Total War Rome II
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''Total War: Rome II'' is a
strategy video game Strategy video game is a major Video game genres, video game genre that focuses on analyzing and strategizing over direct quick reaction in order to secure success. Although many types of video games can contain strategic elements, the strategy ...
developed by
Creative Assembly The Creative Assembly Limited (trade name: Creative Assembly) is a British video game developer based in Horsham, founded in 1987 by Tim Ansell. In its early years, the company worked on porting games to MS-DOS from Amiga and ZX Spectrum platfo ...
and published by
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. It was released on 3 September 2013, for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
as the eighth standalone game in the ''Total War'' series of video games and the successor to the 2004 game '' Rome: Total War''. ''Rome II'' received generally positive reviews from critics on release, but was criticized for its significant technical problems. However, it proved a commercial success, surpassing all other games in the ''Total War'' series in both sales and number of concurrent players on its release day. In September 2014, an ''Emperor Edition'' was released, which added
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
support and addressed many of the technical problems in the game, as well as overhauled AI battles and upgraded certain visual elements. It was offered as a standalone edition and a free upgrade to all current players.


Gameplay

''Total War: Rome II'' is set in
Europe Europe is a continent located entirely in the Northern Hemisphere and mostly in the Eastern Hemisphere. It is bordered by the Arctic Ocean to the north, the Atlantic Ocean to the west, the Mediterranean Sea to the south, and Asia to the east ...
, the
Mediterranean The Mediterranean Sea ( ) is a sea connected to the Atlantic Ocean, surrounded by the Mediterranean basin and almost completely enclosed by land: on the east by the Levant in West Asia, on the north by Anatolia in West Asia and Southern ...
, and the
Near East The Near East () is a transcontinental region around the Eastern Mediterranean encompassing the historical Fertile Crescent, the Levant, Anatolia, Egypt, Mesopotamia, and coastal areas of the Arabian Peninsula. The term was invented in the 20th ...
in the
Classical antiquity Classical antiquity, also known as the classical era, classical period, classical age, or simply antiquity, is the period of cultural History of Europe, European history between the 8th century BC and the 5th century AD comprising the inter ...
period. The grand single-player campaign begins in 272 BC and lasts for 300 years. However, the player also has the option to play further, as there are no timed victory conditions. Like its predecessor, ''Rome II'' blends
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
grand strategy and civilization management with
real-time tactical Real-time tactics (RTT)(Article at IGN discussing their perception of RTS and related genres as of 2006. RTT is discussed as a new and not yet established genre from the publisher's perspective, so currently all RTT possible titles are still con ...
battles. The Warscape engine powers the game's visuals and new unit cameras allow players to focus on individual soldiers on the real-time battlefield, which may contain thousands of combatants at the same time. Creative Assembly has stated that it wished to bring out the more human side of war, with soldiers reacting as their comrades get killed around them, and officers inspiring men with heroic speeches. ''Rome II'' features more sophisticated portrayals of each culture and civilization of the period, which in its predecessor had been portrayed anachronistically. The Creative Assembly tried to ensure the uniqueness of different cultures and fighting forces. Lead unit designer Jack Lusted stated that instead of the "rebel nation" used to represent minor states in the original ''Rome: Total War'', ''Rome II'' features a large number of smaller, individual nations and city-states represented by their own factions. Each ethnic group has a unique play-style. A tribe of Gallic barbarians looks and feels different from a disciplined Roman legion. Different agents and technologies are implemented for different factions. There are over 500 different land units in the game, including mercenaries. Over 30 different city variants avoid siege battles feeling and playing out the same every time.


Diplomacy

The diplomacy system has been revamped with a new artificial intelligence. The Creative Assembly has acknowledged anomalies in previous games, where the AI could perform strange or even suicidal actions, such as very small factions declaring war on very large ones such as the Roman Empire; the AI is said to be more "intelligent" and cunning in ''Rome II''. The player's own actions will determine whether or not the enemy AI will be a trustworthy ally or a suspicious traitor. The political system of ''Rome II'' has been completely redone. The factions of Rome and
Carthage Carthage was an ancient city in Northern Africa, on the eastern side of the Lake of Tunis in what is now Tunisia. Carthage was one of the most important trading hubs of the Ancient Mediterranean and one of the most affluent cities of the classic ...
each have three political entities that vie for power. Players will choose to be part of one of the entities once they select the faction they want to play. Other factions have internal politics between a single ruling family and a class of nobles. The political standing of different entities is based on a resource system, which is, in turn, based on the deeds and actions of its generals and characters. If one's standing drops too low, they may find themselves powerless to affect their nation's affairs, or if they become too powerful, rivals might unite against them. In certain cases, a player may attempt to take all power for himself to become emperor or king, which requires a civil war—another part of the game completely redesigned. As with '' Total War: Shogun 2'', the player is prompted with decisions throughout the game. The Creative Assembly has expanded on this mechanic, with each decision leading the player down a particular "decision path" based on previous decisions. These then affect the way the campaign plays out; for example, the
Roman Republic The Roman Republic ( ) was the era of Ancient Rome, classical Roman civilisation beginning with Overthrow of the Roman monarchy, the overthrow of the Roman Kingdom (traditionally dated to 509 BC) and ending in 27 BC with the establis ...
may become the
Roman Empire The Roman Empire ruled the Mediterranean and much of Europe, Western Asia and North Africa. The Roman people, Romans conquered most of this during the Roman Republic, Republic, and it was ruled by emperors following Octavian's assumption of ...
through civil war. Additionally, rather than solely assigning traits to generals and family members as with previous ''Total War'' games, the player can assign traits to entire legions as they gain combat experience. Players can also customize legions by choosing their weapons. Players can still determine the composition of individual cohorts, even though they will be building entire legions at a time, unlike in previous ''Total War'' titles where all units had to be created separately. As with ''Rome: Total War'', special units known as agents play important roles in gameplay. There are three core types of agents in ''Rome II'': the dignitary, the champion, and the spy, and each culture has its own variants. When spawned, each agent has a "profession" that is determined by its supposed background or ethnicity. A player can invest in an agent's profession as well as its skill tree. Each agent can try to assassinate other characters or convert them to their faction. When an agent is asked to perform a certain task, there is a deeper set of choices on how to complete the task. For example, when getting rid of an enemy agent, one can bribe him, convert him, or murder him.


Combat

In addition to traditional sieges and field battles, a myriad of other battle types is available in ''Total War: Rome II''. These include: *Combined naval/land battles: These occur when assaulting a coastal city, or when two armies are near the coastline. *Settlement outskirts battles: These are fought near regional capitals that are too small to have walls. The primary objective is to capture the city rather than destroy or rout the enemy army, although victory can still be achieved by routing your opponent. *Siege battles: These occur when an army assaults a provincial capital or a fortified settlement. In these battles, the cities include multiple capture points which the defender has to defend in order to win the fight. *Encampment battles: These are triggered when an army attacks another that is in a defensive stance. The defending army has time to build fortifications around its perimeter, including wooden palisades or small forts. *River battles: These are fought when an army tries to cross a major, navigable river and another tries to stop it. Navies can aid in this fight, although armies are able to build transport ships of their own to cross rivers. *Ambushes: These have been revamped in ''Rome II''. The ambushing army can place traps, such as flaming boulders and spikes, and the defending army must find a way to escape the area, although it can also attempt to defeat the ambushing army. An ambush battle is also triggered when an army attacks an enemy that was sabotaged. *Port sieges: These are triggered when a navy sails into an enemy coastal city with a port. The navy will attempt to land its army in the city, while heavier ships intercept any enemy vessels and provide supporting fire using catapults and other projectiles. Navies play an important role in ''Total War: Rome II''. The Creative Assembly introduced mixed naval and land combat for land battles and city sieges, to reflect the naval strategies of the Classical era. Legions can attack the enemy's ground forces and cities, while naval units provide supporting fire or engage in naval warfare on the seas. Navies can conquer poorly guarded coastal cities by themselves. In addition, naval combat has been modified. Navies are now composed largely of troop carriers, designed to ram and board opposing ships, and land units can now commandeer merchant vessels as naval transport units. Naval units are bigger in size and a player may recruit several at a time. Naval regions, originally introduced in '' Medieval: Total War'', have returned. Their purpose is to prevent players or the AI from slipping an invasion force right past a huge enemy fleet. Entering a naval region where an enemy fleet is present will trigger naval combat. Armies and navies have changeable stances on the campaign map. Stances determine factors such as total movement points per turn or the ability to deploy traps for an ambush. The "Forced March" stance allows an army to march further, but will tire out its soldiers, reducing their fighting ability and leaving them vulnerable to ambush; the "Defensive Stance" enables fortifications such as stakes or redoubts and the "Ambush Stance" enables traps such as fireballs and sulphur pits. Armies and fleets can contain a maximum of 20 units and must have a general or admiral to lead them. A faction's power, or "imperium", determines the number of armies it can raise. A faction can gain more imperium by conquering more regions or acquiring more gold. Players can also name units in an army and change their emblems. When an army is formed, the player must pick a general to lead it from a list of available faction members. Generals can now be both military leaders and skilled politicians, depending on their traits and skill trees. When an army recruits new units, it enters muster mode and cannot move until they have been added to the army. Both armies and generals can gain skills and traits from experience in battle. Each skill can be upgraded up to three times. If an army loses its general, a new one must be appointed by the player. These rules also apply to fleets and admirals.


Campaign

The game's primary campaign map extends from
Bactria Bactria (; Bactrian language, Bactrian: , ), or Bactriana, was an ancient Iranian peoples, Iranian civilization in Central Asia based in the area south of the Oxus River (modern Amu Darya) and north of the mountains of the Hindu Kush, an area ...
in the east (present-day
Afghanistan Afghanistan, officially the Islamic Emirate of Afghanistan, is a landlocked country located at the crossroads of Central Asia and South Asia. It is bordered by Pakistan to the Durand Line, east and south, Iran to the Afghanistan–Iran borde ...
) to
Lusitania Lusitania (; ) was an ancient Iberian Roman province encompassing most of modern-day Portugal (south of the Douro River) and a large portion of western Spain (the present Extremadura and Province of Salamanca). Romans named the region after th ...
in the west (present-day
Portugal Portugal, officially the Portuguese Republic, is a country on the Iberian Peninsula in Southwestern Europe. Featuring Cabo da Roca, the westernmost point in continental Europe, Portugal borders Spain to its north and east, with which it share ...
), and from
Caledonia Caledonia (; ) was the Latin name used by the Roman Empire to refer to the forested region in the central and western Scottish Highlands, particularly stretching through parts of what are now Lochaber, Badenoch, Strathspey, and possibly as ...
in the north (present-day
Scotland Scotland is a Countries of the United Kingdom, country that is part of the United Kingdom. It contains nearly one-third of the United Kingdom's land area, consisting of the northern part of the island of Great Britain and more than 790 adjac ...
) to Garamantia in the south (present-day
Libya Libya, officially the State of Libya, is a country in the Maghreb region of North Africa. It borders the Mediterranean Sea to the north, Egypt to Egypt–Libya border, the east, Sudan to Libya–Sudan border, the southeast, Chad to Chad–L ...
) to
Aksum Axum, also spelled Aksum (), is a town in the Tigray Region of Ethiopia with a population of 66,900 residents (as of 2015). It is the site of the historic capital of the Aksumite Empire. Axum is located in the Central Zone of the Tigray Regi ...
(present-day
Ethiopia Ethiopia, officially the Federal Democratic Republic of Ethiopia, is a landlocked country located in the Horn of Africa region of East Africa. It shares borders with Eritrea to the north, Djibouti to the northeast, Somalia to the east, Ken ...
), and is divided into 57 provinces and 173 regions. Each province is a grouping of up to four regions, and each region can be conquered separately. However, control of an entire province allows a player to pass edicts at a provincial level, which provide bonuses such as increased public happiness or military production. Construction options for regions within a province are displayed on a single menu, while public happiness is also province-based. This means that if public happiness drops too low, the most unhappy region will rebel instead of the entire province. Individual villages and resource buildings are absent from the campaign map and are confined to the regional capital. Each regional capital generates an automatic garrison, with its size defined by its population, which can be increased by constructing various buildings. Armies now have a raid stance, which automatically generates loot and reduces their upkeep cost. A player can raid in both friendly and hostile territory, although raiding one's own regions is detrimental to public happiness. Each province has a provincial capital with walls. Siege battles only occur when fighting in a provincial capital. Because of their larger size, provincial capitals also have more building slots than regional capitals.


Factions

The game features 117 factions, each with a unique unit roster and agenda, as well as overall bonuses and penalties. Eight of these are playable on the initial release, with more included either free or as paid downloadable content. The playable factions are divided into ten cultural groups: Hellenic, Latin, Punic, Celtic, Germanic, Desert Nomadic, Iberian, Tribal Nomadic, Balkan, and Eastern. Each has unique traits. Some factions focus on military conquest (such as the barbarians), while others (like the Hellenic or Eastern) focus more on diplomacy and trade. Playable factions from the
Classical era Classical antiquity, also known as the classical era, classical period, classical age, or simply antiquity, is the period of cultural European history between the 8th century BC and the 5th century AD comprising the interwoven civilization ...
include the
Roman Republic The Roman Republic ( ) was the era of Ancient Rome, classical Roman civilisation beginning with Overthrow of the Roman monarchy, the overthrow of the Roman Kingdom (traditionally dated to 509 BC) and ending in 27 BC with the establis ...
,
Carthage Carthage was an ancient city in Northern Africa, on the eastern side of the Lake of Tunis in what is now Tunisia. Carthage was one of the most important trading hubs of the Ancient Mediterranean and one of the most affluent cities of the classic ...
,
Ptolemaic Egypt Ptolemaic is the adjective formed from the name Ptolemy, and may refer to: Pertaining to the Ptolemaic dynasty * Ptolemaic dynasty, the Macedonian Greek dynasty that ruled Egypt founded in 305 BC by Ptolemy I Soter *Ptolemaic Kingdom Pertaining ...
, the
Seleucid Empire The Seleucid Empire ( ) was a Greek state in West Asia during the Hellenistic period. It was founded in 312 BC by the Macedonian general Seleucus I Nicator, following the division of the Macedonian Empire founded by Alexander the Great ...
,
Parthia Parthia ( ''Parθava''; ''Parθaw''; ''Pahlaw'') is a historical region located in northeastern Greater Iran. It was conquered and subjugated by the empire of the Medes during the 7th century BC, was incorporated into the subsequent Achaemeni ...
, the
Iceni The Iceni ( , ) or Eceni were an ancient tribe of eastern Britain during the British Iron Age, Iron Age and early Roman Britain, Roman era. Their territory included present-day Norfolk and parts of Suffolk and Cambridgeshire, and bordered the ar ...
, the
Arverni The Arverni (Gaulish: *''Aruernoi'') were a Gallic people dwelling in the modern Auvergne region during the Iron Age and the Roman period. They were one of the most powerful tribes of ancient Gaul, contesting primacy over the region with the n ...
, the
Suebi file:1st century Germani.png, 300px, The approximate positions of some Germanic peoples reported by Graeco-Roman authors in the 1st century. Suebian peoples in red, and other Irminones in purple. The Suebi (also spelled Suavi, Suevi or Suebians ...
, and
Macedon Macedonia ( ; , ), also called Macedon ( ), was an ancient kingdom on the periphery of Archaic and Classical Greece, which later became the dominant state of Hellenistic Greece. The kingdom was founded and initially ruled by the royal ...
. The ''Caesar in Gaul''
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
(DLC) pack adds numerous Gallic tribes not present in the main game, while ''Hannibal at the Gates'' adds two new Iberian factions as well as
Syracuse Syracuse most commonly refers to: * Syracuse, Sicily, Italy; in the province of Syracuse * Syracuse, New York, USA; in the Syracuse metropolitan area Syracuse may also refer to: Places * Syracuse railway station (disambiguation) Italy * Provi ...
. ''Imperator Augustus'' adds
Lepidus Marcus Aemilius Lepidus (; 89 BC – late 13 or early 12 BC) was a Roman general and statesman who formed the Second Triumvirate alongside Octavian and Mark Antony during the final years of the Roman Republic. Lepidus had previously been ...
',
Mark Antony Marcus Antonius (14 January 1 August 30 BC), commonly known in English as Mark Antony, was a Roman people, Roman politician and general who played a critical role in the Crisis of the Roman Republic, transformation of the Roman Republic ...
's,
Pompey Gnaeus Pompeius Magnus (; 29 September 106 BC – 28 September 48 BC), known in English as Pompey ( ) or Pompey the Great, was a Roman general and statesman who was prominent in the last decades of the Roman Republic. ...
's, and
Octavian Gaius Julius Caesar Augustus (born Gaius Octavius; 23 September 63 BC – 19 August AD 14), also known as Octavian (), was the founder of the Roman Empire, who reigned as the first Roman emperor from 27 BC until his death in ...
's Roman Factions, as well as several other factions such as
Dacia Dacia (, ; ) was the land inhabited by the Dacians, its core in Transylvania, stretching to the Danube in the south, the Black Sea in the east, and the Tisza in the west. The Carpathian Mountains were located in the middle of Dacia. It thus ro ...
and
Armenia Armenia, officially the Republic of Armenia, is a landlocked country in the Armenian Highlands of West Asia. It is a part of the Caucasus region and is bordered by Turkey to the west, Georgia (country), Georgia to the north and Azerbaijan to ...
.


Downloadable content

Much like the other games in the ''Total War'' series, several packs of downloadable content have been released for ''Rome II'', adding new factions, units, and standalone campaigns to the base game. Content released for free is marked with light green color in the table below.


Special editions

Since its original release, ''Total War: Rome II'' has been re-released numerous times in physical special editions bundled with a selection of thematically connected DLC packs.


Novels

According to ''
The Bookseller ''The Bookseller'' is a British magazine reporting news on the publishing industry. Philip Jones is editor-in-chief of the weekly print edition of the magazine and the website. The magazine is home to the ''Bookseller''/Diagram Prize for Oddes ...
'' website, Pan MacMillan and Thomas Dunne Books purchased the rights from The Creative Assembly in 2012 to publish a series of novels based on ''Total War: Rome II''. Author David Gibbins was tasked to write the series, with the first of the novels released in October 2013.


Reception


Critical reception

''Total War: Rome II'' has an average score of 76/100 on
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, indicating "generally favorable reviews". ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' scored the game 85%, praising the cinematic scale of the battles and attention to detail, calling them "stunning" and "the most marvellous moments of the fifty plus hours I've played so far". In the same review, however, there was also criticism towards apparent glitches on its initial release, including issues with the AI, calling it "floppy". ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' similarly praised the visuals and battles while noting bugs on release, stating that "even as it topples, it's glorious to look at, and to live through." Daniel Starkey of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' enjoyed the variety of units and what it called "spectacular sound design and great attention to visual detail". However, in the same review, he also noted "problematic" camera angles and control, particularly during siege and larger field battles. Justin Clouse of '' The Escapist'' also enjoyed the unit and visual variety, stating "to its credit, ''Rome II'' does an excellent job of giving all the factions a unique feel", in what it called "impactful variations". Outside of the battles, ''
GameRevolution Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male ...
'' called the campaign map "a treat to look at" while also praising the new features and depth, yet took issue with the wait times between player and AI turns, a view echoed by Steve Butts of
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
who reported "a single turn can take as much as 10 minutes... those little inconveniences add up. Don't get me wrong; ''Rome II'' is a game worth savoring, but it also asks you to tolerate difficulties that don't need to exist". Paul Dean of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' enjoyed the new additions to the gameplay systems while also felt "stagnation" detracted from others, concluding that "for all that the game may have promised, it isn't such a big step forward for the series. It's ''Total War'' done a bit bigger, a bit better and a bit different." Adam Biessener of ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' unfavorably compared the game to the previous title in the franchise, '' Total War: Shogun 2'', calling it a "step backwards", in that "where ''Shogun 2'' accelerated into the massive endgame war just as administrating your empire started to become tedious, ''Rome II'' slows down far in advance of a campaign’s finale", concluding by calling it a "disappointment coming off of the brilliance of ''Shogun 2''. Mike Suskle of ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
'', however, called it "a worthy continuation of the franchise and an overdue update to one of the greatest strategy games of all time". The ''Emperor Edition'' was released on 16 September 2014, as a standalone release and a free update to all current players. The update integrated all prior fixes while adding improvements to the AI battles, political system, building chains, and visuals. Softpedia, for example, gave ''Emperor Edition'' a 90, saying that it "shows how much the title from The Creative Assembly has evolved since it was originally delivered and the way the entire experience has been updated based on the needs of the community and the cool ideas of the development team."


Technical problems and controversy

Upon the game's initial release many users reported technical faults such as being unable to load the game following installation, crashes, texture optimization problems, and broken
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
; poor game performance was also constantly reported. In a negative review by Rich Stanton for ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in Manchester in 1821 as ''The Manchester Guardian'' and changed its name in 1959, followed by a move to London. Along with its sister paper, ''The Guardian Weekly'', ''The Guardi ...
'', he reports having to re-download the full game following problems with his own review copy, noting that his "PC runs ''Shogun II'' at ultra settings without any issues but Rome II on medium makes it "choke like a dog", and judging by the developer's own forum many others are having the same issues." On the official forums, an "anonymous developer" from another studio posted his own complaints, including numerous bugs and poorly implemented features such as "capture the flag" style battles, feeling that the game had "comprehensively failed" to be tested and blaming the publisher Sega for its state on release. A review by critic and comedian Joe Vargas (aka Angry Joe) also complained about AI problems and unit balancing with in-game video examples while also noting differences with the preview builds, while William Usher of Cinema Blend supported Vargas' review while questioning other reviews due to the number of reported problems on release prior to
patching Patching is a small village and civil parish that lies amid the fields and woods of the southern slopes of the South Downs in the National Park in the Arun District of West Sussex, England. It has a visible hill-workings history going back t ...
. Following its release, developer The Creative Assembly announced regular patching in order to fix the reported issues, with the first update coming the Friday the same week of release. On the ''Total War'' official forums, admins on behalf of Creative Director Mike Simpson issued an apology along with a statement, promising to further patch the game, encouraging players to report all problems given the variety and difference of issues between players. Simpson would later go on to state, in a second public announcement about new and upcoming fixes, about asking for further player input while also "hoping we can fundamentally treat our releases differently in the future."


Sales

''Total War: Rome II'' surpassed commercially all other games in the ''
Total War Total war is a type of warfare that includes any and all (including civilian-associated) resources and infrastructure as legitimate military targets, mobilises all of the resources of society to fight the war, and gives priority to warfare ov ...
'' series in both sales and number of concurrent players on its release day. By 23 August 2013, ''Total War: Rome II'' had achieved more than six times the number of pre-orders of '' Total War: Shogun 2'', making ''Rome II'' the most pre-ordered game in the history of the ''Total War'' franchise. As of 31 March 2014, the game had sold 1.13 million copies in Europe and North America.


Notes


References


External links

* {{The Creative Assembly 2013 video games MacOS games Real-time tactics video games Sega video games Video games with Steam Workshop support Creative Assembly games Total War (video game series) Turn-based strategy video games Video games set in antiquity Video games set in 1st-century Roman Empire Video games set in Africa Video games set in Europe Video games set in the Middle East Windows games Video games developed in the United Kingdom Multiplayer and single-player video games Video game sequels Historical simulation games Grand strategy video games Cultural depictions of Augustus Depictions of Julius Caesar in video games Cultural depictions of Lepidus Cultural depictions of Mark Antony Cultural depictions of Pompey