A vertically scrolling video game or vertical scroller is a
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
in which the
player
Player may refer to:
Role or adjective
* Player (game), a participant in a game or sport
** Gamer, a player in video and tabletop games
** Athlete, a player in sports
** Player character, a character in a video game or role playing game who is ...
views the field of play principally from a
top-down perspective
A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
, while the background
scrolls from the top of the screen to the bottom (or, less often, from the bottom to the top) to create the illusion that the
player character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
is moving in the game world.
Continuous vertical scrolling is designed to suggest the appearance of constant forward motion, such as driving. The game sets a pace for play, and the player must react quickly to the changing environment.
History
In the 1970s, most vertically scrolling games involved driving. The first vertically scrolling video game was
Taito
is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It ...
's ''
Speed Race'', released in November 1974.
Atari's ''
Hi-way'' was released eleven months later in 1975. Rapidly there were driving games that combined vertical, horizontal, and even diagonal scrolling, making the vertical-only distinction less important. Both Atari's ''
Super Bug'' (1977) and ''
Fire Truck'' (1978) feature driving with multidirectional scrolling.
Sega's ''
Monaco GP
The Monaco Grand Prix (french: Grand Prix de Monaco) is a Formula One motor racing event held annually on the Circuit de Monaco, in late May or early June. Run since 1929, it is widely considered to be one of the most important and prestigiou ...
'' (1979) is a vertical-only scrolling racing game, but in color.
One of the first non-driving vertically scrolling games was ''
Atari Football'' (1978). Scrolling prevents the entire field from having to fit on the screen at once.
Another early concept that leaned on vertical scrolling is skiing. ''
Street Racer'' (1977), one of the launch titles for the
Atari VCS
The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocessor ...
, includes a
slalom game in which the gates move down an otherwise empty playfield to give the impression of vertical scrolling. Magnavox published ''Alpine Skiing!'' in 1979 for their
Odyssey²
The Magnavox Odyssey 2 (stylized as Magnavox Odyssey²), also known as Philips Odyssey 2, is a second generation home video game console that was released in 1978. It was sold in Europe as the Philips Videopac G7000, in Brazil and Peru as t ...
game console. In 1980, the same year Activision published
Bob Whitehead's ''
Skiing
Skiing is the use of skis to glide on snow. Variations of purpose include basic transport, a recreational activity, or a competitive winter sport. Many types of competitive skiing events are recognized by the International Olympic Committee ...
'' for the Atari 2600,
Mattel
Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company founded in January 1945 and headquartered in El Segundo, California. The company has presence in 35 countries and territories and sells products in more ...
published a different slalom game, also called ''
Skiing
Skiing is the use of skis to glide on snow. Variations of purpose include basic transport, a recreational activity, or a competitive winter sport. Many types of competitive skiing events are recognized by the International Olympic Committee ...
'', for their
Intellivision
The Intellivision is a home video game console released by Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, ...
console. In 1981 Taito published ''
Alpine Ski
''Alpine Ski'' (アルパイン・スキ一) is an Alpine skiing arcade game, released by Taito in 1981. The player controls a skier, who can move left, right, or increase forward speed. The aim is to maneuver a skier through a downhill ski cour ...
'', an
arcade game with three modes of play.
1980's ''
Crazy Climber
is a vertical scrolling arcade climbing game produced by Nichibutsu ( Nihon Bussan Co. Ltd.) and released in 1980 worldwide. In North America, the game was also released by Taito America. It was later released by UA Ltd. in 1982 for the Emer ...
'' (Nichibutsu, arcade) has the player scaling a vertically scrolling skyscraper.
Data East
, also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. Its main headquarters were located in Suginami, Tokyo. The A ...
's arcade game ''Flash Boy'' (1981) for the
DECO Cassette System 240px, DECO Cassette System loading screen
The DECO Cassette System was introduced by Data East in October 1980. It was the first standardised arcade system that allowed arcade owners to change games. Developed in 1979, it was released in Japan i ...
was released in two versions: a
side-scrolling version and a vertical scrolling version.
Vertically scrolling shooters
1979's ''
Galaxian
is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who ...
'' from
Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
is a
fixed shooter played over a starfield background which gave the impression of vertical movement.
[
*] The same is true of ''
Ozma Wars
is a fixed shooter arcade video game developed by Shin Nihon Kikaku (SNK) and released in 1979. The background gives the impression of vertical scrolling, but the player ship's movement is restricted to the bottom of the screen.
Gameplay
The pla ...
'' from later the same year. The 1981 arcade game ''
Pleiads'' is a fixed-shooter that vertically scrolls as a transition between
stages and then continuously scrolls during a docking sequence.
In 1981,
Sega's arcade
scrolling shooters
Shoot 'em ups (also known as shmups or STGs
) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
''
Borderline'' and ''
Space Odyssey
The ''Space Odyssey'' series is a series of science fiction novels by the writer Arthur C. Clarke. Two of the novels have been made into feature films, released in 1968 and 1984 respectively. Two of Clarke's early short stories may also be co ...
'', as well as
TOSE
() (also called Tose Software) is a Japanese video game development company based in Kyoto. It is mostly known for developing Nintendo's ''Game & Watch Gallery'' series, various ''Dragon Ball'' games, as well as other Nintendo products. Tose ha ...
's arcade shooter ''
Vanguard
The vanguard (also called the advance guard) is the leading part of an advancing military formation. It has a number of functions, including seeking out the enemy and securing ground in advance of the main force.
History
The vanguard derives f ...
'', have both horizontally and vertically scrolling segments—even diagonal scrolling in the case of the latter. Three purely vertical scrolling shooters were released that year: the ground vehicle based ''
Strategy X'' (
Konami
, is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casi ...
, arcade), ''Red Clash'' (
Tekhan
Takhan ( fa, تخان, also Romanized as Takhān and Tekhān) is a village in Kusalan Rural District, in the Central District of Sarvabad County, Kurdistan Province, Iran. At the 2006 census, its population was 254, in 52 families. The village is ...
, arcade), and
Atari 8-bit computer game ''
Caverns of Mars''. ''Caverns of Mars'' follows the visual style and some of the gameplay of the horizontally-scrolling ''
Scramble'' arcade game released earlier in the year. The Atari 8-bit computers have hardware support for vertical, as well as horizontal, smooth scrolling.
''Caverns of Mars'' was cloned for the Apple II as ''
Cavern Creatures
''Cavern Creatures'' is a vertically scrolling shooter for the Apple II, written by Paul Lowrance and published by Datamost in 1983. The title screen is by Art Huff. The game is similar to ''Caverns of Mars'' for the Atari 8-bit family.
Descripti ...
'' (1983).
In 1982,
Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
's ''
Xevious
is a vertically scrolling shooter video game developed and published by Namco for arcades in 1982. It was released in Japan and Europe by Namco and in North America by Atari, Inc. Controlling the Solvalou starship, the player attacks Xevious for ...
'' established the template for many vertically scrolling shooters to come: a ship flying over a landscape with both air and ground targets. That same year,
Carol Shaw's ''
River Raid'' was published, a highly rated vertically scrolling shooter for the Atari 2600. The less successful vertical scroller ''Fantastic Voyage'' (based on the
1966 film) was also published for the 2600 in 1982. A similar concept was used in Taito's 1983 ''Bio Attack'' arcade game.
''Xevious''-esque vertically scrolling shooters rapidly appeared in the following years: Konami's ''
Mega Zone'' (1983); Capcom's ''
Vulgus
is a vertically scrolling shooter video game developed and published by Capcom in Japan in 1984 and released in North America by SNK the same year. The game was Capcom's first video game. The game is included in ''Capcom Classics Collection'' an ...
'' (1984), ''
Exed Exes'' (1985), ''
Terra Cresta'' (1985), and ''
TwinBee
is a vertically scrolling shooter released by Konami as an arcade video game in 1985 in Japan. Along with Sega's '' Fantasy Zone'', released a year later, ''TwinBee'' is credited as an early archetype of the "cute 'em up" type in its genre. It ...
'' (1985). Capcom's ''
1942
Events
Below, the events of World War II have the "WWII" prefix.
January
* January 1 – WWII: The Declaration by United Nations is signed by China, the United Kingdom, the United States, the Soviet Union, and 22 other nations, in wh ...
'' (1984) added floating
power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chos ...
s and end-of-level bosses to the standard formula.
Taito's mostly vertical ''
Front Line
A front line (alternatively front-line or frontline) in military terminology is the position(s) closest to the area of conflict of an armed force's personnel and equipment, usually referring to land forces. When a front (an intentional or unint ...
'' (1982) focuses on on-foot combat, where the player can shoot, throw grenades, and climb in and out of tanks while moving deeper into enemy territory. The game seemingly had little influence until three years later when ''
Commando
40_Commando.html" ;"title="Royal Marines from 40 Commando">Royal Marines from 40 Commando on patrol in the Sangin area of Afghanistan are pictured
A commando is a combatant, or operative of an elite light infantry or special operations forc ...
'' (1985) implemented a similar formula, followed by the even more comparable ''
Ikari Warriors
''Ikari Warriors'', known as in Japan, is a Vertically scrolling video game, vertically-scrolling, run-and-gun shooter arcade video game released by SNK in 1986. It was published in North America by Tradewest. The game was released at the time w ...
'' in 1986.
See also
*
Side-scrolling video game
''
A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphi ...
*
Parallax scrolling
Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. The technique grew out of the multiplane camera tec ...
References
{{Reflist
Video game gameplay
Video game genres
Video game graphics