Trading Figure
   HOME

TheInfoList



OR:

, also called , is a kind of
vending machine A vending machine is an automated machine that dispenses items such as snacks, beverages, cigarettes, and lottery tickets to consumers after cash, a credit card, or other forms of payment are inserted into the machine or payment is otherwise m ...
-dispensed
capsule toy A is a type of small vending machine in Japan, in which a user inserts a coin and turns the rotating lever to receive a released toy in a capsule. The term also refers to the actual toy that is released. As of 2023, with its diversification, acti ...
manufactured and sold by
Bandai is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered ...
. It originated in the 1960s and is popular in Japan. The word , a Bandai trademark, is
onomatopoeic Onomatopoeia (or rarely echoism) is a type of word, or the process of creating a word, that phonetically imitates, resembles, or suggests the sound that it describes. Common onomatopoeias in English include animal noises such as ''oink'', '' ...
from two sounds, ''gasha'' (or ''gacha'') for the hand-cranking action of a toy-vending machine, and ''pon'' for the toy capsule landing in the collection tray. is used for both the machines themselves and the toys obtained from them. Popular capsule toy manufacturers include
Tomy (trade name, trading as Takara Tomy in Asia and Tomy elsewhere) is a Japanese toy company. It was established in 1924 by Eiichirō Tomiyama as , became known for creating popular toys like the B-29 friction toy and luck-based game Pop-up Pi ...
, which uses the trademark for their capsule machines, and
Kaiyodo is a Japanese company which manufactures figurines and garage kits. Its headquarters is in Kadoma, Osaka Prefecture. While the company mostly focuses on anime related characters, it recently has acquired other licenses, e.g. King Kong, and so ...
. In many countries and territories including Japan, China, the United States, the European Union (
European Union trade mark A European Union trade mark or EU trade mark (abbreviated EUTM; named ''Community Trade Mark'' (''CTM'') until 23 March 2016) is a trade mark which is pending registration or has been registered in the European Union as a whole (rather than on a n ...
) and the United Kingdom, is a registered trademark of Bandai. The capsule toy model has been adapted digitally into numerous ''gacha'' video games, such as mobile phone games and
massively multiplayer online game A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. MMOs usually feature a huge, persistent world, persistent open world, although t ...
s (MMOs).


Description

machines typically sell toys at prices ranging from 100 to 500
Japanese yen The is the official currency of Japan. It is the third-most traded currency in the foreign exchange market, after the United States dollar and the euro. It is also widely used as a third reserve currency after the US dollar and the euro. Th ...
or about 2
USD The United States dollar (symbol: $; currency code: USD) is the official currency of the United States and several other countries. The Coinage Act of 1792 introduced the U.S. dollar at par with the Spanish silver dollar, divided it int ...
. The toys are often constructed from high-grade
PVC Polyvinyl chloride (alternatively: poly(vinyl chloride), colloquial: vinyl or polyvinyl; abbreviated: PVC) is the world's third-most widely produced synthetic polymer of plastic (after polyethylene and polypropylene). About 40 million tons o ...
plastic, and contain detailed molding and intricately painted features. They are engineered for high quality, small size, and minimal manufacturing cost; many do not turn a profit for their producers. Some are considered collector's items. toys are often licensed from popular characters in Japanese
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
,
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s or
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
, or from the American entertainment industry. These highly detailed toys have found a large following among all generations in Japan, and the trend is spreading elsewhere in the world, especially among adult collectors. It is not uncommon for sets marketed specifically for adults to feature risqué female figurines. Virtually all are released in sets—each series will have a number of figures to collect. They are by nature a ''blind purchase''; people insert coins and may hope to get a toy or figure they desire. Such an amusement element may become frustrating, as one risks obtaining the same item repeatedly. Enthusiastic collectors will buy sets from stores in places such as
Tokyo Tokyo, officially the Tokyo Metropolis, is the capital of Japan, capital and List of cities in Japan, most populous city in Japan. With a population of over 14 million in the city proper in 2023, it is List of largest cities, one of the most ...
's
Akihabara is a neighborhood in the Chiyoda ward of Tokyo, Japan, generally considered to be the area surrounding Akihabara Station (nicknamed ''Akihabara Electric Town''). This area is part of the and Kanda-Sakumachō districts of Chiyoda. There is an ...
or
Osaka is a Cities designated by government ordinance of Japan, designated city in the Kansai region of Honshu in Japan. It is the capital of and most populous city in Osaka Prefecture, and the List of cities in Japan, third-most populous city in J ...
's
Nipponbashi is a shopping district of Naniwa Ward, Osaka, Japan. The area is centered along Sakaisuji Avenue, extending from the Ebisu-chō Interchange of the Hanshin Expressway in the south, to Nansan-dōri (just east of Nankai Namba Station) in th ...
(Den-Den Town). Depending on the store, the sets are usually cheaper than buying them randomly out of a machine.
Bandai is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered ...
has been selling toys since at least 1977. ,
Bandai Namco (commonly known as and formerly Namco Bandai until 2015, also known as Bandai Namco Group,) is a Japanese mass media and entertainment Conglomerate (company), conglomerate founded in 2005 by the merger of Namco and Bandai. The company specia ...
has sold toys for ¥100–500 each, generating approximately between in estimated sales revenue, since 1977. Gashapon figures and items are available outside of Japan, including through officially licensed repackagings in the form of blind bags, sold in stores like the U.S. chains
Five Below Five Below, Inc. is an American chain of specialty discount stores that prices most of its products at $5 or less, plus a smaller assortment of products priced up to $30. Founded in 2002 by Tom Vellios and David Schlessinger and headquartered in ...
and
Target Target may refer to: Warfare and shooting * Shooting target, used in marksmanship training and various shooting sports ** Bullseye (target), the goal one for which one aims in many of these sports ** Aiming point, in field artille ...
. Dedicated gashapon stores also exist, including officially licensed Bandai Gashapon stores like the one in the
American Dream The "American Dream" is a phrase referring to a purported national ethos of the United States: that every person has the freedom and opportunity to succeed and attain a better life. The phrase was popularized by James Truslow Adams during the ...
mall in
New Jersey New Jersey is a U.S. state, state located in both the Mid-Atlantic States, Mid-Atlantic and Northeastern United States, Northeastern regions of the United States. Located at the geographic hub of the urban area, heavily urbanized Northeas ...
, and individual gashapon machines in various stores and malls.


Types


Blind-boxes

C''apsule toys'' has also come to refer to blind-box trading figures, which are essentially the same product sold randomly out of sealed cardboard packages instead of a machine. One brand that does blind boxes is Chinese toy brand
Pop Mart Pop Mart is a Chinese toy company listed on the Hong Kong stock exchange. The company is known for selling collectable 'designer' toys, often sold in a ' blind box' format. They offer toys of their in-house IPs, such as Labubu, Pucky, Molly ...
, which does
designer toys Art toys, also called designer toys, are toys and collectibles created by artists and designers that are either self-produced or made by small, independent toy companies, typically in very limited editions. Artists use a variety of materials, su ...
, is very popular with teenagers and young adults. Kidrobot is another company famous for their blind boxes, in particular the Dunny series as well as collaborations with various popular franchises. Dreams Inc. uses blind boxes for its
Sonny Angel Sonny Angel is a line of Putto, cherub figurines created by Japanese toy manufacturer Toru Soeya, the Chief executive officer, CEO of the Japanese company, Dreams Inc. The name is derived from Soeya's nickname, 'Sonny'. Sonny Angels are sold in b ...
and Smiski figurines. There are also blind bags, which is a similar concept but in a disposable bag instead of a cardboard box. This is one way that ''Gashapon'' figures make it to the US, as companies like Bandai release their ''Gashapon'' figures as blind bags for American audiences.
LEGO Lego (, ; ; stylised as LEGO) is a line of plastic construction toys manufactured by the Lego Group, a privately held company based in Billund, Denmark. Lego consists of variously coloured interlocking plastic bricks made of acrylonitri ...
also used blind bags for their collectible
Minifigure A Lego minifigure, often simply referred to as a Lego figure or a minifig, is a small plastic articulated figurine made of special Lego bricks produced by Danish building toy manufacturer The Lego Group. They were first produced in 1978 and ha ...
series, before switching to blind boxes due to environmental concerns. This is based on ''fukubukuro'', a grab bag of randomized items for a set price that originated in Japan in the 1980s.


Bottle cap figures

Another variety of capsule toys is bottle cap figures. These small figures are mounted atop plastic
bottle cap A bottle cap or bottle top is a common closure for the top opening of a bottle. A cap is sometimes colorfully decorated with the logo of the brand of contents. Metal caps with plastic backing are used for glass bottles, sometimes wrapped in dec ...
s, as might be found on soda bottles. They are sold both in machine capsules and blind boxes. The caps are not functional as they lack
screw thread A screw thread is a helical structure used to convert between rotational and linear movement or force. A screw thread is a ridge wrapped around a cylinder or cone in the form of a helix, with the former being called a ''straight'' thread and t ...
s to secure them to the mouth of the bottle.


Video games


''Gacha'' mechanism in ''gacha'' games

Games—often
freemium Freemium, a portmanteau of the words "free" and "premium", is a pricing strategy by which a basic product or service is provided free of charge, but money (a premium) is charged for additional features, services, or virtual (online) or physical ( ...
—largely based on a mechanism of monetization are referred to as ''gacha games''. ''Gacha'' mechanism, or ''gacha'', is essentially a monetization model which the user pays with in-game currency to enter a draw in order to obtain the character or item they want. If a player does not obtain what they hoped for, there is the option of paying with their own money for more draws, and this is the main way to monetize the ''Gacha'' games. The game model arose in the early 2010s, faring particularly well in Japan. ''Gacha'' can be free to play. Rare or valuable gaming items often need to be obtained through special ''gacha'' purchased with real money. The games may feature different tiers of pulls, which give different sets of rewards. Examples of games include '' Dragon Collection'', ''
Fire Emblem Heroes is a free-to-play tactical role-playing game developed by Intelligent Systems and published by Nintendo for Android and iOS. The game is a mobile spin-off of the ''Fire Emblem'' series featuring its characters, and was released on February 2, ...
'', ''
Genshin Impact ''Genshin Impact'' is a 2020 action role-playing game produced by MiHoYo, MiHoYo/HoYoverse. The game features an anime-style open world environment and an action-based Role-playing battle systems, battle system using Classical element, element ...
'', and ''
Puzzle & Dragons is a puzzle video game with Role-playing video game, role-playing and strategy games, strategy elements, developed and published by GungHo Online Entertainment for the iOS, Android (operating system), Android, and Amazon Fire platforms. ''Puzz ...
''. Many
free-to-play "Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
massively multiplayer online games (MMOs) and
mobile game A mobile game is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any Mobile device, portable device, including from mobile phone (feature phone or smartphone), tablet computer, table ...
s also use ''gacha'' mechanics, with randomly generated items of varying market values being acquired via
microtransaction Microtransaction (mtx) refers to a business model where users can purchase in-game virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransactions ...
s. In addition, paid
console game A video game console is an electronic device that outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home consoles, which are generally placed in a permanent location connec ...
s have included -style progression based on random items but with no in-app purchases, such as '' Work Time Fun''. The anime-oriented subculture surrounding the production of games has also given birth to the term ''gacha pop'', referring to
J-pop J-pop (often stylized in all caps; an abbreviated form of "Japanese popular music"), natively known simply as , is the name for a form of popular music that entered the musical mainstream of Japan in the 1990s. Modern J-pop has its roots in trad ...
songs in diverse genres, from those of pop act
Yoasobi Yoasobi is a Japanese pop duo formed in 2019. It consists of musician and record producer Ayase (music producer), Ayase and singer-songwriter Lilas Ikuta, under the moniker Ikura. With the slogan "novel into music", the duo originally released Y ...
to rock musician
Kenshi Yonezu is a Japanese singer-songwriter and illustrator. He started releasing Vocaloid music under the stage name in 2009. In 2012, he debuted under his real name, releasing music with his own voice. He has sold at least 4.2 million physical copies and ...
, associated with
anime soundtracks is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
or aesthetics sought by a global audience.


Impact of ''gacha'' mechanism on players

''Gacha'' mechanism has come under scrutiny for its resemblance to
gambling Gambling (also known as betting or gaming) is the wagering of something of Value (economics), value ("the stakes") on a Event (probability theory), random event with the intent of winning something else of value, where instances of strategy (ga ...
. Similar to gambling, ''gacha'' manipulates the emotional state of the player, specifically the player’s sense of luck, satisfaction and insecurity, as well as the player’s financial stability and dopamine release to ultimately cause a gaming addiction and encourage continued game play. Problematic use of ''gacha'' have also indicated to high levels of gambler’s fallacy. Gambler’s fallacy is a luck-related erroneous belief that a certain event is less or more likely to occur, based on a previous series of events. Winning high ranking virtual items in ''gacha'' is extremely rare and unpredictable. As a result, this can ultimately trigger the gambler’s fallacy in players. To minimize the relationship between gambling and the use of ''gacha'', in 2016, the Computer Entertainment Supplier’s Association (CESA) passed a law stating that companies must disclose the probability of drawing items in paid ''gachas'' so consumers can understand their chances of winning. Besides gambling, ''gacha'' games are also commonly associated with a social phenomenon called parasocial relationships. Parasocial relationships refer to a sense of attachment that develops between receivers and media characters. In terms of ''gacha'' games, ''Gacha'' players develop a parasocial relationship with in-game characters which players obtain through ''gacha'' mechanism. This parasocial relationship is primarily developed based on the character’s aesthetic and rich narrative element. Rentia and Karaseva’s study demonstrated how players are initially attracted to ''gacha'' games due to the games' aesthetic although moving forward, players grow to greatly value the narrative elements associated with the ''gacha'' characters. When a new character is introduced for the first time in a game, many ''gacha'' games will release a quest that follows the character’s life events, including the character’s life, intentions and aspirations, giving the opportunity for players to get acquainted with the characters. In ''
Genshin Impact ''Genshin Impact'' is a 2020 action role-playing game produced by MiHoYo, MiHoYo/HoYoverse. The game features an anime-style open world environment and an action-based Role-playing battle systems, battle system using Classical element, element ...
'' for example, when players pull a character, they receive more information and backstory about that specific character. Players can also read information on what characters think about other characters and their relationships. It is at this stage in which some players develop an intense emotional connection and as a result, engage in a parasocial relationship with an in-game character. For many players, the charming anime-style design of ''gacha'' characters create a strong attraction, which in time evolves into a strong emotional connection, then a parasocial relationship with the character. As a result of parasocial relationships with in-game characters, ''gacha'' players will personify the probability of drawing characters. Mackenzie and Lax’s study discovered how ''gacha'' communities traditionally referred to the successful acquisition of a desired character as the character ‘coming home.’ This reflects how, because of the strong emotional attachment they feel towards the character, ''gacha'' players will personify or give human life to character so much so the character develops a human capacity to acknowledge the player’s desire, and therefore returns home to where they belong.


See also

*
Designer toys Art toys, also called designer toys, are toys and collectibles created by artists and designers that are either self-produced or made by small, independent toy companies, typically in very limited editions. Artists use a variety of materials, su ...
*
Figurine A figurine (a diminutive form of the word ''figure'') or statuette is a small, three-dimensional sculpture that represents a human, deity or animal, or, in practice, a pair or small group of them. Figurines have been made in many media, with cla ...
*
Gumball machine A gumball machine is a type of bulk vending machine that dispenses individual gumballs in exchange for money. They were developed around the early twentieth century. History Although vending machines for stick or block-shaped gum were seen as ...
*
Loot box In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or Loot (video gaming), ''loot'', ranging from simpl ...
*
Model figure A model figure is a scale model representing a human, monster or other creature. Human figures may be either a generic figure of a type (such as "World War II Luftwaffe aviator, pilot"), a historical personage (such as "Henry VIII of England, King ...
* Urban vinyl *
Capsule toy A is a type of small vending machine in Japan, in which a user inserts a coin and turns the rotating lever to receive a released toy in a capsule. The term also refers to the actual toy that is released. As of 2023, with its diversification, acti ...


References


External links


Gashapon
at
Bandai is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered ...
{{in lang, ja Vending Vending machines Toy collecting Japanese inventions