Unit 13 (TV Series)
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''Unit 13'' is a
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
video game developed by
Zipper Interactive Zipper Interactive was an American video game developer based in Redmond, Washington and part of SCE Worldwide Studios. It was founded in June 1995 by Jim Bosler and Brian Soderberg. It is best known for developing the '' SOCOM U.S. Navy SEALs' ...
and published by
Sony Computer Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
for the
PlayStation Vita The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
. This is the last game to be developed by Zipper Interactive before the studio was rendered defunct. It was released on March 6, 2012 in North America, March 7 in Europe and March 8 in Japan.


Gameplay

''Unit 13'' plays much like the ''
SOCOM The United States Special Operations Command (USSOCOM or SOCOM) is the unified combatant command charged with overseeing the various special operations component commands of the United States Army Special Operations Command, Army, United Stat ...
'' franchise. The camera stays directly behind the player character in third-person, or otherwise shifts to first person aim if the player selects the option to zoom in with guns that have the compatible attachments. Objectives can be completed in any order in each mission, with some missions allowing taking any approach to accomplish a goal (Direct Action) while others have certain conditions, such as requiring stealth. All missions can be played co-operatively, and each mission features an unlockable "Dynamic" Mode, which changes objectives and objective locations, enemy weapons and locations, to random values and points in the environment. Missions are generally categorised into numerous categories: * Direct Action: standard operations that allow firefights or stealth * Deadline: players are given a set amount of time to complete a certain portion of a mission. The more time remaining when that portion is complete, the higher the score bonus for that portion. * Elite: players start with a set amount of health that only regenerates at certain checkpoints. The higher one's health at a checkpoint, the higher the score bonus for that section of a mission. * Covert: heavily encourage stealth, with the player failing the mission if they are seen by an enemy or set off an alarm. Although one can kill enemies, this reduces the score that is earned at the end of the mission. * High Value Target: similar to Direct Action, but feature a 'boss' character towards the ending protected by significant amount of bodyguards. The higher one's score at the end of each mission, the more stars they earn. As they achieve a larger quantity of stars, they will be able to unlock HVT missions.


Demo version

A demo version was released for download of the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
. It features the opening tutorial mission where players learn the controls and how to otherwise play the game, as well as the complete first mission, named 'Operation Open Flame'. The demo also provides a leaderboard for this mission, both regional and global, as well as being able to play this mission in "Dynamic" Mode. However, Dynamic mode does not support leaderboard ranking, as the mission has random insertions and objectives. The demo version allows for six playable characters, Commando, Technician, Pointman, Gunner, Infiltrator, and Marksman. All characters may progress up to level 4 by completing the single mission well and gaining experience for performance.


Characters


Playable characters

* Chuckles: Technician * Python: Gunner * Ringo: Infiltrator * Zeus: Pointman * Animal: Commando * Alabama: Sharpshooter


Allies

* Deborah James: direct contact * CPT Alan Toby: a captain who has gone missing


Enemies

* Omar Khalid Gutaale: genocidal poster boy of Awlaad al-Qowah, codename Viper * Khaldun bin-Mahmmood: propaganda minister of Awlaad al-Qowah, codename Phoenix * Bassam Murat: arms dealer of Awlaad al-Qowah, codename Hyena * Waqar Walud-Najib: strongest political ally to Awlaad al-Qowah, codename Grifter * Kasim Guleed: key African enforcer for Awlaad al-Qowah, codename Vampire * Sayf al-Sahra'a: terrorist for Awlaad al-Qowah, codename Scimitar * Faisal Abdul-Rashid: responsible for West Asia's biggest human trafficking ring, codename Slick * Malik bin-Abbas: founding member and second in command of Awlaad al-Qowah, codename Wizard * Afzal Aamir: Commander of Awlaad al-Qowah, codename Scorpion


Reception

''Unit 13'' has a rating of 71/100 on the review aggregate site
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
.
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
gave the game a 6.5/10, saying that it "controls admirably", but heavily criticizing the game's lack of innovation, poor enemy A.I., and limited gameplay variety ("The variety of mission types is nice on paper, but ..most missions boil down to the same 'pop out of cover to shoot bad guys' gameplay"). They found the random enemy A.I. particularly frustrating given that getting spotted results in mission failure in most cases.


References


External links

*
Sony US PlayStation official ''Unit 13'' page
{{Authority control 2012 video games Cooperative video games Multiplayer and single-player video games PlayStation Vita games PlayStation Vita-only games Sony Interactive Entertainment games Third-person shooters Video games developed in the United States Video games scored by Justin Burnett Video games using Havok Zipper Interactive games