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is a Nintendo brand used for the Nintendo DS and
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
showing games created to appeal to a broader audience (mainly adults and the elderly) than the traditional
gamer A gamer is a proactive hobbyist who plays interactive games, especially video games, tabletop role-playing games, and skill-based card games, and who plays for usually long periods of time. Some gamers are competitive, meaning they routinely ...
. Nintendo retired the brand with the launch of the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generati ...
in 2011, six years after its introduction. Regardless for this, some games that were introduced under the brand continue to receive follow-up entries on the contemporary and future Nintendo consoles.


Games

''
Big Brain Academy ''Big Brain Academy'' is a series of puzzle video games developed and published by Nintendo. Similar to the Brain Age series, each game features a number of activities designed to test, measure, and improve the player's mental skills. The first tw ...
'' and ''
Magnetica ''Magnetica'' (known in Japan as and in Europe as ''Actionloop'') is a puzzle video game for the Nintendo DS, released as part of the Touch! Generations series. The game was developed by Mitchell Corporation and published by Nintendo, and is ...
'', games for the Nintendo DS, became the first games in North America to have the designation for the Touch! Generations brand, being released on June 5, 2006, followed up by
Sudoku Gridmaster ''Sudoku Gridmaster'' (known as ''Puzzle Series Vol. 3: Sudoku'' in Japan and ''Sudoku Master'' in Europe) is a '' Touch Generations'' puzzle video game for the Nintendo DS, released on March 23, 2006 in Japan, June 26, 2006 in the United States ...
on June 26 of that year. In addition to that, several previously released games were labeled under the Touch! Generations brand. The games for Touch! Generations vary between different countries. In Japan, the origin of the Touch! Generations line-up, the brand has massive success, especially with the ''Brain Training'' games ranking high in game sales. A soundtrack also exists with music from some of the games. It was released on October 14, 2008 and could be obtained only from
Club Nintendo Club Nintendo was a customer loyalty program provided by Nintendo. The loyalty program was free to join and provided rewards in exchange for consumer feedback and loyalty to purchasing official Nintendo products. Members of Club Nintendo earned ...
for 400 coins. In North America, '' Brain Age: Train Your Brain in Minutes a Day!'' was released on April 16, 2006 in the
United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 U.S. state, states, a Washington, D.C., federal district, five ma ...
and in
Canada Canada is a country in North America. Its ten provinces and three territories extend from the Atlantic Ocean to the Pacific Ocean and northward into the Arctic Ocean, covering over , making it the world's second-largest country by tota ...
on April 17 of that year; however, the Touch! Generations brand was not launched until June 5, 2006. The Touch! Generations brand was released in Europe on June 9, 2006 with the release of ''Dr. Kawashima's Brain Training: How Old Is Your Brain?'' (known in North America as ''Brain Age: Train Your Brain in Minutes a Day!'').


Reception

The ''Touch! Generations'' games have been received well. The ''
Nintendogs is a real-time pet simulation video game developed and published by Nintendo for the Nintendo DS handheld video game console. It was released in Japan, and was later released in: North America, Australia, New Zealand, Europe and other regions ...
'' series is one of the most popular DS software titles, selling 23.96 million units as of May 2009, followed by ''Brain Age'' at 19.01 million units and '' Brain Age 2: More Training in Minutes a Day!'' around nearly 15 million units as of September 2015.


Notes


References


External links


Touch! Generations official website


{{Nintendo franchises Nintendo franchises Nintendo