Wata has supplied the VGHF details of any prototype games that they have received for review to add to Foundation's database. The Foundation launched its Video Game Source Project in October 2020, an effort to collect the original source code and other assets for classic video games which it will house in its archives and make available for researchers. The first two games added to this include '' The Secret of Monkey Island'' and '' Monkey Island 2: LeChuck's Revenge''. They also included ''Power Up Baseball'', an arcade game that had been in development by Midway in the 1990s in the style of ''
NBA Jam ''NBA Jam'' is a List of basketball video games, basketball video game series based on the National Basketball Association (NBA). Initially developed as arcade games by Midway Games, Midway, the game found popularity with its photorealistic digi ...
'' but cancelled due to poor testing results.


References


Further reading

*


External links

*{{official website, https://gamehistory.org/ American digital libraries Archives in the United States Foundations based in the United States Organizations established in 2017 Video game organizations Organizations based in Oakland, California