Ubiquity (role-playing Game System)
   HOME

TheInfoList



OR:

''Hollow Earth Expedition'' is a
pulp fiction ''Pulp Fiction'' is a 1994 American independent crime film written and directed by Quentin Tarantino from a story he conceived with Roger Avary.See, e.g., King (2002), pp. 185–7; ; It tells four intertwining tales of crime and violence ...
role-playing game published by Exile Game Studio in 2006 that is set in the fictitious
Hollow Earth The Hollow Earth is a concept proposing that the planet Earth is entirely hollow or contains a substantial interior space. Notably suggested by Edmond Halley in the late 17th century, the notion was disproven, first tentatively by Pierre Bougue ...
. The game was nominated for several industry awards.


Description

''Hollow Earth Expedition'', inspired by the pulp fiction of
Jules Verne Jules Gabriel Verne (;''Longman Pronunciation Dictionary''. ; 8 February 1828 – 24 March 1905) was a French novelist, poet and playwright. His collaboration with the publisher Pierre-Jules Hetzel led to the creation of the ''Voyages extraor ...
,
Arthur Conan Doyle Sir Arthur Ignatius Conan Doyle (22 May 1859 – 7 July 1930) was a British writer and physician. He created the character Sherlock Holmes in 1887 for ''A Study in Scarlet'', the first of four novels and fifty-six short stories about Hol ...
, and
Edgar Rice Burroughs Edgar Rice Burroughs (September 1, 1875 – March 19, 1950) was an American writer, best known for his prolific output in the adventure, science fiction, and fantasy genres. Best known for creating the characters Tarzan (who appeared in ...
is a role-playing game set in 1936 in which everything on the surface of Earth appears normal, but an entirely different world replete with dinosaurs,
Amazons The Amazons (Ancient Greek: ', singular '; in Latin ', ') were a people in Greek mythology, portrayed in a number of ancient epic poems and legends, such as the Labours of Hercules, Labours of Heracles, the ''Argonautica'' and the ''Iliad''. ...
, 18th-century pirates, Atlantean artifacts, and deadly flora lies beneath the Earth's surface. There are many hidden entrances to the Hollow World, but far fewer exits. The
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
s, who represent pulp fiction heroes, must fight malevolent forces, as they seek to enter and explore the wonders of the Hollow World and then successfully exit back to the surface world. Two such antagonistic organizations are outlined: the Terra Arcana, an
esoteric Western esotericism, also known as the Western mystery tradition, is a wide range of loosely related ideas and movements that developed within Western society. These ideas and currents are united since they are largely distinct both from orthod ...
society dedicated to keeping the Hollow Earth a secret; and the Thule Society, based on an actual organization associated with the
Nazi Party The Nazi Party, officially the National Socialist German Workers' Party ( or NSDAP), was a far-right politics, far-right political party in Germany active between 1920 and 1945 that created and supported the ideology of Nazism. Its precursor ...
during
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
, who seek the powerful ancient weapons they believe are in the Hollow Earth. The book provides rules for character generation, a
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer r ...
's guide to the Hollow Earth, some sample characters, notable
non-player characters A non-player character (NPC) is a Character (arts), character in a game that is not controlled by a Player (game), player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaste ...
, and a
bestiary A bestiary () is a compendium of beasts. Originating in the ancient world, bestiaries were made popular in the Middle Ages in illustrated volumes that described various animals and even rocks. The natural history and illustration of each beas ...
. An introductory adventure is included that pits the heroes against a Nazi group racing to enter the Hollow World and recover a lost treasure.


System

''Hollow Earth Expedition'' uses a system called Ubiquity that was created by Exile Game Studio. To determine success of an action, the player must roll a
dice pool In some role-playing game (RPG) systems, rather than rolling a single die to determine the success or failure of an action, the player rolls a number of dice simultaneously, known as a dice pool. The number and type of dice to be rolled are defi ...
and score a number of even numbers that is greater than the rated difficulty of the task; odd numbers count as a null result.


Publication history

''Hollow World Expedition'' was designed by Bruce Baugh, Brannon Boren, Patrick E. Bradley, Eric Cagle, Jason Carl, Jeff Combos, Jim Cook, Tyler Running Deer, Chris Goe, Ed Matuskey, Melissa McNally, M. Sechin Tower, and Steve Winter, and was published as a 256-page hardcover book published by Exile Game Studio in 2009 with cover art by Stephen Daniele and interior art by Daniele, Mike May, Aaron Nanto, Mark Selander, and Jeff Slemons. Exile subsequently published several supplements and sourcebooks to support the game.


Reception

In Issue 12 of '' Black Gate'', E.E. Knight admitted that "''HEX'' had me when I leafed through and saw dinosaurs, lost cities, zeppelins, and Nazis." Knight commented, "The game is equally suited to a long campaign, where even getting to the Hollow Earth involves several tense sessions, or one-to-three shot shorts. Suggestions n the bookfor setting up and running either style are helpful." Knight's only complaint was the lack of an Athlete archetype during character creation. Knight concluded, "the fast-paced, pulpy fun of ''Hollow Earth Expedition'' is as good as it gets in single-volume roleplay." ''
Pyramid A pyramid () is a structure whose visible surfaces are triangular in broad outline and converge toward the top, making the appearance roughly a pyramid in the geometric sense. The base of a pyramid can be of any polygon shape, such as trian ...
'' notes that although other pulp role-playing games try to encompass "every Pulp aspect and archetype, bringing together costumed adventurers, men of science, private eyes, barnstorming aviators, and big game hunters in a mix never destined to gel, ''Hollow Earth Expedition'' takes only those suited to the one Pulp sub-genre: that of the lost world."


Awards

''Hollow Earth Expedition'' * 2007
ENnie Awards The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products (including game-related accessories, publications, and art) and their creators. The awards were created in 2001 by Russ Morrissey of EN World ...
: ** Silver Medal for Best Cover Art ** Finalist for Best Writing ** Finalist for Best Game ** Finalist for Product of the Year * 2007
Origins Awards The Origins Awards are American awards for outstanding work in the gaming industry. They are presented by the Game Manufacturers Association (GAMA) at the Origins Game Fair on an annual basis for games released in the preceding year. For example, t ...
** Finalist for Roleplaying Game of the Year ''Hollow Earth Expedition GM Screen'' *2008 ENnies: Finalist for Best Accessory * 2008 Origins Awards: Finalist for Game Support ''Secrets of the Surface World'' *2008 ENnies: Silver Award Winner for Best Supplement ''Mysteries of The Hollow Earth'' *2010 ENnies: Gold Award Winner for Best Supplement ''Perils of the Surface World'' *2011 ENNies: Finalist for Best Adventure (for "Miracle Stone of the Amazon")


''Hollow Earth'' publications

* ''Hollow Earth Expedition'' (also available in Spanish, French and German) * Game Master Screen * ''Secrets of the Surface World Source Book'' outlines more organizations. * ''Mysteries of the Hollow Earth Source Book'' gives details of the denizens of Hollow Earth, including rules for beastmen of various sorts, and provides more concrete details such as a map and gazetteer for the gamemaster * ''Perils of the Surface World Source Book'' (perfect paperback compilation of four adventure modules: Miracle Stone of the Amazon, Frozen City of Terror, Legacy of the Terra Arcanum and Five Talons of the Jade Dragon) * ''Revelations of Mars Source Book'' expands the setting to include the dying and dangerous Red Planet. * Revelations of Mars GM Screen (also contain 16 page adventure, 'Planet of the Red Death') * Ubiquity Dice * Revelations of Mars Ubiquity Dice * Ubiquity Style Chips for each of the four sourcebooks * Quick Start Rules and adventures for Free RPG Day 2008-2016


References


External links


Official site
at Exile Game Studio {{RPG systems Adaptations of works by Edgar Rice Burroughs ENnies winners Fiction about the Hollow Earth Historical role-playing games Pulp and noir period role-playing games Role-playing game systems Role-playing games introduced in 2006 Universal role-playing games