Urbi is an
open-source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
cross-platform software computing platform written in
C++ used to develop applications for robotics and complex systems.
Urbi is based on the UObject distributed C++ component architecture. It also includes the
urbiscript
urbiscript is a programming language for robotics.
It features syntactic support for concurrency and event-based programming. It is a prototype-based object-oriented scripting language. It is dynamic: name resolution is performed during t ...
orchestration
Orchestration is the study or practice of writing music for an orchestra (or, more loosely, for any musical ensemble, such as a concert band) or of adapting music composed for another medium for an orchestra. Also called "instrumentation", orch ...
language which is a parallel and event-driven script language. UObject components can be plugged into urbiscript and appear as native objects that can be scripted to specify their interactions and data exchanges. UObjects can be linked to the urbiscript interpreter, or executed as autonomous processes in "remote" mode.
The urbiscript language
The urbiscript language was created in 2003 by
Jean-Christophe Baillie
Jean-Christophe Baillie (; born 28 April 1974) is a French scientist and entrepreneur. He founded the ENSTA ParisTech Robotics Lab where he worked on developmental robotics and computational evolutionary linguistics. While at ENSTA, he designe ...
in the Cognitive Robotics Lab of
ENSTA, Paris. It has been actively and further developed in the industry through the Gostai company founded in 2006. It is now an open source project, with a BSD license, available on GitHub.
The urbiscript language can be best described as an orchestration script language: like
Lua in video games, urbiscript can be used to glue together C++ components into a functional behavior, the CPU-intensive algorithmic part being left to C++ and the behavior scripting part being left to the script language which is more flexible, easy to maintain and allows dynamic interaction during program execution. As an orchestration language, urbiscript also brings some useful abstractions to a program by having
parallelism and
event-based programming as part of the language semantics. The scripting of parallel behaviors and reactions to events are core requirements of most robotic and complex AI applications, therefore urbiscript (and the whole Urbi platform) is well suited to such applications.
Language attributes
* Parallelism and event-based programming
*
Prototype-based programming
Prototype-based programming is a style of object-oriented programming in which behavior reuse (known as inheritance) is performed via a process of reusing existing objects that serve as prototypes. This model can also be known as ''prototypal'', ...
* C++ like syntax
*
Java
Java is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea (a part of Pacific Ocean) to the north. With a population of 156.9 million people (including Madura) in mid 2024, proje ...
and C++ based component architecture (UObject) with possibility to link objects or run them remotely
*
Client–server model
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate ov ...
architecture
* Cross platform: Linux, Macintosh, Windows, others.
* Embeddable, Urbi can run on various processors: x86, ARM, MIPS, powerPC, etc.
* Job control via "tags"
Functions
*
Parallel programming
Parallel computing is a type of computing, computation in which many calculations or Process (computing), processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. ...
and
event-driven programming
In computer programming, event-driven programming is a programming paradigm in which the Control flow, flow of the program is determined by external Event (computing), events. User interface, UI events from computer mouse, mice, computer keyboard, ...
*
Programming prototypes
* Syntax similar to
C++
* Architecture components: C++, Java (UObject) with the ability to link
object or execute remotely
*
Client–server model
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate ov ...
* Interfaces with customers
Java
Java is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea (a part of Pacific Ocean) to the north. With a population of 156.9 million people (including Madura) in mid 2024, proje ...
and
MATLAB
MATLAB (an abbreviation of "MATrix LABoratory") is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks. MATLAB allows matrix manipulations, plotting of functions and data, implementat ...
(Urbi SDK)
* Multiple platforms:
Linux
Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
,
macOS
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
,
Windows NT
Windows NT is a Proprietary software, proprietary Graphical user interface, graphical operating system produced by Microsoft as part of its Windows product line, the first version of which, Windows NT 3.1, was released on July 27, 1993. Original ...
, and embedded environments (
x86
x86 (also known as 80x86 or the 8086 family) is a family of complex instruction set computer (CISC) instruction set architectures initially developed by Intel, based on the 8086 microprocessor and its 8-bit-external-bus variant, the 8088. Th ...
,
ARM,
MIPS,
powerPC
PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple Inc., App ...
)
* Marking orders for their control so
asynchronous
* Integration of
Robot Operating System
Robot Operating System (ROS or ros) is an Open-source software, open-source robotics middleware suite. Although ROS is not an operating system (OS) but a set of software frameworks for robot software software development, development, it provide ...
(ROS) directly accessible from urbiscript (version 2.1)
Examples
The example below shows how to write a ball tracking action/perception loop in urbiscript: are two motor objects, and ball is the ball detection object (x and y range from -1/2 to 1/2):
whenever (ball.visible)
;
''whenever'' is used to trigger a piece of code in loops as long as the associated condition is true. The
&
sign is used to specify that both commands should start at the same time, thus running in parallel.
Other notable event-driven constructs include ''at'', which triggers the associated code once when the event is triggered:
at (speech.hear?("hello"))
Every command or group of commands is taggable, which provides a way to stop it later if needed:
myTag:
while (true)
echo("This is a never ending loop"),
at (button.pressed)
myTag.stop;
Note in the example above the comma at the end of the command. It will put the preceding command in the background, allowing the flow execution to carry on, in particular the next 'at' command to be executed.
UObject component architecture
The UObject component architecture allows developers to interface any Java/C++ object within Urbi, making selected methods and attributes visible in urbiscript, while in fact being compiled code. Special notifiers can be set on any of the object's attributes to notify the C++ side of any change on these attributes on the urbiscript/Urbi side.
UObject uses C++ templates to transparently map any requested method to an interface machinery that takes care of the type checking.
A UObject can be used in plugged mode if it is directly linked to Urbi at compile time or with dynamic loading. In that case, the C++ object shares the Urbi memory directly, resulting in efficient integration. This is typically used for time critical components like motor or sensor drivers. The same UObject can also be used without modifications as a remote component. In that case, it will become an autonomous program to be executed with the IP address of the Urbi server as a parameter. In both cases, the object will transparently appear in urbiscript as a native urbiscript object.
Ecosystem
Robotics simulators compatible with Urbi
*
Webots is the official robot simulator compatible with Urbi.
*
Player/Stage integration has been reported, although it is not currently released.
''Urbi-fied'' robots
Released:
* Gostai Open Jazz
*
Segway PT
*
Aibo
AIBO (stylized as aibo, abbreviated as Artificial Intelligence RoBOt, homonymous with , "pal" or "partner" in Japanese) is a series of robotic dogs designed and manufactured by Sony. Sony announced a prototype Aibo in mid-1998, and the first co ...
ERS-7/ERS-2xx (Urbi 1.x only, Urbi 2.3 is available as alpha)
*
iRobot Create
*
Lego Mindstorms NXT
*
HRP-2 (restricted release to members of JRL)
*
Nao
*
Robotis Bioloid
* Mobile Robots Pioneer
Announced:
* Surveyor
*
Khepera III
* e-puck
See also
*
Robotics suite
A robotics suite is a visual environment for robot control and simulation. They are typically an end-to-end platform for robotics development and include tools for visual programming and creating and debugging robot applications. Developers can ...
*
Player Project -
open-source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
robot interface in research and post-secondary education
*
Robot Operating System
Robot Operating System (ROS or ros) is an Open-source software, open-source robotics middleware suite. Although ROS is not an operating system (OS) but a set of software frameworks for robot software software development, development, it provide ...
(ROS)
References
External links
* {{GitHub, urbiforge/urbi, Urbi
Urbi online documentation* Wong, William
"Gostai Urbi" "Electronic Design", August 5, 2010.
* McCafferty, Billy
"Q&A of Urbi, a robot OS" "Sharprobotica", July 16, 2010.
* Blankenhorn, Dana
"I, open source robot" "ZDNet", August 20, 2010.
Integrated development environments
Robotics suites
2003 software
2003 in robotics