Two Point Museum
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''Two Point Museum'' is a
business simulation Business simulation or corporate simulation is business simulations used for training, education or analysis. It can be scenario-based or numeric-based. Most business simulations are used for business acumen training and development. Learning ...
video game developed by
Two Point Studios Two Point Studios is a British video game developer based in Farnham. It was founded on 26 July 2016 by Ben Hymers, Mark Webley, and Gary Carr. Carr and Webley had previously worked on titles including ''Theme Hospital'', '' Black & White'', ...
and published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
. It is the sequel to ''
Two Point Hospital ''Two Point Hospital'' is a 2018 business simulation game developed by Two Point Studios and published by Sega for Linux, macOS, and Windows. Console versions for the Nintendo Switch, PlayStation 4, and Xbox One were released in February 2020. ...
'' (2018) and '' Two Point Campus'' (2022). The game was released for
Windows PC Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
, and
Xbox Series X and Series S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
on 4 March 2025.


Gameplay

Similar to its predecessors, ''Two Point Museum'' is a
business simulation Business simulation or corporate simulation is business simulations used for training, education or analysis. It can be scenario-based or numeric-based. Most business simulations are used for business acumen training and development. Learning ...
game. In the game, the player assumes the role of a museum manager who must design a museum, build up its collection of exhibits, and ensure its smooth operations. Unlike previous games in the series requiring players to build specific rooms, ''Two Point Museum'' allows players to build
partition wall A wall is a structure and a surface that defines an area; carries a load; provides security, shelter, or soundproofing; or serves a decorative purpose. There are various types of walls, including border barriers between countries, brick walls, ...
s, providing them with more flexibility. The player's goals are to generate cash and educate guests. A well-decorated and well-explained exhibit will generate Buzz, thus encouraging guests to donate to the museum. Players also need to build amenities such as gift shops, restrooms, cafeterias and staff rooms to keep both staff members and guests content. Players can also build workshops for displaying interactive exhibits. There are various types of visitors, each of whom has their own preferences for exhibits. Exhibits can be analyzed to unlock more knowledge, allowing information stands to educate visitors more effectively. Guided tours can be organized to ensure the demands of visitors are met. By catering to the needs of all visitors, the museum will receive more donations and receive strong reviews. Players need to recruit assistants for running the ticketing office and shops, security guards for maintaining order in the museum, deterring thieves and mischievous children from vandalizing the exhibits, and emptying the donation boxes, and custodians for keeping the museum clean. Experts are also needed for maintaining the quality of each exhibits. They can also be dispatched to locations around the world to collect valuable artifacts. Each expedition unlocks a new artifact, which is revealed to the player when they are brought to the museum. Some exhibits, such as
dinosaur fossil This list of dinosaur-bearing rock formations is a list of geologic formations in which dinosaur fossils have been documented. * List of stratigraphic units with dinosaur body fossils * List of stratigraphic units with dinosaur trace fossils ** ...
s, may require players to complete multiple expeditions before they are fully completed. However, some expeditions are dangerous to experts. They may be injured, or may disappear permanently. There are multiple museum themes, each with subcategories of exhibits. For instance, the prehistoric theme's frozen exhibits must be kept refrigerated. As players progress in the game, their museum's ratings will improve. Unlike ''Hospital'' and ''Campus'', which utilizes a three-star reward system, ''Museum'' utilizes an endless star scoring system encouraging players to expand their museums with new exhibits and themes. An artifact, once discovered, can be used in multiple museums. Locations are gradually unlocked as players complete various gameplay objectives, some of which are shared across museums.


Development

''Two Point Museum'' is the third game to be developed by British developer
Two Point Studios Two Point Studios is a British video game developer based in Farnham. It was founded on 26 July 2016 by Ben Hymers, Mark Webley, and Gary Carr. Carr and Webley had previously worked on titles including ''Theme Hospital'', '' Black & White'', ...
. The idea for building a museum simulation game stemmed from Two Point's cofounder and technical director Ben Hymers. Museum was chosen as the game's main setting because the team was "immediately drawn to" the idea of collecting and curating artifacts, and enables players to have the creative freedom to build spaces that can inspire awe for visitors. As a result, the game also features significantly expanded building and customization tools. As with previous games in the series, ''Two Point Museum'' has a wacky tone, and Two Point included both exhibits that are grounded in reality, and those that are more outlandish, such as a frozen caveman who will come alive if the ice melts. Design director Ben Huskin added that the team ensured that none of the artefacts in the game had relations to real civilizations around the world, though they may reference real-world history in a "tongue-in-cheek" way. The team also significantly changed the progression system. As players had to excavate individual artifacts for their museums instead of purchasing them from the market, the team wanted players to spend a longer time creating each museum, encouraging them to change and modify their layout and slowly expanding it. Mission objectives were also redesigned with the endless star scoring system, and progression is often shared across museum in an effort to keep players engaged with each museum they have built. According to lead designer Luke Finlay-Maxwell, each exhibit subcategory also has their own unique gameplay mechanics so that players are persistently faced with "new and interesting' challenges as they progress. Expeditions are introduced to add a new layer of strategy, as players have to manage manpower for each expedition, ensure their success, and resolve the negative consequences associated with each expeidition. ''Two Point Museum'' was announced in August 2024. The game was released for
Windows PC Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
, and
Xbox Series X and Series S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
on 4 March 2025. It is also set to be released for the
Nintendo Switch 2 The is a hybrid video game console developed by Nintendo, released in most regions on June5, 2025. Like the original Nintendo Switch, Switch, it can be used as a Handheld game console, handheld, as a Tablet computer, tablet, or connected via ...
.


Reception

''Two Point Museum'' received "generally favorable" reviews from critics, according to review aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
.
OpenCritic OpenCritic is a review aggregation website for video games. OpenCritic lists reviews from critics across multiple video game publications for the games listed on the site. The website then generates a numeric score by averaging all of the numeri ...
determined that 92% of critics recommended the game. In Japan, four critics from ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave the game a total score of 33 out of 40.


References


External links

* {{Two Point Studios 2025 video games Sega video games Business simulation games Windows games Nintendo Switch 2 games Two Point Studios games PlayStation 5 games Xbox Series X and Series S games Video games developed in the United Kingdom Video games set in museums Single-player video games