Unreleased Half-Life Games
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Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay. Half-life, half life or halflife may also refer to: Film * Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang * ''Half Life: ...
'' is a series of
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
games created and published by
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
. Since the release of the original ''
Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay. Half-life, half life or halflife may also refer to: Film * Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang * ''Half Life: ...
'' for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
in 1998, several
ports Ports collections (or ports trees, or just ports) are the sets of makefiles and Patch (Unix), patches provided by the BSD-based operating systems, FreeBSD, NetBSD, and OpenBSD, as a simple method of installing software or creating binary packages. T ...
,
expansion pack An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or Miniature wargaming, miniature wargame. An expansion may introduce new rules ...
s and sequels have been canceled, including projects developed by other studios. In 1999, Valve canceled a ''Half-Life'' port for
Mac Mac or MAC may refer to: Common meanings * Mac (computer), a line of personal computers made by Apple Inc. * Mackintosh, a raincoat made of rubberized cloth * Mac, a prefix to surnames derived from Gaelic languages * McIntosh (apple), a Canadi ...
developed by Logicware. ''Half-Life: Hostile Takeover'', an expansion pack for ''Half-Life'' developed by 2015, Inc, was cancelled in 2000. In 2001, Sierra, the publisher of the original ''Half-Life'', canceled a port for
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
after
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
announced its discontinuation. After releasing '' Half-Life 2: Episode Two'' in 2007, Valve struggled to settle on a direction for a new ''Half-Life'' game. '' Episode Three'' was canceled after Valve abandoned episodic development and began developing a new
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
,
Source 2 Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, ''Dota 2'', being ported from Source that same year. Other Valve games such as ...
. Another ''Half-Life 2'' episode, by
Junction Point Studios Junction Point Studios (JPS) was an American video game developer based in Austin, Texas founded by ''Deus Ex'' creator, Warren Spector, in 2004. Disney Interactive Studios acquired Junction Point Studios in July 2007 to develop a property based o ...
, was canceled after Junction Point was acquired by
Disney Interactive Studios Disney Interactive Studios, Inc. was an American video game developer and publisher owned by The Walt Disney Company through Disney Interactive. Prior to its closure in 2016, it developed and distributed multi-platform video games and inter ...
. Valve moved the project to
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. The studio has created the popular Dishonored (series), ''Dishonored'' series as well as developi ...
, who developed it as ''Ravenholm,'' set in a town infested with zombies. Valve canceled it as they felt it was creatively restrained. Valve developed ''Half-Life 3'' between 2013 and 2014, experimenting with
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
levels, but canceled it as the Source 2 engine was still unfinished. A
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
(VR) game set on a time-travelling ship, ''Borealis'', was canceled as the VR technology and tools were not complete.


''Half-Life'' era (1998–2004)


''Half-Life: Hostile Takeover''

On November 23, 1999, ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' reported that 2015, Inc. was developing a ''Half-Life''
expansion pack An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or Miniature wargaming, miniature wargame. An expansion may introduce new rules ...
to follow '' Half-Life: Opposing Force.'' 2015, Inc declined to comment. On March 18, 2000, the ''Adrenaline Vault'' reported that the new expansion was named ''Half-Life: Hostile Takeover'', and that it had appeared on retail product lists with a release date of late August. On August 7, the ''Adrenaline Vault'' reported that Sierra, the publisher of ''
Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay. Half-life, half life or halflife may also refer to: Film * Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang * ''Half Life: ...
'', had informed them that ''Hostile Takeover'' had been canceled. The
stock keeping unit In inventory management, a stock keeping unit (abbreviated as SKU, pronounced or ) is the unit of measure in which the stocks of a material are managed. It is a distinct type of item for sale, purchase, or tracking in inventory, such as a produ ...
for ''Hostile Takeover'' was repurposed by online retailers for '' Half-Life: Counter-Strike''. On June 21, 2001, Valve filed a video game
trademark A trademark (also written trade mark or trade-mark) is a form of intellectual property that consists of a word, phrase, symbol, design, or a combination that identifies a Good (economics and accounting), product or Service (economics), service f ...
for "Hostile Takeover". After several extensions, the trademark expired on October 3, 2004.


Dreamcast port

On February 14, 2000, Sierra announced that a port of ''Half-Life'' for the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
console was in development by Captivation Digital Laboratories with Valve and
Gearbox Software Gearbox Software, L.L.C is an American video game developer, video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitch ...
. It would feature improvements including higher-
polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
character models and new lighting effects. Gearbox, who had developed ''Opposing Force'', created a new single-player campaign for the port, '' Half-Life: Blue Shift,'' focusing on the security guard Barney. The port was delayed to September 2000, then November, when game publications began to receive early copies for review. Reception was mixed, with criticism for the inconsistent
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
, long loading times and lack of online play. Sierra planned to release a version with online multiplayer using SegaNet. The Gearbox CEO,
Randy Pitchford Randall Steward Pitchford II (born April 21, 1971) is an American businessman. He co-founded the video game development studio Gearbox Software in 1999 and was president and CEO of the company until 2021, upon which he became CEO and president ...
, said he suggested adding multiplayer modes and mods from the Windows version, including ''
Team Fortress Classic ''Team Fortress Classic'' is a first-person shooter game developed by Valve Corporation, Valve and published by Sierra Studios. It was originally released in April 1999 for Windows, and is based on ''Team Fortress'', a Mod (video gaming), mod f ...
'' and the multiplayer modes from ''Opposing Force.'' Sierra delayed the port again and said they hoped to finish development that year. On March 29, 2001, Sierra announced that ''Blue Shift'' would be released for Windows along with the character models developed for the Dreamcast version, as part of the ''Half-Life High Definition Pack''. On June 16, 2001, four days after the release of ''Blue Shift'', Sierra announced that it had canceled the Dreamcast port, citing "changing market conditions". It was weeks away from its release date and virtually complete. In 2013, a late version of the Dreamcast port leaked online, featuring complete versions of ''Half-Life'' and ''Blue Shift''.


Mac port

A version of ''Half-Life'' for
Mac OS Mac operating systems were developed by Apple Inc. in a succession of two major series. In 1984, Apple debuted the operating system that is now known as the classic Mac OS with its release of the original Macintosh System Software. The system ...
was announced by Logicware on April 23, 1999. However, Valve canceled it a few months later in October 1999. The Valve CEO,
Gabe Newell Gabe Logan Newell (born November 3, 1962), also known by his nickname Gaben, is an American video game developer and businessman. He is the president and co-founder of the video game company Valve Corporation. Newell was born in Colorado and ...
, said the port was substandard, citing a separate multiplayer network, no automatic update utility and the inability to include Valve's multiplayer mod ''Team Fortress Classic''. He said he did not want to make Mac players "second-class customers" and preferred to write off the investment rather than "take money from Mac customers and short-change them". Rebecca Heineman, the co-founder of Logicware, denied this, saying that Valve cancelled the port as
Apple An apple is a round, edible fruit produced by an apple tree (''Malus'' spp.). Fruit trees of the orchard or domestic apple (''Malus domestica''), the most widely grown in the genus, are agriculture, cultivated worldwide. The tree originated ...
had angered them by misrepresenting sales projections. She said the port was complete and three weeks from release. In 2013, Valve released a port for
OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
.


''Half-Life 2'' era (2004–2007)


''Half-Life 2: Episode Three''

In May 2006, Valve announced a trilogy of
episodic games An episodic video game is a video game of a shorter length that is commercially released as an installment to a continuous and larger series. Episodic games differ from conventional video games in that they often contain less content but are devel ...
that would continue the story of ''
Half-Life 2 ''Half-Life 2'' is a 2004 first-person shooter game developed and published by Valve Corporation. It was published for Windows on Valve's digital distribution service, Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' is played ent ...
'' (2004). '' Episode One'' was released in 2006, followed by '' Episode Two'' in 2007. ''Episode Three'' was initially announced for Christmas 2007 and was highly anticipated. Valve released little information in the following years, and in 2011 ''Wired'' described it as
vaporware In the computer industry, vaporware (or vapourware) is a product, typically computer Computer hardware, hardware or software, that is announced to the general public but is late, never actually manufactured, or officially canceled. Use of the w ...
. Valve canceled ''Episode Three'' as they had become fatigued with ''Half-Life'' and struggled to identify new gameplay mechanics. They eventually abandoned episodic development, as they wanted to create more ambitious games. Additionally, as developing ''Half-Life 2'' and the original
Source Source may refer to: Research * Historical document * Historical source * Source (intelligence) or sub source, typically a confidential provider of non open-source intelligence * Source (journalism), a person, publication, publishing institute ...
game engine simultaneously had created problems, Valve delayed development of a new ''Half-Life'' until their new engine,
Source 2 Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, ''Dota 2'', being ported from Source that same year. Other Valve games such as ...
, was complete. In 2017, the ''Half-Life'' writer,
Marc Laidlaw Marc Laidlaw is an American writer. He is a former lead writer for the video game company Valve, where he worked on the ''Half-Life'' series before his departure in 2016. Before joining Valve, Laidlaw was a novelist working in the fantasy and ...
, released a short story that journalists speculated was a summary of the ''Episode Three'' plot. In 2024, Valve released footage and concept art of ''Episode Three'' as part of a documentary about the making of ''Half-Life 2''.


Junction Point Studios episode

Another ''Half-Life 2'' episode was developed by
Junction Point Studios Junction Point Studios (JPS) was an American video game developer based in Austin, Texas founded by ''Deus Ex'' creator, Warren Spector, in 2004. Disney Interactive Studios acquired Junction Point Studios in July 2007 to develop a property based o ...
, led by
Warren Spector Warren Evan Spector (born October 2, 1955) is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how ...
. The episode showed how the town of Ravenholm from ''Half-Life 2'' became infested with
headcrabs This is a list of characters in the ''Half-Life'' videogame series, which comprises ''Half-Life'', ''Half-Life 2'', ''Half-Life: Alyx'', and their respective expansion packs and episodes. Introduced in ''Half-Life'' and expansion packs This sec ...
and zombies, with the return of the character of Father Grigori. It included a "magnet gun", which fired projectiles that magnetized metal surfaces and attracted objects and enemies, and was used for combat and puzzles. Junction Point worked on the game for a year, producing enough content to demonstrate one section, and a
vertical slice A vertical slice (VS) is a type of milestone, benchmark, or deadline, with emphasis on demonstrating progress across all components of a project. It may have originated in the video game industry. Overview The term ''vertical slice'' refers to ...
that demonstrated the magnet gun. Valve lost interest in the project and Junction Point, who had been acquired by
Disney Interactive Studios Disney Interactive Studios, Inc. was an American video game developer and publisher owned by The Walt Disney Company through Disney Interactive. Prior to its closure in 2016, it developed and distributed multi-platform video games and inter ...
partway through, canceled it to instead develop ''
Epic Mickey ''Epic Mickey'' is a 2010 platform game developed by Junction Point Studios and published by Disney Interactive Studios for the Wii. It was released in November 2010 in North America and PAL territories. The game focuses on Mickey Mouse, who a ...
''. Images of the game appeared in early 2017.


''Ravenholm''

In 2007 or 2008, Valve gave the Junction Point project to
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. The studio has created the popular Dishonored (series), ''Dishonored'' series as well as developi ...
in Lyon, France. They developed it into a game with the working title ''Ravenholm'', referred to by some sources as ''Episode Four.'' Players controlled Adrian Shephard from ''Opposing Force,'' working alongside Father Grigori, who had taken refuge in an abandoned psychiatric hospital. Grigori was experimenting with the effects of headcrab venom on himself, and would mutate through the story. The player would use the magnet gun and traps created by Grigori against enemies. Arkane also implemented a nail gun that could create paths to conduct electricity and set traps. Valve gave Arkane freedom to develop ''Ravenholm'', as they had with Gearbox and ''Opposing Force'', providing feedback and technical support. With approximately one year left of development, Valve canceled the project. The Arkane founder,
Raphaël Colantonio Raphaël Colantonio (born 1971) is a French video game designer, and was the founder and for 18 years president of Arkane Studios. He has served as creative director on several of Arkane's titles, including co-creator with Harvey Smith (game desig ...
, believed that Valve decided it would be too expensive. Laidlaw said Valve felt the premise was creatively constrained, and that Arkane, like Valve with ''Episode Three'', had struggled to discover fun new game mechanics with the ''Half-Life 2'' tools. ''Ravenholm'' was first shown publicly in a 2020
Noclip Noclip is a crowdfunded media company dedicated to creating video game documentaries and archiving video game media. It was founded by Danny O'Dwyer, an Irish video game journalist and documentary producer, in 2016, and is solely funded via Patre ...
documentary. Noclip released an hour of gameplay footage in 2022.


Source 2 era (2007–2020)


''Half-Life 3''

''Half-Life 3'' was in development between 2013 and 2014. Valve planned to use
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
levels alongside a "crafted experience", similar to the ''Left 4 Dead'' series; the game would generate different routes through environments each time it was played. The team took new scans of the face of Frank Sheldon, whose likeness was used for the G-Man character in ''Half-Life 2''. The Source 2 engine was still unfinished and the project was canceled early in development.


''Borealis''

Before his departure from Valve in 2016, Laidlaw led a
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
project on the Source 2 engine, ''Borealis'', set on the time-travelling ship mentioned in ''Episode Two'' and ''
Portal 2 ''Portal 2'' is a 2011 puzzle-platform game developed by Valve for Windows, macOS, Linux, PlayStation 3, and Xbox 360. The digital PC versions are distributed online by Valve's Steam service, while all retail editions are distributed by Elect ...
''. The game would skip between the Combine's conquering of Earth before ''Half-Life 2'' and a time set shortly after ''Episode Two''. A minigame in which players would fish off the bow of the ship was also proposed. Laidlaw said the project ended because it was too early to be working in VR: "When people are struggling with the basic tools they need to rough out a concept, it's hard to convey any sort of vision, and it all evaporated pretty quickly."


References

{{Half-Life Windows games * Cancelled video games Valve Corporation games